Debuts in the Voyage Among the Remains patch.
· Rank: S-Rank
· Class: Attacker
· Element: Physical (100%)
Information
A new specialized frame devised by Kurono based on thorough research into the tissue of the Hetero-Hive Mother. It is equipped with the Phantom Tracer, which can decipher certain information left by the Punishing Virus.
Specialty
Form Switch — Able to switch to a burst form and launch powerful attacks. Burst — Deals massive DMG in a short time.
Effect
Trueslash - Adjusts the frame’s operational process in battle to focus and output computing power in a short time, delivering an attack with extreme potency and dealing DMG to the target.
Shimmer will rush towards the enemy, dealing DMG to enemies within range, then releasing beams of laser to pull in enemy units. Afterwards, Shimmer fires a laser cannon to deal DMG to enemies in range.
A list of recommended builds for Bianca: Stigmata can be found here. Each tab represents one build — click the tabs below to view each one. See here for more information about Ultima Awakening and resonance slots.
Disclaimer: Build switching is easier when placing 2-set Memories in top slots. Builds below show placements for optimal stats, but the difference is negligible. Weapon Harmony builds are now the meta.Builds that do not utilize Harmony remain viable if Players lack 6★ Weapons or materials.
Note: Top and Bottom Resonance Slots can be assumed to be resonated to x6 of the below effects unless specified in orange. Top Resonance Slot (1): Ex — Precision Attack: ATK +15, CRIT +15
Note: Top and Bottom Resonance Slots can be assumed to be resonated to x6 of the below effects unless specified in orange. Top Resonance Slot (1): Ex — Precision Attack: ATK +15, CRIT +15
Note: Top and Bottom Resonance Slots can be assumed to be resonated to x6 of the below effects unless specified in orange. Top Resonance Slot (1): Ex — Precision Attack: ATK +15, CRIT +15
Note: Top and Bottom Resonance Slots can be assumed to be resonated to x6 of the below effects unless specified in orange. Top Resonance Slot (1): Ex — Precision Attack: ATK +15, CRIT +15
Note: Top and Bottom Resonance Slots can be assumed to be resonated to x6 of the below effects unless specified in orange. Top Resonance Slot (1): Ex — Precision Attack: ATK +15, CRIT +15
Note: Top and Bottom Resonance Slots can be assumed to be resonated to x6 of the below effects unless specified in orange. Top Resonance Slot (1): Ex — Precision Attack: ATK +15, CRIT +15
Note: Top and Bottom Resonance Slots can be assumed to be resonated to x6 of the below effects unless specified in orange. Top Resonance Slot (1): Ex — Precision Attack: ATK +15, CRIT +15
Recommended 6★ weapon resonances for Bianca: Stigmata can be found here listed in order of priority.
1. Glorious Afterglow
Final ATK of the weapon increases by 30% for 8s upon a 3-ping. Duration resets upon a repeated trigger.
2. Dead Line Timing
Gain 2 extra random signal orbs upon deployment, and 3 signal orbs of the same color every 45s (also gain signal orbs on standby).
3. Matrix Lightning
After EX Dodge (triggering Matrix), Movement Speed is greatly increased and all enemies' Extra DMG Reduction is decreased by 10% in Matrix.
Priority
HIGH:
Glorious Afterglow (SSS-Rank and higher)
Matrix Lightning (SSS-Rank and higher)
MEDIUM:
Glorious Afterglow
Dead Line Timing
LOW:
Matrix Lightning
Notes
Minimum recommended amount: 1
Stigmata is not reliant on weapon resonances at low ranks, where she's too slow to effectively use most of the damage bonuses.
Priority gets higher if her Rank is at least SSS, as she becomes fast enough to burst during the buff window.
Skills & Passives
Red Orb
Piercing Thorns — Ping Red Orb
Automatically uses a 3-Ping version of this attack upon switch-in. Performs piercing attacks that deal Physical DMG to the target. (2 attacks when 1 or 2 orbs are pinged; 5 attacks upon a 3-Ping.) — Deals 160% / 320% / 520% Physical DMG in total based on the number of orbs pinged. — Grants 2 / 3 / 4 Afterglow Points based on the number of orbs pinged.
Yellow Orb
Conviction — Ping Yellow Orb
Dashes forward to launch a horizontal slash, followed by an upward thrust that knocks the enemy into the air, dealing Physical DMG. — Deals 160% / 320% / 480% Physical DMG in total based on the number of orbs pinged. Deals additional 80% Physical DMG upon a 3-ping. — Grants 2 / 3 / 4 Afterglow Points based on the number of orbs pinged.
Blue Orb
Etching Whirl — Ping Blue Orb
Launches a spinning slash that deals Physical DMG to the target and briefly pulls enemies within range, then throws the Swordstaff out to generate a sword shadow that continuously spins and slashes nearby enemies, dealing Physical DMG. — Based on the number of orbs pinged, the spinning slash deals 120% / 240% / 360% Physical DMG and the sword shadow deals 40% / 80% / 120% Physical DMG. — Grants 2 / 3 / 4 Afterglow Points based on the number of orbs pinged.
Basic Attack
Tri-Candela Staffsword
Basic Attack — Staff Form + Tap Basic Attack Unleashes 5 hits of attack toward the target with the Swordstaff. — Deals 380% Physical DMG in total.
Basic Attack — Sword Form+Tap Basic Attack Unleashes 5 hits of attack toward the target with the Swordstaff. — Deals 480% Physical DMG in total. — Every hit of Basic Attack in Sword Form generates 4 Signature Energy.
Sword Dance — Sword Form + Resolution active + Press and hold Basic Attack After a successful dodge or the 4th hit of Basic Attack, Bianca: Stigmata will activate Resolution. When Resolution is active, press and hold Basic Attack to unleash a thrusting attack, then continue to press and hold Basic Attack to launch a 3-hit Sword Dance that deals Physical DMG to the target. During Sword Dance, Bianca: Stigmata is invincible, her position can be adjusted by moving the joystick. — The thrusting attack deals 150% Physical DMG. — Sword Dance deals a total of 660% Physical DMG. — Every hit of Sword Dance generates 3 Signature Energy.
Afterglow Shadow — Sword Form + Afterglow Enhancement + Triggered passively by any attack When Bianca: Stigmata is under the effect of Afterglow Enhancement, every hit of her Basic Attack and Sword Dance generates extra Afterglow Shadow that deals Physical DMG to the target. — Each hit of Afterglow Shadow deals 40% Physical DMG. — Each hit of Afterglow Shadow generates 1 Signature Energy.
Core
Glowing Lanternlight
Afterglow Orb — Upon entering battle or when entering Staff Form When Bianca: Stigmata enters battle or enters Staff Form, a set of Afterglow Orbs will be generated above the Signal Orb bar.
Simulated Matrix — Press and hold Dodge to enter Luminous Realm Bianca: Stigmata is unable to trigger Matrix via Dodge. When her weapon is in Staff Form, press and hold Dodge to perform Simulated Matrix and activate Luminous Realm. — Luminous Realm lasts 4s and has a 12s cooldown. — Upon activation of Simulated Matrix, Time Lag Calculation is also triggered and it ends when Luminous Realm is activated.
Glowing Lanternlight — Tap Signal Orbs of the same color as Afterglow Orbs while in Luminous Realm Pinging a set of Signal Orbs in Luminous Realm can also consume the Afterglow Orbs that are of the same color and aligned directly above them. Upon successful pinging of Afterglow Orbs, Bianca: Stigmata will launch Glowing Lanternlight to deal Physical DMG to targets within range. Pinging Signal Orbs and Afterglow Orbs in Luminous Realm will both generate Afterglow Points. — Glowing Lanternlight deals 640% / 720% / 800% Physical DMG based on the total number of Signal Orbs and Afterglow Orbs pinged. — Generates 1 / 2 / 3 / 6 / 7 / 8 Afterglow Points based on the total number of Signal Orbs and Afterglow Orbs pinged.
Signature
Blade Abyss
Bright Candle — Staff Form + 60 Energy + Tap Signature Casts Bright Candle to damage enemies within a certain range, triggering Time Lag Calculation and activating the weapon's Sword Form. Orbs cannot be pinged in Sword Form. When Sword Form is activated, the Afterglow Points from Bianca's Core Passive are converted into Afterglow Enhancement. Basic Attacks, Sword Dance and Afterglow Shadow in Sword Form will accumulate Stigmata Will upon dealing DMG. Gains Super Armor during Sword Form. — Deals 300% Physical DMG to the enemies within range. — Each Afterglow Point can be converted into 0.5s of Afterglow Enhancement .
Illuminated Abyss — Sword Form + 60 Energy + Tap Signature While in Sword Form, consumes Energy and all stacks of Stigmata Will to unleash Illuminated Abyss, dealing Physical DMG to the target while triggering Time Lag Calculation. Each stack of Stigmata Will increases the Base DMG of Illuminated Abyss. — Deals 600% Physical DMG to the target. — Each stack of Stigmata Will increases the Base DMG of Illuminated Abyss by 6%. — Stigmata Will can be stacked up to 40 times.
QTE
Divine Judgment
QTE — Staff Form + Tap QTE Leaps into the air and hurls the Swordstaff to the ground, dealing 480% Physical DMG.
QTE — Sword Form + Tap QTE Slashes the target twice to deal 480% Physical DMG.
Leader
Shadowless Beacon
Increases Physical DMG of all members by 10%. Increases ATK of all Attacker Omniframes in the team by 10%.
Class
Attacker
Extra DMG Bonus increases by 20%.
Awakening
Ultima Awaken
Gains 3 Signal Orbs when entering battle.
SS-Rank
Severed Light
Lv 1 — Unlocked at S5 Rank CRIT Rate increases by 20%.
Lv 2 — Unlocked at SS Rank Activating Sword Form with more than half Afterglow Points left will grant each hit of Basic Attack and Afterglow Shadow cast in Sword Form 2 bonus stacks of Stigmata Will. Stigmata Will now stacks up to 99 times.
SSS-Rank
Carved Darkness
Lv 1 — Unlocked at SS3 Rank Basic Attack - Sword Dance generates 7 extra Signature Energy and its Afterglow Shadow generates 2 extra Signature Energy. Immediately gains a random set of 3-Ping Orbs upon entering battle. Entering Sword Form grants 20 stacks of Stigmata Will instantly.
Lv 2 — Unlocked at SSS Rank Signature - Bright Candle will record a 100% multiplier of the Signal Orbs pinged and Core Passive - Glowing Lanternlight cast in Luminous Realm. When Signature - Bright Candle is unleashed, an attack will deal the recorded multiplier of Physical DMG to all units within range. This will not deal CRIT DMG, and Bianca: Stigmata will gain 20 stacks of Stigmata Will instantly. When launching Basic Attack - Sword Dance, the first 2 hits of Basic Attack - Sword Dance can be performed additionally before landing. - When dealing DMG to multiple targets at the same time by pinging Signal Orbs or Core Passive - Glowing Lanternlight in Luminous Realm, only the highest DMG dealt to a single target will be recorded. No record will be made if no DMG is dealt.
SSS+ Rank
Mass Decree
Lv 1 — Unlocked at SSS3 Rank Extra DMG Bonus of pinging orbs and Core Passive - Glowing Lanternlight increases by 30% in Staff Form.
Lv 2 — Unlocked at SSS6 Rank Extra DMG Bonus of Basic Attacks, Sword Dance, and Afterglow Shadow increases by 30% in Sword Form.
Lv 3 — Unlocked at SSS+ Rank Extra DMG Bonus of Signature increases by 20% when Stigmata Will is at max stacks.
Character Leap
This character's Leap is implemented during the Shaper's Ripples patch.
Nightblade Vortex
Nightblade Vortex
After performing Basic Attack Combo 5 while in Sword Form, tap Basic Attack to follow up with 5 combos of [Stormlight Chaos]. Stigmata is invincible during [Stormlight Chaos]. Unleashing [Stormlight Chaos] will transform all stacks of Stigmata Will into Mark of Shadow, up to a maximum of 150 stacks. All stacks of Mark of Shadow will be cleared when Stigmata exits Sword Form. - [Stormlight Chaos] deals a total of 800% Physical DMG. Each combo grants an additional 3 Energy. - While Afterglow Enhancement is active, hits from [Stormlight Chaos] can trigger Trueslash. - While Stigmata is performing [Stormlight Chaos], each stack of Mark of Shadow will increase the Base DMG of Trueslash triggered by 1.2%. - While Resolution is active, dodge and tap Basic Attack in succession to directly perform Basic Attack Combo 5. - After unleashing [Stormlight Chaos], Stigmata’s attacks will not be able to activate the Afterglow Shadow effect. - Effect: Trueslash: Certain skills can accumulate Veiled Edge points. Veiled Edge points can be inherited by the next character with the Trueslash Effect. Maximum points of Veiled Edge: 999. When Veiled Edge points reach 100, perform Trueslash by consuming 100 Veiled Edge points upon hitting the enemy with the next cast of a skill that can trigger Trueslash, dealing 400% Trueslash DMG. Gains 1 point of Veracity every time Trueslash is triggered. Maximum points of Veracity: 90.
Level 9: Activating Sword Form when Afterglow Points is at least half full increases CRIT DMG by 10% while Afterglow Enhancement is active.
Level 18: While unleashing [Sword Dance], move the joystick to leave an afterimage that continues to attack, dealing Physical DMG at 80% of Stigmata’s ATK stat. [Passive - Severed Light Lv.2] added effect: Every time [Stormlight Chaos] triggers Trueslash, grant 10 Signature Energy.
Piercing Splendor
Piercing Splendor
After unleashing [Stormlight Chaos], the next activation of [Signature Move: Illuminated Abyss] will consume up to 10 Veracity to follow up with [Shatter Dark], dealing 450% / 500% / 550% / 600% / 650% / 700% / 750% / 800% / 850% / 900% Trueslash DMG according to the amount of consumed Veracity. When Stigmata unleashes [Shatter Dark], consume all Mark of Shadow, with each stack increasing the Base DMG of [Shatter Dark] by 3.5%.
Level 9: When [Stormlight Chaos] triggers Trueslash, gains 18 stacks of Mark of Shadow.
Level 18: Activates all available QTEs when activating Luminous Realm. [Mass Decree Lv.3] added effect: The Base DMG increase effect of each stack of Stigmata Will towards [Blade Abyss: Illuminated Abyss] is increased to 7.5%. The Base DMG increase of each stack of Mark of Shadow towards Trueslash while performing [Stormlight Chaos] and towards [Shatter Dark] is increased to 2.0% and 4.5% respectively.
Cleansing Light of Dawn
Cleansing Light of Dawn
Base DMG of Signal Orb skills increases by 20%. When performing Signal Orb skills in Luminous Realm, gains 17 / 34 / 50 Veiled Edge points based on the number of orbs pinged.
Level 9: Extra DMG of [Glowing Lanternlight] increases by 15%. Upon hitting the opponent with this, gains 100 Veiled Edge points.
Level 18: When performing [Glowing Lanternlight] or 3-Pings in Luminous Realm, the Extra DMG of the next use of [Signature Move: Bright Candle] increases by 25%. This effect can be stacked 3 times.
[Carved Darkness Lv.2] added effect: The recorded damage multiplier of [Signature Move: Bright Candle] increases to 110%. Extra DMG Bonus of [Shatter Dark] increases by 30%.
How to play
Stigmata - Fundamentals
Unlike other characters, Stigmata can enter Matrix manually by pressing and holding Dodge:
Pinging Orbs during Matrix will generate Afterglow Points, filling the sword gauge
Pinging Orbs directly below and of the same color as the ones above the Signal Orb bar will trigger a powerful attack that generates a lot of energy and Afterglow Points, while sorting the remaining Signal Orbs into 3-Pings if Charlotte is equipped
Stigmata has two forms, and swaps between them when using her Signature Move:
She can only use Signal Orbs and accumulate Afterglow Points in Staff Form
She gains stacks of Stigmata Will when dealing damage in Sword Form
During Sword Form:
All Signal Orbs are hidden and unable to be used, and Stigmata cannot activate Matrix in any way
Afterglow Points will start draining from the sword gauge to empower her Basic Attacks
After a successful dodge or the 4th hit of Basic Attack Stigmata will gain Resolution, shown as a small lantern near the sword gauge
When Resolution is active, holding Basic Attack will launch an aerial sword wave combo that generates a high amount of both Stigmata Will stacks and energy
Using Signature Move will consume all Stigmata Will stacks to increase the damage of the attack, then return to Staff Form
Stigmata - Additional Information
Core Passive details:
After using the 3 extra Orbs above the Signal Orb bar in Staff Form, the only way to obtain a new set is to use Signature Move twice to return to Staff Form
While in Sword Form, Stigmata Will can only go up to 40 stacks (99 at SS-Rank or above)
In Sword Form when Afterglow Points are present all Basic Attacks will generate extra Stigmata Will stacks and energy
In Sword Form all Signal Orbs are hidden, but Basic Attacks still generate new Orbs
Both versions of Signature Move and the snapping animation to activate Matrix all trigger Time Lag Calculation
Advanced techniques:
In time sensitive game modes like Phantom Pain Cage it's recommended to cancel as many 3-Ping animations as possible
The only exception is the special attack triggered by using the 3 extra Orbs above the Signal Orb bar, as it will not generate any energy if cancelled early
Dodging during the aerial sword wave combo in Sword Form will end the attack and return Stigmata to the ground, but pressing a movement direction will instead perform a short mid-air dash
In Staff Form it's possible to perform a single Ping between a dodge and the snap to activate Matrix, with precise execution:
Tap Dodge and quickly release the button, then after a small delay press and hold Dodge again immediately followed by any Orb Ping