Chrome: Arclight

From GRAY RAVENS
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The leader of the Strike Hawk. Capable of relaying important intel through a secure and stable channel. He values the flawless competition of missions, and also the safety of all his teammates. · Rank: A-Rank · Class: Tank · Element: Physical (30%) Lightning (70%) 50%

                                                                                                                                                                                                                                                                                                                                                                                                       

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The leader of the Strike Hawk. Capable of relaying important intel through a secure and stable channel. He values the flawless competition of missions, and also the safety of all his teammates.
Form Switch - Signature Move can switch attacking forms.
Shield - Releases a shield to defend.
Element-Physical-Icon-White.pngPhysical (30%) Element-Lightning-Icon-White.pngLightning (70%)
Chrome
Arclight
2 Years
19
31 Jul
178cm
60kg
B
Review
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1590
238
288
144
Rank-A-Icon.png
A-Rank
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Tank
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Scythe
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St. Elmo
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Str. Hawk
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R3 Cleaning Robot

Memory Builds ◇ Chrome: Arclight

A list of recommended builds for Chrome: Arclight can be found here. Each tab represents one build — click the tabs below to view each one.
See here for more information about Ultima Awakening and resonance slots.

Memory Placement
01
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02
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03
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04
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05
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06
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Da Vinci x4 / Einsteina x2
Memory Resonance
Top Resonance Slot (1):
Ex — Tactical Adjustment: HP +75, ATK +15 x6

Bottom Resonance Slot (2):
Tank: Class Skill Level +1 x6
Key Notes
  • Chrome: Arclight's main build
Usage
Details

Memory Placement
01
Memory-Einsteina-Icon-1.png
02
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03
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04
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05
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06
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Heisen x4 / Einsteina x2
Memory Resonance
Top Resonance Slot (1):
Ex — Tactical Adjustment: HP +75, ATK +15 x6

Bottom Resonance Slot (2):
Tank: Class Skill Level +1 x6
Key Notes
  • Ultima Awakening Set
Usage
Details
  • Sub-DPS set
  • Recommend at SSS-Rank and above

Memory Placement
01
Memory-Gloria-Icon-1.png
02
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03
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04
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05
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06
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Einsteina x2 / Lantern Festival: Reunion x2 / Gloria x2
Memory Resonance
Top Resonance Slot (1):
Ex — Tactical Adjustment: HP +75, ATK +15 x6

Bottom Resonance Slot (2):
Tank: Class Skill Level +1 x6
Key Notes
  • Niche build
Details
  • Alternate QTE support set
  • Paired with Liv: Lux using Da Vinci
  • Allows Double QTE Triggers in War Zone and quick debuffs in Phantom Pain Cage
    • Double QTE Trigger: activate the QTE of the character who is not holding Da Vinci, wait until they finish their QTE animation and disappear from the field, activate the Da Vinci user's QTE and trigger the first character's QTE again (via Da Vinci's effect)

Skills & Passives

Red Orb
Skill-Arclight-Orb-Red.png

Shifting Nimbus

Stands still and swings scythe several times, dealing 18% / 36% / 54% Physical DMG per hit based on the number of orbs pinged. (Deals Lightning DMG instead on a 3-Ping.)
Yellow Orb
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Culling Maelstrom

Automatically uses a 3-Ping version of this attack upon switch-in. Switch-in fulfills the first half of this character's Core Passive.
Moves while spinning with scythe, pulling nearby targets in. Brings down the scythe at the end, dealing 20% / 40% / 60% Physical DMG based on the number of orbs pinged. (Deals Lightning DMG instead on a 3-Ping.) Deals 60% / 120% / 180% Lightning DMG to nearby targets when the scythe hits the ground.
Blue Orb
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Pulse Overload

Spins and emits an electric pulse, marking nearby targets for 6 seconds and dealing 150% / 300% / 450% Lightning DMG based on the number of orbs pinged. Arclight's Extra DMG Bonus increases by 6% / 8% / 10% and Extra DMG Reduction increases by 10% / 15% / 20% against the marked targets.
Basic Attack
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Thunderstorm

Basic Attack: Swings scythe and launches multiple attacks at the target, dealing 610% Physical DMG in total.
Signature
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Signature - Storm World

Signature Move: Costs 100 Energy. Calls lightning to recharge and pull nearby targets in. Basic Attacks become Fulgurant Flurry for 8 seconds. Performing Fulgurant Flurry 5 times will trigger Arclight's Core Passive once. Fulgurant Flurry deals 35% Lighting DMG per dash and 120% Lightning DMG per slash.
QTE
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Blue Bolt

QTE: Chrome charges at nearby targets, dealing 250% Lightning DMG and reducing their Lightning Resistance by 10% for 6 seconds. Chrome then swings his scythe, causing an explosive impact when the scythe lands, dealing 250% Lightning DMG to nearby targets.
Class
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Tank

Attacks lower the target's Extra DMG Reduction by 20% for 5 seconds.
Awakening
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Ultima Awaken

Gains 3 Signal Orbs when entering battle.
Core
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Arclight Shield

Core Passive: Pinging a Blue Orb after any 3-Ping generates a shield equal to 10% of your maximum HP for 4s. When the shield expires or becomes refreshed, it explodes and deals 200% Lightning DMG to nearby targets.
Leader
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Vanguard Warsong

When party members are of 3 different classes, DEF increases by 10% and HP increases by 5%.
SS-Rank
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High Voltage

Passive: While Arclight Shield is active, Lightning DMG increases by 10%.
SSS-Rank
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Thunderous Boogaloo

Passive: When Chrome is switched in, he will enter with Storm World active for 4 seconds.
SSS+ Rank
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Smokestack Lightning

Passive: Fulgurant Flurry will lower target Lightning DMG Resistance by 15% for 8 seconds.

Related Frames

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