A list of recommended builds for Bianca: Zero can be found here. Each tab represents one build — click the tabs below to view each one. See here for more information about Ultima Awakening and resonance slots.
Recommended 6★ weapon resonances for Bianca: Zero can be found here listed in order of priority.
1. Dead Line Timing
Gain 2 extra random signal orbs upon deployment, and 3 signal orbs of the same color every 45s (also gain signal orbs on standby).
2. Matrix Lightning
After EX Dodge (triggering Matrix), Movement Speed is greatly increased and all enemies' Extra DMG Reduction is decreased by 10% in Matrix.
3. Glorious Afterglow
Final ATK of the weapon increases by 30% for 8s upon a 3-ping. Duration resets upon a repeated trigger.
Priority
HIGH:
Dead Line Timing
Matrix Lightning
MEDIUM:
Glorious Afterglow
Notes
Minimum recommended amount: 2
Glorious Afterglow sometimes replaces Deadline Timing in Phantom Pain Cage.
Leave Glorious Afterglow for last.
Focus on Tank and Support/Amplifier resonances first before unlocking the third Attacker resonance.
Skills & Passives
Red Orb
Point Shooting
Automatically uses a 3-Ping version of this attack upon switch-in. Switch-in fulfills 1/3 of this character's Core Passive. Shoots 1/2/3 arrows in a row based on the number of orbs pinged. Each arrow deals 200% Physical DMG.
Yellow Orb
Wing Shot
Shoots 5/5/7 energy arrows forward, dealing 30% / 60% / 90% Physical DMG and recovers 1/2/3 Energy (2 times max) when hitting targets based on the number of orbs pinged.
Blue Orb
Bow Draw
Imbues weapon with energy. Basic Attacks will shoot extra 1/2/3 arrows per attack (max 7/20/42) that deals 20% / 30% / 40% Physical DMG based on the number of orbs pinged. Lasts 4/6/8 seconds.
Basic Attack
Fast Draw
Basic Attack: Quickly shoots 9 arrows at the target, dealing 580% Physical DMG in total.
Signature
Signature - Rain of Destiny
Signature Move: Costs 60 Energy and fires a rain of arrows at the target area. Each arrow deals 200% Physical DMG.
QTE
Rain of Hunt
QTE: Bianca: Zero leaps into the air, shooting the target 5 times consecutively. Each shot deals 60% Physical DMG and is guaranteed to be critical.
Class
Attacker
Extra DMG Bonus increases by 20%.
Awakening
Ultima Awaken
Gains 3 Signal Orbs when entering battle.
Core
Quiver of Mercy
Core Passive: After any 3-Ping, 1 energy arrow will be stored in the quiver (max 3 stored.) All arrows will be released when using the next Signature Move. Each energy arrow deals 100% Extra Physical DMG twice.
Leader
Leader - Eliminator
Passive: Critical DMG of all party members increases by 10%.
SS-Rank
Resolution
Passive: Extra DMG Bonus of Basic Attack increases by 15%.
SSS-Rank
Ruthless
Passive: Critical DMG increases by 30%.
SSS+ Rank
Decisiveness
Passive: Extra DMG Bonus of Signature Move increases by 20%.