Wanshi: Hypnos

From GRAY RAVENS
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Debuts in the Echo Aria patch. · Rank: A-Rank · Class: Supporter · Element: Physical (20%) Ice (80%) 50%

                                                                                                                                                                                                                                                                                                                                                                                                       

Character-Hypnos-Portrait.png
Dialogue-Hypnos-Icon.png
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As a Strike Hawk member, Wanshi always has a sleepy look. But once you get to know him better, you will realize he can be very trustworthy when things have gone bad.
Heal — Able to heal friendly force
Snipe — Able to precisely snipe the enemy after dodge
Element-Physical-Icon-White.pngPhysical (20%) Element-Ice-Icon-White.pngIce (80%)
Wanshi
Hypnos
1 Years
20
21 May
178cm
64kg
B
Review
Stat-Hypnos.svg
1514
213
291
151
Rank-A-Icon.png
A
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Support
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Rifle
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Scale
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Str. Hawk
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Hugging Pillow

Memory Builds ◇ Wanshi: Hypnos

A list of recommended builds for Wanshi: Hypnos can be found here. Each tab represents one build — click the tabs below to view each one.
See here for more information about Ultima Awakening and resonance slots.

Memory Placement
01
Memory-Guinevere-Icon-1.png
02
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03
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04
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05
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06
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Da Vinci x4 / Guinevere x2
Memory Resonance
Top Resonance Slot (1):
Ex — Tactical Adjustment: HP +75, ATK +15 x6

Bottom Resonance Slot (2):
Ex — Tactical Adjustment / Zero Point Bloom: HP +75, ATK +15 / Signature Move Level +1 x6
Key Notes
  • Wanshi: Hypnos' main build
Usage
Details
  • General-purpose set
  • Works across all content
  • QTE support for Ice teams
  • Gloria replaces Guinevere in some Phantom Pain Cage strategies
  • Resonate the bottom slot with ATK for stronger heals
  • Resonate the bottom slot with Signature Move for higher damage on each rotation

Memory Placement
01
Memory-Zuwenyuan-Icon-1.png
02
Memory-Zuwenyuan-Icon-2.png
03
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04
Memory-Cottie-Icon-1.png
05
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06
Memory-Cottie-Icon-3.png
Zu Wenyuan x4 / Cottie x2
Memory Resonance
Top Resonance Slot (1):
Ex — Tactical Adjustment: HP +75, ATK +15 x6

Bottom Resonance Slot (2):
Zero Point Bloom: Signature Move Level + 1 x6
Key Notes
  • Niche build
  • Ultima Awakening Set
Usage
  • High difficulty content
Details
  • DPS set

Memory Placement
01
Memory-Gloria-Icon-1.png
02
Memory-LanternFestivalReunion-Icon-2.png
03
Memory-Gloria-Icon-3.png
04
Memory-Guinevere-Icon-1.png
05
Memory-LanternFestivalReunion-Icon-2.png
06
Memory-Guinevere-Icon-3.png
Guinevere x2 / Lantern Festival: Reunion x2 / Gloria x2
Memory Resonance
Top Resonance Slot (1):
Ex — Tactical Adjustment: HP +75, ATK +15 x6

Bottom Resonance Slot (2):
Ex — Tactical Adjustment: HP +75, ATK +15 x6
Key Notes
  • Niche build
Details

Weapon Resonance ◇ Wanshi: Hypnos

Recommended 6★ weapon resonances for Wanshi: Hypnos can be found here listed in order of priority.

1. Glorious Spear
When using the healing skill or effect, increases the full ATK of the healed target by 10% for 8s, CD for 10s.
2. Superconducting Axial Ray
Increases Full ATK of all characters of the team by 8%. This effect cannot be stacked.
3. Dead Line Timing
Gain 2 extra random signal orbs when come out, and 3 same signal orbs every 45s (also can gain signal orbs during background operation).
Priority
HIGH:
  • Glorious Spear
  • Superconducting Axial Ray

LOW:

  • Dead Line Timing
Notes
Minimum recommended amount: 2

Skills & Passives

Red Orb
Skill-Hypnos-Orb-Red.png

Frost Spin

Wanshi launches a spinning kick, dealing 170% / 340% / 510% Physical DMG to a straight line in front based on the number of Orbs pinged. The Physical DMG is converted into Ice DMG when a 3-Ping is made. Casting this skill also grants him a short duration of Super Armor at 1-Ping and 2-Ping, and a longer duration of Super Armor at 3-Ping.
Yellow Orb
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Baseline Control

Automatically uses a 3-Ping version of this attack upon switch-in.
Wanshi launches an elbow attack, dealing 190% / 380% / 570% Physical DMG to a straight line in front based on the number of Orbs pinged. The Physical DMG is converted into Ice DMG when a 3-Ping is made. Casting this skill makes him invincible for a short duration, and grants a bonus long duration of Super Armor at 3-Ping.
Blue Orb
Skill-Hypnos-Orb-Blue.png

Frost Explosion

Hurls a frost grenade to slow enemies in the area briefly, dealing 140% / 280% / 420% Ice DMG and healing allies in a large area for HP equal to 30% / 60% / 90% of Wanshi's ATK based on the number of Orbs pinged. Grants Super Armor for a long period at 3-Ping.
Basic Attack
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Frost Wings

Basic Attack: Wanshi hits and shoots the target, dealing 350% Physical DMG and 360% Ice DMG in total. After any 3-Ping, press Basic Attack within 1s to enter Tactical Stance, and keep holding the Basic Attack button to maintain. Every round of shots fired under this stance deals 100% Ice DMG. Wanshi may immediately launch the 3rd hit of his Basic Attack after dodging, 1-Ping or 2-Ping.
Signature
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Zero Point Bloom

Signature Move: Consumes 80 energy to deal 1400% Ice DMG to the area in front.
QTE
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Hypnotic Gift

QTE: Hurls a frost grenade to slow enemies in the area briefly, dealing 360% Ice DMG upon explosion, and 200% Ice DMG subsequently over time. Also heals allies in a large area for HP equal to 100% of Wanshi's ATK, and grants them Frost Crystal, increasing their Ice DMG increases by 10% for 8s.
Class
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Support

Healing amount increases by 20%.
Awakening
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Ultima Awaken

Gains 3 Signal Orbs when entering battle.
Core
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Cold Snap

Core Passive: Releasing the Basic Attack button during Tactical Stance will trigger a Blooming Shot, dealing 200% Ice DMG to a straight line in the front. The backstep of Blooming Shot is able to evade enemy attacks. If this move successfully dodges an attack, Wanshi will become invincible for a long time during the follow-up sniping shot, dealing 700% Ice DMG.
Leader
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Resonance of Clarity

All team members have their HP increased by 10% and Ice DMG increased by 5%.
SS-Rank
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"Tactical" Rest

Passive: Damage of Blooming Shot increases by 50%. Automatically gains 5% energy every second while on standby.
SSS-Rank
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Improved Frost

Passive: Ice DMG bonus of Frost Crystal increases to 20%.
SSS+ Rank
Skill-Hypnos-Passive-SSS+.png

Suppression Reload

Passive: Damage of Signature - Zero Point Bloom increases by 100%. Blooming Shot generates 5% energy, and an additional 10% energy if the backstep successfully dodges an attack.
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