Chrome: Glory

From GRAY RAVENS
← Selena: Tempest No.21: XXI →
100%

Debuts in the Imprisoned Sight patch. · Rank: S-Rank · Class: Tank · Element: Physical (20%) Ice (80%) 50%

                                                                                                                                                                                                                                                                                                                                                                                                       

The second specialized frame of Babylonia's mid-term military Construct development plan. It has been adjusted and optimized based on Chrome's request.
Form Switch — Able to switch to a burst form and launch powerful attacks
Resistance Reduction — Able to reduce the Resistance of enemies
Physical (20%) Ice (80%)
Chrome
Glory
31 Jul
178cm
60kg
B
19
Review
2164
298
395
182
S-Rank
Tank
Gunblade
Apollo
Str. Hawk
Cleaning Robot

Optimal Weapon: Apollo

Ice DMG increases by 15%, QTE and any 3-Ping skill can trigger Frost Corrosion (Reduces target's Ice Resistance).

Optimal CUB: Boreas

Boreas will fly toward the enemy to deal DMG.

Memory Builds ◇ Chrome: Glory

A list of recommended builds for Chrome: Glory can be found here. Each tab represents one build — click the tabs below to view each one.
See here for more information about Ultima Awakening and resonance slots.

Memory Placement
01
02
03
04
05
06
Chen Jiyuan x4 / Einsteina x2
Memory Resonance
Top Resonance Slot (1):
Ex — Tactical Adjustment: HP +75, ATK +15 x6

Bottom Resonance Slot (2):
Tank: Class Skill Level +1 x6
Key Notes
  • Chrome: Glory's main build
  • Ultima Awakening Set
Usage
Details
  • General-purpose set
  • Allows Glory to sub-DPS and lower Ice Resistance on QTE for Lucia: Plume.
  • Not optimal in Phantom Pain Cage due to the random activation conditions of Chen Jiyuan's 4-Piece Set effect but still functional.
    • Allows Chrome to sub-DPS in low invested Ice teams.
  • Optimal set against Nozzle in SSS-Rank or higher Ice teams.

Weapon Resonance ◇ Chrome: Glory

Recommended 6★ weapon resonances for Chrome: Glory can be found here listed in order of priority.

1. Bose Hyperflow
Inclicts Chilly effect upon dealing Ice damage. Chilly: reduces the target's Ice resistance by 8% for 8s. Repeated triggering refreshes the duration.
2. Resonant Echo
The duration of effect inflicted by Tank class skill increases to 8s.
3. Dead Line Timing
Gain 2 extra random signal orbs when come out, and 3 same signal orbs every 45s (also can gain signal orbs during background operation).
4. Boundary's Annihilation
On QTE, shields the Construct in control for 10% of the skill user's max HP for 5s.
Priority
HIGH:
  • Bose Hyperflow

MEDIUM:

  • Resonant Echo
  • Dead Line Timing

LOW:

  • Boundary's Annihilation
Notes
Minimum recommended amount: 1

Skills & Passives

Red Orb

Reverse Aurora

Red Orb — Ping Red Orb
Draws the blade to slash upward before taking down the enemy with a quick horizontal strike, dealing Physical DMG (Ice DMG instead on a 3-Ping).
- Deals 190% / 380% / 570% Physical DMG in total based on the number of orbs pinged.

Red Orb — Glorious Shield over 50% + Red 3-Ping
If the capacity of Glorious Shield is greater than 50% upon a 3-Ping, 50% of Glorious Shield will be consumed to deal Ice DMG instead, and Chrome: Glory will gain Condensed Frost for a certain period of time during the action. If Chrome: Glory is attacked during Condensed Frost, the attack will be nullified and the attacker will be slowed, and a certain amount of Glorious Shield will be restored.
- Deals 820% Ice DMG in total.
- 50% of Glorious Shield will be restored if Chrome: Glory is attacked during Condensed Frost.
Yellow Orb

Icy Flow

Yellow Orb — Ping Yellow Orb
Automatically uses a 3-Ping version of this attack upon switch-in.
Chrome: Glory swings the blade upward to create an icy vortex that pulls the enemy close before slamming them down, dealing Physical DMG (Ice DMG instead on a 3-Ping).
- Deals 170% / 340% / 510% Physical DMG in total based on the number of orbs pinged.

Yellow Orb — Glorious Shield over 50% + Yellow 3-Ping
If the capacity of Glorious Shield is greater than 50% upon a 3-Ping, 50% of Glorious Shield will be consumed to deal Ice DMG instead, and Chrome: Glory will gain Condensed Frost for a certain period of time during the action. If Chrome: Glory is attacked during Condensed Frost, the attack will be nullified and the attacker will be slowed, and a certain amount of Glorious Shield will be restored.
- Deals 780% Ice DMG in total.
- 50% of Glorious Shield will be restored if Chrome: Glory is attacked during Condensed Frost.
Blue Orb

Glacial Slash

Blue Orb — Ping Blue Orb
Chrome: Glory swings the blade upward to create an icy vortex that pulls the enemy close before slamming them down, dealing Physical DMG (Ice DMG instead on a 3-Ping).
- Deals 180% / 360% / 540% Physical DMG in total based on the number of orbs pinged.

Blue Orb — Glorious Shield over 50% + Blue 3-Ping
If the capacity of Glorious Shield is greater than 50% upon a 3-Ping, 50% of Glorious Shield will be consumed to deal Ice DMG instead, and Chrome: Glory will gain Condensed Frost for a certain period of time during the action. If Chrome: Glory is attacked during Condensed Frost, the attack will be nullified and the attacker will be slowed, and a certain amount of Glorious Shield will be restored.
- Deals 740% Ice DMG in total.
- 50% of Glorious Shield will be restored if Chrome: Glory is attacked during Condensed Frost.
Basic Attack

Arctic Edge

Basic Attack — Tap Basic Attack
Attacks consecutively using the Gunblade, dealing Physical DMG.
- Deals 750% Physical DMG in total.

Frost Strike — Tap Basic Attack
In Frost Spirit form, Basic Attacks are replaced by more powerful Frost Strike instead, dealing Ice DMG. During the actions of Frost Strike, Chrome: Glory also gains Condensed Frost for a certain period of time. If Chrome: Glory is attacked during Condensed Frost, the attack will be nullified and the attacker will be slowed, and a certain amount of Glorious Shield will be restored. Frost Strike does not recover any Signal Orbs.
- Deals 900% Ice DMG in total.
- 50% of Glorious Shield will be restored if Chrome: Glory is attacked during Condensed Frost.
Core

Frost Origin

Core Passive — Energy full + Press and hold Basic Attack
During battle, Chrome: Glory's HP is compressed to 40%, with the remaining 60% filled with Glorious Shield that automatically regenerates over time. When he has full energy, press and hold Basic Attack to empty the Glorious Shield capacity and activate Frost Spirit form, rearranging all Signal Orbs. All 3-Pings made in this form will gain Condensed Frost without consuming Glorious Shield, but Glorious Shield cannot automatically regenerate while Frost Spirit is active. Chrome: Glory creates Eroding Chill around himself, dealing Ice DMG to enemies periodically and inflicting them with Frost Corrosion that reduces their Ice Resistance.
- Frost Corrosion: Deals 150% Ice DMG to enemies every 0.5s and reduces their Ice Resistance by 15% for 8s.
- Triggering this effect again will renew its duration.
Signature

Signature - Rime Blast

Signature Move — 80 Energy + Tap Signature
Injects chilling power into the ground, freezing a large area and dealing Ice DMG to enemies hit.
- Deals 2300% Ice DMG.
QTE

Chilling Dawn

Jumps down from above and smashes the ground, dealing Ice DMG to enemies hit.
- Deals 640% Ice DMG.
Leader

Leader - Navigator

Increases Ice DMG of all members by 10%. Increases DMG of all Tank Omniframes in the team by 5%.
Class

Tank

Attacks reduce the target's Extra DMG Reduction by 20% for 5s.
Awakening

Ultima Awaken

Gains 3 Signal Orbs when entering battle.
SS-Rank

Enclosed Current

The Extra DMG Bonus of Signature - Rime Blast increases by 20%. 3-Ping skills with Condensed Frost have their Extra DMG Bonus increased by 10%. Condensed Frost's Slow effect is upgraded to the Freeze effect, freezing all enemies within a certain distance from self.
SSS-Rank

Enhanced Frost

The effect of Chrome: Glory's Frost Corrosion increases by 10%. Triggering Condensed Frost also recovers 100% of Glorious Shield and increases self ATK by 10% for 5s.
SSS+ Rank

Frost Presence

Activating Frost Spirit now retains 25% of Glorious Shield's max capacity and recovers 40 Signature Energy. While in Frost Spirit form, Chrome: Glory's Ice DMG increases by 20%. When Condensed Frost is triggered, the duration of Freeze increases by 1s.

How to play

Glory - Fundamentals
  • The hexagonal icon displays Glory's current Glorious Shield amount
  • The gauge to the right of the Glorious Shield icon displays Glory's current Core Energy amount
    • With full Core Energy, hold Basic Attack to enter Frost Spirit Form, rearranging existing Signal Orbs into Red-Blue-Yellow order and consuming all Glorious Shield in the process
  • Glory temporarily gains Condensed Frost state during certain actions, indicated by the bright blue armor covering Glory's body
    • The initial Basic Attack hold used to enter Frost Spirit Form will briefly grant Condensed Frost
    • While in Frost Spirit Form, all Basic Attacks and 3-Pings deal enhanced damage and grant Condensed Frost
    • While not in Frost Spirit Form, if Glory has at least 50% Glorious Shield, 3-Pings will consume 50% Glorious Shield to deal enhanced damage and grant Condensed Frost
  • If an enemy attack hits Glory while Condensed Frost state is active, damage from the incoming hit is nullified, nearby enemies are slowed, and Glory gains 50% Glorious Shield
  • By entering Frost Spirit Form and repeatedly casting Basic Attacks, Glory obtains incredible survivability against aggressive enemies, and can conserve his Dodge Energy for when Frost Spirit Form ends
    • For additional survivability outside of Frost Spirit Form, maintain at least 50% Glorious Shield so that Glory can cast enhanced 3-Pings to nullify incoming enemy attacks
Glory - Additional Information
  • Upon first entering battle, Glory's HP is reduced to 40% of its maximum value, with the remaining 60% taken up by Glorious Shield
  • While Glory is not in Frost Spirit Form, Glorious Shield will continuously regenerate even while Glory is off-field
  • Frost Spirit Form lasts 8 seconds, with remaining duration represented by the Core Energy gauge
    • Glory's enhanced Basic Attack while in Frost Spirit Form does not generate Signal Orbs
    • Enemies hit by the periodic damage caused by Frost Spirit Form's Eroding Chill area will have their Ice Resistance reduced by 15% for 8 seconds, refreshing on every hit
    • Core Energy takes 15 seconds to fully refill, and will continuously regenerate even while Glory is off-field
  • Entering Frost Spirit Form immediately after nullifying a hit with either an enhanced 3-Ping or the Basic Attack hold itself will allow Glory to enter Frost Spirit Form with the 50% Glorious Shield granted by the successful Condensed Frost defense
  • Condensed Frost will only nullify one hit from an enemy, after which the armor will disappear for the remainder of the action that granted this instance of Condensed Frost
    • Glory will still have Super Armor for the remainder of Condensed Frost state's original duration for that action, even if the armor has already nullified a hit
    • The slow inflicted by a successful Condensed Frost defense can help prevent subsequent close-range attacks from hitting Glory until he regains Condensed Frost state with another action, but he will still need to be wary of high-frequency close-range attacks and ranged attacks launched from beyond the slow radius
    • Glory's SS-Rank passive upgrades this slow to a freeze, improving his survivability against close-range foes
  • Condensed Frost's defense will not trigger against damage caused by certain environmental affixes and enemy buffs (e.g. lightning strikes caused by the Lightning Shield buff)

Videos

Related Frames

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