Lucia: Plume
← Chrome: Arclight | Vera: Rozen → |
Form Switch - Skill can switch attacking modes


Memory Builds ◇ Lucia: Plume
See here for more information about Ultima Awakening and resonance slots.
Mute Winter: Red Orb Level +1 x6
Bottom Resonance Slot (2):
Signature - Halcyonic Blossoms: Signature Move Level + 1 x6
- Lucia: Plume's main build
- Ultima Awakening Set
- Phantom Pain Cage
- War Zone
- Norman War
- High difficulty content
- Works in all content
- Hanna helps with Plume's heavy Signal Orb usage and boosts her already high Signal Orb damage
- Signature Move Resonance scales well across modes
Mute Winter: Red Orb Level +1 x6
Bottom Resonance Slot (2):
Hyperborea: Core Passive +1 x6
- Alternative build
- Phantom Pain Cage
- War Zone
- Norman War
- High difficulty content
- This set also works across all content
- Performance is slightly worse than Signature Move Resonance in general content
- Core Passive Resonance allows fast Phantom Pain Cage clears using Signal Orbs only
- Choosing this set is a tradeoff for better Phantom Pain Cage performance
- ATK Resonance instead of Core Passive Resonance is a viable alternative
- Core Passive Resonance is currently better but both will be equal once Wanshi: Fate releases in Echo Aria
Mute Winter: Red Orb Level +1 x6
Bottom Resonance Slot (2):
Signature - Halcyonic Blossoms: Signature Move Level + 1 x6
- Niche build
- Frederick offers extremely high burst damage, allowing Pain Cage clears that aren't possible with Hanna
- Useable in both Phantom Pain Cage: Advanced and Ultimate Zones
- After the addition of Wanshi: Fate it's primarily a Phantom Pain Cage: Ultimate Zones set, as Hanna's damage will suffice for all Advanced Zone bosses
Glacier Puncture: Yellow Orb Level +1 x6
Bottom Resonance Slot (2):
Hyperborea: Core Passive +1 x6
This build is intended for a future version of the game, and as such will not be optimal in the Global version for some time.
- Niche build
- Future Phantom Pain Cage: Advanced Zone set
- After the addition of Wanshi: Fate in Echo Aria and the weapon resonance rework in Fake Ascension Plume can directly clear a vast majority of bosses with Signal Orbs only given enough investment
- Yellow Orb is her fastest Signal Orb, which allows quick clears
Weapon Resonance ◇ Lucia: Plume
- Dead Line Timing
- Matrix Lightning
MEDIUM:
- Glorious Afterglow
- Leave Glorious Afterglow for last
- Make sure you have the Tank and Support resonances done before doing this one, as it's weaker than the other resonances
Skills & Passives
![]() |
Mute Winter |
---|---|
Unleashes several quick slashes on the spot, attacking for 4/4/8 times and dealing 60% / 120% / 120% Physical DMG based on the number of orbs pinged.
Arctic Form: Creates an ice tornado that moves forward. Based on the number of orbs pinged, deals 30% / 60% / 90% Ice DMG 9 times while moving, then deals 130% / 260% / 390% Ice DMG when it fades. |
![]() |
Glacier Puncture |
---|---|
Darts at the target and strikes twice, dealing 115% / 235% / 355% Physical DMG based on the number of orbs pinged.
Arctic Form: Leaps mid-air and smashes at the target for 2 times. Deals 150% / 300% / 450% Ice DMG based on the number of orbs pinged. |
![]() |
Frigid Roundabout |
---|---|
Automatically uses a 3-Ping version of this attack upon switch-in. Switch-in triggers this character's SS-Rank Passive. Whirls vertically while moving, then smashes downward in the end. Based on the number of orbs pinged, deals 30% / 60% / 90% Physical DMG per whirling hit and 70% / 160% / 250% Physical DMG for the downward slash. Arctic Form: Unleashes a tornado at the front. Based on the number of orbs pinged, deals 40% / 80% / 120% Ice DMG 5 times, then deals 80% / 160% / 240% Ice DMG once at the end pulls in the targets. |
![]() |
Frost Blade |
---|---|
Basic Attack: Cuts at the target quickly with a katana, dealing 640% Physical DMG.
Arctic Form: Wields dual katanas to cut at the target continuously, dealing 270% Physical DMG and 410% Ice DMG. |
![]() |
Signature - Halcyonic Blossoms |
---|---|
Signature Move: Quickly switch into Arctic Form. Becomes invincible while switching, all Signal Orbs will be reordered into 3-Pings.
Arctic Form: Leaps mid-air and hurls left-hand weapon at the ground, causing a massive area of effect Ice DMG and slowing the affected targets. Deals 900% / 1200% / 1600% / 3040% based on the number of Signature Points you have, then switches back to Normal Form. Form Switch: Always usable under Normal Form. In Arctic Form, you must have at least 1 Signature Point to use Form Switch. Form Switch has a cooldown of 3 seconds. |
![]() |
Frost Blade - Icebreak |
---|---|
QTE: Dashes at the target, dealing 320% Physical DMG and 320% Ice DMG. |
![]() |
Attacker |
---|---|
Extra DMG Bonus increases by 20%. |
![]() |
Ultima Awaken |
---|---|
Gains 3 Signal Orbs when entering battle. |
![]() |
Hyperborea |
---|---|
Core Passive: In Normal Form, every 3-Ping increases your Energy by 50% and gains 1 Signature Point (max 2 in Normal Form).
Arctic Form: Loses Energy over time. While you still have Energy, all attacks deal 50% extra Ice DMG, all 3-Pings grant you 1 Signature Point (max 4 in Arctic Form). The Ice DMG bonus applies to your Signature Move. | |
![]() |
Leader - Raven Claw |
---|---|
All team members' Ice DMG increases by 10%. ATK of Attacker Constructs increases by 5%. |
![]() |
Stone Freeze |
---|---|
Passive: After Frigid Roundabout strikes hits a target, the target takes 10% extra DMG from you for 8s. |
![]() |
Raven Zero |
---|---|
Passive: Gain max Energy and 2 Signature Points at the start of battle. While you still have Energy in Arctic Form, Extra DMG Bonus of Signal Orb Skills increases by 5%.
Or: Passive: Gain max Energy at the start of battle. While you still have Energy in Arctic Form, Extra DMG Bonus of Signal Orb Skills increases by 10%. |
![]() |
Ivory Album |
---|---|
Passive: Ice DMG increases by 20% while Core Passive is active. |
Related Frames
← Chrome: Arclight | Vera: Rozen → |