Debuts in the Sands of Wrath patch.
· Rank: A-Rank
· Class: Attacker
· Element: Lightning (100%)
Information
One of the Cerberus members. He was forced to leave the Purifying Force due to a mysterious conspiracy, but has now become a sharp fang of the three-headed hound.
Specialty
Combo — Deals massive DMG by activating Core Passive repeatedly. Burst — Signature Move can deal massive DMG.
ATK increases by 10%. Upon entry or swapping in, Noctis: Indomitus gains 120 Energy. Immediately gains one Blast Orb upon activating Signature - Magnetic Blast.
A list of recommended builds for Noctis: Indomitus can be found here. Each tab represents one build — click the tabs below to view each one. See here for more information about Ultima Awakening and resonance slots.
Disclaimer: Build switching is easier when placing 2-set Memories in top slots. Builds below show placements for optimal stats, but the difference is negligible. Weapon Harmony builds are now the meta.Builds that do not utilize Harmony remain viable if Players lack 6★ Weapons or materials.
Note: Top and Bottom Resonance Slots can be assumed to be resonated to x6 of the below effects unless specified in orange. Top Resonance Slot (1): Ex — Tactical Adjustment: HP +75, ATK +15
Bottom Resonance Slot (2): Magnetic Pole Explosion: Signature Move Level +1
Recommended 6★ weapon resonances for Noctis: Indomitus can be found here listed in order of priority.
1. Dead Line Timing
Gain 2 extra random signal orbs upon deployment, and 3 signal orbs of the same color every 45s (also gain signal orbs on standby).
2. Glorious Afterglow
Final ATK of the weapon increases by 30% for 8s upon a 3-ping. Duration resets upon a repeated trigger.
3. Matrix Lightning
After EX Dodge (triggering Matrix), Movement Speed is greatly increased and all enemies' Extra DMG Reduction is decreased by 10% in Matrix.
Priority
HIGH:
Dead Line Timing
LOW:
Glorious Afterglow
Matrix Lightning
Notes
Minimum recommended amount: 1
Skills & Passives
Red Orb
Reddening Flash — Ping Red Orb
Dashes in and throws a punch to knock the target into mid-air, dealing Lightning DMG. - Deals 120% / 240% / 380% Lightning DMG in total based on the number of orbs pinged.
Lightning Smash: Thunder Burst Form + During a Red Orb 3-Ping + Press and hold Basic Attack Leaps up in a follow-up and strikes before smashing downward, dealing Lightning DMG. Noctis gains Super Armor during the attack. - Deals 560% Lightning DMG in total based on the number of orbs pinged.
Yellow Orb
Bursting Plunge— Ping Yellow Orb
Automatically uses a 3-Ping version of this attack upon switch-in. Leaps up and thrusts forward before striking down, dealing Lightning DMG to the target in front. - Deals 120%/240%/360% Lightning DMG in total based on the number of orbs pinged.
Lightning Punch: Thunder Burst Form + During a Yellow Orb 3-Ping + Press and hold Basic Attack Punches upward in a follow-up, dealing Lightning DMG. Noctis gains Super Armor during the attack. - Deals 530% Lightning DMG in total based on the number of orbs pinged.
Blue Orb
Shattering Kick — Ping Blue Orb
Kicks forward twice, dealing Lightning DMG to the target in front. - Deals 110%/220%/340% Lightning DMG in total based on the number of orbs pinged.
Lightning Sweep: Thunder Burst Form + During a Blue Orb 3-Ping + Press and hold Basic Attack
Performs a sliding strike at the target in a follow-up, dealing Lightning DMG. Noctis gains Super Armor during the attack. - Deals 500% Lightning DMG in total based on the number of orbs pinged.
Basic Attack
Engine Vortex
Basic Attack: Tap Basic Attack
Noctis strikes the target multiple times with martial arts, dealing Lightning DMG. - Deals 820% Lightning DMG in total.
Revving Charge: Press and hold Basic Attack to charge Press and hold Basic Attack to charge and gain Energy. Getting attacked while charging will trigger Arm Block automatically. - Gains 30 Energy every second while charging.
Revving Burst: Charge + Release Basic Attack Releasing Basic Attack while charging will hit the enemy in front with a powerful punch, dealing Lightning DMG based on the charge level. Noctis can dodge during the attack, and dodging successfully will trigger Perfect Arm Block. - Deals 260% Lightning DMG with an incomplete charge. - Deals 400% Lightning DMG with a complete charge.
Core
Powered Roar
Impact Nullification: Tap Dodge Noctis enters a defense stance and can dodge attacks in this state. Dodging successfully will trigger Arm Block. When performing a precise dodge, Noctis will trigger Perfect Arm Block to counterattack. - Restores 60 Energy after triggering Arm Block. - Restores 120 Energy after triggering Perfect Arm Block, entering Matrix and gaining 1 random Signal Orb. - The counterattack deals 500% Lightning DMG.
Heat Blast: Thunder Burst Form + A Single Orb In the Thunder Burst Form, the rightmost single orb will be converted into an Overload Orb. The Overload Orb will be converted into a Blast Orb 2.5s later.
Energy Overload: Thunder Burst Form + A Single Orb + Ping Overload Orb The Overload Orb will mark a single orb. Pinging the Overload Orb will ping the marked orb as well and cast Thunderous Fury afterward, dealing Lightning DMG. - Deals 380% Lightning DMG in total.
Thunderous Fury: Thunder Burst Form + Ping Blast Orb Launches a violent attack at the target in front, dealing Lightning DMG.- Deals 380% Lightning DMG in total.
Thunderclap Strike: During Thunderous Fury + Press and hold Basic Attack Press and hold Basic Attack while casting Thunderous Fury to perform Thunderclap Strike, gaining Super Armor, dealing Lightning DMG, and receiving 1 Engine Point. Engine Points will amplify the Base DMG of Skull Crush. - Each stack of Engine Points amplifies Base DMG of Skull Crush by 80%. Stacks up to 3 times. - Deals 600% Lightning DMG in total.
Single Orb:Signal Orbs that cannot form a 3-Ping or a 2-Ping.
Signature
Magnetic Blast
Signature Move: 120 Energy + Tap Signature Throws out an explosive grenade that deals Lightning DMG to the targets within range, then enters Thunder Burst Form for 10s. Press and hold Basic Attack when Noctis performs any 3-Ping Skill in the Thunder Burst Form to execute a follow-up attack, casting Lightning Smash, Lightning Punch, or Lightning Sweep based on the color of the orbs and resetting Thunder Burst Form's duration. - Deals 300% Lightning DMG in total. - Unable to gain Energy in the Thunder Burst Form.
Skull Crush: Thunder Burst Form + Engine Points + Tap Signature Gathers power and strikes, dealing Lightning DMG to enemies within a large area. Amplifies the damage based on Engine Points. Exits the Thunder Burst Form afterward. - Deals 740% Lightning DMG in total. - Each stack of Engine Points amplifies Base DMG of Skull Crush by 80%. Engine Points can be stacked up to 3 times.
QTE
Swift Blow
Punches the target that knocks them airborne, dealing Lightning DMG. -Deals a total of 600% Lightning DMG.
Leader
Thrill of Violence
Lightning DMG of all team members increases by 10%.
Class
Attacker
Extra DMG Bonus increases by 20%.
Awakening
Ultima Awaken
Gains 3 Signal Orbs when entering battle.
SS-Rank
Dynamic Impact
Level 1 — Unlocked at S5 Activates all available QTEs when casting Signature - Skull Crush.
Level 2 — Unlocked at SS Lightning DMG increases by 30%. Immediately gains 1 Signal Orb of the corresponding color after performing a 3-Ping.
SSS-Rank
Firefall Synergy
Level 1 — Unlocked at SS3 Immediately converts the Overload Orb into a Blast Orb after performing a 3-Ping.
Level 2 — Unlocked at SSS Each stack of Engine Points amplifies Base DMG of Skull Crush by 100% instead. Extra DMG Bonus increases by 30% in the Thunder Burst Form.
SSS+ Rank
Outburst of Violence
Level 1 – Unlocked at SSS3 Extra DMG Bonus of 3-Ping Skills increases by 40%.
Level 2 — Unlocked at SSS6 Extra DMG Bonus of Thunderous Fury and Thunderclap Strike increases by 40%.
Level 3 — Unlocked at SSS+ Extra DMG Bonus of Signature - Skull Crush increases by 40%.