Watanabe: Astral
From GRAY RAVENS
← Kamui: Bastion | Ayla: Brilliance → |
Information
A frame specially designed to control spacecraft. It was used by Watanabe when he served in the Task Force.
Speciality
Agility - Able to transport across space instantly.
Mixed Damage - Able to deal Physical and Elemental DMG.
Mixed Damage - Able to deal Physical and Elemental DMG.
Element


Memory Builds ◇ Watanabe: Astral
See here for more information about Ultima Awakening and resonance slots.
Memory Resonance
Top Resonance Slot (1):
Ex — Precision Attack: ATK +15, CRIT +15 x6
Bottom Resonance Slot (2):
Signature - Supernova Blast: Signature Move Level + 1 x6
Ex — Precision Attack: ATK +15, CRIT +15 x6
Bottom Resonance Slot (2):
Signature - Supernova Blast: Signature Move Level + 1 x6
Key Notes
- Watanabe: Astral's main build
- Ultima Awakening Set
Usage
- Phantom Pain Cage
- War Zone
- Norman War
- High difficulty content
Details
- DPS set with more frequent Signature Moves
- Recommended if you're planning to get Luna: Laurel, as Astral won't have much use in competitive content in that case
- Any mix of Signature Move/Core Passive Memory Resonance works
Memory Resonance
Top Resonance Slot (1):
Ex — Precision Attack: ATK +15, CRIT +15 x6
Bottom Resonance Slot (2):
Cosmic Wave: Core Passive +1 x6
Ex — Precision Attack: ATK +15, CRIT +15 x6
Bottom Resonance Slot (2):
Cosmic Wave: Core Passive +1 x6
Key Notes
- Alternative DPS set
Usage
- Phantom Pain Cage
- War Zone
- Norman War
Skills & Passives
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Comet Tail |
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Hops back and throws darts in a fan-shaped area, dealing 200% / 400% / 600% Physical DMG based on the number of orbs pinged. Triggers Trailblade after clearing. Deals Dark DMG instead on a 3-Ping. |
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Celestial Centrifuge |
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Automatically uses a 3-Ping version of this attack upon switch-in. Switch-in fulfills the first half of this character's Core Passive. Spins forward into the air, draws in, and slashes at surrounding targets. Based on the number of orbs pinged, deals 40% / 80% / 120% Physical DMG per hit, then deals 50% / 100% / 150% Physical DMG when landing. Deals Dark DMG instead on a 3-Ping. |
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Meteoric Strike |
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Swiftly moves to attack from the target’s rear, dealing 150% / 300% / 450% Physical DMG based on the number of orbs pinged. DMG will be converted into Dark DMG when performing a 3-Ping. |
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Death Star |
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Basic Attack: Slashes at the target, dealing 600% Physical DMG in total. After dodging or pinging a Red Orb, Basic Attacks will trigger Trailblade, dealing 200% Physical DMG. |
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Signature - Supernova Blast |
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Signature Move: Costs 100 Energy. Transforms into shadow and damages targets, dealing 600% Dark DMG per hit. |
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Shadow Cross |
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QTE: Watanabe dives at the target, splitting into shadows when he lands and attacks again, dealing 300% Dark DMG per hit. |
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Attacker |
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Extra DMG Bonus increases by 20%. |
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Ultima Awaken |
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Gains 3 Signal Orbs when entering battle. |
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Cosmic Wave |
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Core Passive: Pinging a Red Orb after any 3-Ping transforms Watanabe into a shadow that launches consecutive attacks in front of him, dealing 60% Dark DMG per hit. Enters enhanced shadow form at the end of the attack, during which Basic Attacks will deal additional 300% Dark DMG and Trailblade will deal additional 100% Dark DMG for 5 seconds. | |
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Leader - Nameless Shadow |
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Dark DMG of all members increases by 10% and Attack of Attacker Constructs increases by 5%. |
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Killing Floor |
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Passive: Watanabe deals 10% Extra DMG to targets hit by a Blue Orb skill for 4 seconds. |
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Chaser |
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Passive: Watanabe deals 10% Extra DMG to targets hit by Trailblade. |
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Fallen Star |
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Passive: Dark DMG increases by 20% while Core Passive is active. |
Hidden Skill
Cosmic Wave
→
Any 3-Ping
Red Ping
Technique
When pinging a Red Orb after any 3-Ping, transforms into shadow and launches consecutive attacks to deal Dark DMG at the area ahead. When finished, enters enhanced shadow form that allows Basic Attacks to deal additional Dark DMG and Chasing Blade to deal additional Dark DMG. Lasts 5s.
Related Frames
← Kamui: Bastion | Ayla: Brilliance → |