A frame specially designed to control spacecraft. It was used by Watanabe when he served in the Task Force.
· Rank: A-Rank
· Class: Attacker
· Element: Physical (50%) Dark (50%)
Information
A frame specially designed to control spacecraft. It was used by Watanabe when he served in the Task Force.
Specialty
Agility - Able to transport across space instantly. Mixed Damage - Able to deal Physical and Elemental DMG.
A list of recommended builds for Watanabe: Astral can be found here. Each tab represents one build — click the tabs below to view each one. See here for more information about Ultima Awakening and resonance slots.
Recommended 6★ weapon resonances for Watanabe: Astral can be found here listed in order of priority.
1. Dead Line Timing
Gain 2 extra random signal orbs upon deployment, and 3 signal orbs of the same color every 45s (also gain signal orbs on standby).
2. Matrix Lightning
After EX Dodge (triggering Matrix), Movement Speed is greatly increased and all enemies' Extra DMG Reduction is decreased by 10% in Matrix.
3. Glorious Afterglow
Final ATK of the weapon increases by 30% for 8s upon a 3-ping. Duration resets upon a repeated trigger.
Priority
HIGH:
Dead Line Timing
Matrix Lightning
MEDIUM:
Glorious Afterglow
Notes
Minimum recommended amount: 2
Glorious Afterglow sometimes replaces Deadline Timing in Phantom Pain Cage.
Leave Glorious Afterglow for last.
Focus on Tank and Support/Amplifier resonances first before unlocking the third Attacker resonance.
Skills & Passives
Red Orb
Comet Tail
Hops back and throws darts in a fan-shaped area, dealing 200% / 400% / 600% Physical DMG based on the number of orbs pinged. Triggers Trailblade after clearing. Deals Dark DMG instead on a 3-Ping.
Yellow Orb
Celestial Centrifuge
Automatically uses a 3-Ping version of this attack upon switch-in. Switch-in fulfills the first half of this character's Core Passive. Spins forward into the air, draws in, and slashes at surrounding targets. Based on the number of orbs pinged, deals 40% / 80% / 120% Physical DMG per hit, then deals 50% / 100% / 150% Physical DMG when landing. Deals Dark DMG instead on a 3-Ping.
Blue Orb
Meteoric Strike
Swiftly moves to attack from the target’s rear, dealing 150% / 300% / 450% Physical DMG based on the number of Pings. DMG will be converted into Dark DMG when performing a 3-Ping.
Basic Attack
Death Star
Basic Attack: Slashes at the target, dealing 600% Physical DMG in total. After dodging or pinging a Red Orb, Basic Attacks will trigger Trailblade, dealing 200% Physical DMG.
Signature
Signature - Supernova Blast
Signature Move: Costs 100 Energy. Transforms into shadow and damages targets, dealing 600% Dark DMG per hit.
QTE
Shadow Cross
QTE: Watanabe dives at the target, splitting into shadows when he lands and attacks again, dealing 300% Dark DMG per hit.
Class
Attacker
Extra DMG Bonus increases by 20%.
Awakening
Ultima Awaken
Gains 3 Signal Orbs when entering battle.
Core
Cosmic Wave
Core Passive: Pinging a Red Orb after any 3-Ping transforms Watanabe into a shadow that launches consecutive attacks in front of him, dealing 60% Dark DMG per hit. Enters enhanced shadow form at the end of the attack, during which Basic Attacks will deal additional 300% Dark DMG and Trailblade will deal additional 100% Dark DMG for 5 seconds.
Leader
Leader - Nameless Shadow
Dark DMG of all members increases by 10% and Attacker's ATK increases by 5%.
SS-Rank
Killing Floor
Passive: Watanabe deals 10% Extra DMG to targets hit by a Blue Orb skill for 4 seconds.
SSS-Rank
Chaser
Passive: Watanabe deals 10% Extra DMG to targets hit by Trailblade.
SSS+ Rank
Fallen Star
Passive: Dark DMG increases by 20% while Core Passive is active.
Hidden Skill
Cosmic Wave
→
Any 3-Ping
Red Ping
Technique
When pinging a Red Orb after any 3-Ping, transforms into shadow and launches consecutive attacks to deal Dark DMG at the area ahead. When finished, enters enhanced shadow form that allows Basic Attacks to deal additional Dark DMG and Chasing Blade to deal additional Dark DMG. Lasts 5s.
Character Ascension
This character's Ascension is implemented during the Surviving Glimmer patch.
Orb Ascension
Fallen Star Reverbation
Increases the base DMG of Meteoric Strike by 20%.
Level 9: Pulls in nearby enemies during a Blue 3-ping. Level 18: After a Blue 3-ping, increases the Extra DMG Bonus of Shadow Blades by 20% for 4s. Using Meteoric Strike extends the duration of enhanced shadow form by 1s.
Core Ascension
Satellite Blade
Triggering Trailblade during enhanced shadow form places two Shadow Blades on the target and restores 100 Dodge Gauge. Each Shadow Blade deals 120% Dark DMG (up to 6 stacks per target).
Level 9: Increases the base DMG when Cosmic Wave is triggered by 50% for each additional Red Orb pinged. Increases the base DMG of Trailblade by 20% during enhanced shadow form. Level 18: After dodging or pinging a Red Orb during enhanced shadow form, hold Basic Attack to unleash Dusk Blades that deal DMG based on the number of Shadow Blades attached to the target. Each Shadow Blade causes 150% Dark DMG. On the sixth Dusk Blade, the DMG is increased to 300% and the duration of enhanced shadow form is extended by 2s.
Signature Ascension
Origin Collapse
Increases Dark DMG by 10% during Supernova Blast.
Level 9: Freezes the duration of enhanced shadow form during Supernova Blast. Increases Base DMG of Supernova Blast by 15%. Level 18: If Supernova Blast is used during enhanced shadow form, every instance of DMG triggers an additional 150% Dark DMG.