Patch Summary
NEW CHARACTER
Gameplay Changes
The [Overclocking] mechanic now applies to all Bosses in the Ultimate Phantom Pain Cage.
- Liv: Luminance’s Shards can now be exchanged with Trade Vouchers.
- Liv: Luminance’s Shards have been added to the list of rewards for the 2nd/3rd tiers of the Battle Pass (5 Shards for the 2nd tier, 10 Shards for the 3rd tier).
- Hanged Man III’s difficulty has been reduced. When invisible, they are now susceptible to damage (but still immune to stagger/stun).
MISCELLANEOUS CHANGES
You can now receive all eligible rewards for Daily/Weekly Missions at once.
- The Guild lobby interface has been revamped. You can now roam around the 3-D environment with a chibi avatar of your choice and interact with your guildmates.
- Added the [Cutscenes] section to the Codex. Here, you can re-watch promotional animated short films and main story cutscenes.
- The story review interface in the Codex has been adjusted. Your progress will now be retained upon finishing an episode.
- Memory resonances can now be replaced directly from the characters’ Memory equipment interface.
- On the Storage page, the portrait of the character currently equipping the item is now displayed.
- CUBs can now be added to team presets.