Build:Capriccio: Difference between revisions

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|Build 1 Bottom Resonance Effect= Class Skill Level +1
|Build 1 Bottom Resonance Effect= Class Skill Level +1
<!---- Key Notes ---->
<!---- Key Notes ---->
|Build 1 Key Notes= {{CN Build}}
|Build 1 Key Notes= * Selena: Capriccio's main build
* {{Awakening Set}}
* Selena: Capriccio's main build
<!------ Usage ------>
<!------ Usage ------>
|Build 1 Usage= * [[Phantom Pain Cage]]
|Build 1 Usage= * [[Phantom Pain Cage]]
* [[War Zone]]
* [[War Zone]]
* Norman Revival Plan
* [[Norman Revival Plan]]
* High difficulty content
* High difficulty content
<!----- Details ----->
<!----- Details ----->
|Build 1 Details= * Usage is niche before her [[Her Last Bow|buff]]
|Build 1 Details= * Recommended at SSS-Rank and lower
* Resonate 6 Core Passive instead if you want her to deal more damage
** Capriccio's DPS is unimpressive before her buff
* Class Passive is more versatile
** Class Passive is for more versatility
* General DPS/Sub DPS set
** If you want her to deal more damage or be the main DPS on the team resonate 6x Signature Move instead
* Capriccio needs to cast her Signature Move before the Amplifier Class Skill expires (10s after switch-in)
* SSS-Rank and lower: General set for both main and sub-DPS
* SSS+ Rank: Main DPS set
** Capriccio needs to cast her Signature Move before the Amplifier Class Skill expires (10s after switch-in)
|-
|-
<!--////////////////////////////////////////////////////////
<!--////////////////////////////////////////////////////////
- BUILD 2
- BUILD 2
--/////////////////////////////////////////////////////////-->
--/////////////////////////////////////////////////////////-->
|Build 2 Name= Buff Set
|Build 2 Name= Pain Cage Buff Set
|Build2_Memory1= Guinevere
|Build2_Memory1= Guinevere
|Build2_Memory2= Seraphine
|Build2_Memory2= Seraphine
Line 56: Line 54:
|Build 2 Bottom Resonance Effect= Class Skill Level +1
|Build 2 Bottom Resonance Effect= Class Skill Level +1
<!---- Key Notes ---->
<!---- Key Notes ---->
|Build 2 Key Notes= * Secondary build
|Build 2 Key Notes= * Niche set
* {{Awakening Set}}
<!------ Usage ------>
<!------ Usage ------>
|Build 2 Usage= * [[Phantom Pain Cage]]
|Build 2 Usage= * [[Phantom Pain Cage]]
* High difficulty content
<!----- Details ----->
<!----- Details ----->
|Build 2 Details= * Buff-oriented set
|Build 2 Details= * QTE support
* Buff-orientated set
* SSS-Rank and lower: Only for shorter fights (like [[Phantom Pain Cage]])
* Paired with a [[Da Vinci]] Tank for supporting a solo DPS
** Sub-DPS is awkward to play without [[Cottie]] (not enough Signature Moves)
* SSS+ Rank: Sub-DPS set
|-
|-
<!--////////////////////////////////////////////////////////
<!--////////////////////////////////////////////////////////
Line 88: Line 83:
|Build 3 Usage= * [[Phantom Pain Cage]]
|Build 3 Usage= * [[Phantom Pain Cage]]
* [[War Zone]]
* [[War Zone]]
* Norman Revival Plan
* [[Norman Revival Plan]]
* High difficulty content
* High difficulty content
<!----- Details ----->
<!----- Details ----->
|Build 3 Details= * QTE support set for Elemental teams
|Build 3 Details= * QTE support set for Elemental teams
* Usage is high before the [[Her Last Bow|time stop buff]]
<!-- * Usage is high before the [[Her Last Bow|time stop buff]]
** Optimal in all competitive content regardless of Rank
** Optimal in all competitive content regardless of Rank
* After the buff it's primarily used for [[Phantom Pain Cage]] only
* After the buff it's primarily used for [[Phantom Pain Cage]] only -->
|-
|-
<!--////////////////////////////////////////////////////////
<!--////////////////////////////////////////////////////////
- BUILD 4
- BUILD 4
--/////////////////////////////////////////////////////////-->
--/////////////////////////////////////////////////////////-->
|Build 4 Name= Physical QTE Support
|Build 4 Name= Pain Cage Empyrea Support
|Build4_Memory1= PhilipII
|Build4_Memory1= Gloria
|Build4_Memory2= DaVinci
|Build4_Memory2= Guinevere
|Build4_Memory3= PhilipII
|Build4_Memory3= Gloria
|Build4_Memory4= DaVinci
|Build4_Memory4= Guinevere
|Build4_Memory5= DaVinci
|Build4_Memory5= Guinevere
|Build4_Memory6= DaVinci
|Build4_Memory6= Guinevere
|Build4_Memory_Details= [[Da Vinci]] x4 / [[Philip II]] x2
|Build4_Memory_Details= [[Guinevere]] x4 / [[Gloria]] x2
<!---- Resonances ---->
<!---- Resonances ---->
|Build 4 Top Resonance Name= Ex — Tactical Adjustment
|Build 4 Top Resonance Name= Ex — Tactical Adjustment
Line 116: Line 111:
<!------ Usage ------>
<!------ Usage ------>
|Build 4 Usage= * [[Phantom Pain Cage]]
|Build 4 Usage= * [[Phantom Pain Cage]]
* [[War Zone]]
<!----- Details ----->
<!----- Details ----->
|Build 4 Details= * QTE support set for Physical teams in competitive content
|Build 4 Details= * Used in single-rotation [[Liv: Empyrea]] strategies.
* Paired with a [[Da Vinci]] Tank.
** In Physical teams the Amplifier Class Skill works better than [[Liv: Eclipse]]'s SSS-Rank Passive
|-
|-
<!--////////////////////////////////////////////////////////
<!--////////////////////////////////////////////////////////
- BUILD 5
- BUILD 5
--/////////////////////////////////////////////////////////-->
--/////////////////////////////////////////////////////////-->
|Build 2 Name= Buff Set
|Build 5 Name= DPS Set
|Build2_Memory1= Darwin
|Build5_Memory1= Darwin
|Build2_Memory2= Seraphine
|Build5_Memory2= Seraphine
|Build2_Memory3= Darwin
|Build5_Memory3= Darwin
|Build2_Memory4= Seraphine
|Build5_Memory4= Seraphine
|Build2_Memory5= Seraphine
|Build5_Memory5= Seraphine
|Build2_Memory6= Seraphine
|Build5_Memory6= Seraphine
|Build2_Memory_Details= [[Seraphine]] x4 / [[Darwin]] x2
|Build5_Memory_Details= [[Seraphine]] x4 / [[Darwin]] x2
<!---- Resonances ---->
<!---- Resonances ---->
|Build 2 Top Resonance Name= Ex — Tactical Adjustment
|Build 5 Top Resonance Name= Ex — Tactical Adjustment
|Build 2 Top Resonance Effect= HP +75, ATK +15
|Build 5 Top Resonance Effect= HP +75, ATK +15
|Build 2 Bottom Resonance Name= Core Passive
|Build 5 Bottom Resonance Name= Phantasia
|Build 2 Bottom Resonance Effect= Core Passive +1
|Build 5 Bottom Resonance Effect= Core Passive +1
<!---- Key Notes ---->
<!---- Key Notes ---->
|Build 2 Key Notes= * Secondary build
|Build 5 Key Notes= * Niche build
<!------ Usage ------>
<!------ Usage ------>
|Build 2 Usage= * High difficulty content
|Build 5 Usage= * [[Phantom Pain Cage]]
<!----- Details ----->
<!----- Details ----->
|Build 2 Details= * Main DPS set before the [[Her Last Bow|time stop buff is implemented]]
|Build 5 Details= * [[Phantom Pain Cage]] DPS set used in strategies where [[Cottie]]'s damage doesn't suffice.
* Rarely used afterwards
|-
|-
<!--////////////////////////////////////////////////////////
<!--////////////////////////////////////////////////////////
- BUILD 6
- BUILD 6
--/////////////////////////////////////////////////////////-->
--/////////////////////////////////////////////////////////-->
|Build 2 Name= Buff Set
|Build 6 Name= High Rank
|Build2_Memory1= Einsteina
|Build6_Memory1= Einsteina
|Build2_Memory2= Seraphine
|Build6_Memory2= Seraphine
|Build2_Memory3= Einsteina
|Build6_Memory3= Einsteina
|Build2_Memory4= Seraphine
|Build6_Memory4= Seraphine
|Build2_Memory5= Seraphine
|Build6_Memory5= Seraphine
|Build2_Memory6= Seraphine
|Build6_Memory6= Seraphine
|Build2_Memory_Details= [[Seraphine]] x4 / [[Einsteina]] x2
|Build6_Memory_Details= [[Seraphine]] x4 / [[Einsteina]] x2
<!---- Resonances ---->
<!---- Resonances ---->
|Build 2 Top Resonance Name= Ex — Tactical Adjustment
|Build 6 Top Resonance Name= Ex — Tactical Adjustment
|Build 2 Top Resonance Effect= HP +75, ATK +15
|Build 6 Top Resonance Effect= HP +75, ATK +15
|Build 2 Bottom Resonance Name= Core Passive
|Build 6 Bottom Resonance Name= Amplifier
|Build 2 Bottom Resonance Effect= Core Passive +1
|Build 6 Bottom Resonance Effect= Class Skill Level +1
<!---- Key Notes ---->
<!---- Key Notes ---->
|Build 2 Key Notes= * Secondary build
|Build 6 Key Notes= * Niche build
* {{Awakening Set}}
<!------ Usage ------>
<!------ Usage ------>
|Build 2 Usage= * [[War Zone]]
|Build 6 Usage= * [[War Zone]]
* Norman Revival Plan
* Norman Revival Plan
* High difficulty content
* High difficulty content
<!----- Details ----->
<!----- Details ----->
|Build 2 Details= * Set for after [[Karenina: Radiant Daybreak]]'s release
|Build 6 Details= * Allows [[Karenina: Scire]] to carry [[Condelina]].
* Recommended at SSS+ Rank or SSS-Rank with Dead Line Timing Weapon Resonance
** allows Karenina to carry [[Condelina]]
<!-- * Resonate 6 Core Passive instead if you want her to deal more damage
* Recommended at SSS+ Rank
** Class Passive is for more versatility -->
* General set, offers both sub-DPS and support
* General set, can sub-DPS and support.
|-
|-
}}
}}

Latest revision as of 12:06, 17 October 2023

Memory Builds ◇ Selena: Capriccio

A list of recommended builds for Selena: Capriccio can be found here. Each tab represents one build — click the tabs below to view each one.
See here for more information about Ultima Awakening and resonance slots.

Disclaimer: Memories displayed here are arranged so that their stats are optimized based on their varying values in different positions.
However, it's more cost-effective to arrange all 2-piece sets in top slots for easy swapping between builds, even if stats aren't optimized.

Memory Placement
01
02
03
04
05
06
Seraphine x4 / Cottie x2
Memory Resonance
Top Resonance Slot (1):
Ex — Tactical Adjustment: HP +75, ATK +15 x6

Bottom Resonance Slot (2):
Amplifier: Class Skill Level +1 x6
Key Notes
  • Selena: Capriccio's main build
  • Ultima Awakening Set
Usage
Details
  • Recommended at SSS-Rank and lower
  • Resonate 6 Core Passive instead if you want her to deal more damage
    • Class Passive is for more versatility
  • General DPS/Sub DPS set
  • Capriccio needs to cast her Signature Move before the Amplifier Class Skill expires (10s after switch-in)
Memory Placement
01
02
03
04
05
06
Seraphine x4 / Guinevere x2
Memory Resonance
Top Resonance Slot (1):
Ex — Tactical Adjustment: HP +75, ATK +15 x6

Bottom Resonance Slot (2):
Amplifier: Class Skill Level +1 x6
Key Notes
  • Niche set
Details
  • QTE support
  • Buff-orientated set
  • Paired with a Da Vinci Tank for supporting a solo DPS
Memory Placement
01
02
03
04
05
06
Da Vinci x4 / Guinevere x2
Memory Resonance
Top Resonance Slot (1):
Ex — Tactical Adjustment: HP +75, ATK +15 x6

Bottom Resonance Slot (2):
Amplifier: Class Skill Level +1 x6
Key Notes
  • Secondary build
Usage
Details
  • QTE support set for Elemental teams
Memory Placement
01
02
03
04
05
06
Guinevere x4 / Gloria x2
Memory Resonance
Top Resonance Slot (1):
Ex — Tactical Adjustment: HP +75, ATK +15 x6

Bottom Resonance Slot (2):
Amplifier: Class Skill Level +1 x6
Key Notes
  • Niche build
Details
Memory Placement
01
02
03
04
05
06
Seraphine x4 / Darwin x2
Memory Resonance
Top Resonance Slot (1):
Ex — Tactical Adjustment: HP +75, ATK +15 x6

Bottom Resonance Slot (2):
Phantasia: Core Passive +1 x6
Key Notes
  • Niche build
Details
Memory Placement
01
02
03
04
05
06
Seraphine x4 / Einsteina x2
Memory Resonance
Top Resonance Slot (1):
Ex — Tactical Adjustment: HP +75, ATK +15 x6

Bottom Resonance Slot (2):
Amplifier: Class Skill Level +1 x6
Key Notes
  • Niche build
Usage
  • War Zone
  • Norman Revival Plan
  • High difficulty content
Details
  • Allows Karenina: Scire to carry Condelina.
  • Recommended at SSS+ Rank or SSS-Rank with Dead Line Timing Weapon Resonance
  • General set, can sub-DPS and support.

Weapon Resonance ◇ Selena: Capriccio

Recommended 6★ weapon resonances for Selena: Capriccio can be found here listed in order of priority.


1. Glorious Spear
When using the healing skill or effect, increases the full ATK of the healed target by 10% for 8s, CD for 10s.
2. Superconducting Axial Ray
Increases full ATK of all characters of the team by 8%, which will be the only effect.
3. Dead Line Timing
Gain 2 extra random signal orbs when come out, and 3 same signal orbs every 45s (also can gain signal orbs during background operation).
Priority
HIGH:
  • Glorious Spear
  • Superconducting Axial Ray

LOW:

  • Dead Line Timing
Notes
Minimum recommended amount: 2