Build:Qilin: Difference between revisions

From GRAY RAVENS
Content added Content deleted
(Created page with "<!-------------------------------------------------------------------------- - Memory Builds ---------------------------------------------------------------------------> {{Memory Build |Frame= Qilin |Builds= 2 |- <!--//////////////////////////////////////////////////////// - BUILD 1 --/////////////////////////////////////////////////////////--> |Build 1 Name= Main Build |Build1_Memory1= Einsteina |Build1_Memory2= DaVinci |Build1_Memory3= Einstein...")
 
No edit summary
 
(11 intermediate revisions by 2 users not shown)
Line 4: Line 4:
{{Memory Build
{{Memory Build
|Frame= Qilin
|Frame= Qilin
|Builds= 2
|Builds= 3
|-
|-
<!--////////////////////////////////////////////////////////
<!--////////////////////////////////////////////////////////
Line 27: Line 27:
<!------ Usage ------>
<!------ Usage ------>
|Build 1 Usage= * [[Phantom Pain Cage]]
|Build 1 Usage= * [[Phantom Pain Cage]]
* Norman War
* [[Norman Revival Plan]]
* High difficulty content
* High difficulty content
<!----- Details ----->
<!----- Details ----->
|Build 1 Details= * QTE support for [[Lucia: Plume]]
|Build 1 Details= * QTE Support for Ice teams
* General-use set
* Qilin's damage is very low, so buffing Plume is the best choice for most modes
* He will be replaced by [[Chrome: Glory]] in [[Patches|Imprisoned Sight]]
* We don't recommend resonating this set unless you are a big spender
|-
|-
<!--////////////////////////////////////////////////////////
<!--////////////////////////////////////////////////////////
- BUILD 2
- BUILD 2
--/////////////////////////////////////////////////////////-->
--/////////////////////////////////////////////////////////-->
|Build 2 Name= War Zone
|Build 2 Name= High Difficulty
|Build2_Memory1= Einsteina
|Build2_Memory1= Einsteina
|Build2_Memory2= Zuwenyuan
|Build2_Memory2= Chen_Jiyuan
|Build2_Memory3= Einsteina
|Build2_Memory3= Einsteina
|Build2_Memory4= Zuwenyuan
|Build2_Memory4= Chen_Jiyuan
|Build2_Memory5= Zuwenyuan
|Build2_Memory5= Chen_Jiyuan
|Build2_Memory6= Zuwenyuan
|Build2_Memory6= Chen_Jiyuan
|Build2_Memory_Details= [[Zuwenyuan]] x4 / [[Einsteina]] x2
|Build2_Memory_Details= [[Chen Jiyuan]] x4 / [[Einsteina]] x2
<!---- Resonances ---->
<!---- Resonances ---->
|Build 2 Top Resonance Name= Ex — Tactical Adjustment
|Build 2 Top Resonance Name= Ex — Tactical Adjustment
Line 54: Line 52:
|Build 2 Key Notes= * Niche build
|Build 2 Key Notes= * Niche build
<!------ Usage ------>
<!------ Usage ------>
|Build 2 Usage= * [[War Zone]]
|Build 2 Usage= * High difficulty content
<!----- Details ----->
<!----- Details ----->
|Build 2 Details= * Sub-DPS set
|Build 2 Details= * Sub-DPS set
* Qilin's QTE hits come out very slowly, so this is mainly used in [[War Zone]], where he can proc [[Zuwenyuan]]'s 4-Piece effect more reliably
* Qilin's QTE hits come out very slowly, so this is not recommended as a QTE support set.<!-- so this is mainly used in [[War Zone]], where he can trigger [[Zuwenyuan]]'s 4-Piece effect more reliably -->
* The other character uses [[Da Vinci]] to allow Double QTE Triggers as well
<!-- * The other character uses [[Da Vinci]] to allow Double QTE Triggers as well
** '''Double QTE Trigger''': activate the QTE of the character who is not holding [[Da Vinci]], wait until they finish their QTE animation and disappear from the field, activate the [[Da Vinci]] user's QTE and trigger the first character's QTE again (via Da Vinci's effect)
** '''Double QTE Trigger''': activate the QTE of the character who is not holding [[Da Vinci]], wait until they finish their QTE animation and disappear from the field, activate the [[Da Vinci]] user's QTE and trigger the first character's QTE again (via Da Vinci's effect) -->
<!--////////////////////////////////////////////////////////
- BUILD 3
--/////////////////////////////////////////////////////////-->
|Build 3 Name= War Zone
|Build3_Memory1= Gloria
|Build3_Memory2= LanternFestivalReunion
|Build3_Memory3= Gloria
|Build3_Memory4= Einsteina
|Build3_Memory5= LanternFestivalReunion
|Build3_Memory6= Einsteina
|Build3_Memory_Details= [[Gloria]] x2 / [[Lantern Festival: Reunion]] x 2 / [[Einsteina]] x2
<!---- Resonances ---->
|Build 3 Top Resonance Name= Ex — Tactical Adjustment
|Build 3 Top Resonance Effect= HP +75, ATK +15
|Build 3 Bottom Resonance Name= Tank
|Build 3 Bottom Resonance Effect= Class Skill Level +1
<!---- Key Notes ---->
|Build 3 Key Notes= * Niche build
<!------ Usage ------>
|Build 3 Usage= * [[War Zone]]
<!----- Details ----->
|Build 3 Details= * QTE support set
* The other character uses [[Da Vinci]] to allow Double QTE Triggers as well.
** '''Double QTE Trigger''': activate the QTE of the character who is not holding [[Da Vinci]], wait until they finish their QTE animation and disappear from the field, activate the [[Da Vinci]] user's QTE and trigger the first character's QTE again (via Da Vinci's effect).
}}

<!--------------------------------------------------------------------------
- Weapon Resonance
--------------------------------------------------------------------------->
{{Header Full|Weapon Resonance ◇ Changyu: Qilin}}
<center>Recommended 6★ weapon resonances for [[Changyu: Qilin]] can be found here listed in order of priority.</center><br>
{{Column
|Left Content=
{{Content Box
|Title= 1. Bose Hyperflow
|Text=Inclicts {{o|Chilly}} effect upon dealing Ice damage. {{o|Chilly}}: reduces the target's Ice resistance by 8% for 8s. Repeated triggering refreshes the duration.
}}
{{Content Box
|Title= 2. Resonant Echo
|Text= The duration of effect inflicted by Tank class skill increases to 8s.
}}
{{Content Box
|Title= 3. Dead Line Timing
|Text= Gain 2 extra random signal orbs when come out, and 3 same signal orbs every 45s (also can gain signal orbs during background operation).
}}
{{Content Box
|Title= 4. Boundary's Annihilation
|Text= On QTE, shields the Construct in control for 10% of the skill user's max HP for 5s.
}}
|Right Content=
{{Content Box
|Title=Priority
|Text={{g|HIGH:}}
* Bose Hyperflow

{{m|MEDIUM:}}
* Resonant Echo
* Dead Line Timing

{{w|LOW:}}
* Boundary's Annihilation
}}
{{Content Box
|Title=Notes
|Text= Minimum recommended amount: 1
* Boundary's Annihilation is mainly equipped in [[Phantom Pain Cage]] to keep 100% HP for the highest possible score.
}}
}}
}}

Latest revision as of 11:49, 3 November 2023

Memory Builds ◇ Changyu: Qilin

A list of recommended builds for Changyu: Qilin can be found here. Each tab represents one build — click the tabs below to view each one.
See here for more information about Ultima Awakening and resonance slots.

Disclaimer: Memories displayed here are arranged so that their stats are optimized based on their varying values in different positions.
However, it's more cost-effective to arrange all 2-piece sets in top slots for easy swapping between builds, even if stats aren't optimized.

Memory Placement
01
02
03
04
05
06
Da Vinci x4 / Einsteina x2


Memory Resonance
Note: Top and Bottom Resonance Slots can be assumed to be resonated to x6 of the below effects unless specified in orange.
Top Resonance Slot (1):
Ex — Tactical Adjustment: HP +75, ATK +15

Bottom Resonance Slot (2):
Tank: Class Skill Level +1
Key Notes
  • Changyu: Qilin's main build
  • Ultima Awakening Set
Usage
Details
  • QTE Support for Ice teams
  • General-use set
Memory Placement
01
02
03
04
05
06
Chen Jiyuan x4 / Einsteina x2


Memory Resonance
Note: Top and Bottom Resonance Slots can be assumed to be resonated to x6 of the below effects unless specified in orange.
Top Resonance Slot (1):
Ex — Tactical Adjustment: HP +75, ATK +15

Bottom Resonance Slot (2):
Tank: Class Skill Level +1
Key Notes
  • Niche build
Usage
  • High difficulty content
Details
  • Sub-DPS set
  • Qilin's QTE hits come out very slowly, so this is not recommended as a QTE support set.
Memory Placement
01
02
03
04
05
06
Gloria x2 / Lantern Festival: Reunion x 2 / Einsteina x2


Memory Resonance
Note: Top and Bottom Resonance Slots can be assumed to be resonated to x6 of the below effects unless specified in orange.
Top Resonance Slot (1):
Ex — Tactical Adjustment: HP +75, ATK +15

Bottom Resonance Slot (2):
Tank: Class Skill Level +1
Key Notes
  • Niche build
Usage
Details
  • QTE support set
  • The other character uses Da Vinci to allow Double QTE Triggers as well.
    • Double QTE Trigger: activate the QTE of the character who is not holding Da Vinci, wait until they finish their QTE animation and disappear from the field, activate the Da Vinci user's QTE and trigger the first character's QTE again (via Da Vinci's effect).

Weapon Resonance ◇ Changyu: Qilin

Recommended 6★ weapon resonances for Changyu: Qilin can be found here listed in order of priority.


1. Bose Hyperflow
Inclicts Chilly effect upon dealing Ice damage. Chilly: reduces the target's Ice resistance by 8% for 8s. Repeated triggering refreshes the duration.
2. Resonant Echo
The duration of effect inflicted by Tank class skill increases to 8s.
3. Dead Line Timing
Gain 2 extra random signal orbs when come out, and 3 same signal orbs every 45s (also can gain signal orbs during background operation).
4. Boundary's Annihilation
On QTE, shields the Construct in control for 10% of the skill user's max HP for 5s.
Priority
HIGH:
  • Bose Hyperflow

MEDIUM:

  • Resonant Echo
  • Dead Line Timing

LOW:

  • Boundary's Annihilation
Notes
Minimum recommended amount: 1
  • Boundary's Annihilation is mainly equipped in Phantom Pain Cage to keep 100% HP for the highest possible score.