Build:Tempest

From GRAY RAVENS

Memory Builds ◇ Selena: Tempest

A list of recommended builds for Selena: Tempest can be found here. Each tab represents one build — click the tabs below to view each one.
See here for more information about Ultima Awakening and resonance slots.

Disclaimer: Build switching is easier when placing 2-set Memories in top slots.
Builds below show placements for ease of switching sets. Placements that optimize stats may differ.
Weapon Harmony builds are now the meta. Builds that do not utilize Harmony remain viable if Players lack 6★ Weapons or materials.

Memory Placement
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Lucrezia x6


Memory Resonance
Note: Top and Bottom Resonance Slots can be assumed to be resonated to x6 of the below effects unless specified in orange.
Top Resonance Slot (1):
Ex — Tactical Adjustment: HP +75, ATK +15

Bottom Resonance Slot (2):
Tempest Finale: Signature Move Level + 1
Key Notes
  • Selena: Tempest's main build
  • Ultima Awakening Set
Usage
Details
  • General-purpose build
  • Works at all Ranks
  • We don't recommend resonating her Core Passive in this build
    • Core Passive's overall damage is lower and it's triggered less often than Tempest's Signature Move

Memory Placement
01
02
03
04
05
06
Lucrezia x6


Memory Resonance
Note: Top and Bottom Resonance Slots can be assumed to be resonated to x6 of the below effects unless specified in orange.
Top Resonance Slot (1):
Sonic Vortex / Roaring Thunder: Blue / Red Orb Level +1

Bottom Resonance Slot (2):
Ex — Tactical Adjustment: HP +75, ATK +15
Key Notes
  • Niche build
Details
  • Recommended at SSS-Rank or higher
  • Allows some of the fastest low level Phantom Pain Cage clears with Signal Orbs only
  • Any mixture of Red/Blue Orb resonance is fine

Weapon Resonance ◇ Selena: Tempest

Recommended 6★ weapon resonances for Selena: Tempest can be found here listed in order of priority.


1. Limit Break
All ATK increases by 10%.
2. Overload Signal
An Entrance Skill grants 1 additional Signal Orb. Extra DMG Bonus of Signal Orb Skills increases by 10% for 8s.
3. Matrix Outburst
All DMG increased by 15% in Matrix.
Priority
HIGH:
  • Limit Break

MEDIUM:

  • Overload Signal

LOW:

  • Matrix Outburst
Notes
Minimum recommended amount: 1