Build:Vitrum: Difference between revisions

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{{Memory Build
{{Memory Build
|Frame= Vitrum
|Frame= Vitrum
|Builds= 2
|Builds= 3
|-
|-
<!--////////////////////////////////////////////////////////
<!--////////////////////////////////////////////////////////
Line 28: Line 28:
|Build 1 Usage= * [[Phantom Pain Cage]]
|Build 1 Usage= * [[Phantom Pain Cage]]
* [[War Zone]]
* [[War Zone]]
* Norman Revival Plan
* [[Norman Revival Plan]]
* High difficulty content
* High difficulty content
<!----- Details ----->
<!----- Details ----->
Line 36: Line 36:
- BUILD 2
- BUILD 2
--/////////////////////////////////////////////////////////-->
--/////////////////////////////////////////////////////////-->
|Build 2 Name= Pain Cage
|Build 2 Name= Harmonizer
|Build2_Memory1= Hanna
|Build2_Memory1= Hanna
|Build2_Memory2= Chen_Jiyuan
|Build2_Memory2= Hanna
|Build2_Memory3= Hanna
|Build2_Memory3= Hanna
|Build2_Memory4= Chen_Jiyuan
|Build2_Memory4= Frederick
|Build2_Memory5= Chen_Jiyuan
|Build2_Memory5= Hanna
|Build2_Memory6= Chen_Jiyuan
|Build2_Memory6= Frederick
|Build2_Memory_Details= [[Chen Jiyuan]] x4 / [[Hanna]] x2
|Build2_Memory_Details= [[Hanna]] x4 / [[Frederick]] x2
<!---- Resonances ---->
<!---- Resonances ---->
|Build 2 Top Resonance Name= Frost Threads
|Build 2 Top Resonance Name= Frost Threads
|Build 2 Top Resonance Effect= Red Orb Level +1
|Build 2 Top Resonance Effect= Red Orb Level +1
|Build 2 Bottom Resonance Name= Ex — Tactical Adjustment
|Build 2 Bottom Resonance Name= Stringless Cage
|Build 2 Bottom Resonance Effect= HP +75, ATK +15
|Build 2 Bottom Resonance Effect= Signature Move Level +1
<!---- Key Notes ---->
<!---- Key Notes ---->
|Build 2 Key Notes= * Bambinata: Vitrum's main build
|Build 2 Key Notes= * Bambinata: Vitrum's Harmonizer build
* {{Awakening Set}}
* {{Awakening Set}}
* {{CN Build}}
* Uses [[Frederick]] as the third Memory set
<!------ Usage ------>
<!------ Usage ------>
|Build 2 Usage= * [[Phantom Pain Cage]]
|Build 2 Usage= * [[Phantom Pain Cage]]
* [[War Zone]]
* [[Norman Revival Plan]]
* High difficulty content
<!----- Details ----->
|Build 2 Details= * Harmonizer build
* Alternative set used after Harmonizers are usable.
** Build this set if you want to future proof Bambinata and enjoy using her a lot.
* You can either build Red Orb Resonances or +15 ATK in the Top Resonance slots.
** +15 ATK is more universal, Red Orb is more useful in content with rapid Oeb generation, like Guild Battles.
|-
<!--////////////////////////////////////////////////////////
- BUILD 3
--/////////////////////////////////////////////////////////-->
|Build 3 Name= Pain Cage
|Build3_Memory1= Hanna
|Build3_Memory2= Chen_Jiyuan
|Build3_Memory3= Hanna
|Build3_Memory4= Chen_Jiyuan
|Build3_Memory5= Chen_Jiyuan
|Build3_Memory6= Chen_Jiyuan
|Build3_Memory_Details= [[Chen Jiyuan]] x4 / [[Hanna]] x2
<!---- Resonances ---->
|Build 3 Top Resonance Name= Frost Threads
|Build 3 Top Resonance Effect= Red Orb Level +1
|Build 3 Bottom Resonance Name= Ex — Tactical Adjustment
|Build 3 Bottom Resonance Effect= HP +75, ATK +15
<!---- Key Notes ---->
|Build 3 Key Notes= * Bambinata: Vitrum's main build
* {{Awakening Set}}
<!------ Usage ------>
|Build 3 Usage= * [[Phantom Pain Cage]]
<!----- Details ----->
<!----- Details ----->
|Build 2 Details= * Set for extremely fast lower stage clears.
|Build 3 Details= * Set for extremely fast lower stage clears.
|-
|-
}}

<!--------------------------------------------------------------------------
- Weapon Resonance
--------------------------------------------------------------------------->
{{Header Full|Weapon Resonance ◇ Bambinata: Vitruml}}
<center>Recommended 6★ weapon resonances for [[Bambinata: Vitrum]] can be found here listed in order of priority.</center><br>
{{Column
|Left Content=
{{Content Box
|Title= 1. Dead Line Timing
|Text= Gain 2 extra random signal orbs upon deployment, and 3 signal orbs of the same color every 45s (also gain signal orbs on standby).
}}
{{Content Box
|Title= 2. Glorious Afterglow
|Text= Final ATK of the weapon increases by 30% for 8s upon a 3-ping. Duration resets upon a repeated trigger.
}}
{{Content Box
|Title= 3. Matrix Lightning
|Text= After EX Dodge (triggering Matrix), Movement Speed is greatly increased and all enemies' Extra DMG Reduction is decreased by 10% in Matrix.
}}
|Right Content=
{{Content Box
|Title=Priority
|Text={{g|HIGH:}}
* Dead Line Timing
* Glorious Afterglow

{{m|MEDIUM:}}
* Matrix Lightning

}}
{{Content Box
|Title=Notes
|Text= Minimum recommended amount: 2
}}
}}
}}

Latest revision as of 15:28, 8 January 2024

Memory Builds ◇ Bambinata: Vitrum

A list of recommended builds for Bambinata: Vitrum can be found here. Each tab represents one build — click the tabs below to view each one.
See here for more information about Ultima Awakening and resonance slots.

Disclaimer: Memories displayed here are arranged so that their stats are optimized based on their varying values in different positions.
However, it's more cost-effective to arrange all 2-piece sets in top slots for easy swapping between builds, even if stats aren't optimized.

Memory Placement
01
02
03
04
05
06
Hanna x4 / Darwin x2


Memory Resonance
Note: Top and Bottom Resonance Slots can be assumed to be resonated to x6 of the below effects unless specified in orange.
Top Resonance Slot (1):
Frost Threads: Red Orb Level +1

Bottom Resonance Slot (2):
Ex — Tactical Adjustment: HP +75, ATK +15
Key Notes
  • Bambinata: Vitrum's main build
  • Ultima Awakening Set
Usage
Details
  • All-purpose DPS set
Memory Placement
01
02
03
04
05
06
Hanna x4 / Frederick x2


Memory Resonance
Note: Top and Bottom Resonance Slots can be assumed to be resonated to x6 of the below effects unless specified in orange.
Top Resonance Slot (1):
Frost Threads: Red Orb Level +1

Bottom Resonance Slot (2):
Stringless Cage: Signature Move Level +1
Key Notes
  • Bambinata: Vitrum's Harmonizer build
  • Ultima Awakening Set

This build is intended for a future version of the game, and as such will not be optimal in the Global version for some time.

Usage
Details
  • Harmonizer build
  • Alternative set used after Harmonizers are usable.
    • Build this set if you want to future proof Bambinata and enjoy using her a lot.
  • You can either build Red Orb Resonances or +15 ATK in the Top Resonance slots.
    • +15 ATK is more universal, Red Orb is more useful in content with rapid Oeb generation, like Guild Battles.
Memory Placement
01
02
03
04
05
06
Chen Jiyuan x4 / Hanna x2


Memory Resonance
Note: Top and Bottom Resonance Slots can be assumed to be resonated to x6 of the below effects unless specified in orange.
Top Resonance Slot (1):
Frost Threads: Red Orb Level +1

Bottom Resonance Slot (2):
Ex — Tactical Adjustment: HP +75, ATK +15
Key Notes
  • Bambinata: Vitrum's main build
  • Ultima Awakening Set
Details
  • Set for extremely fast lower stage clears.

Weapon Resonance ◇ Bambinata: Vitruml

Recommended 6★ weapon resonances for Bambinata: Vitrum can be found here listed in order of priority.


1. Dead Line Timing
Gain 2 extra random signal orbs upon deployment, and 3 signal orbs of the same color every 45s (also gain signal orbs on standby).
2. Glorious Afterglow
Final ATK of the weapon increases by 30% for 8s upon a 3-ping. Duration resets upon a repeated trigger.
3. Matrix Lightning
After EX Dodge (triggering Matrix), Movement Speed is greatly increased and all enemies' Extra DMG Reduction is decreased by 10% in Matrix.
Priority
HIGH:
  • Dead Line Timing
  • Glorious Afterglow

MEDIUM:

  • Matrix Lightning
Notes
Minimum recommended amount: 2