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|Build 2 Details= * Harmonizer build |
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|Build 2 Details= * Harmonizer build |
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* Alternative set used after Harmonizers are usable. |
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* Alternative set used after Harmonizers are usable. |
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** Build this set if yo uwant to futur-proof Bambinata and enjoy using her a lot. |
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** Build this set if you want to future proof Bambinata and enjoy using her a lot. |
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* You can either build Red Orb Resonances are +15 ATK in the Top Resonance slots. |
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* You can either build Red Orb Resonances or +15 ATK in the Top Resonance slots. |
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** +15 ATK is more universal, Red Orb is more useful in content with rapid Oeb generation, like Guild Battles. |
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** +15 ATK is more universal, Red Orb is more useful in content with rapid Oeb generation, like Guild Battles. |
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|Build 3 Details= * Set for extremely fast lower stage clears. |
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|Build 3 Details= * Set for extremely fast lower stage clears. |
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<!-------------------------------------------------------------------------- |
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- Weapon Resonance |
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---------------------------------------------------------------------------> |
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{{Header Full|Weapon Resonance ◇ Bambinata: Vitruml}} |
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<center>Recommended 6★ weapon resonances for [[Bambinata: Vitrum]] can be found here listed in order of priority.</center><br> |
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{{Column |
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|Left Content= |
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{{Content Box |
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|Title= 1. Dead Line Timing |
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|Text= Gain 2 extra random signal orbs upon deployment, and 3 signal orbs of the same color every 45s (also gain signal orbs on standby). |
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}} |
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{{Content Box |
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|Title= 2. Glorious Afterglow |
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|Text= Final ATK of the weapon increases by 30% for 8s upon a 3-ping. Duration resets upon a repeated trigger. |
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}} |
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{{Content Box |
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|Title= 3. Matrix Lightning |
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|Text= After EX Dodge (triggering Matrix), Movement Speed is greatly increased and all enemies' Extra DMG Reduction is decreased by 10% in Matrix. |
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}} |
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|Right Content= |
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{{Content Box |
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|Title=Priority |
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|Text={{g|HIGH:}} |
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* Dead Line Timing |
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* Glorious Afterglow |
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{{m|MEDIUM:}} |
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* Matrix Lightning |
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}} |
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{{Content Box |
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|Title=Notes |
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|Text= Minimum recommended amount: 2 |
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}} |
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}} |
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}} |