Characters/Omniframes: Difference between revisions

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{{Header Notch|Construct Overview}}
{{Header Notch|Construct Overview}}
====About Constructs====
<tabber>
|-|About Constructs=


Constructs are designed for the majority of the game's content and possess default class ratings of B-Rank, A-Rank, and S-Rank.
Constructs are designed for the majority of the game's content and possess default class ratings of B-Rank, A-Rank, and S-Rank.
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Constructs have three predesignated classes: '''Attacker''' (dealing damage), '''Tank''' (weakening enemies), and '''Support''' (healing and buffing allies). They cannot be deployed in the same team as [[Compositers]].
Constructs have three predesignated classes: '''Attacker''' (dealing damage), '''Tank''' (weakening enemies), and '''Support''' (healing and buffing allies). They cannot be deployed in the same team as [[Compositers]].


|-|Obtaining Constructs=
====Obtaining Constructs====


With the exception of B-Rank characters, Constructs are predominantly acquired through [[Gacha|R&D]].
With the exception of B-Rank characters, Constructs are predominantly acquired through [[Gacha|R&D]].
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*S-Rank Constructs are guaranteed at a minimum of '''60''' pulls.
*S-Rank Constructs are guaranteed at a minimum of '''60''' pulls.


|-|Duplicates=
====Duplicates====


In the case that you pull a duplicate of a character you already own, the duplicate will be converted into Inver-Shards. The amount of Shards you obtain depends on the base rarity of the character you pulled, regardless of how much you have increased their rank previously.
In the case that you pull a duplicate of a character you already own, the duplicate will be converted into Inver-Shards. The amount of Shards you obtain depends on the base rarity of the character you pulled, regardless of how much you have increased their rank previously.
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*S-Rank Construct duplicates give 30 Inver-Shards
*S-Rank Construct duplicates give 30 Inver-Shards


|-|Promotion=
====Promotion====


Every five levels, a Construct can be promoted by spending Cogs, greatly improving overall stats. The total cost of fully promoting a character is a hefty 542,500 Cogs. These promotion ranks are named the following:
Every five levels, a Construct can be promoted by spending Cogs, greatly improving overall stats. The total cost of fully promoting a character is a hefty 542,500 Cogs. These promotion ranks are named the following:
Private, Sergeant, Elite, Task Force, Ace, and Hero.
Private, Sergeant, Elite, Task Force, Ace, and Hero.
</tabber>


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- Playable Constructs
- Playable Constructs
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{{Header Notch|Playable Constructs}}
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Revision as of 08:00, 22 October 2021

Constructs make up the majority of the playable characters in Punishing: Gray Raven.

Construct Overview

About Constructs

Constructs are designed for the majority of the game's content and possess default class ratings of B-Rank, A-Rank, and S-Rank.

Constructs have three predesignated classes: Attacker (dealing damage), Tank (weakening enemies), and Support (healing and buffing allies). They cannot be deployed in the same team as Compositers.

Obtaining Constructs

With the exception of B-Rank characters, Constructs are predominantly acquired through R&D.

  • B-Rank Constructs are given automatically via story progression.
  • A-Rank Constructs are guaranteed every 10 pulls.
  • S-Rank Constructs are guaranteed at a minimum of 60 pulls.

Duplicates

In the case that you pull a duplicate of a character you already own, the duplicate will be converted into Inver-Shards. The amount of Shards you obtain depends on the base rarity of the character you pulled, regardless of how much you have increased their rank previously.

  • B-Rank Construct duplicates give 6 Inver-Shards
  • A-Rank Construct duplicates gives 18 Inver-Shards
  • S-Rank Construct duplicates give 30 Inver-Shards

Promotion

Every five levels, a Construct can be promoted by spending Cogs, greatly improving overall stats. The total cost of fully promoting a character is a hefty 542,500 Cogs. These promotion ranks are named the following: Private, Sergeant, Elite, Task Force, Ace, and Hero.