Characters/Omniframes: Difference between revisions
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{{Header Notch|Construct Overview}} |
{{Header Notch|Construct Overview}} |
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Constructs are designed for the majority of the game's content and possess default class ratings of B-Rank, A-Rank, and S-Rank. |
Constructs are designed for the majority of the game's content and possess default class ratings of B-Rank, A-Rank, and S-Rank. |
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Constructs have three predesignated classes: '''Attacker''' (dealing damage), '''Tank''' (weakening enemies), and '''Support''' (healing and buffing allies). They cannot be deployed in the same team as [[Compositers]]. |
Constructs have three predesignated classes: '''Attacker''' (dealing damage), '''Tank''' (weakening enemies), and '''Support''' (healing and buffing allies). They cannot be deployed in the same team as [[Compositers]]. |
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====Obtaining Constructs==== |
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With the exception of B-Rank characters, Constructs are predominantly acquired through [[Gacha|R&D]]. |
With the exception of B-Rank characters, Constructs are predominantly acquired through [[Gacha|R&D]]. |
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*S-Rank Constructs are guaranteed at a minimum of '''60''' pulls. |
*S-Rank Constructs are guaranteed at a minimum of '''60''' pulls. |
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====Duplicates==== |
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In the case that you pull a duplicate of a character you already own, the duplicate will be converted into Inver-Shards. The amount of Shards you obtain depends on the base rarity of the character you pulled, regardless of how much you have increased their rank previously. |
In the case that you pull a duplicate of a character you already own, the duplicate will be converted into Inver-Shards. The amount of Shards you obtain depends on the base rarity of the character you pulled, regardless of how much you have increased their rank previously. |
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*S-Rank Construct duplicates give 30 Inver-Shards |
*S-Rank Construct duplicates give 30 Inver-Shards |
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====Promotion==== |
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Every five levels, a Construct can be promoted by spending Cogs, greatly improving overall stats. The total cost of fully promoting a character is a hefty 542,500 Cogs. These promotion ranks are named the following: |
Every five levels, a Construct can be promoted by spending Cogs, greatly improving overall stats. The total cost of fully promoting a character is a hefty 542,500 Cogs. These promotion ranks are named the following: |
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Private, Sergeant, Elite, Task Force, Ace, and Hero. |
Private, Sergeant, Elite, Task Force, Ace, and Hero. |
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</tabber> |
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- Playable Constructs |
- Playable Constructs |
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{{Header Notch|Playable Constructs}} |
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[table] |
[table]---> |
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__NOTOC__ |
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{{Layout}} |
{{Layout}} |
Revision as of 08:00, 22 October 2021
Constructs make up the majority of the playable characters in Punishing: Gray Raven.
Construct Overview
About Constructs
Constructs are designed for the majority of the game's content and possess default class ratings of B-Rank, A-Rank, and S-Rank.
Constructs have three predesignated classes: Attacker (dealing damage), Tank (weakening enemies), and Support (healing and buffing allies). They cannot be deployed in the same team as Compositers.
Obtaining Constructs
With the exception of B-Rank characters, Constructs are predominantly acquired through R&D.
- B-Rank Constructs are given automatically via story progression.
- A-Rank Constructs are guaranteed every 10 pulls.
- S-Rank Constructs are guaranteed at a minimum of 60 pulls.
Duplicates
In the case that you pull a duplicate of a character you already own, the duplicate will be converted into Inver-Shards. The amount of Shards you obtain depends on the base rarity of the character you pulled, regardless of how much you have increased their rank previously.
- B-Rank Construct duplicates give 6 Inver-Shards
- A-Rank Construct duplicates gives 18 Inver-Shards
- S-Rank Construct duplicates give 30 Inver-Shards
Promotion
Every five levels, a Construct can be promoted by spending Cogs, greatly improving overall stats. The total cost of fully promoting a character is a hefty 542,500 Cogs. These promotion ranks are named the following: Private, Sergeant, Elite, Task Force, Ace, and Hero.