Cinder Burns: Difference between revisions

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{{Event Top Nav}}
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<!--------------------------------------------------------------------------
<!--------------------------------------------------------------------------
- Patch Summary
- Debut Characters
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{{Header Full|Debut Character}}
{{Header Full|Patch Summary}}
{{Header Notch|NEW CHARACTER}}
<center>{{Character Icon|Auberge}}</center>
{{Character Icon|Auberge}}
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- CN Patch Notes
{{Header Notch|Gameplay Changes}}
------------------------------------------------------------------------
===== Mode-exclusive skills have been implemented in Simulated Siege. Before entering a stage, you must choose between two skill categories, [Linked Tactics] and [Solo Tactics]. =====
{{Header Full|CN Patch Notes}}
* [Linked Tactics] maximizes the impact of the strategy of quickly swapping characters in and out, while [Solo Tactics] enhances the effects of QTEs.
<div style="height: 13px;"></div>
* Each category contains 7 skills: 1 fixed skill, which will be always active when the category is selected; 6 regular skills, from which you can choose any 3 to activate.
{{Important Info
* Chapters 16, 17, and 18 have been added to Strongholds.
|This patch has not released in the Global version yet. Please note that these are translations of CN Patch Notes. These are extremely subject to change in the Global version, so use these only as a guideline of what may come in the future.}}

--->
{{Header Notch|MISCELLANEOUS CHANGES}}
==== <center>[Details will be unveiled in future updates.]</center> ====
* The maximum no. of [[Skill Point]]s you can hold at once has been increased.
* More enemies have been added to Data Simulations.
* The BP Currency Shop now displays the time remaining until the next inventory refresh.
* The Ascension tutorial can now be directly accessed from the Ascension interface.
* A shortcut that allows you to quickly add artworks to the list of your custom loading screens has been added to the Codex.

__INDEX__
__INDEX__
__NOTOC__

Revision as of 22:28, 28 January 2023

← A New Divide Across the Ruined Sea →

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Patch Summary

NEW CHARACTER

Gameplay Changes

Mode-exclusive skills have been implemented in Simulated Siege. Before entering a stage, you must choose between two skill categories, [Linked Tactics] and [Solo Tactics].
  • [Linked Tactics] maximizes the impact of the strategy of quickly swapping characters in and out, while [Solo Tactics] enhances the effects of QTEs.
  • Each category contains 7 skills: 1 fixed skill, which will be always active when the category is selected; 6 regular skills, from which you can choose any 3 to activate.
  • Chapters 16, 17, and 18 have been added to Strongholds.

MISCELLANEOUS CHANGES

  • The maximum no. of Skill Points you can hold at once has been increased.
  • More enemies have been added to Data Simulations.
  • The BP Currency Shop now displays the time remaining until the next inventory refresh.
  • The Ascension tutorial can now be directly accessed from the Ascension interface.
  • A shortcut that allows you to quickly add artworks to the list of your custom loading screens has been added to the Codex.