Dorm/Dormitory Commission: Difference between revisions
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{{Tabs |
{{Tabs |
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|tab1 = Overview |
|tab1 = Overview |
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|tab2 = Dormitory |
|tab2 = Dormitory Commission |
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|tab3 = Efficient Dorm Decoration |
|tab3 = Efficient Dorm Decoration |
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}} |
}} |
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<center> |
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<p style="border:3px; border-color:#921131; border-style:solid; background-color: #4e091a; border-radius: 5px; padding: 1em;"> <span style="color:#ff789a;"> |
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This feature is currently unreleased in Global. |
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</span> </p> |
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</center> |
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<!-------------------------------------------------------------------------- |
<!-------------------------------------------------------------------------- |
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- Dorm |
- Dorm Commission |
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{{Header Notch|Overview}} |
{{Header Notch|Overview}} |
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{{b|Dormitory |
{{b|Dormitory Commission}} is a permanent casual game mode added during [[Renaissance du Fantastique]]. It is a passive mode where Commandants may dispatch characters to complete missions and bring back [[Dispatch Certificate|Dispatch Certificates]] and [[Documents]]. |
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[[Dispatch Certificate|Dispatch Certificates]] can be exchanged for various rewards, including certain S-Rank character Shards and Hypertune materials. [[Documents]] contain short bits of text that provide additional lore to the game. |
[[Dispatch Certificate|Dispatch Certificates]] can be exchanged for various rewards, including certain S-Rank character Shards and Hypertune materials. [[Documents]] contain short bits of text that provide additional lore to the game. |
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{{Header Notch|Missions}} |
{{Header Notch|Missions}} |
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Each |
Each commission has a set of Affinity recommendations. In addition, each character is assigned their own set of Affinities specific to this mode. Assigning characters that align with the Affinity requirements of the commission will grant additional [[Dispatch Certificate|Dispatch Certificates]]. |
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Commissions are divided into four difficulty levels: C, B, A, and S. More difficult commissions will yield greater rewards, but take longer to complete, as well as requiring more characters and Affinity recommendations. |
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Characters may still be dispatched on missions even if not all Affinity recommendations are met; this will simply result in missing out on extra [[Dispatch Certificate|Dispatch Certificates]]. However, the number of characters required must be met. |
Characters may still be dispatched on missions even if not all Affinity recommendations are met; this will simply result in missing out on extra [[Dispatch Certificate|Dispatch Certificates]]. However, the number of characters required must be met. |
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{{Header Notch|System Rank}} |
{{Header Notch|System Rank}} |
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Upon completing a set number of |
Upon completing a set number of commissions, the option to upgrade the {{b|System Rank}} becomes available. Upgrading the {{b|System Rank}} increases the number of daily available missions and commission slots. |
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Upgrading the {{b|System Rank}} requires a small number of [[File:Item-DormCoin.png|25x25px|link=Dorm_Coin]] [[Dorm Coin|Dorm Coins]]. |
Upgrading the {{b|System Rank}} requires a small number of [[File:Item-DormCoin.png|25x25px|link=Dorm_Coin]] [[Dorm Coin|Dorm Coins]]. |
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As of {{o|Polaris Bond}}, the current maximum {{b|System Rank}} is 8. |
As of {{o|Polaris Bond}}, the current maximum {{b|System Rank}} is 8. |
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{| class="sortable wikitable" style="width:100%; text-align:center;" |
{| class="sortable wikitable" style="width:100%; text-align:center;" |
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! scope="col" style="width: 12%" | Rank |
! scope="col" style="width: 12%" | Rank |
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! scope="col" style="width: 22%" | No. of available |
! scope="col" style="width: 22%" | No. of available commission slots |
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! scope="col" style="width: 22%" | Maximum no. of daily available |
! scope="col" style="width: 22%" | Maximum no. of daily available commissions |
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! scope="col" style="width: 22%" | No. of Dorm Coins required for upgrade |
! scope="col" style="width: 22%" | No. of Dorm Coins required for upgrade |
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! scope="col" style="width: 22%" | Required no. of |
! scope="col" style="width: 22%" | Required no. of commissions completed |
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|1 |
|1 |
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{{Header Notch|Dispatch Certificate Shop}} |
{{Header Notch|Dispatch Certificate Shop}} |
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[[Dispatch Certificate|Dispatch Certificates]] acquired from the {{b|Dormitory |
[[Dispatch Certificate|Dispatch Certificates]] acquired from the {{b|Dormitory Commission}} mode can be exchanged for various rewards here.<br> |
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List of rewards as of [[Everglowing Justice]]: |
List of rewards as of [[Everglowing Justice]]: |
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Revision as of 12:01, 18 January 2024
Overview
Dormitory Commission is a permanent casual game mode added during Renaissance du Fantastique. It is a passive mode where Commandants may dispatch characters to complete missions and bring back Dispatch Certificates and Files.
Dispatch Certificates can be exchanged for various rewards, including certain S-Rank character Shards and Hypertune materials. Files contain short bits of text that provide additional lore to the game.
Missions
Each commission has a set of Affinity recommendations. In addition, each character is assigned their own set of Affinities specific to this mode. Assigning characters that align with the Affinity requirements of the commission will grant additional Dispatch Certificates.
Commissions are divided into four difficulty levels: C, B, A, and S. More difficult commissions will yield greater rewards, but take longer to complete, as well as requiring more characters and Affinity recommendations. Characters may still be dispatched on missions even if not all Affinity recommendations are met; this will simply result in missing out on extra Dispatch Certificates. However, the number of characters required must be met.
Characters dispatched can still be used in all other game modes and dorm activities as usual. The list of available missions is refreshed daily.
Difficulty | Completion Time | No. of Characters Required | No. of Affinity Recommendations |
---|---|---|---|
C | 4 hours | 1 | 1 |
B | 5 hours | 2 | 2 |
A | 6 hours | 3 | 2 |
S | 6 hours | 4 | 4 |
System Rank
Upon completing a set number of commissions, the option to upgrade the System Rank becomes available. Upgrading the System Rank increases the number of daily available missions and commission slots. Upgrading the System Rank requires a small number of Dorm Coins. As of Polaris Bond, the current maximum System Rank is 8.
Rank | No. of available commission slots | Maximum no. of daily available commissions | No. of Dorm Coins required for upgrade | Required no. of commissions completed |
---|---|---|---|---|
1 | 3 | 6 | N/A | N/A |
2 | 3 | 7 | 3 | 3 |
3 | 4 | 7 | 9 | +20 |
4 | 4 | 8 | 9 | +39 |
5 | 5 | 8 | 21 | +87 |
6 | 5 | 9 | 21 | +137 |
7 | 6 | 9 | 21 | +192 |
8 | 8 | 9 | 21 | +249 |
Dispatch Certificate Shop
Dispatch Certificates acquired from the Dormitory Commission mode can be exchanged for various rewards here.
List of rewards as of Everglowing Justice:
Name | Cost | Notes |
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2000 | One-time exchange (will not be refreshed). 50 Shards in total available. Added during Renaissance du Fantastique. | |
2000 | One-time exchange (will not be refreshed). 50 Shards in total available. Added during Everglowing Justice. | |
4500 | Refreshed monthly. 10 Weapon Coating Blueprints available every month. During Renaissance du Fantastique older BP weapon coatings are made available for exchange with blueprints. | |
95 | ||
570 | ||
800 | ||
340 | ||
145 | ||
580 | ||
1583 | ||
Dorm Chibi (Roland, Sharkspeare, Nozzle, etc.) | 12,500 | One-time exchange. Dorm Enemy NPC Chibis from past events. Available if the Commandant has missed them previously. |