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<div> |
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<div> |
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{{Header Notch|Snow Depot}} |
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{{Header Notch|Snow Depot}} |
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<h5>Guide for the Snow Depot Event</h5> |
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The Shop Event currency used in this event is Heat Mixture. |
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Duration: March 2rd 2022 to April 13th 2022. |
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{{Header Notch|General}} |
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The Shop Event currency used in this event is [[Heat Mixture]]. |
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* For context, one run in Baptize: 30 Serum gives ~80 Heat Mixture. |
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* For context, one run in Baptize: 30 Serum gives ~80 Heat Mixture. |
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|Number of Items=6 |
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|Number of Items=6 |
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|- |
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|- |
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|Memory 1= Zuwenyuan |
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|Memory 1= Chen Jiyuan |
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|Memory Position 1=1 |
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|Memory Position 1=1 |
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|Currency 1= Heat Mixture |
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|Currency 1= Heat Mixture |
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|Cost 1= 748 |
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|Cost 1= 748 |
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|+ |
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|+ |
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|Memory 2= Zuwenyuan |
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|Memory 2= Chen Jiyuan |
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|Memory Position 2=2 |
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|Memory Position 2=2 |
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|Currency 2= Heat Mixture |
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|Currency 2= Heat Mixture |
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|Cost 2= 748 |
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|Cost 2= 748 |
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|+ |
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|+ |
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|Memory 3= Zuwenyuan |
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|Memory 3= Chen Jiyuan |
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|Memory Position 3=3 |
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|Memory Position 3=3 |
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|Currency 3= Heat Mixture |
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|Currency 3= Heat Mixture |
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|Cost 3= 748 |
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|Cost 3= 748 |
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|+ |
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|+ |
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|Memory 4= Zuwenyuan |
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|Memory 4= Chen Jiyuan |
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|Memory Position 4=4 |
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|Memory Position 4=4 |
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|Currency 4= Heat Mixture |
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|Currency 4= Heat Mixture |
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|Cost 4= 748 |
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|Cost 4= 748 |
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|+ |
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|+ |
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|Memory 5= Zuwenyuan |
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|Memory 5= Chen Jiyuan |
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|Memory Position 5=5 |
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|Memory Position 5=5 |
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|Currency 5= Heat Mixture |
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|Currency 5= Heat Mixture |
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|Cost 5= 748 |
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|Cost 5= 748 |
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|+ |
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|+ |
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|Memory 6= Zuwenyuan |
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|Memory 6= Chen Jiyuan |
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|Memory Position 6=6 |
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|Memory Position 6=6 |
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|Currency 6= Heat Mixture |
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|Currency 6= Heat Mixture |
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|Last=Yes |
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|Last=Yes |
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|- |
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|- |
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|Memory 1= DaVinci |
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|Memory 1= Da Vinci |
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|Memory Position 1=1 |
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|Memory Position 1=1 |
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|Currency 1= Heat Mixture |
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|Currency 1= Heat Mixture |
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|Cost 1= 748 |
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|Cost 1= 748 |
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|+ |
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|+ |
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|Memory 2= DaVinci |
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|Memory 2= Da Vinci |
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|Memory Position 2=2 |
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|Memory Position 2=2 |
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|Currency 2= Heat Mixture |
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|Currency 2= Heat Mixture |
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|Cost 2= 748 |
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|Cost 2= 748 |
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|+ |
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|+ |
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|Memory 3= DaVinci |
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|Memory 3= Da Vinci |
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|Memory Position 3=3 |
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|Memory Position 3=3 |
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|Currency 3= Heat Mixture |
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|Currency 3= Heat Mixture |
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|Cost 3= 748 |
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|Cost 3= 748 |
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|+ |
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|+ |
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|Memory 4= DaVinci |
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|Memory 4= Da Vinci |
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|Memory Position 4=4 |
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|Memory Position 4=4 |
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|Currency 4= Heat Mixture |
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|Currency 4= Heat Mixture |
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|Cost 4= 748 |
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|Cost 4= 748 |
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|+ |
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|+ |
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|Memory 5= DaVinci |
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|Memory 5= Da Vinci |
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|Memory Position 5=5 |
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|Memory Position 5=5 |
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|Currency 5= Heat Mixture |
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|Currency 5= Heat Mixture |
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|Cost 5= 748 |
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|Cost 5= 748 |
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|+ |
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|+ |
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|Memory 6= DaVinci |
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|Memory 6= Da Vinci |
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|Memory Position 6=6 |
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|Memory Position 6=6 |
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|Currency 6= Heat Mixture |
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|Currency 6= Heat Mixture |
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|- |
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|- |
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|Item 1= Weather Glass |
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|Item 1= Weather Glass |
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|Quantity 1=In stock: 20 |
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|Stock 1= 20 |
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|Currency 1= Heat Mixture |
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|Currency 1= Heat Mixture |
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|Cost 1= 60 |
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|Cost 1= 60 |
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}} |
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}} |
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</div> |
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</div> |
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<!-------------------------------------------------------------------------------> |
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|-|Wendigo (APUS)= |
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<div> |
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{{Header Notch|Wendigo Overview}} |
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<h5>Guide for the Wendigo (APUS) Event</h5> |
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Duration: March 21st 2022 to April 4th 2022 |
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{{Header Notch|Tips}} |
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<h5>These tips are written with the assumption that you will be trying to finish this event as quickly as possible.</h5> |
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<h5>Making full use of Support Constructs</h5> |
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* Prioritize using your Support Constructs over using your own team (which costs AP) |
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* 3 Support Constructs are needed to clear 1 stage |
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* Maximum of 8 Support Constructs can be held at one time |
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* Using Support Constructs WILL NOT deplete your Action Points (AP) |
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<h5>Making full use of the shop (Support Terminal)</h5> |
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* You should be spending almost all your Support Points on buying more Support Constructs in Terminal Support (45 Support Points for 1 Support Constructs / 12 purchases per day) |
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* Buy "Support Team" x 2 and "Support Airdrop" x 1 every day (3 AP/Day) |
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* Always choose hard challenge for each stage and the best option for each random event (guide below) for more Support Points, and the optimal pathway for each map (images above) |
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* Use themed constructs for extra Support Points/discounted prices. |
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<h5>Extra tips</h5> |
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* Remember that if you die, you have the option to revive your constructs with Cogs! (5000 per revive) |
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* The Tactical Supply (shop in the map), sells Support Constructs at 36 Support Points instead of 45 Support Points in Terminal Support (Main shop), so you might want to save up at least some Support Points before you go into that shop. (Only applicable if you choose enough themed constructs to get a 20% discount in the Tactical Supply Shop) |
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* Balancing how many Support Constructs (SC) you have is important, while you can spend all your Support Points immediately on obtaining as much SC as you can, having a little patience, such as waiting for the Tactical Supply stage to get SC cheaper or getting SC from random events will prevent you from hoarding so many Support Constructs that it goes over the 8 SC limit, and so that you always have enough space to take in more SC as you go along. |
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* If you intend to hoard Support Points following the previous tip, remember that you can always backtrack a random event by exiting the interface and choose again if you find that you've gone down the wrong path (such as losing AP or SC), in the event that losing Support Points is inevitable, backtracking from the interface (Click outside the box) and spending all your Support Points in the Terminal Support Shop on more SC so that you lose the least amount of Support Points possible is a viable strategy. |
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{{Header Notch|Optimal Routes}} |
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<h5>Clear all 10 stages within 2 weeks to get all the rewards!</h5> |
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<h5>Follow the Maps below!</h5> |
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<h5>Red Route = Simplest; Yellow Route = More Events.</h5> |
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<h5>All Optimal Routes: </h5> |
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{{Gallery|Image=Wendigo-ProtoMaps|Number=10}}<center><small>''All Optimal Routes for APUS''</small></center> |
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<div style="height:13px;"></div> |
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{{Header Notch|APUS Choices}} |
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<div style="height:13px;"></div> |
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{{Important Info<!---Insert Text Below This Line-----> |
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===== Optimal Choices have been highlighted <span style="color:#6db135">green</span>. <br> Some decisions listed have not been verified to follow the global version's wording.===== |
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}} |
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<h4> Thugs of the old century </h4> |
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# Fend them off (Lose HP/Gain random buff) |
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# Give them what they want (Lose Support Points/+100% HP) |
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# <span style="color: #6db135;">Scare them off (+50 Support Points)</span> |
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<h4> Miserable Life </h4> |
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# End his suffering (Gain a random buff) |
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# Put down the Construct (-30% HP/Gain random buff) |
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# <span style="color: #6db135;">Request support from the superiors (Gain Support Points)</span> |
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<h4> Backup </h4> |
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# <span style="color: #6db135;">Ration out your resources most meticulously (-30% HP/Gain 1 Action Point)</span> |
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# Hold your ground and call for support (Lose Support Points/+100% HP) |
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# Find supplies nearby (Lose 1 Action Point/Gain Support Points) |
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<h4> Distress Signal </h4> |
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# Fortify your defenses (Lose 1 Action Point) |
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# Rush into enemy lines (-30% HP) |
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# <span style="color: #6db135;">Ignore them (Nothing happened)</span> |
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<h4> Let it go (Unverified Wording)</h4> |
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# Peaceful departure (Lose 1 Action Point/Gain Support Constructs) |
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# <span style="color: #6db135;">Priority tasks (Gain Support Points)</span> |
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# Wait until it's over (Lose 1 Action Point/+100% HP) |
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<h4> Mountain Path Confrontation </h4> |
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# <span style="color: #6db135;">Full frontal assault (-50% HP/Gain Support Points)</span> |
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# Set up a trap (Lose 1 Action Point/Lose Support Points) |
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# Wait for help to arrive (Lose 1 Action Point/Gain support char and Support Points) |
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<h4> Narrow path </h4> |
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# Try to walk around it (Lose 1 Action Point/Gain Support Points) |
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# <span style="color: #6db135;">Walk right through it (-30% HP and gain a Support Construct)</span> |
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# Try to disassemble it (Lose 1 Action Point/-30% HP and gain Support Points) |
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<h4> Refugee </h4> |
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# Create a diversion (Lose 1 Action Point/+3 Support Constructs) |
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# <span style="color: #6db135;">Full frontal assault (-30% of their health and gain Support Points)</span> |
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# Ignore them (Lose Support Points) |
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<h4> Unexpected encounter </h4> |
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# Spar with them for training (-30% HP/Gain Support Points) |
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# Go meet them (Gain 50 Support Points) |
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# <span style="color: #6db135;">Invite them to join you (Gain 3 Support Constructs and Support Points)</span> |
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<h4> Lost child </h4> |
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# <span style="color: #6db135;">Search for clues (Gain 1 Action Point/+10% Support Points)</span> |
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# Scour the place (Lose 1 Action Point and gain Support Points) |
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# Leave (Nothing happened) |
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<h4> Search for the airdrop </h4> |
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# Probe for enemies (-30% HP) |
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# <span style="color: #6db135;">Rush in and snatch it (-30% HP/+10% Support Points)</span> |
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# Abandon and leave (Nothing happened) |
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<h4> Ruins </h4> |
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# <span style="color: #6db135;">Investigate the trails of the visitors (Gain 1 Support Constructs)</span> |
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# Search the supply crates (Gain a random buff) |
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# Leave this supply point behind (Nothing happened) |
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<h4> Hazard Zone </h4> |
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# Find a safe route (Lose 1 Action Point/Gain Support Points) |
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# Force your way through (-30% HP/Gain 40 Support Points) |
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# <span style="color: #6db135;">Sneak past them (+50 Support Points)</span> |
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<h4> Constant Vigilance </h4> |
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# Leave some supplies for them (Lose Support Points) |
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# Try to help them (-30% HP) |
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# <span style="color: #6db135;">Abandon (Nothing happened)</span> |
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<h4> Shelter </h4> |
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# <span style="color: #6db135;">Destroy the device (-30% HP/+10% Support Points)</span> |
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# Examine the device (Lose 1 Action Point/ +100% HP) |
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# Leave (Nothing happened) |
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<h4> Dusty Crate </h4> |
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# Scan Roughly (Gain 50 Support Points) |
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# <span style="color: #6db135;">Look closely (+50% Support Points)</span> |
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# Have a peek (Gain a small Support Points) |
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<h4> Choose a direction </h4> |
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# Right (Lose 1 Action Point/ Gain Support Points) |
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# <span style="color: #6db135;">Left (Gain 1 Action Point/Support Points/HP)</span> |
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# Go straight ahead (-30% HP/Gain Support Constructs) |
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<h4> Crossing paths </h4> |
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# Full frontal attack (-30% HP/Lose Support Points) |
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# <span style="color: #6db135;">Fight against them cautiously (Lose 1 Action Point/Gain 3 Support Constructs)</span> |
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# Take cover and repel them (Lose Support Points) |
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<h4> Break through the encirclement </h4> |
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# Gather up and defend (Lose 1 Action Point/Gain 3 Support Constructs) |
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# <span style="color: #6db135;">Break through the encirclement (-30% HP/Gain Support Points)</span> |
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# Full frontal assault (-30% HP/Lose 1 Action Point/Gain Support Points) |
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<h4> Lose contact </h4> |
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# <span style="color: #6db135;">Advance while digging trenches (+10% Support Points)</span> |
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# Create a diversion (-30% HP/Gain random buff) |
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# Retreat from the path you came (+100% HP) |
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<h4> Choice </h4> |
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# <span style="color: #6db135;">Leave immediately (Nothing Happen)</span> |
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# Inject serum on the father (-30% HP) |
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# Perform an emergency surgery (Lose Support Points) |
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<h4> Campsite </h4> |
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# <span style="color: #6db135;">Help the refugees (Gain Support Points)</span> |
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# Pack up and leave (Lose 1 Action Point/+100% HP) |
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# Fend off the Corrupted (Lose Support Points) |
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<h4> Abandoned terminal </h4> |
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# Points supplies (Lose 1 Action Point) |
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# Maintenance support (Lose Support Points/+100% HP) |
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# <span style="color: #6db135;">Support Team (Gain 3 Support Constructs)</span> |
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<h4> Go with the flow </h4> |
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# Move on when the storm shows signs of it waning (Lose 1 Action Point/Gain 3 Support Constructs) |
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# Wait for the storm to pass (Lose 1 Action Point/+100% HP) |
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# <span style="color: #6db135;">Focus on the mission first(Lose 30% HP, Gain Support Points)</span> |
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</div> |
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<!-------------------------------------------------------------------------------> |
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|-|Elegy of Nightmare= |
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<div> |
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{{Header Notch|Elegy of Nightmare Overview}} |
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<h5>Guide for the Elegy of Nightmare Event</h5> |
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Duration: March 21st 2022 to April 7th 2022 |
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<br><br> |
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Elegy of Nightmare is a collaborative event where the whole server works together to clear prerequisite stages to gain buffs to defeat the final boss (Amberia). |
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{{Header Notch|General}} |
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* There are 5 different dreams that can be entered to clear "Dreaming Nodes". |
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* The 5 dreams are: Fire, Kindness, Experiment, Hatred, Desire. |
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* Tranquilizers must be spent to enter a "Dreaming Node", and will be fully restored at 07:00 UTC Daily for the duration of the event. |
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* When a certain number of "Dreaming Nodes" are cleared, the boss stage will be unlocked. |
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* Clearance progress of "Dreaming Nodes" and Boss HP will be <b>shared across the server</b> |
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* Dream Shards will be awarded while clearing "Dreaming Nodes" and can be redeemed in the event shop. |
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{{Header Full|Event Mission / Daily Rewards}} |
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<div class="striped_row"> |
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{| class="wikitable" style="text-align:center; width: 100%;" |
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!Event Mission!!Description!!Rewards |
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|Elegy Of Nightmare I||Clear the abnormal info from any nightmare location.||{{Item|Dream Shard|4|5}}{{Item|Hypertune Crystal α|3|3}}{{Item|Cogs|3|1000}} |
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|Elegy Of Nightmare II||Complete one Amberia challenge at any difficulty.||{{Item|Dream Shard|4|10}}{{Item|Hypertune Crystal α|3|3}}{{Item|Cogs|3|1000}} |
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|} |
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</div> |
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{{Shop Scroller |
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|ShopName=Elegy of Nightmare Shop |
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|Number of Items=4 |
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|- |
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|Item 1= EXP Pod (L) |
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|Quantity 1= 1 |
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|Stock 1= 10 |
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|Currency 1= Dream Shard |
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|Cost 1= 15 |
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|+ |
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|Item 2= Skill Point |
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|Quantity 2= 6 |
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|Stock 2= 10 |
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|Currency 2= Dream Shard |
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|Cost 2= 20 |
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|Item 3= Cog Pack (XL) |
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|Quantity 3= 1 |
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|Stock 3= 10 |
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|Currency 3= Dream Shard |
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|Cost 3= 60 |
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|Item 4= Weapon Enhancer IV |
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|Quantity 4= 1 |
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|Stock 4= 5 |
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|Currency 4= Dream Shard |
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|Cost 4= 20 |
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}} |
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{{Shop Scroller |
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|ShopName= |
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|Number of Items=4 |
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|Last=Yes |
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|- |
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|Item 1= Memory Enhancer IV |
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|Quantity 1= 3 |
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|Stock 1= 5 |
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|Currency 1= Dream Shard |
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|Cost 1= 20 |
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|Item 2= Overclock Material Box (α) |
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|Quantity 2= 4 |
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|Stock 2= 5 |
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|Currency 2= Dream Shard |
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|Cost 2= 10 |
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|+ |
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|Item 3= Overclock Material Box (β) |
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|Quantity 3= 1 |
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|Stock 3= 5 |
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|Currency 3= Dream Shard |
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|Cost 3= 10 |
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|Item 4= 6★ Memory Shard |
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|Quantity 4= 1 |
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|Stock 4= 150 |
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|Currency 4= Dream Shard |
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|Cost 4= 5 |
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}} |
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</div> |
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<!-------------------------------------------------------------------------------> |
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|-|Virtual Horizon= |
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|-|Virtual Horizon= |
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<div> |
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<div> |
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{{Header Notch|Virtual Horizon}} |
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{{Header Notch|Virtual Horizon}} |
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<h5>Guide for the Virtual Horizon Event</h5> |
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Duration: March 3rd 2022 to March 31th 2022. |
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==== Each round of Virtual Horizon will last 7 days. ==== |
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==== Each round of Virtual Horizon will last 7 days. ==== |
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* Stages will reset after 1 week and you will have to recruit your members again. |
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* Stages will reset after 1 week and you will have to recruit your members again. |
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* There is no revive mechanic. |
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* There is no revive mechanic. |
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</div> |
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</div> |
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<!-------------------------------------------------------------------------------> |
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|-|Babel Tower= |
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|-|Babel Tower= |
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<div> |
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<div> |
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{{Header Notch|Babel Tower}} |
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{{Header Notch|Babel Tower}} |
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<h5>Guide for Babel Tower: Aurora Sky</h5> |
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Duration: March 7rd 2022 to March 21th 2022 |
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<br> |
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{{Important Info<!---Insert Text Below This Line-----> |
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===== This Event has ended. ===== |
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}} |
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<h5>For this season of Babel Tower, refer to the guide below.</h5> |
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<h5>For this season of Babel Tower, refer to the guide below.</h5> |
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* [[Babel Tower/Firn Night]] |
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* [[Babel Tower/Firn Night]] |
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__NOTOC__ |
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__NOTOC__ |
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__INDEX__ |