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|Build 4 Details= * QTE support set for Physical teams in competitive content
|Build 4 Details= * QTE support set for Physical teams in competitive content
** In Physical teams the Amplifier Class Skill works better than [[Liv: Eclipse]]
** In Physical teams the Amplifier Class Skill works better than [[Liv: Eclipse]]
}}
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- Weapon Resonance
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{{Header Full|Weapon Resonance ◇ Selena: Capriccio}}
<center>Recommended 6★ weapon resonances for [[Selena: Capriccio]] can be found here listed in order of priority.</center><br>
{{Column
|Left Content=
{{Content Box
|Title= 1. Starlight Spear
|Text= When using a healing effect, increases the target's ATK by 10% for 8 seconds. 10s cooldown.
}}
{{Content Box
|Title= 2. Superconducting Light
|Text= Increases ATK of the entire team by 8%.
}}
{{Content Box
|Title= 3. Dead Point Countdown
|Text= An Entrance Skill grants 2 additional Signal Orbs, and 3 identical Signal Orbs every 45s (even when off-field).
}}
|Right Content=
{{Content Box
|Title=Priority
|Text=<span style="color:#6db135;">HIGH:</span>
* Starlight Spear
* Superconducting Light
<span style="color:#F08C3D;">MEDIUM:</span>
* Dead Point Countdown
}}
{{Content Box
|Title=Notes
|Text= Minimum recommended amount: 2
}}
}}
}}
Revision as of 22:38, 2 May 2022
A list of recommended builds for Selena: Capriccio can be found here. Each tab represents one build — click the tabs below to view each one. See here for more information about Ultima Awakening and resonance slots.
Disclaimer: Memories displayed here are arranged so that their stats are optimized based on their varying values in different positions.
However, it's more cost-effective to arrange all 2-piece sets in top slots for easy swapping between builds, even if stats aren't optimized.
Top Resonance Slot (1): Ex — Tactical Adjustment: HP +75, ATK +15 x6
Bottom Resonance Slot (2): Signature Move: Signature Move Level + 1 x6
This build is intended for a future version of the game, and as such will not be optimal in the Global version for some time.
Selena: Capriccio's main build
Usage is niche before her buff
Capriccio's DPS is unimpressive before her buff
SSS-Rank and lower: General set for both main and sub-DPS
SSS+ Rank: Main DPS set
Capriccio needs to cast her Signature Move before the Amplifier Class Skill expires (10s after switch-in)
Top Resonance Slot (1): Ex — Tactical Adjustment: HP +75, ATK +15 x6
Bottom Resonance Slot (2): Amplifier: Class Skill Level +1 x6
Secondary build
U l t i m a A w a k e n i n g S e t
SSS-Rank and lower: Only for shorter fights (like Phantom Pain Cage )
Sub-DPS is awkward to play without Cottie (not enough Signature Moves)
SSS+ Rank: Sub-DPS set
Buff-oriented set
Top Resonance Slot (1): Ex — Tactical Adjustment: HP +75, ATK +15 x6
Bottom Resonance Slot (2): Amplifier: Class Skill Level +1 x6
Usage is high before the time stop buff
Optimal in all competitive content regardless of rank
After the buff it's primarily used for Phantom Pain Cage only
QTE support set for Elemental teams
Top Resonance Slot (1): Ex — Tactical Adjustment: HP +75, ATK +15 x6
Bottom Resonance Slot (2): Amplifier: Class Skill Level +1 x6
QTE support set for Physical teams in competitive content
In Physical teams the Amplifier Class Skill works better than Liv: Eclipse
Recommended 6★ weapon resonances for Selena: Capriccio can be found here listed in order of priority.
When using a healing effect, increases the target's ATK by 10% for 8 seconds. 10s cooldown.
Increases ATK of the entire team by 8%.
An Entrance Skill grants 2 additional Signal Orbs, and 3 identical Signal Orbs every 45s (even when off-field).
HIGH:
Starlight Spear
Superconducting Light
MEDIUM:
Minimum recommended amount: 2