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{{Memory Build |
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{{Memory Build |
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|Frame= Palefire |
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|Frame= Palefire |
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|Builds= 4 |
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|Builds= 3 |
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<!--//////////////////////////////////////////////////////// |
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<!--//////////////////////////////////////////////////////// |
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- BUILD 1 (will be switched back after ascension) |
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- BUILD 1 |
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--/////////////////////////////////////////////////////////--> |
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--/////////////////////////////////////////////////////////--> |
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|Build 2 Name= Main Build |
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|Build 1 Name= Main Build |
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|Build2_Memory1= Darwin |
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|Build1_Memory1= Darwin |
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|Build2_Memory2= Shakespeare |
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|Build1_Memory2= Shakespeare |
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|Build2_Memory3= Darwin |
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|Build1_Memory3= Darwin |
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|Build2_Memory4= Shakespeare |
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|Build1_Memory4= Shakespeare |
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|Build2_Memory5= Shakespeare |
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|Build1_Memory5= Shakespeare |
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|Build2_Memory6= Shakespeare |
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|Build1_Memory6= Shakespeare |
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|Build2_Memory_Details= [[Shakespeare]] x4 / [[Darwin]] x2 |
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|Build1_Memory_Details= [[Shakespeare]] x4 / [[Darwin]] x2 |
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<!---- Resonances ----> |
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<!---- Resonances ----> |
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|Build 2 Top Resonance Name= <!-- Precise Shots -->Ex — Tactical Adjustment |
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|Build 1 Top Resonance Name= <!-- Precise Shots -->Ex — Tactical Adjustment |
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|Build 2 Top Resonance Effect= <!-- Red Orb Level +1 -->HP +75, ATK +15 |
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|Build 1 Top Resonance Effect= <!-- Red Orb Level +1 -->HP +75, ATK +15 |
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|Build 2 Bottom Resonance Name= <!-- Controlling Bullet -->Ex — Tactical Adjustment |
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|Build 1 Bottom Resonance Name= <!-- Controlling Bullet -->Ex — Tactical Adjustment |
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|Build 2 Bottom Resonance Effect= <!-- Core Passive +1 -->HP +75, ATK +15 |
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|Build 1 Bottom Resonance Effect= <!-- Core Passive +1 -->HP +75, ATK +15 |
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<!---- Key Notes ----> |
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<!---- Key Notes ----> |
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|Build 2 Key Notes= {{CN Build}} |
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|Build 1 Key Notes= * Lee Palefire's main build |
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* Lee Palefire's main build |
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<!------ Usage ------> |
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<!------ Usage ------> |
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|Build 2 Usage= * [[Phantom Pain Cage]] |
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|Build 1 Usage= * [[Phantom Pain Cage]] |
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* [[War Zone]] |
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* [[War Zone]] |
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* Norman Revival Plan |
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* [[Norman Revival Plan]] |
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* High difficulty content |
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* High difficulty content |
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<!----- Details -----> |
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<!----- Details -----> |
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|Build 2 Details= * General DPS set after he receives his [[The Ark Beyond|Ascension buff]] |
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|Build 1 Details= * General DPS set (Leap). |
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* You can keep any Red Orb/Core Passive Resonances as they perform better in certain situations |
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* You can keep any Red Orb/Core Passive Resonances as they perform better in certain situations where you don't use the Signature Move. |
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<!--//////////////////////////////////////////////////////// |
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<!--//////////////////////////////////////////////////////// |
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- BUILD 2 |
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- BUILD 2 |
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--/////////////////////////////////////////////////////////--> |
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--/////////////////////////////////////////////////////////--> |
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|Build 1 Name= High Difficulty |
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|Build 2 Name= QTE Support |
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|Build1_Memory1= Darwin |
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|Build2_Memory1= Darwin |
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|Build1_Memory2= Shakespeare |
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|Build1_Memory3= Darwin |
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|Build2_Memory3= Darwin |
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|Build1_Memory4= Shakespeare |
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|Build1_Memory5= Shakespeare |
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|Build1_Memory6= Shakespeare |
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|Build1_Memory_Details= [[Shakespeare]] x4 / [[Darwin]] x2 |
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|Build2_Memory_Details= [[Da Vinci]] x4 / [[Darwin]] x2 |
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<!---- Resonances ----> |
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<!---- Resonances ----> |
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|Build 1 Top Resonance Name= Ex — Precision Attack |
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|Build 2 Top Resonance Name= <!-- Precise Shots -->Ex — Tactical Adjustment |
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|Build 1 Top Resonance Effect= ATK +15, CRIT +15 |
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|Build 2 Top Resonance Effect= <!-- Red Orb Level +1 -->HP +75, ATK +15 |
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|Build 1 Bottom Resonance Name= Controlling Bullet |
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|Build 2 Bottom Resonance Name= <!-- Controlling Bullet -->Ex — Tactical Adjustment |
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|Build 1 Bottom Resonance Effect= Core Passive +1 |
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|Build 2 Bottom Resonance Effect= <!-- Core Passive +1 -->HP +75, ATK +15 |
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<!---- Key Notes ----> |
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<!---- Key Notes ----> |
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|Build 1 Key Notes= * Secondary build |
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|Build 2 Key Notes= * Secondary build |
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* Current DPS set on Global |
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<!------ Usage ------> |
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<!------ Usage ------> |
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|Build 1 Usage= * High difficulty content |
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|Build 2 Usage= * [[War Zone]] |
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* [[Norman Revival Plan ]] |
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* High difficulty content |
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<!----- Details -----> |
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<!----- Details -----> |
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|Build 1 Details= * General DPS set on Global before his [[The Ark Beyond|Ascension]] becomes available |
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|Build 2 Details= * Can just be borrowed from other characters. |
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* Leap aet for [[Liv: Empyrea]] / [[Nanami: Remote Star]] / [[Lee: Palefire]] team compositions . |
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* Used in high difficulty content where survival is more important than clearing speed |
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* Offers QTE support and fills the gap during Empyrea's / Remote Star's downtime . |
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** This set uses [[Darwin]] because Palefire cannot trigger [[Einsteina]] on QTE . |
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<!--//////////////////////////////////////////////////////// |
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<!--//////////////////////////////////////////////////////// |
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|Build 3 Usage= * [[Phantom Pain Cage]] |
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|Build 3 Usage= * [[Phantom Pain Cage]] |
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<!----- Details -----> |
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<!----- Details -----> |
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|Build 3 Details= * Used to quckly defeat [[Phantom Pain Cage]]: Advanced Zone bosses on lower levels |
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|Build 3 Details= * Used to quckly defeat [[Phantom Pain Cage]]: Advanced Zone bosses on lower levels. |
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}} |
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<!--//////////////////////////////////////////////////////// |
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- BUILD 4 |
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<!-------------------------------------------------------------------------- |
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--/////////////////////////////////////////////////////////--> |
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- Weapon Resonance |
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|Build 4 Name= QTE Support |
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---------------------------------------------------------------------------> |
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|Build4_Memory1= Darwin |
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{{Header Full|Weapon Resonance ◇ Lee Palefire}} |
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<center>Recommended 6★ weapon resonances for [[Lee: Palefire]] can be found here listed in order of priority.</center><br> |
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|Build4_Memory3= Darwin |
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{{Column |
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|Left Content= |
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{{Content Box |
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|Title= 1. Dead Line Timing |
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|Build4_Memory_Details= [[Da Vinci]] x4 / [[Darwin]] x2 |
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|Text= Gain 2 extra random signal orbs upon deployment, and 3 signal orbs of the same color every 45s (also gain signal orbs on standby). |
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<!---- Resonances ----> |
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}} |
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|Build 4 Top Resonance Name= <!-- Precise Shots -->Ex — Tactical Adjustment |
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{{Content Box |
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|Build 4 Top Resonance Effect= <!-- Red Orb Level +1 -->HP +75, ATK +15 |
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|Title= 2. Matrix Lightning |
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|Build 4 Bottom Resonance Name= <!-- Controlling Bullet -->Ex — Tactical Adjustment |
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|Text= After EX Dodge (triggering Matrix), Movement Speed is greatly increased and all enemies' Extra DMG Reduction is decreased by 10% in Matrix. |
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|Build 4 Bottom Resonance Effect= <!-- Core Passive +1 -->HP +75, ATK +15 |
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}} |
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<!---- Key Notes ----> |
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{{Content Box |
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|Build 4 Key Notes= * Niche build |
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|Title= 3. Glorious Afterglow |
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<!------ Usage ------> |
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|Text= Final ATK of the weapon increases by 30% for 8s upon a 3-ping. Duration resets upon a repeated trigger. |
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|Build 4 Usage= * [[War Zone]] |
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}} |
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|Right Content= |
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* High difficulty content |
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{{Content Box |
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<!----- Details -----> |
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|Title=Priority |
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|Build 4 Details= * Can just be borrowed from other characters |
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|Text={{g|HIGH:}} |
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* Post [[The Ark Beyond|CN rework]] set for [[Liv: Empyrea]] / [[Nanami: Remote Star]] / [[Lee: Palefire]] team compositions |
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* Dead Line Timing |
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* Offers QTE support and fills the gap during Empyrea's / Remote Star's downtime |
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* Matrix Lightning |
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* This set uses [[Darwin]] because Palefire cannot trigger [[Einsteina]] on QTE |
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{{m|MEDIUM:}} |
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* Glorious Afterglow |
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}} |
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{{Content Box |
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|Title=Notes |
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|Text= Minimum recommended amount: 2 |
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* Glorious Afterglow sometimes replaces Deadline Timing in [[Phantom Pain Cage]]. |
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* Leave Glorious Afterglow for last. |
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* Focus on Tank and Support/Amplifier resonances first before unlocking the third Attacker resonance. |
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}} |
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}} |
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}} |