|
|
(11 intermediate revisions by 2 users not shown) |
Line 18: |
Line 18: |
|
|Build1_Memory_Details= [[Hanna]] x4 / [[Darwin]] x2 |
|
|Build1_Memory_Details= [[Hanna]] x4 / [[Darwin]] x2 |
|
<!---- Resonances ----> |
|
<!---- Resonances ----> |
|
|Build 1 Top Resonance Name= Red Orb |
|
|Build 1 Top Resonance Name= Mute Winter |
|
|Build 1 Top Resonance Effect= Red Orb Level +1 |
|
|Build 1 Top Resonance Effect= Red Orb Level +1 |
|
|Build 1 Bottom Resonance Name= Signature - Halcyonic Blossoms |
|
|Build 1 Bottom Resonance Name= Signature - Halcyonic Blossoms |
Line 28: |
Line 28: |
|
|Build 1 Usage= * [[Phantom Pain Cage]] |
|
|Build 1 Usage= * [[Phantom Pain Cage]] |
|
* [[War Zone]] |
|
* [[War Zone]] |
|
* Norman War |
|
* Norman Revival Plan |
|
* High difficulty content |
|
* High difficulty content |
|
<!----- Details -----> |
|
<!----- Details -----> |
Line 47: |
Line 47: |
|
|Build2_Memory_Details= [[Hanna]] x4 / [[Darwin]] x2 |
|
|Build2_Memory_Details= [[Hanna]] x4 / [[Darwin]] x2 |
|
<!---- Resonances ----> |
|
<!---- Resonances ----> |
|
|Build 2 Top Resonance Name= Red Orb |
|
|Build 2 Top Resonance Name= Mute Winter |
|
|Build 2 Top Resonance Effect= Red Orb Level +1 |
|
|Build 2 Top Resonance Effect= Red Orb Level +1 |
|
|Build 2 Bottom Resonance Name= Hyperborea |
|
|Build 2 Bottom Resonance Name= Hyperborea / Ex — Tactical Adjustment |
|
|Build 2 Bottom Resonance Effect= Core Passive +1 |
|
|Build 2 Bottom Resonance Effect= Core Passive +1 / HP +75, ATK +15 |
|
<!---- Key Notes ----> |
|
<!---- Key Notes ----> |
|
|Build 2 Key Notes= * Alternative build |
|
|Build 2 Key Notes= * Alternative build |
Line 56: |
Line 56: |
|
|Build 2 Usage= * [[Phantom Pain Cage]] |
|
|Build 2 Usage= * [[Phantom Pain Cage]] |
|
* [[War Zone]] |
|
* [[War Zone]] |
|
* Norman War |
|
* Norman Revival Plan |
|
* High difficulty content |
|
* High difficulty content |
|
<!----- Details -----> |
|
<!----- Details -----> |
Line 63: |
Line 63: |
|
* Core Passive Resonance allows fast [[Phantom Pain Cage]] clears using Signal Orbs only |
|
* Core Passive Resonance allows fast [[Phantom Pain Cage]] clears using Signal Orbs only |
|
** Choosing this set is a tradeoff for better [[Phantom Pain Cage]] performance |
|
** Choosing this set is a tradeoff for better [[Phantom Pain Cage]] performance |
|
* ATK Resonance instead of Core Passive Resonance is a viable alternative |
|
* Any mixture of Attack / Core Passive is fine. |
|
** Core Passive Resonance is currently better but both will be equal once [[Wanshi: Fate]] releases in [[Echo Aria]] |
|
|
|- |
|
|- |
|
<!--//////////////////////////////////////////////////////// |
|
<!--//////////////////////////////////////////////////////// |
|
- BUILD 3 |
|
- BUILD 3 |
|
--/////////////////////////////////////////////////////////--> |
|
--/////////////////////////////////////////////////////////--> |
|
|Build 3 Name= Pain Cage i |
|
|Build 3 Name= Pain Cage i. |
|
|Build3_Memory1= Darwin |
|
|Build3_Memory1= Darwin |
|
|Build3_Memory2= Frederick |
|
|Build3_Memory2= Frederick |
Line 78: |
Line 77: |
|
|Build3_Memory_Details= [[Frederick]] x4 / [[Darwin]] x2 |
|
|Build3_Memory_Details= [[Frederick]] x4 / [[Darwin]] x2 |
|
<!---- Resonances ----> |
|
<!---- Resonances ----> |
|
|Build 3 Top Resonance Name= Red Orb |
|
|Build 3 Top Resonance Name= Mute Winter |
|
|Build 3 Top Resonance Effect= Red Orb Level +1 |
|
|Build 3 Top Resonance Effect= Red Orb Level +1 |
|
|Build 3 Bottom Resonance Name= Signature - Halcyonic Blossoms |
|
|Build 3 Bottom Resonance Name= Signature - Halcyonic Blossoms |
Line 89: |
Line 88: |
|
|Build 3 Details= * [[Frederick]] offers extremely high burst damage, allowing Pain Cage clears that aren't possible with [[Hanna]] |
|
|Build 3 Details= * [[Frederick]] offers extremely high burst damage, allowing Pain Cage clears that aren't possible with [[Hanna]] |
|
* Useable in both [[Phantom Pain Cage]]: Advanced and Ultimate Zones |
|
* Useable in both [[Phantom Pain Cage]]: Advanced and Ultimate Zones |
|
** After the addition of [[Wanshi: Fate]] it's primarily a [[Phantom Pain Cage]]: Ultimate Zones set, as [[Hanna]]'s damage will suffice for all Advanced Zone bosses |
|
** After the addition of [[Wanshi: Hypnos]] it's primarily a [[Phantom Pain Cage]]: Ultimate Zone set, as [[Hanna]]'s damage will suffice for all Advanced Zone bosses |
|
|
* Requires high mechanical skill to utilize properly |
|
|- |
|
|- |
|
<!--//////////////////////////////////////////////////////// |
|
<!--//////////////////////////////////////////////////////// |
|
- BUILD 4 |
|
- BUILD 4 |
|
--/////////////////////////////////////////////////////////--> |
|
--/////////////////////////////////////////////////////////--> |
|
|Build 4 Name= Pain Cage ii |
|
|Build 4 Name= Pain Cage ii. |
|
|Build4_Memory1= Darwin |
|
|Build4_Memory1= Darwin |
|
|Build4_Memory2= Hanna |
|
|Build4_Memory2= Hanna |
Line 103: |
Line 103: |
|
|Build4_Memory_Details= [[Hanna]] x4 / [[Darwin]] x2 |
|
|Build4_Memory_Details= [[Hanna]] x4 / [[Darwin]] x2 |
|
<!---- Resonances ----> |
|
<!---- Resonances ----> |
|
|Build 4 Top Resonance Name= Yellow Orb |
|
|Build 4 Top Resonance Name= Glacier Puncture |
|
|Build 4 Top Resonance Effect= Yellow Orb Level +1 |
|
|Build 4 Top Resonance Effect= Yellow Orb Level +1 |
|
|Build 4 Bottom Resonance Name= Hyperborea |
|
|Build 4 Bottom Resonance Name= Hyperborea |
|
|Build 4 Bottom Resonance Effect= Core Passive +1 |
|
|Build 4 Bottom Resonance Effect= Core Passive +1 |
|
<!---- Key Notes ----> |
|
<!---- Key Notes ----> |
|
|Build 4 Key Notes= {{CN Build}} |
|
|Build 4 Key Notes= <!-- {{CN Build}} --> |
|
* Niche build |
|
* Niche build |
|
<!------ Usage ------> |
|
<!------ Usage ------> |
|
|Build 4 Usage= * [[Phantom Pain Cage]] |
|
|Build 4 Usage= * [[Phantom Pain Cage]] |
|
<!----- Details -----> |
|
<!----- Details -----> |
|
|Build 4 Details= * Future [[Phantom Pain Cage]]: Advanced Zone set |
|
|Build 4 Details= * Set used for fast low difficulty boss clears |
|
* After the addition of [[Wanshi: Fate]] in [[Echo Aria]] and the weapon resonance rework in [[Fake Ascension]] Plume can directly clear a vast majority of bosses with Signal Orbs only given enough investment |
|
* It can work against high difficulty [[Phantom Pain Cage]]: Advanced Zone bosses given enough investment |
|
|
<!-- * Future [[Phantom Pain Cage]]: Advanced Zone set |
⚫ |
* Yellow Orb is her fastest Signal Orb, which allows quick clears |
|
|
|
* After the addition of [[Wanshi: Hypnos]] in [[Echo Aria]] and the weapon resonance rework in [[Fake Ascension]] Plume can directly clear a vast majority of bosses with Signal Orbs only given enough investment |
|
⚫ |
* Yellow Orb is her fastest Signal Orb, which allows quick clears --> |
|
}} |
|
}} |
|
|
|
|
Line 126: |
Line 128: |
|
|Left Content= |
|
|Left Content= |
|
{{Content Box |
|
{{Content Box |
|
|Title= 1. Dead Point Countdown |
|
|Title= 1. Dead Line Timing |
|
|Text= An Entrance Skill grants 2 additional Signal Orbs, and 3 identical Signal Orbs every 45s (even when off-field). |
|
|Text= Gain 2 extra random signal orbs when come out, and 3 same signal orbs every 45s (also can gain signal orbs during background operation). |
|
}} |
|
}} |
|
{{Content Box |
|
{{Content Box |
Line 134: |
Line 136: |
|
}} |
|
}} |
|
{{Content Box |
|
{{Content Box |
|
|Title= 3. Radiant Afterglow |
|
|Title= 3. Glorious Afterglow |
|
|Text= 3-Pings increase Weapon's final ATK by 30% for 8s. Duration resets every time it is triggered. |
|
|Text= Final ATK of the weapon increases by 30% for 8s when 3-Ping. Duration resets every time it is triggered. |
|
}} |
|
}} |
|
|Right Content= |
|
|Right Content= |
Line 141: |
Line 143: |
|
|Title=Priority |
|
|Title=Priority |
|
|Text=<span style="color:#6db135;">HIGH:</span> |
|
|Text=<span style="color:#6db135;">HIGH:</span> |
|
* Dead Point Countdown |
|
* Dead Line Timing |
|
* Matrix Lightning |
|
* Matrix Lightning |
|
|
|
|
|
<span style="color:#F08C3D;">MEDIUM:</span> |
|
<span style="color:#F08C3D;">MEDIUM:</span> |
|
* Radiant Afterglow |
|
* Glorious Afterglow |
|
}} |
|
}} |
|
{{Content Box |
|
{{Content Box |
|
|Title=Notes |
|
|Title=Notes |
|
|Text= Minimum recommended amount: 2 |
|
|Text= Minimum recommended amount: 2 |
|
|
* Glorious Afterglow sometimes replaces Deadline Timing in [[Phantom Pain Cage]] |
|
* Leave Radiant Afterglow for last |
|
* Leave Glorious Afterglow for last |
|
* Make sure you have the Tank and Support resonances done before doing this one, as it's weaker than the other resonances |
|
* Make sure you have the Tank and Support resonances done before doing this one, as it's weaker than the other resonances |
|
}} |
|
}} |