Dorm/Dormitory Commission: Difference between revisions

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{{Tabs
{{Tabs
|tab1 = Overview
|tab1 = Overview
|tab2 = Dormitory Dispatch
|tab2 = Dormitory Commission
|tab3 = Efficient Dorm Decoration
}}
}}
<center>
<p style="border:3px; border-color:#921131; border-style:solid; background-color: #4e091a; border-radius: 5px; padding: 1em;"> <span style="color:#ff789a;">
This feature is currently unreleased in Global.
</span> </p>
</center>
<!--------------------------------------------------------------------------
<!--------------------------------------------------------------------------
- Dorm Dispatch
- Dorm Commission
--------------------------------------------------------------------------->
--------------------------------------------------------------------------->
{{Header Notch|Overview}}
{{Header Notch|Overview}}
{{b|Dormitory Dispatch}} is a permanent casual game mode added during [[Renaissant le Fantastique]]. It is a passive mode where Commandants may dispatch characters to complete missions and bring back [[Dispatch Certificate|Dispatch Certificates]] and [[Documents]].
{{b|Dormitory Commission}} is a permanent casual game mode added during [[Renaissance du Fantastique]]. It is a passive mode where Commandants may dispatch characters to complete missions and bring back [[Dispatch Certificate|Dispatch Certificates]] and [[Files]].


[[Dispatch Certificate|Dispatch Certificates]] can be exchanged for various rewards, including certain S-Rank character Shards and Hypertune materials. [[Documents]] contain short bits of text that provide additional lore to the game.
[[Dispatch Certificate|Dispatch Certificates]] can be exchanged for various rewards, including certain S-Rank character Shards and Hypertune materials. [[Files]] contain short bits of text that provide additional lore to the game.


<!--------------------------------------------------------------------------
<!--------------------------------------------------------------------------
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--------------------------------------------------------------------------->
--------------------------------------------------------------------------->
{{Header Notch|Missions}}
{{Header Notch|Missions}}
Each mission has a set of Affinity recommendations. In addition, each character is assigned their own set of Affinities specific to this mode. Assigning characters that align with the Affinity requirements of the mission will grant additional [[Dispatch Certificate|Dispatch Certificates]].
Each commission has a set of Recommended Stats. In addition, each character is assigned their own set of Stats specific to this mode. Assigning characters that align with the Recommended Stats of the commission will grant additional [[Dispatch Certificate|Dispatch Certificates]].


Missions are divided into four difficulty levels: C, B, A, and S. More difficult missions will yield greater rewards, but take longer to complete, as well as requiring more characters and Affinity recommendations.
Commissions are divided into four Commission levels: C, B, A, and S. More difficult commissions will yield greater rewards, but take longer to complete, as well as requiring more characters and Recommended Stats.
Characters may still be dispatched on missions even if not all Affinity recommendations are met; this will simply result in missing out on extra [[Dispatch Certificate|Dispatch Certificates]]. However, the number of characters required must be met.
Characters may still be dispatched on missions even if not all Recommended Stats are met; this will simply result in missing out on extra [[Dispatch Certificate|Dispatch Certificates]]. However, the number of characters required must be met.


Characters dispatched can still be used in all other game modes and dorm activities as usual.
Characters dispatched can still be used in all other game modes and dorm activities as usual.
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{| class="sortable wikitable" style="width:100%; text-align:center;"
{| class="sortable wikitable" style="width:100%; text-align:center;"
! scope="col" style="width: 25%" | Difficulty
! scope="col" style="width: 33%" | Commission Level
! scope="col" style="width: 25%" | Completion Time
<!--! scope="col" style="width: 25%" | Completion Time-->
! scope="col" style="width: 25%" | No. of Characters Required
! scope="col" style="width: 33%" | No. of Characters Required
! scope="col" style="width: 25%" | No. of Affinity Recommendations
! scope="col" style="width: 33%" | No. of Stat Recommendations
|-
|-
|C
|C
|4 hours
<!--|4 hours-->
|1
|1
|1
|1
|-
|-
|B
|B
|5 hours
<!--|5 hours-->
|2
|2
|2
|2
|-
|-
|A
|A
|6 hours
<!--|6 hours-->
|3
|3
|3
|2
|-
|-
|S
|S
|6 hours
<!--|6 hours-->
|4
|4
|4
|4
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<!--------------------------------------------------------------------------
<!--------------------------------------------------------------------------
- System Rank
- System Level
--------------------------------------------------------------------------->
--------------------------------------------------------------------------->
{{Header Notch|System Rank}}
{{Header Notch|System Level}}
Upon completing a set number of missions, the option to upgrade the {{b|System Rank}} becomes available. Upgrading the {{b|System Rank}} increases the number of daily available missions and dispatch slots.
Upon completing a set number of commissions, the option to upgrade the {{b|System Level}} becomes available. Upgrading the {{b|System Level}} increases the number of daily available missions and commission slots.
Upgrading the {{b|System Rank}} requires a small number of [[File:Item-DormCoin.png|25x25px|link=Dorm_Coin]] [[Dorm Coin|Dorm Coins]].
Upgrading the {{b|System Level}} requires a small number of [[File:Item-DormCoin.png|25x25px|link=Dorm_Coin]] [[Dorm Coin|Dorm Coins]].
The current maximum {{b|System Rank}} is 7.
As of [[Polaris Bond]], the current maximum {{b|System Level}} is 8.


{| class="sortable wikitable" style="width:100%; text-align:center;"
{| class="sortable wikitable" style="width:100%; text-align:center;"
! scope="col" style="width: 12%" | Rank
! scope="col" style="width: 12%" | Level
! scope="col" style="width: 22%" | No. of available dispatch slots
! scope="col" style="width: 22%" | No. of available team slots
! scope="col" style="width: 22%" | Maximum no. of daily available missions
! scope="col" style="width: 22%" | Maximum no. of daily available commissions
! scope="col" style="width: 22%" | No. of Dorm Coins required for upgrade
! scope="col" style="width: 22%" | No. of Dorm Coins required for upgrade
! scope="col" style="width: 22%" | Required no. of missions completed
! scope="col" style="width: 22%" | Required no. of commissions completed
|-
|-
|1
|1
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|21
|21
| +192
| +192
|-
|8
|8
|9
|21
| +249
|}
|}


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- Dispatch Certificate Shop
- Dispatch Certificate Shop
--------------------------------------------------------------------------->
--------------------------------------------------------------------------->
{{Header Notch|Dispatch Certificate Shop}}
{{Header Notch|Dispatch Shop}}
[[Dispatch Certificate|Dispatch Certificates]] acquired from the {{b|Dormitory Dispatch}} mode can be exchanged for various rewards here.<br>
[[Dispatch Certificate|Dispatch Certificates]] acquired from the {{b|Dormitory Commission}} mode can be exchanged for various rewards here.<br>
In addition to the rewards displayed here, past event Decors can also be exchanged with [[Dispatch Certificate|Dispatch Certificates]].<br>
List of rewards as of [[Everglowing Justice]]:
List of rewards as of [[Everglowing Justice]]:


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|{{Template:Item|Inver-Shard - Kaleido|4}}
|{{Template:Item|Inver-Shard - Kaleido|4}}
|2000
|2000
|{{o|One-time exchange (will not be refreshed).}} 50 Shards in total available. ''Added during [[Renaissant le Fantastique]].''
|{{o|One-time exchange (will not be refreshed).}} 50 Shards in total available. ''Added during [[Renaissance du Fantastique]].''
|-
|-
|{{Template:Item|Inver-Shard - Echo|4}}
|{{Template:Item|Inver-Shard - Echo|4}}
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|{{Template:Item|Weapon Coating Blueprint|5}}
|{{Template:Item|Weapon Coating Blueprint|5}}
|4500
|4500
|{{o|Refreshed monthly.}} 10 Weapon Coating Blueprints available every month. ''During [[Renaissant le Fantastique]] older BP weapon coatings are made available for exchange with blueprints.''
|{{o|Refreshed monthly.}} 10 Weapon Coating Blueprints available every month. ''During [[Renaissance du Fantastique]] and [[Stars Ensnared]] older BP weapon coatings are made available for exchange with blueprints.''
|-
|-
|{{Template:Item|Hypertune Crystal α|3}}
|{{Template:Item|Hypertune Crystal α|3}}

Latest revision as of 07:46, 11 February 2024

Dormitory Commission

Overview

Dormitory Commission is a permanent casual game mode added during Renaissance du Fantastique. It is a passive mode where Commandants may dispatch characters to complete missions and bring back Dispatch Certificates and Files.

Dispatch Certificates can be exchanged for various rewards, including certain S-Rank character Shards and Hypertune materials. Files contain short bits of text that provide additional lore to the game.

Missions

Each commission has a set of Recommended Stats. In addition, each character is assigned their own set of Stats specific to this mode. Assigning characters that align with the Recommended Stats of the commission will grant additional Dispatch Certificates.

Commissions are divided into four Commission levels: C, B, A, and S. More difficult commissions will yield greater rewards, but take longer to complete, as well as requiring more characters and Recommended Stats. Characters may still be dispatched on missions even if not all Recommended Stats are met; this will simply result in missing out on extra Dispatch Certificates. However, the number of characters required must be met.

Characters dispatched can still be used in all other game modes and dorm activities as usual. The list of available missions is refreshed daily.

Commission Level No. of Characters Required No. of Stat Recommendations
C 1 1
B 2 2
A 3 3
S 4 4

System Level

Upon completing a set number of commissions, the option to upgrade the System Level becomes available. Upgrading the System Level increases the number of daily available missions and commission slots. Upgrading the System Level requires a small number of Dorm Coins. As of Polaris Bond, the current maximum System Level is 8.

Level No. of available team slots Maximum no. of daily available commissions No. of Dorm Coins required for upgrade Required no. of commissions completed
1 3 6 N/A N/A
2 3 7 3 3
3 4 7 9 +20
4 4 8 9 +39
5 5 8 21 +87
6 5 9 21 +137
7 6 9 21 +192
8 8 9 21 +249

Dispatch Shop

Dispatch Certificates acquired from the Dormitory Commission mode can be exchanged for various rewards here.
In addition to the rewards displayed here, past event Decors can also be exchanged with Dispatch Certificates.
List of rewards as of Everglowing Justice:

Name Cost Notes
Inver-Shard - Kaleido
2000 One-time exchange (will not be refreshed). 50 Shards in total available. Added during Renaissance du Fantastique.
Inver-Shard - Echo
2000 One-time exchange (will not be refreshed). 50 Shards in total available. Added during Everglowing Justice.
Weapon Coating Blueprint
4500 Refreshed monthly. 10 Weapon Coating Blueprints available every month. During Renaissance du Fantastique and Stars Ensnared older BP weapon coatings are made available for exchange with blueprints.
Hypertune Crystal α
95
Hypertune Crystal β
570
EXP Pod (L)
800
Memory Enhancer IV
340
Overclock Material Box (α)
145
Overclock Material Box (β)
580
Cog Pack (L)
1583
Dorm Chibi (Roland, Sharkspeare, Nozzle, etc.) 12,500 One-time exchange. Dorm Enemy NPC Chibis from past events. Available if the Commandant has missed them previously.