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{{Header Notch|Recruitment Advice}} |
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{{Header Notch|Recruitment Advice}} |
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==== Member Sets can form Tactical Synergy that provide buffs with certain Constructs. Take advantage of these while building your team as Constructs from the Member Sets used in battle will buff either themselves or the whole team without requiring the entire Member Set to be used in battle. (With a few exceptions, e.g., Unknown, Akdilek) ==== |
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==== Member Sets can form Tactical Synergy that provide buffs with certain Constructs. Take advantage of these while building your team as Constructs from the Member Sets used in battle will buff either themselves or the whole team without requiring the entire Member Set to be used in battle. (With a few exceptions, e.g., Unknown, Akdilek) ==== |
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* However, forming Member Sets is something that can be difficult to achieve early on, as RNG plays a heavy part in being able to form a proper Member Set, ignoring it in the early stages of Virtual Horizon is also a viable strategy until your Recruitment Level is high enough. |
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* However, forming Member Sets is something that can be difficult to achieve early on, as RNG plays a heavy part in being able to form a proper Member Set, ignoring it in the early stages of KI.GAL Archives is also a viable strategy until your Recruitment Level is high enough. |
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* When Refresh/Recruiting Constructs, it is recommended to choose Constructs that have the highest tactical level and are already in your team to raise their Tactical Level as fast as possible. (Assuming your team is full.) |
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* When Refresh/Recruiting Constructs, it is recommended to choose Constructs that have the highest tactical level and are already in your team to raise their Tactical Level as fast as possible. (Assuming your team is full.) |
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* You can purchase Refresh/Recruit attempts starting at 5000 Cogs, the price will go up by 5000 Cogs every time you purchase another Refresh/Recruit attempt. |
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* You can purchase Refresh/Recruit attempts starting at 5000 Cogs, the price will go up by 5000 Cogs every time you purchase another Refresh/Recruit attempt. |
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{{Header Notch|Virtual Variables}} |
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{{Header Notch|Virtual Variables}} |
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==== There are 3 Virtual Variables for each weekly round of Virtual Horizon, these will be changed at the start of every week. ==== |
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==== There are 3 Virtual Variables for each weekly round of KI.GAL Archives, these will be changed at the start of every week. ==== |
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* Virtual Variables are critical in combat, make use of them while building your team to get the most out of them. |
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* Virtual Variables are critical in combat, make use of them while building your team to get the most out of them. |
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* The first Virtual Variable will be a buff dependent on your team composition. (e.g., Must have 3 different classes/All Elemental Types/All Tanks.) |
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* The first Virtual Variable will be a buff dependent on your team composition. (e.g., Must have 3 different classes/All Elemental Types/All Tanks.) |
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==== It is recommended to use as many refresh attempts as possible to increase your Recruitment Level. ==== |
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==== It is recommended to use as many refresh attempts as possible to increase your Recruitment Level. ==== |
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* Constructs dying in combat will <b>not</b> remove them from your team or reduce their health when used in the next stage, so there is no penalty to failing a stage. |
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* Constructs dying in combat will <b>not</b> remove them from your team or reduce their health when used in the next stage, so there is no penalty to failing a stage. |
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* Before Virtual Horizon resets, you should clear it a few days before it does so you can go into the next weekly cycle with 20 Refresh/Recruit Attempts. |
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* Before KI.GAL Archives resets, you should clear it a few days before it does so you can go into the next weekly cycle with 20 Refresh/Recruit Attempts. |
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* There is no revive mechanic. |
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* There is no revive mechanic. |
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