Guides/Buff List: Difference between revisions
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{{Debuff|Fused Armor|FArmor|- For Damage from Tank Construct, Extra Damage Reduction -50%}} |
{{Debuff|Fused Armor|FArmor|- For Damage from Tank Construct, Extra Damage Reduction -50%}} |
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{{Debuff|Destiny|Des|- For Damage from Kamui, Extra Damage Reduction -30%}} |
{{Debuff|Destiny|Des|- For Damage from Kamui, Extra Damage Reduction -30%}} |
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{{Debuff|Opposition|Opp|- For Damage from Rosetta, Extra Damage Reduction is reduced}} |
{{Debuff|Opposition|Opp|- For Damage from Rosetta, Extra Damage Reduction is reduced}} |
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<span id="Buffs"></span>{{Header Full|Buffs}} |
<span id="Buffs"></span>{{Header Full|Buffs}} |
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{{Buff|Deterioration|Heal↓|When dealing DMG, the healing received by the target is reduced by 30% for 3s.<br>When dealing DMG, the healing received by the target is reduced by 45% for 4s.<br>When dealing DMG, the healing received by the target is reduced by 60% for 5s}} |
{{Buff|Deterioration|Heal↓|When dealing DMG, the healing received by the target is reduced by 30% for 3s.<br>When dealing DMG, the healing received by the target is reduced by 45% for 4s.<br>When dealing DMG, the healing received by the target is reduced by 60% for 5s}} |
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{{Buff|Closed Loop|C.L.|Lv.1 - Reduces 30% of DMG dealt by ranged enemies.<br>Lv.2 - Reduces 45% of DMG dealt by ranged enemies.<br>Lv.3 - Reduces 60% of DMG dealt by ranged enemies}} |
{{Buff|Closed Loop|C.L.|Lv.1 - Reduces 30% of DMG dealt by ranged enemies.<br>Lv.2 - Reduces 45% of DMG dealt by ranged enemies.<br>Lv.3 - Reduces 60% of DMG dealt by ranged enemies}} |
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{{Buff|Lightning Shield|LtShd|Lv.1 - When attacked, there is a 15-25% chance for lightning to strike at the location of the attacker, dealing 20% DMG. 3s cooldown.<br>Lv.2 - When attacked, there is a 15-25% chance for lightning to strike at the location of the attacker, dealing 25% DMG. 2.5s cooldown.<br>Lv.3 - When attacked, there is a 15-25% chance for lightning to strike at the location of the attacker, dealing 30% DMG. 2s cooldown}} |
{{Buff|Lightning Shield|LtShd|Lv.1 - When attacked, there is a 15-25% chance for lightning to strike at the location of the attacker, dealing 20% DMG. 3s cooldown.<br>Lv.2 - When attacked, there is a 15-25% chance for lightning to strike at the location of the attacker, dealing 25% DMG. 2.5s cooldown.<br>Lv.3 - When attacked, there is a 15-25% chance for lightning to strike at the location of the attacker, dealing 30% DMG. 2s cooldown}} |
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{{Buff|Lone Wolf|Wolf|Lv.1 - Increases DMG by 3% and can be stacked up to 10 times. The fewer allies that are nearby, the more stacks will be granted.<br>Lv.2 - Increases DMG by 4.5% and can be stacked up to 10 times. The fewer allies that are nearby, the more stacks will be granted.<br>Lv.3 - Increases DMG by 6% and can be stacked up to 10 times. The fewer allies that are nearby, the more stacks will be granted}} |
{{Buff|Lone Wolf|Wolf|Lv.1 - Increases DMG by 3% and can be stacked up to 10 times. The fewer allies that are nearby, the more stacks will be granted.<br>Lv.2 - Increases DMG by 4.5% and can be stacked up to 10 times. The fewer allies that are nearby, the more stacks will be granted.<br>Lv.3 - Increases DMG by 6% and can be stacked up to 10 times. The fewer allies that are nearby, the more stacks will be granted}}--> |
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{{Buff|Lightning Mine|Mine|Lv.1 - When attacking, leaves a bomb that deals 15% Physical DMG on the target.<br>Lv.2 - When attacking, leaves a bomb that deals 20% Physical DMG on the target.<br>Lv.3 - When attacking, leaves a bomb that deals 25% Physical DMG on the target}} |
{{Buff|Lightning Mine|Mine|Lv.1 - When attacking, leaves a bomb that deals 15% Physical DMG on the target.<br>Lv.2 - When attacking, leaves a bomb that deals 20% Physical DMG on the target.<br>Lv.3 - When attacking, leaves a bomb that deals 25% Physical DMG on the target}} |
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{{Buff|Penetration|Pen.|Lv.1 - Reduces 3% of all resistances of the target after dealing damage, can be stacked up to 10 times, each stack lasts 10 seconds.<br>Lv.2 - Reduces 4% of all resistances of the target after dealing damage, can be stacked up to 10 times, each stack lasts 10 seconds.<br>Lv.3 - Reduces 5% of all resistances of the target after dealing damage, can be stacked up to 10 times, each stack lasts 10 seconds}} |
{{Buff|Penetration|Pen.|Lv.1 - Reduces 3% of all resistances of the target after dealing damage, can be stacked up to 10 times, each stack lasts 10 seconds.<br>Lv.2 - Reduces 4% of all resistances of the target after dealing damage, can be stacked up to 10 times, each stack lasts 10 seconds.<br>Lv.3 - Reduces 5% of all resistances of the target after dealing damage, can be stacked up to 10 times, each stack lasts 10 seconds}} |
Revision as of 01:57, 15 November 2021
Debuffs
Blessing (Bless) Lv.1 - Increases DMG of nearby allies by 10%. Lv.2 - Increases DMG of nearby allies by 20%. Lv.3 - Increases DMG of nearby allies by 30%. |
Unshakable (Unsk) - Immune to attacks and controlling effects. |
Wave Motion (Wave) - Creates shock waves that repel nearby enemies when getting up from the ground. |
Dark Proof (DRes+) - Dark stats resistance +20%. |
Ice Proof (IRes+) - Ice stats resistance +20%. |
Fire Proof (FRes+) - Fire stats resistance +20%. |
Lightning Proof (LRes+) - Lightning stats resistance +20%. |
Solid (PRes+) - Physical resistance +20%. |