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{{Header Notch|Gameplay Changes}} |
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{{Header Notch|Gameplay Changes}} |
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===== Uniframes (Transcendants) may now be placed in the same team with Omniframes (regular Constructs). However, for each Omniframe (regular Construct) present, Uniframes (Transcendants) will suffer a 30% penalty to their ATK. ===== |
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===== Uniframes (formerly Transcendants) may now be placed in the same team with Omniframes (formerly regular Constructs). However, for each Omniframe present, Uniframes will suffer a 30% penalty to their ATK. ===== |
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* The Leap System (character buff) is now available for select characters. |
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* The Leap System (character buff) is now available for select characters. |
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* Following this change, Leap System materials have been added to various shops. |
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* Following this change, Leap System materials have been added to various shops. |
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* Uniframe (Transcendant)-exclusive Counter and Execution moves have been added. |
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* Uniframe-exclusive Counter and Execution moves have been added. |
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* Following this change, upgrade materials for Counter and Execution moves have been added to various shops. |
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* Following this change, upgrade materials for Counter and Execution moves have been added to various shops. |
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* The BP requirement for activating Perfect Tactics on the EX-06 of the Norman Revival Plan-Pioneer Battle has been reduced from 8,000 to 7,700. In addition, activating Perfect Tactics on the EX-06 of the Norman Revival Plan-Pioneer Battle will now grant the Super Armor and barrier effect that last for 15s after a character is swapped in. |
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* The BP requirement for activating Perfect Tactics on the EX-06 of the Norman Revival Plan-Pioneer Battle has been reduced from 8,000 to 7,700. In addition, activating Perfect Tactics on the EX-06 of the Norman Revival Plan-Pioneer Battle will now grant the Super Armor and barrier effect that last for 15s after a character is swapped in. |