|
|
(One intermediate revision by the same user not shown) |
Line 26: |
Line 26: |
|
{{Header Notch|General}} |
|
{{Header Notch|General}} |
|
The Shop Event currency used in this event is [[File:Item-CelestialBambooShoot.png|25x25px|link=Celestial Bamboo Shoot]][[Celestial Bamboo Shoot]]. |
|
The Shop Event currency used in this event is [[File:Item-CelestialBambooShoot.png|25x25px|link=Celestial Bamboo Shoot]][[Celestial Bamboo Shoot]]. |
|
* For context, one run in Queen's Troupe: 30 Serum gives 53~59 [[File:Item-CelestialBambooShoot.png|25x25px|link=Set Plank]][[Celestial Bamboo Shoot]]. |
|
* For context, one run in Bamboo Dojo: 30 Serum gives 53~59 [[File:Item-CelestialBambooShoot.png|25x25px|link=Set Plank]][[Celestial Bamboo Shoot]]. |
|
* The Bamboo Dojo can be Multi-Challenged up to 8 times maximum. |
|
* The Bamboo Dojo can be Multi-Challenged up to 8 times maximum. |
|
* Reaching Authority Level 25 will enable an NPC to appear that immediately clears any stage and Multi-Challenge attempts after speaking to it. |
|
* Reaching Authority Level 25 will enable an NPC to appear that immediately clears any stage and Multi-Challenge attempts after speaking to it. |
Line 1,138: |
Line 1,138: |
|
* Burning Reactor is weak to Fire type constructs. |
|
* Burning Reactor is weak to Fire type constructs. |
|
* The Central Area is weak to Uniframes (Transcendents). |
|
* The Central Area is weak to Uniframes (Transcendents). |
|
* Each of the Combat Areas other then the Central Area has 5 stages, clearing the final stage of a Combat Area locks the team used to clear it. |
|
* Each of the Combat Areas other than the Central Area has 5 stages, clearing the final stage of a Combat Area locks the team used to clear it. |
|
* Teams locked cannot be used to clear other Combat Areas but can still be used in the Central Area. |
|
* Teams locked cannot be used to clear other Combat Areas but can still be used in the Central Area. |
|
* Teams that have been locked can be reclaimed by resetting the stage progress. |
|
* Teams that have been locked can be reclaimed by resetting the stage progress. |