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<h5>Clear Stages within the time limit and get the highest rating to get all rewards!</h5> |
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<h5>Clear Stages within the time limit and get the highest rating to get all rewards!</h5> |
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* There are 2 Rounds of Operation Uniframe, each lasting about 2 weeks. |
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* There are 3 Chapters, "Devour Wave Companion", "Rush Hour Challenge", "Life or Death". |
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* There are 3 Chapters, "Devour Wave Companion", "Rush Hour Challenge", "Life or Death". |
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* Each Chapter has 2 difficulty modes, "Ordinary Mode" and "Nightmare Mode". |
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* Each Chapter has 2 difficulty modes, "Ordinary Mode" and "Nightmare Mode". |
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Duration: April 10th 2023 to May 10th 2023 |
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Duration: April 10th 2023 to May 10th 2023 |
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<center> |
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<p style="border:3px; border-color:#921131; border-style:solid; background-color: #4e091a; border-radius: 5px; padding: 1em;"> <span style="color:#ff789a;"> |
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Under construction! Please check back later. |
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</span> </p> |
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</center> |
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<!-- |
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{{Header Notch|General}} |
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{{Header Notch|General}} |
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<h5>Use Area Buffs and Stage Environments to clear stages and earn the highest Combat Points possible!</h5> |
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<h5></h5> |
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--> |
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* There are 4 Combat Areas of Operation Uniframe that will be unlocked over time. |
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* Power Lab is weak to Physical type constructs. |
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* Eclipse Generator is weak to cleared by Dark type constructs. |
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* Burning Reactor is weak to Fire type constructs. |
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* The Central Area is weak to Uniframes (Transcendents). |
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* Each of the Combat Areas other then the Central Area has 5 stages, clearing the final stage locks the team used to clear it and the team cannot be used again to clear other areas. |
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* Teams that have been locked can be reclaimed by resetting the stage progress. |
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* Increase Energy Supply Level by clearing the first 3 Combat Areas which will increase the points earned in Central Area. |
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{{Header Notch|Advice}} |
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<h5>Use [[Pulao: Dragontoll]] to get as much points as possible!</h5> |
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* Remember to review Stage and Rating tutorials to have a good understanding of stage mechanics and Finishing Move bonuses. |
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* Pay attention to Area Buffs and Stage Environments and adjust teams and playstyle accordingly. |
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* [[Pulao: Dragontoll]] can be used to "throw" enemies out of the field and gain massive Rating Gauge value and Combat points in the Central Area after depleting enemy Finisher Gauge. |
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* Certain attacks that have airtime and a blue glow can be interrupted with a speed attack to greatly reduce Finisher Gauge. |
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* It is generally not recommended to invest time and resources to complete the last 2 Battle Targets (1.5 million and 1.8 million Combat Points) as the rewards do not justify clearing a damage output benchmark. |
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{{Header Full|Battle Target Rewards}} |
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<div class="striped_row"> |
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{| class="wikitable" style="text-align:center; width: 100%;" |
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!Event Mission!!Description!!Rewards |
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|Power Lab Battle I||Clear PL-01||{{Item|Uniframe Crystal: Dragontoll|5|3}} or {{Item|Uniframe Crystal: Flambeau|5|3}}{{Item|Aura Chip|4|5}}{{Item|EXP Pod (L)|4|2}} |
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|- |
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|Power Lab Battle II||Clear PL-03||{{Item|Uniframe Crystal: Dragontoll|5|3}} or {{Item|Uniframe Crystal: Flambeau|5|3}}{{Item|Aura Chip|4|5}}{{Item|EXP Pod (L)|4|2}} |
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|Power Lab Battle III||Clear PL-05||{{Item|Uniframe Crystal: Dragontoll|5|3}} or {{Item|Uniframe Crystal: Flambeau|5|3}}{{Item|Aura Chip|4|5}}{{Item|EXP Pod (L)|4|2}} |
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|Burning Reactor Battle I||Clear FR-01||{{Item|Uniframe Crystal: Dragontoll|5|3}} or {{Item|Uniframe Crystal: Flambeau|5|3}}{{Item|Aura Chip|4|5}}{{Item|EXP Pod (L)|4|2}} |
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|Burning Reactor Battle II||Clear FR-03||{{Item|Uniframe Crystal: Dragontoll|5|3}} or {{Item|Uniframe Crystal: Flambeau|5|3}}{{Item|Aura Chip|4|5}}{{Item|EXP Pod (L)|4|2}} |
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|Burning Reactor Battle III||Clear FR-05||{{Item|Uniframe Crystal: Dragontoll|5|3}} or {{Item|Uniframe Crystal: Flambeau|5|3}}{{Item|Aura Chip|4|5}}{{Item|EXP Pod (L)|4|2}} |
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|Eclipse Generator Battle I||Clear DG-01||{{Item|Uniframe Crystal: Dragontoll|5|3}} or {{Item|Uniframe Crystal: Flambeau|5|3}}{{Item|Aura Chip|4|5}}{{Item|EXP Pod (L)|4|2}} |
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|Eclipse Generator Battle II||Clear DG-03||{{Item|Uniframe Crystal: Dragontoll|5|3}} or {{Item|Uniframe Crystal: Flambeau|5|3}}{{Item|Aura Chip|4|5}}{{Item|EXP Pod (L)|4|2}} |
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|Eclipse Generator Battle III||Clear DG-05||{{Item|Uniframe Crystal: Dragontoll|5|3}} or {{Item|Uniframe Crystal: Flambeau|5|3}}{{Item|Aura Chip|4|5}}{{Item|EXP Pod (L)|4|2}} |
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|Central Area I||Combat Points reach 150000||{{Item|Trade Voucher|5|50}}{{Item|Uniframe Single Crystal|4|20}}{{Item|Cogs|3|100000}} |
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|Central Area II||Combat Points reach 300000||{{Item|Trade Voucher|5|50}}{{Item|Uniframe Single Crystal|4|20}}{{Item|Cogs|3|100000}} |
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|Central Area III||Combat Points reach 450000||{{Item|Trade Voucher|5|50}}{{Item|Uniframe Single Crystal|4|20}}{{Item|Cogs|3|100000}} |
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|Central Area IV||Combat Points reach 600000||{{Item|Trade Voucher|5|50}}{{Item|Uniframe Single Crystal|4|20}}{{Item|Cogs|3|100000}} |
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|Central Area V||Combat Points reach 900000||{{Item|Trade Voucher|5|50}}{{Item|Uniframe Single Crystal|4|20}}{{Item|Cogs|3|100000}} |
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|Central Area VI||Combat Points reach 1200000||{{Item|Trade Voucher|5|50}}{{Item|Uniframe Single Crystal|4|20}}{{Item|Cogs|3|100000}} |
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|Central Area VII||Combat Points reach 1500000||{{Item|Trade Voucher|5|50}}{{Item|Uniframe Single Crystal|4|20}}{{Item|Cogs|3|100000}} |
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|Central Area VIII||Combat Points reach 1800000||{{Item|Trade Voucher|5|50}}{{Item|Uniframe Single Crystal|4|20}}{{Item|Cogs|3|100000}} |
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|- |
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|} |
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</div> |
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</div> |
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</tabber> |
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</tabber> |