Stronghold: Difference between revisions
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{{Header Notch|Summary}} |
{{Header Notch|Summary}} |
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* Challenging content that places an emphasis on using multiple Constructs |
* Challenging content that places an emphasis on using multiple [[Characters/Constructs|Constructs]] |
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* Requires up to three teams of Constructs per Stronghold |
* Requires up to three teams of Constructs per Stronghold |
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* Equipment cannot be swapped between a series of battles, so it is important to have multiple Memory sets and weapons leveled up |
* Equipment cannot be swapped between a series of battles, so it is important to have multiple [[Memories|Memory]] sets and [[weapons]] leveled up |
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* Requires a minimum of four Constructs up to a maximum of nine Constructs to be used/geared at once |
* Requires a minimum of four Constructs up to a maximum of nine Constructs to be used/geared at once |
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* The goal is to win, not to win quickly or without losses, so it's fine to let Constructs fall in battle |
* The goal is to win, not to win quickly or without losses, so it's fine to let Constructs fall in battle |
Revision as of 20:45, 28 October 2021
Summary
- Challenging content that places an emphasis on using multiple Characters/Omniframes
- Requires up to three teams of Constructs per Stronghold
- Equipment cannot be swapped between a series of battles, so it is important to have multiple Memory sets and weapons leveled up
- Requires a minimum of four Constructs up to a maximum of nine Constructs to be used/geared at once
- The goal is to win, not to win quickly or without losses, so it's fine to let Constructs fall in battle
Overview
Stronghold is a permanent game mode consisting of eight areas with three stages each. Each stage is split into three sections which must be completed with a separate team of constructs. Stages require a minimum of four constructs in Stronghold 1, up to a maximum of nine constructs in Stronghold 8.