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{{Header Notch|Summary}}
{{SEO
* A challenging content that uses multiple [[Characters/Constructs|Constructs]] or [[Characters/Transcendants|Transcendants]] to earn a power boost to all members through skill level upgrades.
|Keywords=Weapon, List, Stats, Ability, Signature, Pistol, Gun, Spear, Gunblade, Chainsaw, Banner, Bot, Gauntlet, Shield, Amplifier
* Constructs and Transcendants cannot be in the same party, therefore they must not share the same Battle Teams.
}}{{#css:
* Transcendants will suffer a 9% attack reduction when in use.
@media screen and (max-width : 850px) {
* Requires up to four teams of Constructs per sub-area, with a minimum of four and a maximum of ten Constructs to be used and geared at once.
.wikitable{
* Equipment cannot be swapped between battles, so having multiple [[Memories|Memory]] sets and [[Weapons]] leveled up is essential.
width : 100%;
* When all members reached the recommended BP of the mission, a reboot can be done once every character in their team is down by spending Cogs, up to 10 reboots at a maximum.
min-width : 600px;
* Each battle stage has a 5 minute time limit to clear all enemies.
}
* After clearing an area, an Ultima-awakened Construct or an Ultima-awakened Transcendant can be stationed in that area to obtain a skill level upgrade by one level.
}
* A collectible can be obtained when clearing an area without using reboots. Numbers on the collectible can be stacked up to 8 depending on how many areas have been cleared without reboots.
}}
{{Tabs
|tab1 = Overview
|tab2 = 6★ Weapons
|tab3 = 5★ Weapons
|tab4 = 4-2★ Weapons
}}
<span id="0"></span>[[File:Page-Weapons-Banner.png|100%]]


{{Header Notch|Area 01: Port Kyaranta}}
Weapons in PGR vary from a nice character boost to an integral part of a character's kit. While 5★ weapons can be acquired free from Co-op and are generally fine for many characters, 6★ weapons are known as Signature Weapons and are built specifically for a certain character (with the exception of [[Sirius]]).
<tabber>
|-|1-1: Port Hub=
{| class="wikitable" style="width:100%; text-align:center;"
! scope="col" style="width: 20%" | Recommended BP
! scope="col" style="width: 20%" | Serum Cost
! scope="col" style="width: 20%" | Battle Team [1]
! scope="col" style="width: 20%" | Battle Team [2]
! scope="col" style="width: 20%" | Battle Team [3]
|-
|5000
|[[File:Item-Serum.png|25x25px|link=Serum]]0
|[Blue] [Red]
|[Red]
|[Red]
|}
|-|1-2: Unloading Area=
{| class="wikitable" style="width:100%; text-align:center;"
! scope="col" style="width: 20%" | Recommended BP
! scope="col" style="width: 20%" | Serum Cost
! scope="col" style="width: 20%" | Battle Team [1]
! scope="col" style="width: 20%" | Battle Team [2]
! scope="col" style="width: 20%" | Battle Team [3]
|-
|5000
|[[File:Item-Serum.png|25x25px|link=Serum]]0
|[Red]
|[Blue] [Red]
|[Red]
|}
|-|1-3: Core Management Area=
{| class="wikitable" style="width:100%; text-align:center;"
! scope="col" style="width: 20%" | Recommended BP
! scope="col" style="width: 20%" | Serum Cost
! scope="col" style="width: 20%" | Battle Team [1]
! scope="col" style="width: 20%" | Battle Team [2]
! scope="col" style="width: 20%" | Battle Team [3]
|-
|5000
|[[File:Item-Serum.png|25x25px|link=Serum]]0
|[Red]
|[Red]
|[Blue] [Red]
|}
</tabber>


{{Header Notch|Area 02: Glazed Arch}}
<tabber>
|-|2-1: Reunion Pavilion=
{| class="wikitable" style="width:100%; text-align:center;"
! scope="col" style="width: 20%" | Recommended BP
! scope="col" style="width: 20%" | Serum Cost
! scope="col" style="width: 20%" | Battle Team [1]
! scope="col" style="width: 20%" | Battle Team [2]
! scope="col" style="width: 20%" | Battle Team [3]
|-
|5500
|[[File:Item-Serum.png|25x25px|link=Serum]]0
|[Blue] [Red]
|[Blue] [Red]
|[Red]
|}
|-|2-2: Dream Terrace=
{| class="wikitable" style="width:100%; text-align:center;"
! scope="col" style="width: 20%" | Recommended BP
! scope="col" style="width: 20%" | Serum Cost
! scope="col" style="width: 20%" | Battle Team [1]
! scope="col" style="width: 20%" | Battle Team [2]
! scope="col" style="width: 20%" | Battle Team [3]
|-
|5500
|[[File:Item-Serum.png|25x25px|link=Serum]]0
|[Blue] [Red]
|[Blue] [Red]
|[Red]
|}
|-|2-3: Cloud Passage=
{| class="wikitable" style="width:100%; text-align:center;"
! scope="col" style="width: 20%" | Recommended BP
! scope="col" style="width: 20%" | Serum Cost
! scope="col" style="width: 15%" | Battle Team [1]
! scope="col" style="width: 15%" | Battle Team [2]
! scope="col" style="width: 15%" | Battle Team [3]
! scope="col" style="width: 15%" | Battle Team [4]
|-
|5500
|[[File:Item-Serum.png|25x25px|link=Serum]]0
|[Red]
|[Red]
|[Blue] [Red]
|[Red]
|}
</tabber>


{{Header Notch|Area 03: Yazaki Reclaimed Land}}
All Class weapon resonances available for Attacker, Tank, and Support only.
<tabber>

|-|3-1: Maintenance Tunnel=
====6★ All Class Weapon Resonances====
{| class="wikitable" style="width:100%; text-align:center;"
{| class="wikitable" style="width:100%; text-align:center;"
! scope="col" style="width: 30%" | Skill Name
! scope="col" style="width: 20%" | Recommended BP
! scope="col" style="width: 70%" | Description
! scope="col" style="width: 20%" | Serum Cost
! scope="col" style="width: 20%" | Battle Team [1]
|-
! scope="col" style="width: 20%" | Battle Team [2]
|Incandescence
! scope="col" style="width: 20%" | Battle Team [3]
|Weapon's final ATK increased by 15% at the start of battle. No duration limit.
|-
|-
|5500
|Dead Point Countdown
|[[File:Item-Serum.png|25x25px|link=Serum]]0
|Gain 1 additional Signal Orb at the start of the battle, and 3 identical Signal Orbs every 45s.
|[Red]
|-
|[Red]
|Matrix Lightning
|[Blue] [Red] [Yellow]
|After EX Dodge (triggering Matrix), Movement Speed is greatly increased and all enemies' Extra DMG Reduction is reduced by 10%.
|-
|Shock Absorption
|Gain 2s of Invincibility after being hit. 15s cooldown.
|-
|Nanosecond Drive
|Increase maximum dodge limit by 400.
|-
|}
|}
|-|3-2: Shopping Town=
{| class="wikitable" style="width:100%; text-align:center;"
! scope="col" style="width: 20%" | Recommended BP
! scope="col" style="width: 20%" | Serum Cost
! scope="col" style="width: 20%" | Battle Team [1]
! scope="col" style="width: 20%" | Battle Team [2]
! scope="col" style="width: 20%" | Battle Team [3]
|-
|5500
|[[File:Item-Serum.png|25x25px|link=Serum]]0
|[Blue] [Red]
|[Blue] [Red]
|[Red]
|}
|-|3-3: Yazaki Park=
{| class="wikitable" style="width:100%; text-align:center;"
! scope="col" style="width: 20%" | Recommended BP
! scope="col" style="width: 20%" | Serum Cost
! scope="col" style="width: 15%" | Battle Team [1]
! scope="col" style="width: 15%" | Battle Team [2]
! scope="col" style="width: 15%" | Battle Team [3]
! scope="col" style="width: 15%" | Battle Team [4]
|-
|5500
|[[File:Item-Serum.png|25x25px|link=Serum]]0
|[Red]
|[Red]
|[Red]
|[Blue] [Red]
|}
</tabber>


{{Header Notch|Area 04: Bayside Fort}}
====6★ Attacker Weapon Resonances====
<tabber>
|-|4-1: Counter Corridor=
{| class="wikitable" style="width:100%; text-align:center;"
{| class="wikitable" style="width:100%; text-align:center;"
! scope="col" style="width: 30%" | Skill Name
! scope="col" style="width: 20%" | Recommended BP
! scope="col" style="width: 70%" | Description
! scope="col" style="width: 20%" | Serum Cost
! scope="col" style="width: 20%" | Battle Team [1]
|-
! scope="col" style="width: 20%" | Battle Team [2]
|
! scope="col" style="width: 20%" | Battle Team [3]
|When performing 3-Ping, increase weapon attack power by 30% for 8s. Duration refreshes when the effect is repeatedly triggered.
|-
|5500
|[[File:Item-Serum.png|25x25px|link=Serum]]0
|[Blue] [Red]
|[Blue] [Red]
|[Blue] [Red]
|}
|}
{{Header Notch|Trivia}}
* In the second battle stage, a notice will pop up after clearing the battle. Go back and get through the fake wall to find an interaction point. Interact with it and get <span style="color: #009EC8;">[The King's Diary #23]</span>
* In the third battle stage, a notice will pop up after clearing the battle. Observe the area around the stone fence and step on the tiles. After a notification popped up, interact with an interaction point in the outside on the right of stage and get <span style="color: #009EC8;">[The King's Diary #49]</span>.
|-|4-2: Anti-Direct Hit Partition=
{| class="wikitable" style="width:100%; text-align:center;"
! scope="col" style="width: 20%" | Recommended BP
! scope="col" style="width: 20%" | Serum Cost
! scope="col" style="width: 15%" | Battle Team [1]
! scope="col" style="width: 15%" | Battle Team [2]
! scope="col" style="width: 15%" | Battle Team [3]
! scope="col" style="width: 15%" | Battle Team [4]
|-
|5500
|[[File:Item-Serum.png|25x25px|link=Serum]]0
|[Blue] [Red]
|[Red]
|[Blue] [Red]
|[Red]
|}
{{Header Notch|Trivia}}
* In the second battle stage, a notice will pop up after clearing the battle. Interact with an interaction point in the right side of the starting point and get <span style="color: #009EC8;">[The King's Diary #641]</span>
* In the fourth battle stage, a notice will pop up after clearing the battle. Interact with an interaction point in the left side of the finishing point and get <span style="color: #009EC8;">[The King's Diary #1369]</span>
|-|4-3: QR Passageway=
{| class="wikitable" style="width:100%; text-align:center;"
! scope="col" style="width: 20%" | Recommended BP
! scope="col" style="width: 20%" | Serum Cost
! scope="col" style="width: 15%" | Battle Team [1]
! scope="col" style="width: 15%" | Battle Team [2]
! scope="col" style="width: 15%" | Battle Team [3]
! scope="col" style="width: 15%" | Battle Team [4]
|-
|5500
|[[File:Item-Serum.png|25x25px|link=Serum]]0
|[Red]
|[Red]
|[Red]
|[Blue] [Red] [Yellow]
|}
</tabber>


{{Header Notch|Area 05: Southwood Road}}
====6★ Tank Weapon Resonances====
<tabber>
|-|5-1: Bamboo Garden=
{| class="wikitable" style="width:100%; text-align:center;"
{| class="wikitable" style="width:100%; text-align:center;"
! scope="col" style="width: 30%" | Skill Name
! scope="col" style="width: 20%" | Recommended BP
! scope="col" style="width: 70%" | Description
! scope="col" style="width: 20%" | Serum Cost
! scope="col" style="width: 15%" | Battle Team [1]
|-
! scope="col" style="width: 15%" | Battle Team [2]
|Shock Dispersion
! scope="col" style="width: 15%" | Battle Team [3]
|When taking damage, release a shockwave that will deal 50% of attack power as damage, and push the enemies away in the surrounding area while reducing their Movement Speed by 35%, lasts for 5s. 8s cooldown.
! scope="col" style="width: 15%" | Battle Team [4]
|-
|-
|Resonating Echo
|5500
|Increase the duration of the Tank class-specific passive to 8s.
|[[File:Item-Serum.png|25x25px|link=Serum]]0
|-
|[Blue] [Red]
|Magnetic Shock
|[Blue] [Red]
|When dealing X damage, decrease X resistance of the target by 8%, lasts for 8s. Duration refreshes when the effect is repeatedly triggered. (X = Character element).
|[Blue] [Red]
|-
|[Red]
|Anihillation Shield
|Upon performing QTE, provide a shield (10% of the Tank's max HP) to your ally, lasting for 5s.
|-
|Gravity Barrier
|Upon switch-in, gain a shield (20% of your maximum HP).
|-
|Absolute Defence
|Upon switch-in, gain 2s of Invincibility.
|}
|}
|-|5-2: Hospital Buildings=
{| class="wikitable" style="width:100%; text-align:center;"
! scope="col" style="width: 20%" | Recommended BP
! scope="col" style="width: 20%" | Serum Cost
! scope="col" style="width: 15%" | Battle Team [1]
! scope="col" style="width: 15%" | Battle Team [2]
! scope="col" style="width: 15%" | Battle Team [3]
! scope="col" style="width: 15%" | Battle Team [4]
|-
|5500
|[[File:Item-Serum.png|25x25px|link=Serum]]0
|[Blue] [Red] [Yellow]
|[Blue] [Red]
|[Red]
|[Red]
|}
|-|5-3: Underground Factory=
{| class="wikitable" style="width:100%; text-align:center;"
! scope="col" style="width: 20%" | Recommended BP
! scope="col" style="width: 20%" | Serum Cost
! scope="col" style="width: 15%" | Battle Team [1]
! scope="col" style="width: 15%" | Battle Team [2]
! scope="col" style="width: 15%" | Battle Team [3]
! scope="col" style="width: 15%" | Battle Team [4]
|-
|5500
|[[File:Item-Serum.png|25x25px|link=Serum]]0
|[Blue] [Red]
|[Red]
|[Red]
|[Blue] [Red] [Yellow]
|}
</tabber>


{{Header Notch|Area 06: K-44 Defense Line}}
====6★ Support Weapon Resonances====
<tabber>
|-|6-1: Titan Trench=
{| class="wikitable" style="width:100%; text-align:center;"
{| class="wikitable" style="width:100%; text-align:center;"
! scope="col" style="width: 30%" | Skill Name
! scope="col" style="width: 20%" | Recommended BP
! scope="col" style="width: 70%" | Description
! scope="col" style="width: 20%" | Serum Cost
! scope="col" style="width: 15%" | Battle Team [1]
|-
! scope="col" style="width: 15%" | Battle Team [2]
|Silent Radiance
! scope="col" style="width: 15%" | Battle Team [3]
|When using healing abilities or effects, increase the healing effectiveness by 30% for 5s. 8s Cooldown.
! scope="col" style="width: 15%" | Battle Team [4]
|-
|-
|Matte Gel
|5500
|Upon using a healing ability, healing effectiveness would be increased by +50%. 8s Cooldown.
|[[File:Item-Serum.png|25x25px|link=Serum]]0
|-
|[Blue] [Red]
|Starlight Spear
|[Blue] [Red]
|Using healing abilities or effects would increase the healing target attack by 10% for 8s. 10s cooldown.
|[Blue] [Red]
|-
|[Blue] [Red]
|Superconducting Axial Light
|Increase all character Attack by 8%.
|-
|Star Magnetic Speed Rail
|When triggering QTE, recover 400 Dodge value for the active character on the field.
|-
|}
|}
{{Header Notch|Trivia}}
* In the third battle stage, if the first wave's enemies have been defeated, except the enemies that have Division buff, the replicas will be summoned in the second wave.
|-|6-2: Hangar Passage=
{| class="wikitable" style="width:100%; text-align:center;"
! scope="col" style="width: 20%" | Recommended BP
! scope="col" style="width: 20%" | Serum Cost
! scope="col" style="width: 15%" | Battle Team [1]
! scope="col" style="width: 15%" | Battle Team [2]
! scope="col" style="width: 15%" | Battle Team [3]
! scope="col" style="width: 15%" | Battle Team [4]
|-
|5500
|[[File:Item-Serum.png|25x25px|link=Serum]]0
|[Blue] [Red]
|[Blue] [Red] [Yellow]
|[Red]
|[Blue] [Red]
|}
{{Header Notch|Trivia}}
* In the first battle stage, the first wave of enemies dont have any buffs applied. Gradually, buffs will be added to an enemy, up to 6 buffs. After the enemy is defeated, the remaining buff(s) will be inherited to all of the enemies on second wave.
* In the second battle stage, after one of the enemy is defeated, the another one will gain more buffs, up to 5 buffs added.
|-|6-3: Residential Area=
{| class="wikitable" style="width:100%; text-align:center;"
! scope="col" style="width: 20%" | Recommended BP
! scope="col" style="width: 20%" | Serum Cost
! scope="col" style="width: 15%" | Battle Team [1]
! scope="col" style="width: 15%" | Battle Team [2]
! scope="col" style="width: 15%" | Battle Team [3]
! scope="col" style="width: 15%" | Battle Team [4]
|-
|5500
|[[File:Item-Serum.png|25x25px|link=Serum]]0
|[Blue] [Red] [Yellow]
|[Red]
|[Red]
|[Blue] [Red] [Yellow]
|}
</tabber>


{{Header Notch|Area 07: Achilles}}
====6★ Transcendant Weapon Resonances====
<tabber>
|-|7-1: Bunker Dune=
{| class="wikitable" style="width:100%; text-align:center;"
{| class="wikitable" style="width:100%; text-align:center;"
! scope="col" style="width: 30%" | Skill Name
! scope="col" style="width: 20%" | Recommended BP
! scope="col" style="width: 70%" | Description
! scope="col" style="width: 20%" | Serum Cost
! scope="col" style="width: 15%" | Battle Team [1]
|-
! scope="col" style="width: 15%" | Battle Team [2]
|Shock Absorption
! scope="col" style="width: 15%" | Battle Team [3]
|Gain 2s of Invincibility after being hit. 15s cooldown.
! scope="col" style="width: 15%" | Battle Team [4]
|-
|-
|Nanosecond Drive
|5500
|Increase maximum dodge limit by 400.
|[[File:Item-Serum.png|25x25px|link=Serum]]0
|-
|[Blue] [Red] [Yellow]
|Shock Dispersion
|[Blue] [Red] [Yellow]
|When taking damage, release a shockwave that will deal 50% of attack power as damage, and push the enemies away in the surrounding area while reducing their Movement Speed by 35%, lasts for 5s. 8s cooldown.
|[Blue] [Red]
|-
|[Red]
|
|During Matrix, all damage +15%.
|-
|
|Upon switch-in, gain 1 extra orb. Extra damage of orb skills +10% for 8s.
|-
|
|Attack +10%
|-
|}
|}
{{Header Notch|Trivia}}
* In the first battle stage, a notice will pop up after clearing the battle. Interact with a signal transmitter in the left side of the starting point, and get the <span style="color: #009EC8;">[World Government High-frequency Communication Record]</span>.
* In the second battle stage, a notice will pop up after clearing the battle. Interact with a signal transmitter in the right side of the finishing point, and get the <span style="color: #009EC8;">[World Government Local Direct Communication Record]</span>.
* In the third battle stage, a note will be triggered after clearing the battle. Interact with the signal transmitter near the starting point and get <span style="color: #009EC8;">[World Government Local Surveillance Recording]</span>.
|-|7-2: Reinforced Passage=
{| class="wikitable" style="width:100%; text-align:center;"
! scope="col" style="width: 20%" | Recommended BP
! scope="col" style="width: 20%" | Serum Cost
! scope="col" style="width: 15%" | Battle Team [1]
! scope="col" style="width: 15%" | Battle Team [2]
! scope="col" style="width: 15%" | Battle Team [3]
! scope="col" style="width: 15%" | Battle Team [4]
|-
|5500
|[[File:Item-Serum.png|25x25px|link=Serum]]0
|[Blue] [Red]
|[Blue] [Red]
|[Blue] [Red] [Yellow]
|[Blue] [Red]
|}
{{Header Notch|Trivia}}
* In the first battle stage, a notice will pop up after clearing the battle. Interact with the signal transmitter in the left side near the finishing point and get <span style="color: #009EC8;">[World Government Surface Council Meeting Record]</span>.
* In the third battle stage, a notice will pop up after clearing the battle. Interact with the signal transmitter in the left side near starting point and get <span style="color: #009EC8;">[World Government Surface Council Meeting Record]</span>.
|-|7-3: Data Center=
{| class="wikitable" style="width:100%; text-align:center;"
! scope="col" style="width: 20%" | Recommended BP
! scope="col" style="width: 20%" | Serum Cost
! scope="col" style="width: 15%" | Battle Team [1]
! scope="col" style="width: 15%" | Battle Team [2]
! scope="col" style="width: 15%" | Battle Team [3]
! scope="col" style="width: 15%" | Battle Team [4]
|-
|5500
|[[File:Item-Serum.png|25x25px|link=Serum]]0
|[Blue] [Red] [Yellow]
|[Blue] [Red]
|[Blue] [Red]
|[Blue] [Red]
|}
</tabber>


{{Header Notch|Area 08: Cape Nohama Air Base}}
====6★ Amplifier Weapon Resonances====
<tabber>
|-|8-1: Ghost Coast=
{| class="wikitable" style="width:100%; text-align:center;"
! scope="col" style="width: 20%" | Recommended BP
! scope="col" style="width: 20%" | Serum Cost
! scope="col" style="width: 15%" | Battle Team [1]
! scope="col" style="width: 15%" | Battle Team [2]
! scope="col" style="width: 15%" | Battle Team [3]
! scope="col" style="width: 15%" | Battle Team [4]
|-
|5500
|[[File:Item-Serum.png|25x25px|link=Serum]]0
|[Blue] [Red] [Yellow]
|[Blue] [Red] [Yellow]
|[Blue] [Red] [Yellow]
|[Red]
|}
|-|8-2: Quick Reaction Passage =
{| class="wikitable" style="width:100%; text-align:center;"
! scope="col" style="width: 20%" | Recommended BP
! scope="col" style="width: 20%" | Serum Cost
! scope="col" style="width: 15%" | Battle Team [1]
! scope="col" style="width: 15%" | Battle Team [2]
! scope="col" style="width: 15%" | Battle Team [3]
! scope="col" style="width: 15%" | Battle Team [4]
|-
|5500
|[[File:Item-Serum.png|25x25px|link=Serum]]0
|[Blue] [Red]
|[Blue] [Red] [Yellow]
|[Blue] [Red] [Yellow]
|[Blue] [Red]
|}
|-|8-3: Radar Station=
{| class="wikitable" style="width:100%; text-align:center;"
{| class="wikitable" style="width:100%; text-align:center;"
! scope="col" style="width: 30%" | Skill Name
! scope="col" style="width: 20%" | Recommended BP
! scope="col" style="width: 70%" | Description
! scope="col" style="width: 20%" | Serum Cost
! scope="col" style="width: 15%" | Battle Team [1]
|-
! scope="col" style="width: 15%" | Battle Team [2]
|Incandescence
! scope="col" style="width: 15%" | Battle Team [3]
|Weapon final ATK increased by 15% at the start of battle. No duration limit.
! scope="col" style="width: 15%" | Battle Team [4]
|-
|-
|Dead Point Countdown
|5500
|Gain 1 additional Signal Orb at the start of the battle, and 3 identical skill orbs every 45s.
|[[File:Item-Serum.png|25x25px|link=Serum]]0
|-
|[Blue] [Red] [Yellow]
|Matrix Lightning
|[Blue] [Red]
|After EX Dodge (triggering Matrix), Movement Speed is greatly increased and all enemies' Extra DMG Reduction is reduced by 10%.
|[Blue] [Red]
|-
|[Blue] [Red] [Yellow]
|Shock Absorption
|Gain 2s of Invincibility after being hit. 15s cooldown.
|-
|Nanosecond Drive
|Increase maximum dodge limit by 400.
|-
|Shock Dispersion
|When taking damage, release a shockwave that will deal 50% of attack power as damage, and push the enemies away in the surrounding area while reducing their Movement Speed by 35%, lasts for 5s. 8s cooldown.
|-
|Silent Radiance
|When using healing abilities or effects, increase the healing effectiveness by 30% for 5s. 8s Cooldown.
|-
|Matte Gel
|Upon using a healing ability, healing effectiveness would be increased by +50%. 8s Cooldown.
|-
|Starlight Spear
|Using healing abilities or effects would increase the healing target attack by 10% for 8s. 10s cooldown.
|-
|Superconducting Axial Light
|Increase all character Attack by 8%.
|-
|Star Magnetic Speed Rail
|When triggering QTE, recover 400 Dodge value for the active character on the field.
|-
|}
|}
</tabber>
__NOTOC__
__NOTOC__

Latest revision as of 16:01, 5 June 2022

Summary

  • A challenging content that uses multiple Characters/Omniframes or Characters/Uniframes to earn a power boost to all members through skill level upgrades.
  • Constructs and Transcendants cannot be in the same party, therefore they must not share the same Battle Teams.
  • Transcendants will suffer a 9% attack reduction when in use.
  • Requires up to four teams of Constructs per sub-area, with a minimum of four and a maximum of ten Constructs to be used and geared at once.
  • Equipment cannot be swapped between battles, so having multiple Memory sets and Weapons leveled up is essential.
  • When all members reached the recommended BP of the mission, a reboot can be done once every character in their team is down by spending Cogs, up to 10 reboots at a maximum.
  • Each battle stage has a 5 minute time limit to clear all enemies.
  • After clearing an area, an Ultima-awakened Construct or an Ultima-awakened Transcendant can be stationed in that area to obtain a skill level upgrade by one level.
  • A collectible can be obtained when clearing an area without using reboots. Numbers on the collectible can be stacked up to 8 depending on how many areas have been cleared without reboots.

Area 01: Port Kyaranta

Recommended BP Serum Cost Battle Team [1] Battle Team [2] Battle Team [3]
5000 0 [Blue] [Red] [Red] [Red]
Recommended BP Serum Cost Battle Team [1] Battle Team [2] Battle Team [3]
5000 0 [Red] [Blue] [Red] [Red]
Recommended BP Serum Cost Battle Team [1] Battle Team [2] Battle Team [3]
5000 0 [Red] [Red] [Blue] [Red]

Area 02: Glazed Arch

Recommended BP Serum Cost Battle Team [1] Battle Team [2] Battle Team [3]
5500 0 [Blue] [Red] [Blue] [Red] [Red]
Recommended BP Serum Cost Battle Team [1] Battle Team [2] Battle Team [3]
5500 0 [Blue] [Red] [Blue] [Red] [Red]
Recommended BP Serum Cost Battle Team [1] Battle Team [2] Battle Team [3] Battle Team [4]
5500 0 [Red] [Red] [Blue] [Red] [Red]

Area 03: Yazaki Reclaimed Land

Recommended BP Serum Cost Battle Team [1] Battle Team [2] Battle Team [3]
5500 0 [Red] [Red] [Blue] [Red] [Yellow]
Recommended BP Serum Cost Battle Team [1] Battle Team [2] Battle Team [3]
5500 0 [Blue] [Red] [Blue] [Red] [Red]
Recommended BP Serum Cost Battle Team [1] Battle Team [2] Battle Team [3] Battle Team [4]
5500 0 [Red] [Red] [Red] [Blue] [Red]

Area 04: Bayside Fort

Recommended BP Serum Cost Battle Team [1] Battle Team [2] Battle Team [3]
5500 0 [Blue] [Red] [Blue] [Red] [Blue] [Red]

Trivia

  • In the second battle stage, a notice will pop up after clearing the battle. Go back and get through the fake wall to find an interaction point. Interact with it and get [The King's Diary #23]
  • In the third battle stage, a notice will pop up after clearing the battle. Observe the area around the stone fence and step on the tiles. After a notification popped up, interact with an interaction point in the outside on the right of stage and get [The King's Diary #49].
Recommended BP Serum Cost Battle Team [1] Battle Team [2] Battle Team [3] Battle Team [4]
5500 0 [Blue] [Red] [Red] [Blue] [Red] [Red]

Trivia

  • In the second battle stage, a notice will pop up after clearing the battle. Interact with an interaction point in the right side of the starting point and get [The King's Diary #641]
  • In the fourth battle stage, a notice will pop up after clearing the battle. Interact with an interaction point in the left side of the finishing point and get [The King's Diary #1369]
Recommended BP Serum Cost Battle Team [1] Battle Team [2] Battle Team [3] Battle Team [4]
5500 0 [Red] [Red] [Red] [Blue] [Red] [Yellow]

Area 05: Southwood Road

Recommended BP Serum Cost Battle Team [1] Battle Team [2] Battle Team [3] Battle Team [4]
5500 0 [Blue] [Red] [Blue] [Red] [Blue] [Red] [Red]
Recommended BP Serum Cost Battle Team [1] Battle Team [2] Battle Team [3] Battle Team [4]
5500 0 [Blue] [Red] [Yellow] [Blue] [Red] [Red] [Red]
Recommended BP Serum Cost Battle Team [1] Battle Team [2] Battle Team [3] Battle Team [4]
5500 0 [Blue] [Red] [Red] [Red] [Blue] [Red] [Yellow]

Area 06: K-44 Defense Line

Recommended BP Serum Cost Battle Team [1] Battle Team [2] Battle Team [3] Battle Team [4]
5500 0 [Blue] [Red] [Blue] [Red] [Blue] [Red] [Blue] [Red]

Trivia

  • In the third battle stage, if the first wave's enemies have been defeated, except the enemies that have Division buff, the replicas will be summoned in the second wave.
Recommended BP Serum Cost Battle Team [1] Battle Team [2] Battle Team [3] Battle Team [4]
5500 0 [Blue] [Red] [Blue] [Red] [Yellow] [Red] [Blue] [Red]

Trivia

  • In the first battle stage, the first wave of enemies dont have any buffs applied. Gradually, buffs will be added to an enemy, up to 6 buffs. After the enemy is defeated, the remaining buff(s) will be inherited to all of the enemies on second wave.
  • In the second battle stage, after one of the enemy is defeated, the another one will gain more buffs, up to 5 buffs added.
Recommended BP Serum Cost Battle Team [1] Battle Team [2] Battle Team [3] Battle Team [4]
5500 0 [Blue] [Red] [Yellow] [Red] [Red] [Blue] [Red] [Yellow]

Area 07: Achilles

Recommended BP Serum Cost Battle Team [1] Battle Team [2] Battle Team [3] Battle Team [4]
5500 0 [Blue] [Red] [Yellow] [Blue] [Red] [Yellow] [Blue] [Red] [Red]

Trivia

  • In the first battle stage, a notice will pop up after clearing the battle. Interact with a signal transmitter in the left side of the starting point, and get the [World Government High-frequency Communication Record].
  • In the second battle stage, a notice will pop up after clearing the battle. Interact with a signal transmitter in the right side of the finishing point, and get the [World Government Local Direct Communication Record].
  • In the third battle stage, a note will be triggered after clearing the battle. Interact with the signal transmitter near the starting point and get [World Government Local Surveillance Recording].
Recommended BP Serum Cost Battle Team [1] Battle Team [2] Battle Team [3] Battle Team [4]
5500 0 [Blue] [Red] [Blue] [Red] [Blue] [Red] [Yellow] [Blue] [Red]

Trivia

  • In the first battle stage, a notice will pop up after clearing the battle. Interact with the signal transmitter in the left side near the finishing point and get [World Government Surface Council Meeting Record].
  • In the third battle stage, a notice will pop up after clearing the battle. Interact with the signal transmitter in the left side near starting point and get [World Government Surface Council Meeting Record].
Recommended BP Serum Cost Battle Team [1] Battle Team [2] Battle Team [3] Battle Team [4]
5500 0 [Blue] [Red] [Yellow] [Blue] [Red] [Blue] [Red] [Blue] [Red]

Area 08: Cape Nohama Air Base

Recommended BP Serum Cost Battle Team [1] Battle Team [2] Battle Team [3] Battle Team [4]
5500 0 [Blue] [Red] [Yellow] [Blue] [Red] [Yellow] [Blue] [Red] [Yellow] [Red]
Recommended BP Serum Cost Battle Team [1] Battle Team [2] Battle Team [3] Battle Team [4]
5500 0 [Blue] [Red] [Blue] [Red] [Yellow] [Blue] [Red] [Yellow] [Blue] [Red]
Recommended BP Serum Cost Battle Team [1] Battle Team [2] Battle Team [3] Battle Team [4]
5500 0 [Blue] [Red] [Yellow] [Blue] [Red] [Blue] [Red] [Blue] [Red] [Yellow]