Recommended BP | Serum Cost | Battle Team [1] | Battle Team [2] | Battle Team [3] |
---|---|---|---|---|
5000 | ![]() |
[Blue] [Red] | [Red] | [Red] |
Test:16: Difference between revisions
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{{Header Notch|Summary}} |
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{{SEO |
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* A challenging content that uses multiple [[Characters/Constructs|Constructs]] or [[Characters/Transcendants|Transcendants]] to earn a power boost to all members through skill level upgrades. |
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|Keywords=Weapon, List, Stats, Ability, Signature, Pistol, Gun, Spear, Gunblade, Chainsaw, Banner, Bot, Gauntlet, Shield, Amplifier |
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* Constructs and Transcendants cannot be in the same party, therefore they must not share the same Battle Teams. |
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}}{{#css: |
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* Transcendants will suffer a 9% attack reduction when in use. |
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@media screen and (max-width : 850px) { |
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* Requires up to four teams of Constructs per sub-area, with a minimum of four and a maximum of ten Constructs to be used and geared at once. |
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.wikitable{ |
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* Equipment cannot be swapped between battles, so having multiple [[Memories|Memory]] sets and [[Weapons]] leveled up is essential. |
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width : 100%; |
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* When all members reached the recommended BP of the mission, a reboot can be done once every character in their team is down by spending Cogs, up to 10 reboots at a maximum. |
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min-width : 600px; |
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* Each battle stage has a 5 minute time limit to clear all enemies. |
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} |
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* After clearing an area, an Ultima-awakened Construct or an Ultima-awakened Transcendant can be stationed in that area to obtain a skill level upgrade by one level. |
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} |
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* A collectible can be obtained when clearing an area without using reboots. Numbers on the collectible can be stacked up to 8 depending on how many areas have been cleared without reboots. |
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}} |
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{{Tabs |
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|tab1 = Overview |
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|tab2 = 6★ Weapons |
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|tab3 = 5★ Weapons |
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|tab4 = 4-2★ Weapons |
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}} |
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<span id="0"></span>[[File:Page-Weapons-Banner.png|100%]] |
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{{Header Notch|Area 01: Port Kyaranta}} |
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Weapons in PGR vary from a nice character boost to an integral part of a character's kit. While 5★ weapons can be acquired free from Co-op and are generally fine for many characters, 6★ weapons are known as Signature Weapons and are built specifically for a certain character (with the exception of [[Sirius]]). |
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<tabber> |
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|-|1-1: Port Hub= |
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{| class="wikitable" style="width:100%; text-align:center;" |
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! scope="col" style="width: 20%" | Recommended BP |
|||
! scope="col" style="width: 20%" | Serum Cost |
|||
! scope="col" style="width: 20%" | Battle Team [1] |
|||
! scope="col" style="width: 20%" | Battle Team [2] |
|||
! scope="col" style="width: 20%" | Battle Team [3] |
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|- |
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|5000 |
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|[[File:Item-Serum.png|25x25px|link=Serum]]0 |
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|[Blue] [Red] |
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|[Red] |
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|[Red] |
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|} |
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|-|1-2: Unloading Area= |
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{| class="wikitable" style="width:100%; text-align:center;" |
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! scope="col" style="width: 20%" | Recommended BP |
|||
! scope="col" style="width: 20%" | Serum Cost |
|||
! scope="col" style="width: 20%" | Battle Team [1] |
|||
! scope="col" style="width: 20%" | Battle Team [2] |
|||
! scope="col" style="width: 20%" | Battle Team [3] |
|||
|- |
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|5000 |
|||
|[[File:Item-Serum.png|25x25px|link=Serum]]0 |
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|[Red] |
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|[Blue] [Red] |
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|[Red] |
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|} |
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|-|1-3: Core Management Area= |
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{| class="wikitable" style="width:100%; text-align:center;" |
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! scope="col" style="width: 20%" | Recommended BP |
|||
! scope="col" style="width: 20%" | Serum Cost |
|||
! scope="col" style="width: 20%" | Battle Team [1] |
|||
! scope="col" style="width: 20%" | Battle Team [2] |
|||
! scope="col" style="width: 20%" | Battle Team [3] |
|||
|- |
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|5000 |
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|[[File:Item-Serum.png|25x25px|link=Serum]]0 |
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|[Red] |
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|[Red] |
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|[Blue] [Red] |
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|} |
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</tabber> |
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{{Header Notch|Area 02: Glazed Arch}} |
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<tabber> |
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|-|2-1: Reunion Pavilion= |
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{| class="wikitable" style="width:100%; text-align:center;" |
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! scope="col" style="width: 20%" | Recommended BP |
|||
! scope="col" style="width: 20%" | Serum Cost |
|||
! scope="col" style="width: 20%" | Battle Team [1] |
|||
! scope="col" style="width: 20%" | Battle Team [2] |
|||
! scope="col" style="width: 20%" | Battle Team [3] |
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|- |
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|5500 |
|||
|[[File:Item-Serum.png|25x25px|link=Serum]]0 |
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|[Blue] [Red] |
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|[Blue] [Red] |
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|[Red] |
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|} |
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|-|2-2: Dream Terrace= |
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{| class="wikitable" style="width:100%; text-align:center;" |
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! scope="col" style="width: 20%" | Recommended BP |
|||
! scope="col" style="width: 20%" | Serum Cost |
|||
! scope="col" style="width: 20%" | Battle Team [1] |
|||
! scope="col" style="width: 20%" | Battle Team [2] |
|||
! scope="col" style="width: 20%" | Battle Team [3] |
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|- |
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|5500 |
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|[[File:Item-Serum.png|25x25px|link=Serum]]0 |
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|[Blue] [Red] |
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|[Blue] [Red] |
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|[Red] |
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|} |
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|-|2-3: Cloud Passage= |
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{| class="wikitable" style="width:100%; text-align:center;" |
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! scope="col" style="width: 20%" | Recommended BP |
|||
! scope="col" style="width: 20%" | Serum Cost |
|||
! scope="col" style="width: 15%" | Battle Team [1] |
|||
! scope="col" style="width: 15%" | Battle Team [2] |
|||
! scope="col" style="width: 15%" | Battle Team [3] |
|||
! scope="col" style="width: 15%" | Battle Team [4] |
|||
|- |
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|5500 |
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|[[File:Item-Serum.png|25x25px|link=Serum]]0 |
|||
|[Red] |
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|[Red] |
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|[Blue] [Red] |
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|[Red] |
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|} |
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</tabber> |
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{{Header Notch|Area 03: Yazaki Reclaimed Land}} |
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All Class weapon resonances available for Attacker, Tank, and Support only. |
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<tabber> |
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|-|3-1: Maintenance Tunnel= |
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====6★ All Class Weapon Resonances==== |
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{| class="wikitable" style="width:100%; text-align:center;" |
{| class="wikitable" style="width:100%; text-align:center;" |
||
! scope="col" style="width: |
! scope="col" style="width: 20%" | Recommended BP |
||
! scope="col" style="width: |
! scope="col" style="width: 20%" | Serum Cost |
||
! scope="col" style="width: 20%" | Battle Team [1] |
|||
|- |
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! scope="col" style="width: 20%" | Battle Team [2] |
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|Incandescence |
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! scope="col" style="width: 20%" | Battle Team [3] |
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|Weapon's final ATK increased by 15% at the start of battle. No duration limit. |
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|- |
|- |
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|5500 |
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|Dead Point Countdown |
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|[[File:Item-Serum.png|25x25px|link=Serum]]0 |
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|Gain 1 additional Signal Orb at the start of the battle, and 3 identical Signal Orbs every 45s. |
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|[Red] |
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|- |
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|[Red] |
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|Matrix Lightning |
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|[Blue] [Red] [Yellow] |
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|After EX Dodge (triggering Matrix), Movement Speed is greatly increased and all enemies' Extra DMG Reduction is reduced by 10%. |
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|- |
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|Shock Absorption |
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|Gain 2s of Invincibility after being hit. 15s cooldown. |
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|- |
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|Nanosecond Drive |
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|Increase maximum dodge limit by 400. |
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|- |
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|} |
|} |
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|-|3-2: Shopping Town= |
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{| class="wikitable" style="width:100%; text-align:center;" |
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! scope="col" style="width: 20%" | Recommended BP |
|||
! scope="col" style="width: 20%" | Serum Cost |
|||
! scope="col" style="width: 20%" | Battle Team [1] |
|||
! scope="col" style="width: 20%" | Battle Team [2] |
|||
! scope="col" style="width: 20%" | Battle Team [3] |
|||
|- |
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|5500 |
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|[[File:Item-Serum.png|25x25px|link=Serum]]0 |
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|[Blue] [Red] |
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|[Blue] [Red] |
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|[Red] |
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|} |
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|-|3-3: Yazaki Park= |
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{| class="wikitable" style="width:100%; text-align:center;" |
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! scope="col" style="width: 20%" | Recommended BP |
|||
! scope="col" style="width: 20%" | Serum Cost |
|||
! scope="col" style="width: 15%" | Battle Team [1] |
|||
! scope="col" style="width: 15%" | Battle Team [2] |
|||
! scope="col" style="width: 15%" | Battle Team [3] |
|||
! scope="col" style="width: 15%" | Battle Team [4] |
|||
|- |
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|5500 |
|||
|[[File:Item-Serum.png|25x25px|link=Serum]]0 |
|||
|[Red] |
|||
|[Red] |
|||
|[Red] |
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|[Blue] [Red] |
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|} |
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</tabber> |
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{{Header Notch|Area 04: Bayside Fort}} |
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====6★ Attacker Weapon Resonances==== |
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<tabber> |
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|-|4-1: Counter Corridor= |
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{| class="wikitable" style="width:100%; text-align:center;" |
{| class="wikitable" style="width:100%; text-align:center;" |
||
! scope="col" style="width: |
! scope="col" style="width: 20%" | Recommended BP |
||
! scope="col" style="width: |
! scope="col" style="width: 20%" | Serum Cost |
||
! scope="col" style="width: 20%" | Battle Team [1] |
|||
|- |
|||
! scope="col" style="width: 20%" | Battle Team [2] |
|||
| |
|||
! scope="col" style="width: 20%" | Battle Team [3] |
|||
|When performing 3-Ping, increase weapon attack power by 30% for 8s. Duration refreshes when the effect is repeatedly triggered. |
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|- |
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|5500 |
|||
|[[File:Item-Serum.png|25x25px|link=Serum]]0 |
|||
|[Blue] [Red] |
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|[Blue] [Red] |
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|[Blue] [Red] |
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|} |
|} |
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{{Header Notch|Trivia}} |
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* In the second battle stage, a notice will pop up after clearing the battle. Go back and get through the fake wall to find an interaction point. Interact with it and get <span style="color: #009EC8;">[The King's Diary #23]</span> |
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* In the third battle stage, a notice will pop up after clearing the battle. Observe the area around the stone fence and step on the tiles. After a notification popped up, interact with an interaction point in the outside on the right of stage and get <span style="color: #009EC8;">[The King's Diary #49]</span>. |
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|-|4-2: Anti-Direct Hit Partition= |
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{| class="wikitable" style="width:100%; text-align:center;" |
|||
! scope="col" style="width: 20%" | Recommended BP |
|||
! scope="col" style="width: 20%" | Serum Cost |
|||
! scope="col" style="width: 15%" | Battle Team [1] |
|||
! scope="col" style="width: 15%" | Battle Team [2] |
|||
! scope="col" style="width: 15%" | Battle Team [3] |
|||
! scope="col" style="width: 15%" | Battle Team [4] |
|||
|- |
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|5500 |
|||
|[[File:Item-Serum.png|25x25px|link=Serum]]0 |
|||
|[Blue] [Red] |
|||
|[Red] |
|||
|[Blue] [Red] |
|||
|[Red] |
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|} |
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{{Header Notch|Trivia}} |
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* In the second battle stage, a notice will pop up after clearing the battle. Interact with an interaction point in the right side of the starting point and get <span style="color: #009EC8;">[The King's Diary #641]</span> |
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* In the fourth battle stage, a notice will pop up after clearing the battle. Interact with an interaction point in the left side of the finishing point and get <span style="color: #009EC8;">[The King's Diary #1369]</span> |
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|-|4-3: QR Passageway= |
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{| class="wikitable" style="width:100%; text-align:center;" |
|||
! scope="col" style="width: 20%" | Recommended BP |
|||
! scope="col" style="width: 20%" | Serum Cost |
|||
! scope="col" style="width: 15%" | Battle Team [1] |
|||
! scope="col" style="width: 15%" | Battle Team [2] |
|||
! scope="col" style="width: 15%" | Battle Team [3] |
|||
! scope="col" style="width: 15%" | Battle Team [4] |
|||
|- |
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|5500 |
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|[[File:Item-Serum.png|25x25px|link=Serum]]0 |
|||
|[Red] |
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|[Red] |
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|[Red] |
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|[Blue] [Red] [Yellow] |
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|} |
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</tabber> |
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{{Header Notch|Area 05: Southwood Road}} |
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====6★ Tank Weapon Resonances==== |
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<tabber> |
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|-|5-1: Bamboo Garden= |
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{| class="wikitable" style="width:100%; text-align:center;" |
{| class="wikitable" style="width:100%; text-align:center;" |
||
! scope="col" style="width: |
! scope="col" style="width: 20%" | Recommended BP |
||
! scope="col" style="width: |
! scope="col" style="width: 20%" | Serum Cost |
||
! scope="col" style="width: 15%" | Battle Team [1] |
|||
|- |
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! scope="col" style="width: 15%" | Battle Team [2] |
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|Shock Dispersion |
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! scope="col" style="width: 15%" | Battle Team [3] |
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|When taking damage, release a shockwave that will deal 50% of attack power as damage, and push the enemies away in the surrounding area while reducing their Movement Speed by 35%, lasts for 5s. 8s cooldown. |
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! scope="col" style="width: 15%" | Battle Team [4] |
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|- |
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|- |
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|Resonating Echo |
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|5500 |
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|Increase the duration of the Tank class-specific passive to 8s. |
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|[[File:Item-Serum.png|25x25px|link=Serum]]0 |
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|- |
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|[Blue] [Red] |
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|Magnetic Shock |
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|[Blue] [Red] |
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|When dealing X damage, decrease X resistance of the target by 8%, lasts for 8s. Duration refreshes when the effect is repeatedly triggered. (X = Character element). |
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|[Blue] [Red] |
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|- |
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|[Red] |
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|Anihillation Shield |
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|Upon performing QTE, provide a shield (10% of the Tank's max HP) to your ally, lasting for 5s. |
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|- |
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|Gravity Barrier |
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|Upon switch-in, gain a shield (20% of your maximum HP). |
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|- |
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|Absolute Defence |
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|Upon switch-in, gain 2s of Invincibility. |
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|} |
|} |
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|-|5-2: Hospital Buildings= |
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{| class="wikitable" style="width:100%; text-align:center;" |
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! scope="col" style="width: 20%" | Recommended BP |
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! scope="col" style="width: 20%" | Serum Cost |
|||
! scope="col" style="width: 15%" | Battle Team [1] |
|||
! scope="col" style="width: 15%" | Battle Team [2] |
|||
! scope="col" style="width: 15%" | Battle Team [3] |
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! scope="col" style="width: 15%" | Battle Team [4] |
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|- |
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|5500 |
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|[[File:Item-Serum.png|25x25px|link=Serum]]0 |
|||
|[Blue] [Red] [Yellow] |
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|[Blue] [Red] |
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|[Red] |
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|[Red] |
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|} |
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|-|5-3: Underground Factory= |
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{| class="wikitable" style="width:100%; text-align:center;" |
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! scope="col" style="width: 20%" | Recommended BP |
|||
! scope="col" style="width: 20%" | Serum Cost |
|||
! scope="col" style="width: 15%" | Battle Team [1] |
|||
! scope="col" style="width: 15%" | Battle Team [2] |
|||
! scope="col" style="width: 15%" | Battle Team [3] |
|||
! scope="col" style="width: 15%" | Battle Team [4] |
|||
|- |
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|5500 |
|||
|[[File:Item-Serum.png|25x25px|link=Serum]]0 |
|||
|[Blue] [Red] |
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|[Red] |
|||
|[Red] |
|||
|[Blue] [Red] [Yellow] |
|||
|} |
|||
</tabber> |
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{{Header Notch|Area 06: K-44 Defense Line}} |
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====6★ Support Weapon Resonances==== |
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<tabber> |
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|-|6-1: Titan Trench= |
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{| class="wikitable" style="width:100%; text-align:center;" |
{| class="wikitable" style="width:100%; text-align:center;" |
||
! scope="col" style="width: |
! scope="col" style="width: 20%" | Recommended BP |
||
! scope="col" style="width: |
! scope="col" style="width: 20%" | Serum Cost |
||
! scope="col" style="width: 15%" | Battle Team [1] |
|||
|- |
|||
! scope="col" style="width: 15%" | Battle Team [2] |
|||
|Silent Radiance |
|||
! scope="col" style="width: 15%" | Battle Team [3] |
|||
|When using healing abilities or effects, increase the healing effectiveness by 30% for 5s. 8s Cooldown. |
|||
! scope="col" style="width: 15%" | Battle Team [4] |
|||
|- |
|||
|- |
|||
|Matte Gel |
|||
|5500 |
|||
|Upon using a healing ability, healing effectiveness would be increased by +50%. 8s Cooldown. |
|||
|[[File:Item-Serum.png|25x25px|link=Serum]]0 |
|||
|- |
|||
|[Blue] [Red] |
|||
|Starlight Spear |
|||
|[Blue] [Red] |
|||
|Using healing abilities or effects would increase the healing target attack by 10% for 8s. 10s cooldown. |
|||
|[Blue] [Red] |
|||
|- |
|||
|[Blue] [Red] |
|||
|Superconducting Axial Light |
|||
|Increase all character Attack by 8%. |
|||
|- |
|||
|Star Magnetic Speed Rail |
|||
|When triggering QTE, recover 400 Dodge value for the active character on the field. |
|||
|- |
|||
|} |
|} |
||
{{Header Notch|Trivia}} |
|||
* In the third battle stage, if the first wave's enemies have been defeated, except the enemies that have Division buff, the replicas will be summoned in the second wave. |
|||
|-|6-2: Hangar Passage= |
|||
{| class="wikitable" style="width:100%; text-align:center;" |
|||
! scope="col" style="width: 20%" | Recommended BP |
|||
! scope="col" style="width: 20%" | Serum Cost |
|||
! scope="col" style="width: 15%" | Battle Team [1] |
|||
! scope="col" style="width: 15%" | Battle Team [2] |
|||
! scope="col" style="width: 15%" | Battle Team [3] |
|||
! scope="col" style="width: 15%" | Battle Team [4] |
|||
|- |
|||
|5500 |
|||
|[[File:Item-Serum.png|25x25px|link=Serum]]0 |
|||
|[Blue] [Red] |
|||
|[Blue] [Red] [Yellow] |
|||
|[Red] |
|||
|[Blue] [Red] |
|||
|} |
|||
{{Header Notch|Trivia}} |
|||
* In the first battle stage, the first wave of enemies dont have any buffs applied. Gradually, buffs will be added to an enemy, up to 6 buffs. After the enemy is defeated, the remaining buff(s) will be inherited to all of the enemies on second wave. |
|||
* In the second battle stage, after one of the enemy is defeated, the another one will gain more buffs, up to 5 buffs added. |
|||
|-|6-3: Residential Area= |
|||
{| class="wikitable" style="width:100%; text-align:center;" |
|||
! scope="col" style="width: 20%" | Recommended BP |
|||
! scope="col" style="width: 20%" | Serum Cost |
|||
! scope="col" style="width: 15%" | Battle Team [1] |
|||
! scope="col" style="width: 15%" | Battle Team [2] |
|||
! scope="col" style="width: 15%" | Battle Team [3] |
|||
! scope="col" style="width: 15%" | Battle Team [4] |
|||
|- |
|||
|5500 |
|||
|[[File:Item-Serum.png|25x25px|link=Serum]]0 |
|||
|[Blue] [Red] [Yellow] |
|||
|[Red] |
|||
|[Red] |
|||
|[Blue] [Red] [Yellow] |
|||
|} |
|||
</tabber> |
|||
{{Header Notch|Area 07: Achilles}} |
|||
====6★ Transcendant Weapon Resonances==== |
|||
<tabber> |
|||
|-|7-1: Bunker Dune= |
|||
{| class="wikitable" style="width:100%; text-align:center;" |
{| class="wikitable" style="width:100%; text-align:center;" |
||
! scope="col" style="width: |
! scope="col" style="width: 20%" | Recommended BP |
||
! scope="col" style="width: |
! scope="col" style="width: 20%" | Serum Cost |
||
! scope="col" style="width: 15%" | Battle Team [1] |
|||
|- |
|||
! scope="col" style="width: 15%" | Battle Team [2] |
|||
|Shock Absorption |
|||
! scope="col" style="width: 15%" | Battle Team [3] |
|||
|Gain 2s of Invincibility after being hit. 15s cooldown. |
|||
! scope="col" style="width: 15%" | Battle Team [4] |
|||
|- |
|||
|- |
|||
|Nanosecond Drive |
|||
|5500 |
|||
|Increase maximum dodge limit by 400. |
|||
|[[File:Item-Serum.png|25x25px|link=Serum]]0 |
|||
|- |
|||
|[Blue] [Red] [Yellow] |
|||
|Shock Dispersion |
|||
|[Blue] [Red] [Yellow] |
|||
|When taking damage, release a shockwave that will deal 50% of attack power as damage, and push the enemies away in the surrounding area while reducing their Movement Speed by 35%, lasts for 5s. 8s cooldown. |
|||
|[Blue] [Red] |
|||
|- |
|||
|[Red] |
|||
| |
|||
|During Matrix, all damage +15%. |
|||
|- |
|||
| |
|||
|Upon switch-in, gain 1 extra orb. Extra damage of orb skills +10% for 8s. |
|||
|- |
|||
| |
|||
|Attack +10% |
|||
|- |
|||
|} |
|} |
||
{{Header Notch|Trivia}} |
|||
* In the first battle stage, a notice will pop up after clearing the battle. Interact with a signal transmitter in the left side of the starting point, and get the <span style="color: #009EC8;">[World Government High-frequency Communication Record]</span>. |
|||
* In the second battle stage, a notice will pop up after clearing the battle. Interact with a signal transmitter in the right side of the finishing point, and get the <span style="color: #009EC8;">[World Government Local Direct Communication Record]</span>. |
|||
* In the third battle stage, a note will be triggered after clearing the battle. Interact with the signal transmitter near the starting point and get <span style="color: #009EC8;">[World Government Local Surveillance Recording]</span>. |
|||
|-|7-2: Reinforced Passage= |
|||
{| class="wikitable" style="width:100%; text-align:center;" |
|||
! scope="col" style="width: 20%" | Recommended BP |
|||
! scope="col" style="width: 20%" | Serum Cost |
|||
! scope="col" style="width: 15%" | Battle Team [1] |
|||
! scope="col" style="width: 15%" | Battle Team [2] |
|||
! scope="col" style="width: 15%" | Battle Team [3] |
|||
! scope="col" style="width: 15%" | Battle Team [4] |
|||
|- |
|||
|5500 |
|||
|[[File:Item-Serum.png|25x25px|link=Serum]]0 |
|||
|[Blue] [Red] |
|||
|[Blue] [Red] |
|||
|[Blue] [Red] [Yellow] |
|||
|[Blue] [Red] |
|||
|} |
|||
{{Header Notch|Trivia}} |
|||
* In the first battle stage, a notice will pop up after clearing the battle. Interact with the signal transmitter in the left side near the finishing point and get <span style="color: #009EC8;">[World Government Surface Council Meeting Record]</span>. |
|||
* In the third battle stage, a notice will pop up after clearing the battle. Interact with the signal transmitter in the left side near starting point and get <span style="color: #009EC8;">[World Government Surface Council Meeting Record]</span>. |
|||
|-|7-3: Data Center= |
|||
{| class="wikitable" style="width:100%; text-align:center;" |
|||
! scope="col" style="width: 20%" | Recommended BP |
|||
! scope="col" style="width: 20%" | Serum Cost |
|||
! scope="col" style="width: 15%" | Battle Team [1] |
|||
! scope="col" style="width: 15%" | Battle Team [2] |
|||
! scope="col" style="width: 15%" | Battle Team [3] |
|||
! scope="col" style="width: 15%" | Battle Team [4] |
|||
|- |
|||
|5500 |
|||
|[[File:Item-Serum.png|25x25px|link=Serum]]0 |
|||
|[Blue] [Red] [Yellow] |
|||
|[Blue] [Red] |
|||
|[Blue] [Red] |
|||
|[Blue] [Red] |
|||
|} |
|||
</tabber> |
|||
{{Header Notch|Area 08: Cape Nohama Air Base}} |
|||
====6★ Amplifier Weapon Resonances==== |
|||
<tabber> |
|||
|-|8-1: Ghost Coast= |
|||
{| class="wikitable" style="width:100%; text-align:center;" |
|||
! scope="col" style="width: 20%" | Recommended BP |
|||
! scope="col" style="width: 20%" | Serum Cost |
|||
! scope="col" style="width: 15%" | Battle Team [1] |
|||
! scope="col" style="width: 15%" | Battle Team [2] |
|||
! scope="col" style="width: 15%" | Battle Team [3] |
|||
! scope="col" style="width: 15%" | Battle Team [4] |
|||
|- |
|||
|5500 |
|||
|[[File:Item-Serum.png|25x25px|link=Serum]]0 |
|||
|[Blue] [Red] [Yellow] |
|||
|[Blue] [Red] [Yellow] |
|||
|[Blue] [Red] [Yellow] |
|||
|[Red] |
|||
|} |
|||
|-|8-2: Quick Reaction Passage = |
|||
{| class="wikitable" style="width:100%; text-align:center;" |
|||
! scope="col" style="width: 20%" | Recommended BP |
|||
! scope="col" style="width: 20%" | Serum Cost |
|||
! scope="col" style="width: 15%" | Battle Team [1] |
|||
! scope="col" style="width: 15%" | Battle Team [2] |
|||
! scope="col" style="width: 15%" | Battle Team [3] |
|||
! scope="col" style="width: 15%" | Battle Team [4] |
|||
|- |
|||
|5500 |
|||
|[[File:Item-Serum.png|25x25px|link=Serum]]0 |
|||
|[Blue] [Red] |
|||
|[Blue] [Red] [Yellow] |
|||
|[Blue] [Red] [Yellow] |
|||
|[Blue] [Red] |
|||
|} |
|||
|-|8-3: Radar Station= |
|||
{| class="wikitable" style="width:100%; text-align:center;" |
{| class="wikitable" style="width:100%; text-align:center;" |
||
! scope="col" style="width: |
! scope="col" style="width: 20%" | Recommended BP |
||
! scope="col" style="width: |
! scope="col" style="width: 20%" | Serum Cost |
||
! scope="col" style="width: 15%" | Battle Team [1] |
|||
|- |
|||
! scope="col" style="width: 15%" | Battle Team [2] |
|||
|Incandescence |
|||
! scope="col" style="width: 15%" | Battle Team [3] |
|||
|Weapon final ATK increased by 15% at the start of battle. No duration limit. |
|||
! scope="col" style="width: 15%" | Battle Team [4] |
|||
|- |
|||
|- |
|||
|Dead Point Countdown |
|||
|5500 |
|||
|Gain 1 additional Signal Orb at the start of the battle, and 3 identical skill orbs every 45s. |
|||
|[[File:Item-Serum.png|25x25px|link=Serum]]0 |
|||
|- |
|||
|[Blue] [Red] [Yellow] |
|||
|Matrix Lightning |
|||
|[Blue] [Red] |
|||
|After EX Dodge (triggering Matrix), Movement Speed is greatly increased and all enemies' Extra DMG Reduction is reduced by 10%. |
|||
|[Blue] [Red] |
|||
|- |
|||
|[Blue] [Red] [Yellow] |
|||
|Shock Absorption |
|||
|Gain 2s of Invincibility after being hit. 15s cooldown. |
|||
|- |
|||
|Nanosecond Drive |
|||
|Increase maximum dodge limit by 400. |
|||
|- |
|||
|Shock Dispersion |
|||
|When taking damage, release a shockwave that will deal 50% of attack power as damage, and push the enemies away in the surrounding area while reducing their Movement Speed by 35%, lasts for 5s. 8s cooldown. |
|||
|- |
|||
|Silent Radiance |
|||
|When using healing abilities or effects, increase the healing effectiveness by 30% for 5s. 8s Cooldown. |
|||
|- |
|||
|Matte Gel |
|||
|Upon using a healing ability, healing effectiveness would be increased by +50%. 8s Cooldown. |
|||
|- |
|||
|Starlight Spear |
|||
|Using healing abilities or effects would increase the healing target attack by 10% for 8s. 10s cooldown. |
|||
|- |
|||
|Superconducting Axial Light |
|||
|Increase all character Attack by 8%. |
|||
|- |
|||
|Star Magnetic Speed Rail |
|||
|When triggering QTE, recover 400 Dodge value for the active character on the field. |
|||
|- |
|||
|} |
|} |
||
</tabber> |
|||
__NOTOC__ |
__NOTOC__ |
Latest revision as of 16:01, 5 June 2022
Summary
- A challenging content that uses multiple Characters/Omniframes or Characters/Uniframes to earn a power boost to all members through skill level upgrades.
- Constructs and Transcendants cannot be in the same party, therefore they must not share the same Battle Teams.
- Transcendants will suffer a 9% attack reduction when in use.
- Requires up to four teams of Constructs per sub-area, with a minimum of four and a maximum of ten Constructs to be used and geared at once.
- Equipment cannot be swapped between battles, so having multiple Memory sets and Weapons leveled up is essential.
- When all members reached the recommended BP of the mission, a reboot can be done once every character in their team is down by spending Cogs, up to 10 reboots at a maximum.
- Each battle stage has a 5 minute time limit to clear all enemies.
- After clearing an area, an Ultima-awakened Construct or an Ultima-awakened Transcendant can be stationed in that area to obtain a skill level upgrade by one level.
- A collectible can be obtained when clearing an area without using reboots. Numbers on the collectible can be stacked up to 8 depending on how many areas have been cleared without reboots.
Area 01: Port Kyaranta
Recommended BP | Serum Cost | Battle Team [1] | Battle Team [2] | Battle Team [3] |
---|---|---|---|---|
5000 | ![]() |
[Red] | [Blue] [Red] | [Red] |
Recommended BP | Serum Cost | Battle Team [1] | Battle Team [2] | Battle Team [3] |
---|---|---|---|---|
5000 | ![]() |
[Red] | [Red] | [Blue] [Red] |
Area 02: Glazed Arch
Recommended BP | Serum Cost | Battle Team [1] | Battle Team [2] | Battle Team [3] |
---|---|---|---|---|
5500 | ![]() |
[Blue] [Red] | [Blue] [Red] | [Red] |
Recommended BP | Serum Cost | Battle Team [1] | Battle Team [2] | Battle Team [3] |
---|---|---|---|---|
5500 | ![]() |
[Blue] [Red] | [Blue] [Red] | [Red] |
Recommended BP | Serum Cost | Battle Team [1] | Battle Team [2] | Battle Team [3] | Battle Team [4] |
---|---|---|---|---|---|
5500 | ![]() |
[Red] | [Red] | [Blue] [Red] | [Red] |
Area 03: Yazaki Reclaimed Land
Recommended BP | Serum Cost | Battle Team [1] | Battle Team [2] | Battle Team [3] |
---|---|---|---|---|
5500 | ![]() |
[Red] | [Red] | [Blue] [Red] [Yellow] |
Recommended BP | Serum Cost | Battle Team [1] | Battle Team [2] | Battle Team [3] |
---|---|---|---|---|
5500 | ![]() |
[Blue] [Red] | [Blue] [Red] | [Red] |
Recommended BP | Serum Cost | Battle Team [1] | Battle Team [2] | Battle Team [3] | Battle Team [4] |
---|---|---|---|---|---|
5500 | ![]() |
[Red] | [Red] | [Red] | [Blue] [Red] |
Area 04: Bayside Fort
Recommended BP | Serum Cost | Battle Team [1] | Battle Team [2] | Battle Team [3] |
---|---|---|---|---|
5500 | ![]() |
[Blue] [Red] | [Blue] [Red] | [Blue] [Red] |
Trivia
- In the second battle stage, a notice will pop up after clearing the battle. Go back and get through the fake wall to find an interaction point. Interact with it and get [The King's Diary #23]
- In the third battle stage, a notice will pop up after clearing the battle. Observe the area around the stone fence and step on the tiles. After a notification popped up, interact with an interaction point in the outside on the right of stage and get [The King's Diary #49].
Recommended BP | Serum Cost | Battle Team [1] | Battle Team [2] | Battle Team [3] | Battle Team [4] |
---|---|---|---|---|---|
5500 | ![]() |
[Blue] [Red] | [Red] | [Blue] [Red] | [Red] |
Trivia
- In the second battle stage, a notice will pop up after clearing the battle. Interact with an interaction point in the right side of the starting point and get [The King's Diary #641]
- In the fourth battle stage, a notice will pop up after clearing the battle. Interact with an interaction point in the left side of the finishing point and get [The King's Diary #1369]
Recommended BP | Serum Cost | Battle Team [1] | Battle Team [2] | Battle Team [3] | Battle Team [4] |
---|---|---|---|---|---|
5500 | ![]() |
[Red] | [Red] | [Red] | [Blue] [Red] [Yellow] |
Area 05: Southwood Road
Recommended BP | Serum Cost | Battle Team [1] | Battle Team [2] | Battle Team [3] | Battle Team [4] |
---|---|---|---|---|---|
5500 | ![]() |
[Blue] [Red] | [Blue] [Red] | [Blue] [Red] | [Red] |
Recommended BP | Serum Cost | Battle Team [1] | Battle Team [2] | Battle Team [3] | Battle Team [4] |
---|---|---|---|---|---|
5500 | ![]() |
[Blue] [Red] [Yellow] | [Blue] [Red] | [Red] | [Red] |
Recommended BP | Serum Cost | Battle Team [1] | Battle Team [2] | Battle Team [3] | Battle Team [4] |
---|---|---|---|---|---|
5500 | ![]() |
[Blue] [Red] | [Red] | [Red] | [Blue] [Red] [Yellow] |
Area 06: K-44 Defense Line
Recommended BP | Serum Cost | Battle Team [1] | Battle Team [2] | Battle Team [3] | Battle Team [4] |
---|---|---|---|---|---|
5500 | ![]() |
[Blue] [Red] | [Blue] [Red] | [Blue] [Red] | [Blue] [Red] |
Trivia
- In the third battle stage, if the first wave's enemies have been defeated, except the enemies that have Division buff, the replicas will be summoned in the second wave.
Recommended BP | Serum Cost | Battle Team [1] | Battle Team [2] | Battle Team [3] | Battle Team [4] |
---|---|---|---|---|---|
5500 | ![]() |
[Blue] [Red] | [Blue] [Red] [Yellow] | [Red] | [Blue] [Red] |
Trivia
- In the first battle stage, the first wave of enemies dont have any buffs applied. Gradually, buffs will be added to an enemy, up to 6 buffs. After the enemy is defeated, the remaining buff(s) will be inherited to all of the enemies on second wave.
- In the second battle stage, after one of the enemy is defeated, the another one will gain more buffs, up to 5 buffs added.
Recommended BP | Serum Cost | Battle Team [1] | Battle Team [2] | Battle Team [3] | Battle Team [4] |
---|---|---|---|---|---|
5500 | ![]() |
[Blue] [Red] [Yellow] | [Red] | [Red] | [Blue] [Red] [Yellow] |
Area 07: Achilles
Recommended BP | Serum Cost | Battle Team [1] | Battle Team [2] | Battle Team [3] | Battle Team [4] |
---|---|---|---|---|---|
5500 | ![]() |
[Blue] [Red] [Yellow] | [Blue] [Red] [Yellow] | [Blue] [Red] | [Red] |
Trivia
- In the first battle stage, a notice will pop up after clearing the battle. Interact with a signal transmitter in the left side of the starting point, and get the [World Government High-frequency Communication Record].
- In the second battle stage, a notice will pop up after clearing the battle. Interact with a signal transmitter in the right side of the finishing point, and get the [World Government Local Direct Communication Record].
- In the third battle stage, a note will be triggered after clearing the battle. Interact with the signal transmitter near the starting point and get [World Government Local Surveillance Recording].
Recommended BP | Serum Cost | Battle Team [1] | Battle Team [2] | Battle Team [3] | Battle Team [4] |
---|---|---|---|---|---|
5500 | ![]() |
[Blue] [Red] | [Blue] [Red] | [Blue] [Red] [Yellow] | [Blue] [Red] |
Trivia
- In the first battle stage, a notice will pop up after clearing the battle. Interact with the signal transmitter in the left side near the finishing point and get [World Government Surface Council Meeting Record].
- In the third battle stage, a notice will pop up after clearing the battle. Interact with the signal transmitter in the left side near starting point and get [World Government Surface Council Meeting Record].
Recommended BP | Serum Cost | Battle Team [1] | Battle Team [2] | Battle Team [3] | Battle Team [4] |
---|---|---|---|---|---|
5500 | ![]() |
[Blue] [Red] [Yellow] | [Blue] [Red] | [Blue] [Red] | [Blue] [Red] |
Area 08: Cape Nohama Air Base
Recommended BP | Serum Cost | Battle Team [1] | Battle Team [2] | Battle Team [3] | Battle Team [4] |
---|---|---|---|---|---|
5500 | ![]() |
[Blue] [Red] [Yellow] | [Blue] [Red] [Yellow] | [Blue] [Red] [Yellow] | [Red] |
Recommended BP | Serum Cost | Battle Team [1] | Battle Team [2] | Battle Team [3] | Battle Team [4] |
---|---|---|---|---|---|
5500 | ![]() |
[Blue] [Red] | [Blue] [Red] [Yellow] | [Blue] [Red] [Yellow] | [Blue] [Red] |
Recommended BP | Serum Cost | Battle Team [1] | Battle Team [2] | Battle Team [3] | Battle Team [4] |
---|---|---|---|---|---|
5500 | ![]() |
[Blue] [Red] [Yellow] | [Blue] [Red] | [Blue] [Red] | [Blue] [Red] [Yellow] |