Recommended BP | Serum Cost | Battle Team [1] | Battle Team [2] | Battle Team [3] |
---|---|---|---|---|
5000 | 0 | [Blue] [Red] | [Red] | [Red] |
Test:16: Difference between revisions
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Ro-kurorai (talk | contribs) (Dodge Gauge is capitalized in apus, so I'm treating it as a standalone term.) |
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{{Header Notch|Summary}} |
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{{SEO |
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* A challenging content that uses multiple [[Characters/Constructs|Constructs]] or [[Characters/Transcendants|Transcendants]] to earn a power boost to all members through skill level upgrades. |
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|Keywords=Weapon, List, Stats, Ability, Signature, Pistol, Gun, Spear, Gunblade, Chainsaw, Banner, Bot, Gauntlet, Shield, Amplifier |
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* Constructs and Transcendants cannot be in the same party, therefore they must not share the same Battle Teams. |
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}}{{#css: |
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* Transcendants will suffer a 9% attack reduction when in use. |
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@media screen and (max-width : 850px) { |
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* Requires up to four teams of Constructs per sub-area, with a minimum of four and a maximum of ten Constructs to be used and geared at once. |
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.wikitable{ |
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* Equipment cannot be swapped between battles, so having multiple [[Memories|Memory]] sets and [[Weapons]] leveled up is essential. |
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width : 100%; |
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* When all members reached the recommended BP of the mission, a reboot can be done once every character in their team is down by spending Cogs, up to 10 reboots at a maximum. |
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min-width : 600px; |
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* Each battle stage has a 5 minute time limit to clear all enemies. |
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} |
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* After clearing an area, an Ultima-awakened Construct or an Ultima-awakened Transcendant can be stationed in that area to obtain a skill level upgrade by one level. |
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} |
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* A collectible can be obtained when clearing an area without using reboots. Numbers on the collectible can be stacked up to 8 depending on how many areas have been cleared without reboots. |
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}} |
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{{Tabs |
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|tab1 = Overview |
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|tab2 = 6★ Weapons |
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|tab3 = 5★ Weapons |
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|tab4 = 4-2★ Weapons |
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}} |
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<span id="0"></span>[[File:Page-Weapons-Banner.png|100%]] |
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{{Header Notch|Area 01: Port Kyaranta}} |
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<center> |
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<tabber> |
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<p style="border:3px; border-color:#921131; border-style:solid; background-color: #4e091a; border-radius: 5px; padding: 1em;"> <span style="color:#ff789a;"> |
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|-|1-1: Port Hub= |
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This page includes Weapon Resonances currently unreleased in Global.<br/> |
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{| class="wikitable" style="width:100%; text-align:center;" |
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In addition, currently unreleased Weapon Resonance names and effects are a fan translation and/or subject to change upon Global release. |
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! scope="col" style="width: 20%" | Recommended BP |
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</span> </p> |
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! scope="col" style="width: 20%" | Serum Cost |
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</center> |
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! scope="col" style="width: 20%" | Battle Team [1] |
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! scope="col" style="width: 20%" | Battle Team [2] |
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! scope="col" style="width: 20%" | Battle Team [3] |
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|- |
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|5000 |
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|[[File:Item-Serum.png|25x25px|link=Serum]]0 |
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|[Blue] [Red] |
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|[Red] |
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|[Red] |
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|} |
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|-|1-2: Unloading Area= |
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{| class="wikitable" style="width:100%; text-align:center;" |
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! scope="col" style="width: 20%" | Recommended BP |
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! scope="col" style="width: 20%" | Serum Cost |
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! scope="col" style="width: 20%" | Battle Team [1] |
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! scope="col" style="width: 20%" | Battle Team [2] |
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! scope="col" style="width: 20%" | Battle Team [3] |
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|- |
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|5000 |
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|[[File:Item-Serum.png|25x25px|link=Serum]]0 |
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|[Red] |
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|[Blue] [Red] |
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|[Red] |
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|} |
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|-|1-3: Core Management Area= |
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{| class="wikitable" style="width:100%; text-align:center;" |
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! scope="col" style="width: 20%" | Recommended BP |
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! scope="col" style="width: 20%" | Serum Cost |
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! scope="col" style="width: 20%" | Battle Team [1] |
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! scope="col" style="width: 20%" | Battle Team [2] |
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! scope="col" style="width: 20%" | Battle Team [3] |
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|- |
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|5000 |
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|[[File:Item-Serum.png|25x25px|link=Serum]]0 |
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|[Red] |
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|[Red] |
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|[Blue] [Red] |
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|} |
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</tabber> |
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{{Header Notch|Area 02: Glazed Arch}} |
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Weapons in PGR vary from a nice character boost to an integral part of a character's kit. While 5★ Weapons can be acquired free from Co-op and are generally fine for many characters, 6★ Weapons are known as Signature Weapons and are built specifically for a certain character (with the exception of [[Sirius]]). |
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<tabber> |
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|-|2-1: Reunion Pavilion= |
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{| class="wikitable" style="width:100%; text-align:center;" |
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! scope="col" style="width: 20%" | Recommended BP |
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! scope="col" style="width: 20%" | Serum Cost |
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! scope="col" style="width: 20%" | Battle Team [1] |
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! scope="col" style="width: 20%" | Battle Team [2] |
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! scope="col" style="width: 20%" | Battle Team [3] |
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|- |
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|5500 |
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|[[File:Item-Serum.png|25x25px|link=Serum]]0 |
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|[Blue] [Red] |
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|[Blue] [Red] |
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|[Red] |
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|} |
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|-|2-2: Dream Terrace= |
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{| class="wikitable" style="width:100%; text-align:center;" |
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! scope="col" style="width: 20%" | Recommended BP |
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! scope="col" style="width: 20%" | Serum Cost |
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! scope="col" style="width: 20%" | Battle Team [1] |
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! scope="col" style="width: 20%" | Battle Team [2] |
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! scope="col" style="width: 20%" | Battle Team [3] |
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|- |
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|5500 |
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|[[File:Item-Serum.png|25x25px|link=Serum]]0 |
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|[Blue] [Red] |
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|[Blue] [Red] |
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|[Red] |
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|} |
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|-|2-3: Cloud Passage= |
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{| class="wikitable" style="width:100%; text-align:center;" |
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! scope="col" style="width: 20%" | Recommended BP |
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! scope="col" style="width: 20%" | Serum Cost |
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! scope="col" style="width: 15%" | Battle Team [1] |
|||
! scope="col" style="width: 15%" | Battle Team [2] |
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! scope="col" style="width: 15%" | Battle Team [3] |
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! scope="col" style="width: 15%" | Battle Team [4] |
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|- |
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|5500 |
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|[[File:Item-Serum.png|25x25px|link=Serum]]0 |
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|[Red] |
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|[Red] |
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|[Blue] [Red] |
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|[Red] |
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|} |
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</tabber> |
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{{Header Notch |
{{Header Notch|Area 03: Yazaki Reclaimed Land}} |
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<tabber> |
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Depending on your spender status some Signature Weapons are higher-priority Research targets than others. |
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|-|3-1: Maintenance Tunnel= |
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{| class="wikitable" style="width:100%; text-align:center;" |
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! scope="col" style="width: 20%" | Recommended BP |
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! scope="col" style="width: 20%" | Serum Cost |
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! scope="col" style="width: 20%" | Battle Team [1] |
|||
! scope="col" style="width: 20%" | Battle Team [2] |
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! scope="col" style="width: 20%" | Battle Team [3] |
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|- |
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|5500 |
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|[[File:Item-Serum.png|25x25px|link=Serum]]0 |
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|[Red] |
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|[Red] |
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|[Blue] [Red] [Yellow] |
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|} |
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|-|3-2: Shopping Town= |
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{| class="wikitable" style="width:100%; text-align:center;" |
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! scope="col" style="width: 20%" | Recommended BP |
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! scope="col" style="width: 20%" | Serum Cost |
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! scope="col" style="width: 20%" | Battle Team [1] |
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! scope="col" style="width: 20%" | Battle Team [2] |
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! scope="col" style="width: 20%" | Battle Team [3] |
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|- |
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|5500 |
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|[[File:Item-Serum.png|25x25px|link=Serum]]0 |
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|[Blue] [Red] |
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|[Blue] [Red] |
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|[Red] |
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|} |
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|-|3-3: Yazaki Park= |
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{| class="wikitable" style="width:100%; text-align:center;" |
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! scope="col" style="width: 20%" | Recommended BP |
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! scope="col" style="width: 20%" | Serum Cost |
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! scope="col" style="width: 15%" | Battle Team [1] |
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! scope="col" style="width: 15%" | Battle Team [2] |
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! scope="col" style="width: 15%" | Battle Team [3] |
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! scope="col" style="width: 15%" | Battle Team [4] |
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|- |
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|5500 |
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|[[File:Item-Serum.png|25x25px|link=Serum]]0 |
|||
|[Red] |
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|[Red] |
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|[Red] |
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|[Blue] [Red] |
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|} |
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</tabber> |
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{{Header Notch|Area 04: Bayside Fort}} |
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{{Column |
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<tabber> |
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|Left Content= |
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|-|4-1: Counter Corridor= |
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{{Content Box |
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{| class="wikitable" style="width:100%; text-align:center;" |
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|Title= F2P |
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! scope="col" style="width: 20%" | Recommended BP |
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|Text= Do not research any Signature Weapons, Transcendants, or A-Rank Constructs with [[File:Item-BlackCard.png|25x25px|link=]]BC and focus exclusively on new S-Rank Constructs. |
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! scope="col" style="width: 20%" | Serum Cost |
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* Research them with [[File:Item-BasicConstructRnDTicket.png|25x25px|link=]] [[Basic_Construct_R%26D_Ticket|Basic Construct R&D Tickets]] |
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! scope="col" style="width: 20%" | Battle Team [1] |
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* Unlock them with shards from the respective shops |
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! scope="col" style="width: 20%" | Battle Team [2] |
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* Play Co-op and save your 5★ Weapon Shards for new weapon types not yet released in Global }}<!-- |
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! scope="col" style="width: 20%" | Battle Team [3] |
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|- |
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|5500 |
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|[[File:Item-Serum.png|25x25px|link=Serum]]0 |
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|[Blue] [Red] |
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|[Blue] [Red] |
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|[Blue] [Red] |
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|} |
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{{Header Notch|Trivia}} |
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* In the second battle stage, a notice will pop up after clearing the battle. Go back and get through the fake wall to find an interaction point. Interact with it and get <span style="color: #009EC8;">[The King's Diary #23]</span> |
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* In the third battle stage, a notice will pop up after clearing the battle. Observe the area around the stone fence and step on the tiles. After a notification popped up, interact with an interaction point in the outside on the right of stage and get <span style="color: #009EC8;">[The King's Diary #49]</span>. |
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|-|4-2: Anti-Direct Hit Partition= |
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{| class="wikitable" style="width:100%; text-align:center;" |
|||
! scope="col" style="width: 20%" | Recommended BP |
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! scope="col" style="width: 20%" | Serum Cost |
|||
! scope="col" style="width: 15%" | Battle Team [1] |
|||
! scope="col" style="width: 15%" | Battle Team [2] |
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! scope="col" style="width: 15%" | Battle Team [3] |
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! scope="col" style="width: 15%" | Battle Team [4] |
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|- |
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|5500 |
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|[[File:Item-Serum.png|25x25px|link=Serum]]0 |
|||
|[Blue] [Red] |
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|[Red] |
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|[Blue] [Red] |
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|[Red] |
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|} |
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{{Header Notch|Trivia}} |
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* In the second battle stage, a notice will pop up after clearing the battle. Interact with an interaction point in the right side of the starting point and get <span style="color: #009EC8;">[The King's Diary #641]</span> |
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* In the fourth battle stage, a notice will pop up after clearing the battle. Interact with an interaction point in the left side of the finishing point and get <span style="color: #009EC8;">[The King's Diary #1369]</span> |
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|-|4-3: QR Passageway= |
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{| class="wikitable" style="width:100%; text-align:center;" |
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! scope="col" style="width: 20%" | Recommended BP |
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! scope="col" style="width: 20%" | Serum Cost |
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! scope="col" style="width: 15%" | Battle Team [1] |
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! scope="col" style="width: 15%" | Battle Team [2] |
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! scope="col" style="width: 15%" | Battle Team [3] |
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! scope="col" style="width: 15%" | Battle Team [4] |
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|- |
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|5500 |
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|[[File:Item-Serum.png|25x25px|link=Serum]]0 |
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|[Red] |
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|[Red] |
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|[Red] |
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|[Blue] [Red] [Yellow] |
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|} |
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</tabber> |
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{{Header Notch|Area 05: Southwood Road}} |
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-->{{Content Box |
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<tabber> |
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|Title= Low/medium spenders |
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|-|5-1: Bamboo Garden= |
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|Text= You can research additional copies of Signature Weapons in preparation for the revamped Weapon Resonance system introduced with [[Patches|Fake Ascension]]. }} |
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{| class="wikitable" style="width:100%; text-align:center;" |
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! scope="col" style="width: 20%" | Recommended BP |
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! scope="col" style="width: 20%" | Serum Cost |
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! scope="col" style="width: 15%" | Battle Team [1] |
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! scope="col" style="width: 15%" | Battle Team [2] |
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! scope="col" style="width: 15%" | Battle Team [3] |
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! scope="col" style="width: 15%" | Battle Team [4] |
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|- |
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|5500 |
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|[[File:Item-Serum.png|25x25px|link=Serum]]0 |
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|[Blue] [Red] |
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|[Blue] [Red] |
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|[Blue] [Red] |
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|[Red] |
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|} |
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|-|5-2: Hospital Buildings= |
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{| class="wikitable" style="width:100%; text-align:center;" |
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! scope="col" style="width: 20%" | Recommended BP |
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! scope="col" style="width: 20%" | Serum Cost |
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! scope="col" style="width: 15%" | Battle Team [1] |
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! scope="col" style="width: 15%" | Battle Team [2] |
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! scope="col" style="width: 15%" | Battle Team [3] |
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! scope="col" style="width: 15%" | Battle Team [4] |
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|- |
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|5500 |
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|[[File:Item-Serum.png|25x25px|link=Serum]]0 |
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|[Blue] [Red] [Yellow] |
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|[Blue] [Red] |
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|[Red] |
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|[Red] |
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|} |
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|-|5-3: Underground Factory= |
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{| class="wikitable" style="width:100%; text-align:center;" |
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! scope="col" style="width: 20%" | Recommended BP |
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! scope="col" style="width: 20%" | Serum Cost |
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! scope="col" style="width: 15%" | Battle Team [1] |
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! scope="col" style="width: 15%" | Battle Team [2] |
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! scope="col" style="width: 15%" | Battle Team [3] |
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! scope="col" style="width: 15%" | Battle Team [4] |
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|- |
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|5500 |
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|[[File:Item-Serum.png|25x25px|link=Serum]]0 |
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|[Blue] [Red] |
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|[Red] |
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|[Red] |
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|[Blue] [Red] [Yellow] |
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|} |
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</tabber> |
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{{Header Notch|Area 06: K-44 Defense Line}} |
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|Right Content= |
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<tabber> |
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{{Content Box |
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|-|6-1: Titan Trench= |
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|Title= Monthly Pass A/C |
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{| class="wikitable" style="width:100%; text-align:center;" |
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|Text= You can afford to pull for high-priority/your favorite Signature Weapons every couple of patches. |
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! scope="col" style="width: 20%" | Recommended BP |
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* The Signature Weapons with the highest priority to aim for long-term would be [[Chrome: Glory|Chrome: Glory's]] <!-- [[File:Weapon-Apollo-Icon.png|35x35px|link=]] -->[[Apollo]], [[Vera: Flare|Vera: Flare's]] <!-- [[File:Weapon-Phoenix-Icon.png|35x35px|link=]] -->[[Phoenix]], and [[Rosetta: Rigor|Rosetta: Rigor's]] <!-- [[File:Weapon-Gungnir-Icon.png|35x35px|link=]] -->[[Gungnir]] |
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! scope="col" style="width: 20%" | Serum Cost |
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* Even if you pull for [[Gungnir]] now you should have enough [[File:Item-BlackCard.png|25x25px|link=]]BC to pull for the other two as it will take a long time until they [[Patches|arrive in Global]] }}<!-- |
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! scope="col" style="width: 15%" | Battle Team [1] |
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! scope="col" style="width: 15%" | Battle Team [2] |
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-->{{Content Box |
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! scope="col" style="width: 15%" | Battle Team [3] |
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|Title= High spenders |
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! scope="col" style="width: 15%" | Battle Team [4] |
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|Text= Follow your heart. }} |
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|- |
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}} |
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|5500 |
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|[[File:Item-Serum.png|25x25px|link=Serum]]0 |
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{{Header Notch Center|Introduction to Weapon Resonances}} |
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|[Blue] [Red] |
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Resonating Weapons is similar to [[Ultima_Awakening|resonating Memories]]. The major difference is that Weapon Resonances do not require duplicates of exactly the same Weapon. |
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|[Blue] [Red] |
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* A 6★ Weapon can be resonated with any 6* Weapon of your choice up to three times (three different resonance slots) |
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|[Blue] [Red] |
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* The same applies to 5★ Weapons |
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|[Blue] [Red] |
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All three resonance slots of 5★ Weapons offer the same bonus and a fully resonated 5★ Weapon has comparable or even slightly higher stats than a 6★ Weapon of the same type. In Global, 6★ Weapons offer three distinct bonuses based on the resonance slot chosen. This will change in [[Patches|Fake Ascension]]. |
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|} |
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{{Header Notch |
{{Header Notch|Trivia}} |
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* In the third battle stage, if the first wave's enemies have been defeated, except the enemies that have Division buff, the replicas will be summoned in the second wave. |
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[[Patches|Fake Ascension]] revamps and expands the Weapon Resonance system to be more flexible but it requires more planning from players chasing the upper echelons of scored content like [[Phantom Pain Cage]] and [[Warzone]]. In the CN version of PGR the investment level of an account is measured by the amount of Weapon Resonances available to each team. A typical competitive team would have five Resonances: |
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|-|6-2: Hangar Passage= |
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* Attacker x2 |
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{| class="wikitable" style="width:100%; text-align:center;" |
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* Tank x1 |
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! scope="col" style="width: 20%" | Recommended BP |
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* Support/Amplifier x2 |
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! scope="col" style="width: 20%" | Serum Cost |
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This is a general guideline and there are exceptions. Personal skill plays an important role in PGR's scored content as well. <!-- Individual investment recommendations for Weapon Resonances can be found on each [[Characters|Character's build page]]. Characters without Weapon Resonance recommendations are rarely used in scored content but feel free to resonate your favorite Characters' Weapons anyway if you enjoy their play style. --> |
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! scope="col" style="width: 15%" | Battle Team [1] |
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{{Header Notch Center|Weapon Resonances after the Fake Ascension Update}} |
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! scope="col" style="width: 15%" | Battle Team [2] |
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All Class Weapon resonances available for all Classes except Vanguard (Transcendant). |
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! scope="col" style="width: 15%" | Battle Team [3] |
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! scope="col" style="width: 15%" | Battle Team [4] |
|||
====6★ All Class Weapon Resonances==== |
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|- |
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|5500 |
|||
{{Content Box |
|||
|[[File:Item-Serum.png|25x25px|link=Serum]]0 |
|||
|Title=Shock Absorption |
|||
|[Blue] [Red] |
|||
|Text=Gain 2 seconds of invincibility after taking damage. 15s cooldown. |
|||
|[Blue] [Red] [Yellow] |
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}}<!-- |
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|[Red] |
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|[Blue] [Red] |
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-->{{Content Box |
|||
|} |
|||
|Title=Incandescence |
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{{Header Notch|Trivia}} |
|||
|Text=Weapon's final ATK is increased by 15% at the start of battle. No duration limit. |
|||
* In the first battle stage, the first wave of enemies dont have any buffs applied. Gradually, buffs will be added to an enemy, up to 6 buffs. After the enemy is defeated, the remaining buff(s) will be inherited to all of the enemies on second wave. |
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}}<!-- |
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* In the second battle stage, after one of the enemy is defeated, the another one will gain more buffs, up to 5 buffs added. |
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|-|6-3: Residential Area= |
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-->{{Content Box |
|||
{| class="wikitable" style="width:100%; text-align:center;" |
|||
|Title=Matrix Lightning |
|||
! scope="col" style="width: 20%" | Recommended BP |
|||
|Text=After EX Dodge (triggering Matrix), Movement Speed is greatly increased and all enemies' Extra DMG Reduction is decreased by 10% in Matrix. |
|||
! scope="col" style="width: 20%" | Serum Cost |
|||
}}<!-- |
|||
! scope="col" style="width: 15%" | Battle Team [1] |
|||
! scope="col" style="width: 15%" | Battle Team [2] |
|||
-->{{Content Box |
|||
! scope="col" style="width: 15%" | Battle Team [3] |
|||
|Title=Dead Point Countdown |
|||
! scope="col" style="width: 15%" | Battle Team [4] |
|||
|Text=An Entrance Skill grants 2 additional Signal Orbs, and 3 identical Signal Orbs every 45s (even when off-field). |
|||
|- |
|||
}}<!-- |
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|5500 |
|||
|[[File:Item-Serum.png|25x25px|link=Serum]]0 |
|||
-->{{Content Box |
|||
|[Blue] [Red] [Yellow] |
|||
|Title=Nanosecond Transmission |
|||
|[Red] |
|||
|Text=Increase maximum Dodge Gauge limit by 400 (single dodge = 250 Dodge Gauge). |
|||
|[Red] |
|||
}}<!-- |
|||
|[Blue] [Red] [Yellow] |
|||
|} |
|||
-->{{Content Box |
|||
</tabber> |
|||
|Title=Shock Reverberation |
|||
|Text=After taking damage, release a shockwave that deals damage equal to 50% of the character's ATK, pushes enemies away, and reduces their Movement Speed by 35% for 5s. 8s cooldown. |
|||
}} |
|||
====6★ Attacker Weapon Resonances==== |
|||
{{Content Box |
|||
|Title=Radiant Afterglow |
|||
|Text=3-Pings increase Weapon's final ATK by 30% for 8s. Duration resets every time it is triggered. |
|||
}} |
|||
====6★ Tank Weapon Resonances==== |
|||
{{Content Box |
|||
|Title=Polymerization Breakdown ([[File:Element-Physical-Icon-White.png|25x25px|link=]]) |
|||
|Text=When dealing Physical Damage, reduce Physical DEF by 8% for 8s. Duration resets every time it is triggered. |
|||
}}<!-- |
|||
-->{{Content Box |
|||
|Title=Piercing Shock ([[File:Element-Lightning-Icon-White.png|25x25px|link=]]) |
|||
|Text=When dealing Lightning Damage, reduce Lightning Resistance by 8% for 8s. Duration resets every time it is triggered. |
|||
}}<!-- |
|||
-->{{Content Box |
|||
|Title=Dark Wave ([[File:Element-Dark-Icon-White.png|25x25px|link=]]) |
|||
|Text=When dealing Dark Damage, reduce Dark Resistance by 8%. for 8s. Duration resets every time it is triggered. |
|||
}}<!-- |
|||
-->{{Content Box |
|||
|Title=Glazed Supercurrent ([[File:Element-Ice-Icon-White.png|25x25px|link=]]) |
|||
|Text=When dealing Ice Damage, reduce Ice Resistance by 8% for 8s. Duration resets every time it is triggered. |
|||
}}<!-- |
|||
-->{{Content Box |
|||
|Title=Burning Dipole ([[File:Element-Fire-Icon-White.png|25x25px|link=]]) |
|||
|Text=When dealing Fire Damage, reduce Fire Resistance by 8% for 8s. Duration resets every time it is triggered. |
|||
}}<!-- |
|||
-->{{Content Box |
|||
|Title=Resonance Echo |
|||
|Text=Increases Tank Passive duration to 8 seconds. |
|||
}}<!-- |
|||
-->{{Content Box |
|||
|Title=Gravitational Barrier |
|||
|Text=Gain 2 seconds of invincibility whenever the character enters the battle. |
|||
}}<!-- |
|||
-->{{Content Box |
|||
|Title=Shock Vibration |
|||
|Text=Gain a shield equal to 20% of maximum HP whenever the character enters the battle. |
|||
}}<!-- |
|||
-->{{Content Box |
|||
|Title=Oblivion Shield |
|||
|Text=When QTE is triggered, the active character gains a shield equal to 10% of the Tank's maximum HP for 5s. |
|||
}} |
|||
====6★ Support/Amplifier Weapon Resonances==== |
|||
{{Content Box |
|||
|Title=Starlight Spear |
|||
|Text=When using a healing effect, increases the target's ATK by 10% for 8 seconds. 10s cooldown. |
|||
}}<!-- |
|||
-->{{Content Box |
|||
|Title=Superconducting Light |
|||
|Text=Increases ATK of the entire team by 8%. |
|||
}}<!-- |
|||
-->{{Content Box |
|||
|Title=Subglow Gel |
|||
|Text=Increases the next healing amount by 50%. 8s cooldown. |
|||
}}<!-- |
|||
-->{{Content Box |
|||
|Title=Hyperspeed |
|||
|Text=When QTE is triggered, recover 400 Dodge Gauge (single dodge = 250 Dodge Gauge) to the character on the field. |
|||
}}<!-- |
|||
-->{{Content Box |
|||
|Title=Radiant Tranquility |
|||
|Text=When using a healing effect, increases the next healing amount by by 30% for 5 seconds. 8s cooldown. |
|||
}} |
|||
====6★ Vanguard (Transcendant) Weapon Resonances==== |
|||
{{Content Box |
|||
|Title=Matrix Outburst |
|||
|Text=All DMG increased by 15% in Matrix. |
|||
}}<!-- |
|||
-->{{Content Box |
|||
|Title=Overload Signal |
|||
|Text=An Entrance Skill grants 1 additional Signal Orb. Extra DMG Bonus of Signal Orb Skills increases by 10% for 8s. |
|||
}}<!-- |
|||
-->{{Content Box |
|||
|Title=Limit Break |
|||
|Text=All ATK increases by 10%. |
|||
}} |
|||
====5★ Weapon Resonances==== |
|||
{{Content Box |
|||
|Title=Precision Attack I |
|||
|Text=ATK +30, CRIT +30 |
|||
}}<!-- |
|||
-->{{Content Box |
|||
|Title=Precision Attack II |
|||
|Text=ATK +30, CRIT +30 |
|||
}}<!-- |
|||
-->{{Content Box |
|||
|Title=Precision Attack III |
|||
|Text=ATK +30, CRIT +30 |
|||
}} |
|||
{{Header Notch|Area 07: Achilles}} |
|||
<tabber> |
|||
|-|7-1: Bunker Dune= |
|||
{| class="wikitable" style="width:100%; text-align:center;" |
|||
! scope="col" style="width: 20%" | Recommended BP |
|||
! scope="col" style="width: 20%" | Serum Cost |
|||
! scope="col" style="width: 15%" | Battle Team [1] |
|||
! scope="col" style="width: 15%" | Battle Team [2] |
|||
! scope="col" style="width: 15%" | Battle Team [3] |
|||
! scope="col" style="width: 15%" | Battle Team [4] |
|||
|- |
|||
|5500 |
|||
|[[File:Item-Serum.png|25x25px|link=Serum]]0 |
|||
|[Blue] [Red] [Yellow] |
|||
|[Blue] [Red] [Yellow] |
|||
|[Blue] [Red] |
|||
|[Red] |
|||
|} |
|||
{{Header Notch|Trivia}} |
|||
* In the first battle stage, a notice will pop up after clearing the battle. Interact with a signal transmitter in the left side of the starting point, and get the <span style="color: #009EC8;">[World Government High-frequency Communication Record]</span>. |
|||
* In the second battle stage, a notice will pop up after clearing the battle. Interact with a signal transmitter in the right side of the finishing point, and get the <span style="color: #009EC8;">[World Government Local Direct Communication Record]</span>. |
|||
* In the third battle stage, a note will be triggered after clearing the battle. Interact with the signal transmitter near the starting point and get <span style="color: #009EC8;">[World Government Local Surveillance Recording]</span>. |
|||
|-|7-2: Reinforced Passage= |
|||
{| class="wikitable" style="width:100%; text-align:center;" |
|||
! scope="col" style="width: 20%" | Recommended BP |
|||
! scope="col" style="width: 20%" | Serum Cost |
|||
! scope="col" style="width: 15%" | Battle Team [1] |
|||
! scope="col" style="width: 15%" | Battle Team [2] |
|||
! scope="col" style="width: 15%" | Battle Team [3] |
|||
! scope="col" style="width: 15%" | Battle Team [4] |
|||
|- |
|||
|5500 |
|||
|[[File:Item-Serum.png|25x25px|link=Serum]]0 |
|||
|[Blue] [Red] |
|||
|[Blue] [Red] |
|||
|[Blue] [Red] [Yellow] |
|||
|[Blue] [Red] |
|||
|} |
|||
{{Header Notch|Trivia}} |
|||
* In the first battle stage, a notice will pop up after clearing the battle. Interact with the signal transmitter in the left side near the finishing point and get <span style="color: #009EC8;">[World Government Surface Council Meeting Record]</span>. |
|||
* In the third battle stage, a notice will pop up after clearing the battle. Interact with the signal transmitter in the left side near starting point and get <span style="color: #009EC8;">[World Government Surface Council Meeting Record]</span>. |
|||
|-|7-3: Data Center= |
|||
{| class="wikitable" style="width:100%; text-align:center;" |
|||
! scope="col" style="width: 20%" | Recommended BP |
|||
! scope="col" style="width: 20%" | Serum Cost |
|||
! scope="col" style="width: 15%" | Battle Team [1] |
|||
! scope="col" style="width: 15%" | Battle Team [2] |
|||
! scope="col" style="width: 15%" | Battle Team [3] |
|||
! scope="col" style="width: 15%" | Battle Team [4] |
|||
|- |
|||
|5500 |
|||
|[[File:Item-Serum.png|25x25px|link=Serum]]0 |
|||
|[Blue] [Red] [Yellow] |
|||
|[Blue] [Red] |
|||
|[Blue] [Red] |
|||
|[Blue] [Red] |
|||
|} |
|||
</tabber> |
|||
{{Header Notch|Area 08: Cape Nohama Air Base}} |
|||
<tabber> |
|||
|-|8-1: Ghost Coast= |
|||
{| class="wikitable" style="width:100%; text-align:center;" |
|||
! scope="col" style="width: 20%" | Recommended BP |
|||
! scope="col" style="width: 20%" | Serum Cost |
|||
! scope="col" style="width: 15%" | Battle Team [1] |
|||
! scope="col" style="width: 15%" | Battle Team [2] |
|||
! scope="col" style="width: 15%" | Battle Team [3] |
|||
! scope="col" style="width: 15%" | Battle Team [4] |
|||
|- |
|||
|5500 |
|||
|[[File:Item-Serum.png|25x25px|link=Serum]]0 |
|||
|[Blue] [Red] [Yellow] |
|||
|[Blue] [Red] [Yellow] |
|||
|[Blue] [Red] [Yellow] |
|||
|[Red] |
|||
|} |
|||
|-|8-2: Quick Reaction Passage = |
|||
{| class="wikitable" style="width:100%; text-align:center;" |
|||
! scope="col" style="width: 20%" | Recommended BP |
|||
! scope="col" style="width: 20%" | Serum Cost |
|||
! scope="col" style="width: 15%" | Battle Team [1] |
|||
! scope="col" style="width: 15%" | Battle Team [2] |
|||
! scope="col" style="width: 15%" | Battle Team [3] |
|||
! scope="col" style="width: 15%" | Battle Team [4] |
|||
|- |
|||
|5500 |
|||
|[[File:Item-Serum.png|25x25px|link=Serum]]0 |
|||
|[Blue] [Red] |
|||
|[Blue] [Red] [Yellow] |
|||
|[Blue] [Red] [Yellow] |
|||
|[Blue] [Red] |
|||
|} |
|||
|-|8-3: Radar Station= |
|||
{| class="wikitable" style="width:100%; text-align:center;" |
|||
! scope="col" style="width: 20%" | Recommended BP |
|||
! scope="col" style="width: 20%" | Serum Cost |
|||
! scope="col" style="width: 15%" | Battle Team [1] |
|||
! scope="col" style="width: 15%" | Battle Team [2] |
|||
! scope="col" style="width: 15%" | Battle Team [3] |
|||
! scope="col" style="width: 15%" | Battle Team [4] |
|||
|- |
|||
|5500 |
|||
|[[File:Item-Serum.png|25x25px|link=Serum]]0 |
|||
|[Blue] [Red] [Yellow] |
|||
|[Blue] [Red] |
|||
|[Blue] [Red] |
|||
|[Blue] [Red] [Yellow] |
|||
|} |
|||
</tabber> |
|||
__NOTOC__ |
__NOTOC__ |
Latest revision as of 16:01, 5 June 2022
Summary
- A challenging content that uses multiple Characters/Omniframes or Characters/Uniframes to earn a power boost to all members through skill level upgrades.
- Constructs and Transcendants cannot be in the same party, therefore they must not share the same Battle Teams.
- Transcendants will suffer a 9% attack reduction when in use.
- Requires up to four teams of Constructs per sub-area, with a minimum of four and a maximum of ten Constructs to be used and geared at once.
- Equipment cannot be swapped between battles, so having multiple Memory sets and Weapons leveled up is essential.
- When all members reached the recommended BP of the mission, a reboot can be done once every character in their team is down by spending Cogs, up to 10 reboots at a maximum.
- Each battle stage has a 5 minute time limit to clear all enemies.
- After clearing an area, an Ultima-awakened Construct or an Ultima-awakened Transcendant can be stationed in that area to obtain a skill level upgrade by one level.
- A collectible can be obtained when clearing an area without using reboots. Numbers on the collectible can be stacked up to 8 depending on how many areas have been cleared without reboots.
Area 01: Port Kyaranta
Recommended BP | Serum Cost | Battle Team [1] | Battle Team [2] | Battle Team [3] |
---|---|---|---|---|
5000 | 0 | [Red] | [Blue] [Red] | [Red] |
Recommended BP | Serum Cost | Battle Team [1] | Battle Team [2] | Battle Team [3] |
---|---|---|---|---|
5000 | 0 | [Red] | [Red] | [Blue] [Red] |
Area 02: Glazed Arch
Recommended BP | Serum Cost | Battle Team [1] | Battle Team [2] | Battle Team [3] |
---|---|---|---|---|
5500 | 0 | [Blue] [Red] | [Blue] [Red] | [Red] |
Recommended BP | Serum Cost | Battle Team [1] | Battle Team [2] | Battle Team [3] |
---|---|---|---|---|
5500 | 0 | [Blue] [Red] | [Blue] [Red] | [Red] |
Recommended BP | Serum Cost | Battle Team [1] | Battle Team [2] | Battle Team [3] | Battle Team [4] |
---|---|---|---|---|---|
5500 | 0 | [Red] | [Red] | [Blue] [Red] | [Red] |
Area 03: Yazaki Reclaimed Land
Recommended BP | Serum Cost | Battle Team [1] | Battle Team [2] | Battle Team [3] |
---|---|---|---|---|
5500 | 0 | [Red] | [Red] | [Blue] [Red] [Yellow] |
Recommended BP | Serum Cost | Battle Team [1] | Battle Team [2] | Battle Team [3] |
---|---|---|---|---|
5500 | 0 | [Blue] [Red] | [Blue] [Red] | [Red] |
Recommended BP | Serum Cost | Battle Team [1] | Battle Team [2] | Battle Team [3] | Battle Team [4] |
---|---|---|---|---|---|
5500 | 0 | [Red] | [Red] | [Red] | [Blue] [Red] |
Area 04: Bayside Fort
Recommended BP | Serum Cost | Battle Team [1] | Battle Team [2] | Battle Team [3] |
---|---|---|---|---|
5500 | 0 | [Blue] [Red] | [Blue] [Red] | [Blue] [Red] |
Trivia
- In the second battle stage, a notice will pop up after clearing the battle. Go back and get through the fake wall to find an interaction point. Interact with it and get [The King's Diary #23]
- In the third battle stage, a notice will pop up after clearing the battle. Observe the area around the stone fence and step on the tiles. After a notification popped up, interact with an interaction point in the outside on the right of stage and get [The King's Diary #49].
Recommended BP | Serum Cost | Battle Team [1] | Battle Team [2] | Battle Team [3] | Battle Team [4] |
---|---|---|---|---|---|
5500 | 0 | [Blue] [Red] | [Red] | [Blue] [Red] | [Red] |
Trivia
- In the second battle stage, a notice will pop up after clearing the battle. Interact with an interaction point in the right side of the starting point and get [The King's Diary #641]
- In the fourth battle stage, a notice will pop up after clearing the battle. Interact with an interaction point in the left side of the finishing point and get [The King's Diary #1369]
Recommended BP | Serum Cost | Battle Team [1] | Battle Team [2] | Battle Team [3] | Battle Team [4] |
---|---|---|---|---|---|
5500 | 0 | [Red] | [Red] | [Red] | [Blue] [Red] [Yellow] |
Area 05: Southwood Road
Recommended BP | Serum Cost | Battle Team [1] | Battle Team [2] | Battle Team [3] | Battle Team [4] |
---|---|---|---|---|---|
5500 | 0 | [Blue] [Red] | [Blue] [Red] | [Blue] [Red] | [Red] |
Recommended BP | Serum Cost | Battle Team [1] | Battle Team [2] | Battle Team [3] | Battle Team [4] |
---|---|---|---|---|---|
5500 | 0 | [Blue] [Red] [Yellow] | [Blue] [Red] | [Red] | [Red] |
Recommended BP | Serum Cost | Battle Team [1] | Battle Team [2] | Battle Team [3] | Battle Team [4] |
---|---|---|---|---|---|
5500 | 0 | [Blue] [Red] | [Red] | [Red] | [Blue] [Red] [Yellow] |
Area 06: K-44 Defense Line
Recommended BP | Serum Cost | Battle Team [1] | Battle Team [2] | Battle Team [3] | Battle Team [4] |
---|---|---|---|---|---|
5500 | 0 | [Blue] [Red] | [Blue] [Red] | [Blue] [Red] | [Blue] [Red] |
Trivia
- In the third battle stage, if the first wave's enemies have been defeated, except the enemies that have Division buff, the replicas will be summoned in the second wave.
Recommended BP | Serum Cost | Battle Team [1] | Battle Team [2] | Battle Team [3] | Battle Team [4] |
---|---|---|---|---|---|
5500 | 0 | [Blue] [Red] | [Blue] [Red] [Yellow] | [Red] | [Blue] [Red] |
Trivia
- In the first battle stage, the first wave of enemies dont have any buffs applied. Gradually, buffs will be added to an enemy, up to 6 buffs. After the enemy is defeated, the remaining buff(s) will be inherited to all of the enemies on second wave.
- In the second battle stage, after one of the enemy is defeated, the another one will gain more buffs, up to 5 buffs added.
Recommended BP | Serum Cost | Battle Team [1] | Battle Team [2] | Battle Team [3] | Battle Team [4] |
---|---|---|---|---|---|
5500 | 0 | [Blue] [Red] [Yellow] | [Red] | [Red] | [Blue] [Red] [Yellow] |
Area 07: Achilles
Recommended BP | Serum Cost | Battle Team [1] | Battle Team [2] | Battle Team [3] | Battle Team [4] |
---|---|---|---|---|---|
5500 | 0 | [Blue] [Red] [Yellow] | [Blue] [Red] [Yellow] | [Blue] [Red] | [Red] |
Trivia
- In the first battle stage, a notice will pop up after clearing the battle. Interact with a signal transmitter in the left side of the starting point, and get the [World Government High-frequency Communication Record].
- In the second battle stage, a notice will pop up after clearing the battle. Interact with a signal transmitter in the right side of the finishing point, and get the [World Government Local Direct Communication Record].
- In the third battle stage, a note will be triggered after clearing the battle. Interact with the signal transmitter near the starting point and get [World Government Local Surveillance Recording].
Recommended BP | Serum Cost | Battle Team [1] | Battle Team [2] | Battle Team [3] | Battle Team [4] |
---|---|---|---|---|---|
5500 | 0 | [Blue] [Red] | [Blue] [Red] | [Blue] [Red] [Yellow] | [Blue] [Red] |
Trivia
- In the first battle stage, a notice will pop up after clearing the battle. Interact with the signal transmitter in the left side near the finishing point and get [World Government Surface Council Meeting Record].
- In the third battle stage, a notice will pop up after clearing the battle. Interact with the signal transmitter in the left side near starting point and get [World Government Surface Council Meeting Record].
Recommended BP | Serum Cost | Battle Team [1] | Battle Team [2] | Battle Team [3] | Battle Team [4] |
---|---|---|---|---|---|
5500 | 0 | [Blue] [Red] [Yellow] | [Blue] [Red] | [Blue] [Red] | [Blue] [Red] |
Area 08: Cape Nohama Air Base
Recommended BP | Serum Cost | Battle Team [1] | Battle Team [2] | Battle Team [3] | Battle Team [4] |
---|---|---|---|---|---|
5500 | 0 | [Blue] [Red] [Yellow] | [Blue] [Red] [Yellow] | [Blue] [Red] [Yellow] | [Red] |
Recommended BP | Serum Cost | Battle Team [1] | Battle Team [2] | Battle Team [3] | Battle Team [4] |
---|---|---|---|---|---|
5500 | 0 | [Blue] [Red] | [Blue] [Red] [Yellow] | [Blue] [Red] [Yellow] | [Blue] [Red] |
Recommended BP | Serum Cost | Battle Team [1] | Battle Team [2] | Battle Team [3] | Battle Team [4] |
---|---|---|---|---|---|
5500 | 0 | [Blue] [Red] [Yellow] | [Blue] [Red] | [Blue] [Red] | [Blue] [Red] [Yellow] |