Recommended BP | Serum Cost | Battle Team [1] | Battle Team [2] | Battle Team [3] |
---|---|---|---|---|
5000 | 0 | [Blue] [Red] | [Red] | [Red] |
Test:16: Difference between revisions
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{{Header Notch|Summary}} |
{{Header Notch|Summary}} |
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* A challenging content that uses multiple [[Characters/Constructs|Constructs]] or [[Characters/Transcendants|Transcendants]] to earn a power boost to all members through skill level upgrades |
* A challenging content that uses multiple [[Characters/Constructs|Constructs]] or [[Characters/Transcendants|Transcendants]] to earn a power boost to all members through skill level upgrades. |
||
* Constructs and Transcendants cannot be in the same party, therefore they must not share the same Battle Teams. |
* Constructs and Transcendants cannot be in the same party, therefore they must not share the same Battle Teams. |
||
* Transcendants will suffer a 9% attack reduction when in use |
* Transcendants will suffer a 9% attack reduction when in use. |
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* Requires up to four teams of Constructs per stage, with a minimum of four and a maximum of ten Constructs to be used and geared at once |
* Requires up to four teams of Constructs per stage, with a minimum of four and a maximum of ten Constructs to be used and geared at once. |
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* Equipment cannot be swapped between battles, so having multiple [[Memories|Memory]] sets and [[Weapons]] leveled up is essential |
* Equipment cannot be swapped between battles, so having multiple [[Memories|Memory]] sets and [[Weapons]] leveled up is essential. |
||
* When all members reached the recommended BP of the mission, a reboot can be done once every character in their team is down by spending Cogs, up to 10 reboots at a maximum |
* When all members reached the recommended BP of the mission, a reboot can be done once every character in their team is down by spending Cogs, up to 10 reboots at a maximum. |
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* Each battle stage has a 5 minute time limit to clear all enemies |
* Each battle stage has a 5 minute time limit to clear all enemies. |
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* After clearing a stage, an Ultima-awakened Construct or an Ultima-awakened Transcendant can be stationed in that area to obtain a skill level upgrade by one level |
* After clearing a stage, an Ultima-awakened Construct or an Ultima-awakened Transcendant can be stationed in that area to obtain a skill level upgrade by one level. |
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|[[File:Item-Serum.png|25x25px|link=Serum]]0 |
|[[File:Item-Serum.png|25x25px|link=Serum]]0 |
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|[Red] |
|[Red] |
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| |
|[Red] |
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|[Blue] [Red] |
|[Blue] [Red] |
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|} |
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{{Header Notch|Stage 04: Bayside Fort}} |
{{Header Notch|Stage 04: Bayside Fort}} |
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<tabber> |
<tabber> |
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|-|4-1: |
|-|4-1: Counter Corridor= |
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{| class="wikitable" style="width:100%; text-align:center;" |
{| class="wikitable" style="width:100%; text-align:center;" |
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! scope="col" style="width: 20%" | Recommended BP |
! scope="col" style="width: 20%" | Recommended BP |
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|} |
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{{Header Notch|Trivia}} |
{{Header Notch|Trivia}} |
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* In the second battle zone, a notice will pop up after clearing the battle. Go back and get through the fake wall to find an interaction point. Interact with it and get [The King's Diary #23] |
* In the second battle zone, a notice will pop up after clearing the battle. Go back and get through the fake wall to find an interaction point. Interact with it and get [The King's Diary #23]. |
||
* In the third battle zone, a notice will pop up after clearing the battle. Observe the area around the stone fence and step on the tiles. After a notification popped up, interact with an interaction point in the outside on the right of stage and get [The King's Diary #49] |
* In the third battle zone, a notice will pop up after clearing the battle. Observe the area around the stone fence and step on the tiles. After a notification popped up, interact with an interaction point in the outside on the right of stage and get [The King's Diary #49]. |
||
|-|4-2: Anti |
|-|4-2: Anti-Direct Hit Partition= |
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{| class="wikitable" style="width:100%; text-align:center;" |
{| class="wikitable" style="width:100%; text-align:center;" |
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! scope="col" style="width: 20%" | Recommended BP |
! scope="col" style="width: 20%" | Recommended BP |
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|} |
|} |
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{{Header Notch|Trivia}} |
{{Header Notch|Trivia}} |
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* In the second battle zone, a notice will pop up after clearing the battle. Interact with an interaction point in the right side of the starting point and get [The King's Diary #641] |
* In the second battle zone, a notice will pop up after clearing the battle. Interact with an interaction point in the right side of the starting point and get [The King's Diary #641]. |
||
* In the fourth battle zone, a notice will pop up after clearing the battle. Interact with an interaction point in the left side of the finishing point and get [The King's Diary #1369] |
* In the fourth battle zone, a notice will pop up after clearing the battle. Interact with an interaction point in the left side of the finishing point and get [The King's Diary #1369]. |
||
|-|4-3: QR Passageway= |
|-|4-3: QR Passageway= |
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{| class="wikitable" style="width:100%; text-align:center;" |
{| class="wikitable" style="width:100%; text-align:center;" |
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|} |
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{{Header Notch|Trivia}} |
{{Header Notch|Trivia}} |
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* In the first battle zone, the first wave of enemies dont have any buffs applied. Gradually, buffs will be added to an enemy, up to 6 buffs. After the enemy is defeated, the remaining buff(s) will be inherited to all of the enemies on second wave |
* In the first battle zone, the first wave of enemies dont have any buffs applied. Gradually, buffs will be added to an enemy, up to 6 buffs. After the enemy is defeated, the remaining buff(s) will be inherited to all of the enemies on second wave. |
||
* In the second battle zone, after one of the enemy is defeated, the another one will gain more buffs, up to 5 buffs added |
* In the second battle zone, after one of the enemy is defeated, the another one will gain more buffs, up to 5 buffs added. |
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|-|6-3: Residential Area= |
|-|6-3: Residential Area= |
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{| class="wikitable" style="width:100%; text-align:center;" |
{| class="wikitable" style="width:100%; text-align:center;" |
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{{Header Notch|Trivia}} |
{{Header Notch|Trivia}} |
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* In the first battle zone, a notice will pop up after clearing the battle. Interact with a signal transmitter in the left side of the starting point, and get the [World Government High-frequency Communication Record] |
* In the first battle zone, a notice will pop up after clearing the battle. Interact with a signal transmitter in the left side of the starting point, and get the [World Government High-frequency Communication Record]. |
||
* In the second battle zone, a notice will pop up after clearing the battle. Interact with a signal transmitter in the right side of the finishing point, and get the [World Government Local Direct Communication Record] |
* In the second battle zone, a notice will pop up after clearing the battle. Interact with a signal transmitter in the right side of the finishing point, and get the [World Government Local Direct Communication Record]. |
||
* In the third battle zone, a note will be triggered after clearing the battle. Interact with the signal transmitter near the starting point and get [World Government Local Surveillance Recording] |
* In the third battle zone, a note will be triggered after clearing the battle. Interact with the signal transmitter near the starting point and get [World Government Local Surveillance Recording]. |
||
|-|7-2: Reinforced Passage= |
|-|7-2: Reinforced Passage= |
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{| class="wikitable" style="width:100%; text-align:center;" |
{| class="wikitable" style="width:100%; text-align:center;" |
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{{Header Notch|Trivia}} |
{{Header Notch|Trivia}} |
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* In the first battle zone, a notice will pop up after clearing the battle. Interact with the signal transmitter in the left side near the finishing point and get [World Government Surface Council Meeting Record] |
* In the first battle zone, a notice will pop up after clearing the battle. Interact with the signal transmitter in the left side near the finishing point and get [World Government Surface Council Meeting Record]. |
||
* In the third battle zone, a notice will pop up after clearing the battle. Interact with the signal transmitter in the left side near starting point and get [World Government Surface Council Meeting Record] |
* In the third battle zone, a notice will pop up after clearing the battle. Interact with the signal transmitter in the left side near starting point and get [World Government Surface Council Meeting Record]. |
||
|-|7-3: Data Center= |
|-|7-3: Data Center= |
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{| class="wikitable" style="width:100%; text-align:center;" |
{| class="wikitable" style="width:100%; text-align:center;" |
Revision as of 11:27, 5 June 2022
Summary
- A challenging content that uses multiple Characters/Omniframes or Characters/Uniframes to earn a power boost to all members through skill level upgrades.
- Constructs and Transcendants cannot be in the same party, therefore they must not share the same Battle Teams.
- Transcendants will suffer a 9% attack reduction when in use.
- Requires up to four teams of Constructs per stage, with a minimum of four and a maximum of ten Constructs to be used and geared at once.
- Equipment cannot be swapped between battles, so having multiple Memory sets and Weapons leveled up is essential.
- When all members reached the recommended BP of the mission, a reboot can be done once every character in their team is down by spending Cogs, up to 10 reboots at a maximum.
- Each battle stage has a 5 minute time limit to clear all enemies.
- After clearing a stage, an Ultima-awakened Construct or an Ultima-awakened Transcendant can be stationed in that area to obtain a skill level upgrade by one level.
Stage 01: Port Kyaranta
Recommended BP | Serum Cost | Battle Team [1] | Battle Team [2] | Battle Team [3] |
---|---|---|---|---|
5000 | 0 | [Red] | [Blue] [Red] | [Red] |
Recommended BP | Serum Cost | Battle Team [1] | Battle Team [2] | Battle Team [3] |
---|---|---|---|---|
5000 | 0 | [Red] | [Red] | [Blue] [Red] |
Stage 02: Glazed Arch
Recommended BP | Serum Cost | Battle Team [1] | Battle Team [2] | Battle Team [3] |
---|---|---|---|---|
5500 | 0 | [Blue] [Red] | [Blue] [Red] | [Red] |
Recommended BP | Serum Cost | Battle Team [1] | Battle Team [2] | Battle Team [3] |
---|---|---|---|---|
5500 | 0 | [Blue] [Red] | [Blue] [Red] | [Red] |
Recommended BP | Serum Cost | Battle Team [1] | Battle Team [2] | Battle Team [3] | Battle Team [4] |
---|---|---|---|---|---|
5500 | 0 | [Red] | [Red] | [Blue] [Red] | [Red] |
Stage 03: Yazaki Reclaimed Land
Recommended BP | Serum Cost | Battle Team [1] | Battle Team [2] | Battle Team [3] |
---|---|---|---|---|
5500 | 0 | [Red] | [Red] | [Blue] [Red] [Yellow] |
Recommended BP | Serum Cost | Battle Team [1] | Battle Team [2] | Battle Team [3] |
---|---|---|---|---|
5500 | 0 | [Blue] [Red] | [Blue] [Red] | [Red] |
Recommended BP | Serum Cost | Battle Team [1] | Battle Team [2] | Battle Team [3] | Battle Team [4] |
---|---|---|---|---|---|
5500 | 0 | [Red] | [Red] | [Red] | [Blue] [Red] |
Stage 04: Bayside Fort
Recommended BP | Serum Cost | Battle Team [1] | Battle Team [2] | Battle Team [3] |
---|---|---|---|---|
5500 | 0 | [Blue] [Red] | [Blue] [Red] | [Blue] [Red] |
Trivia
- In the second battle zone, a notice will pop up after clearing the battle. Go back and get through the fake wall to find an interaction point. Interact with it and get [The King's Diary #23].
- In the third battle zone, a notice will pop up after clearing the battle. Observe the area around the stone fence and step on the tiles. After a notification popped up, interact with an interaction point in the outside on the right of stage and get [The King's Diary #49].
Recommended BP | Serum Cost | Battle Team [1] | Battle Team [2] | Battle Team [3] | Battle Team [4] |
---|---|---|---|---|---|
5500 | 0 | [Blue] [Red] | [Red] | [Blue] [Red] | [Red] |
Trivia
- In the second battle zone, a notice will pop up after clearing the battle. Interact with an interaction point in the right side of the starting point and get [The King's Diary #641].
- In the fourth battle zone, a notice will pop up after clearing the battle. Interact with an interaction point in the left side of the finishing point and get [The King's Diary #1369].
Recommended BP | Serum Cost | Battle Team [1] | Battle Team [2] | Battle Team [3] | Battle Team [4] |
---|---|---|---|---|---|
5500 | 0 | [Red] | [Red] | [Red] | [Blue] [Red] [Yellow] |
Stage 05: Southwood Road
Recommended BP | Serum Cost | Battle Team [1] | Battle Team [2] | Battle Team [3] | Battle Team [4] |
---|---|---|---|---|---|
5500 | 0 | [Blue] [Red] | [Blue] [Red] | [Blue] [Red] | [Red] |
Recommended BP | Serum Cost | Battle Team [1] | Battle Team [2] | Battle Team [3] | Battle Team [4] |
---|---|---|---|---|---|
5500 | 0 | [Blue] [Red] [Yellow] | [Blue] [Red] | [Red] | [Red] |
Recommended BP | Serum Cost | Battle Team [1] | Battle Team [2] | Battle Team [3] | Battle Team [4] |
---|---|---|---|---|---|
5500 | 0 | [Blue] [Red] | [Red] | [Red] | [Blue] [Red] [Yellow] |
Stage 06: K-44 Defense Line
Recommended BP | Serum Cost | Battle Team [1] | Battle Team [2] | Battle Team [3] | Battle Team [4] |
---|---|---|---|---|---|
5500 | 0 | [Blue] [Red] | [Blue] [Red] | [Blue] [Red] | [Blue] [Red] |
Trivia
- In the third battle zone, if the first wave's enemies have been defeated, except the enemies that have Division buff, the replicas will be summoned in the second wave.
Recommended BP | Serum Cost | Battle Team [1] | Battle Team [2] | Battle Team [3] | Battle Team [4] |
---|---|---|---|---|---|
5500 | 0 | [Blue] [Red] | [Blue] [Red] [Yellow] | [Red] | [Blue] [Red] |
Trivia
- In the first battle zone, the first wave of enemies dont have any buffs applied. Gradually, buffs will be added to an enemy, up to 6 buffs. After the enemy is defeated, the remaining buff(s) will be inherited to all of the enemies on second wave.
- In the second battle zone, after one of the enemy is defeated, the another one will gain more buffs, up to 5 buffs added.
Recommended BP | Serum Cost | Battle Team [1] | Battle Team [2] | Battle Team [3] | Battle Team [4] |
---|---|---|---|---|---|
5500 | 0 | [Blue] [Red] [Yellow] | [Red] | [Red] | [Blue] [Red] [Yellow] |
Stage 07: Achilles
Recommended BP | Serum Cost | Battle Team [1] | Battle Team [2] | Battle Team [3] | Battle Team [4] |
---|---|---|---|---|---|
5500 | 0 | [Blue] [Red] [Yellow] | [Blue] [Red] [Yellow] | [Blue] [Red] | [Red] |
Trivia
- In the first battle zone, a notice will pop up after clearing the battle. Interact with a signal transmitter in the left side of the starting point, and get the [World Government High-frequency Communication Record].
- In the second battle zone, a notice will pop up after clearing the battle. Interact with a signal transmitter in the right side of the finishing point, and get the [World Government Local Direct Communication Record].
- In the third battle zone, a note will be triggered after clearing the battle. Interact with the signal transmitter near the starting point and get [World Government Local Surveillance Recording].
Recommended BP | Serum Cost | Battle Team [1] | Battle Team [2] | Battle Team [3] | Battle Team [4] |
---|---|---|---|---|---|
5500 | 0 | [Blue] [Red] | [Blue] [Red] | [Blue] [Red] [Yellow] | [Blue] [Red] |
Trivia
- In the first battle zone, a notice will pop up after clearing the battle. Interact with the signal transmitter in the left side near the finishing point and get [World Government Surface Council Meeting Record].
- In the third battle zone, a notice will pop up after clearing the battle. Interact with the signal transmitter in the left side near starting point and get [World Government Surface Council Meeting Record].
Recommended BP | Serum Cost | Battle Team [1] | Battle Team [2] | Battle Team [3] | Battle Team [4] |
---|---|---|---|---|---|
5500 | 0 | [Blue] [Red] [Yellow] | [Blue] [Red] | [Blue] [Red] | [Blue] [Red] |
Stage 08: Cape Nohama Air Base
Recommended BP | Serum Cost | Battle Team [1] | Battle Team [2] | Battle Team [3] | Battle Team [4] |
---|---|---|---|---|---|
5500 | 0 | [Blue] [Red] [Yellow] | [Blue] [Red] [Yellow] | [Blue] [Red] [Yellow] | [Red] |
Recommended BP | Serum Cost | Battle Team [1] | Battle Team [2] | Battle Team [3] | Battle Team [4] |
---|---|---|---|---|---|
5500 | 0 | [Blue] [Red] | [Blue] [Red] [Yellow] | [Blue] [Red] [Yellow] | [Blue] [Red] |
Recommended BP | Serum Cost | Battle Team [1] | Battle Team [2] | Battle Team [3] | Battle Team [4] |
---|---|---|---|---|---|
5500 | 0 | [Blue] [Red] [Yellow] | [Blue] [Red] | [Blue] [Red] | [Blue] [Red] [Yellow] |