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__INDEX__ |
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__INDEX__ |
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__NOTOC__ |
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__NOTOC__ |
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<!-------------------------------------------------------------------------- |
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- Memory Build |
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---------------------------------------------------------------------------> |
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{{Memory Build |
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|Frame= Hyperreal |
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|Builds= 4 |
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|- <!-- Build 1 --> |
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|Build 1 Name= Main Build |
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|Build1_Memory1= Turing |
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|Build1_Memory2= Turing |
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|Build1_Memory3= Turing |
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|Build1_Memory4= Cottie |
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|Build1_Memory5= Turing |
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|Build1_Memory6= Cottie |
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|Build1_Memory_Details= [[Turing]] x4 / [[Cottie]] x2 |
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|- <!-- Resonance --> |
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|Build 1 Top Resonance Name= Ex — Tactical Adjustment |
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|Build 1 Top Resonance Effect= HP +75, ATK +15 |
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|Build 1 Bottom Resonance Name= Hyper Burst |
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|Build 1 Bottom Resonance Effect= Signature Move Level +1 |
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|Build 1 Key Notes= * Lee: Hyperreal's main build |
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* {{Awakening Set}} |
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|Build 1 Usage= * [[Phantom Pain Cage]] |
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* [[War Zone]] |
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* [[Norman Revival Plan]] |
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* High difficulty content |
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|Build 1 Details= * General DPS set at SS0-Rank and lower |
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* Recommended at SS0-Rank and lower |
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|- <!-- Build 2 --> |
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|Build 2 Name= High Rank |
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|Build2_Memory1= Darwin |
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|Build2_Memory2= Turing |
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|Build2_Memory3= Darwin |
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|Build2_Memory4= Turing |
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|Build2_Memory5= Turing |
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|Build2_Memory6= Turing |
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|Build2_Memory_Details= [[Turing]] x4 / [[Darwin]] x2 |
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|- <!-- Resonance --> |
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|Build 2 Top Resonance Name= Ex — Tactical Adjustment |
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|Build 2 Top Resonance Effect= HP +75, ATK +15 |
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|Build 2 Bottom Resonance Name= Hyper Burst |
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|Build 2 Bottom Resonance Effect= Signature Move Level +1 |
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|Build 2 Key Notes= * {{Awakening Set}} |
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* High usage build |
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|Build 2 Usage= * [[Phantom Pain Cage]] |
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* [[War Zone]] |
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* [[Norman Revival Plan]] |
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* High difficulty content |
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|Build 2 Details= *SS0: Useable as main DPS build |
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** Mainly recommended for specific [[Phantom Pain Cage]] strategies as it's not as smooth in full rotations |
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* SS3-Rank and higher: General DPS set |
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|- |
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|- <!-- Build 3 --> |
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|Build 3 Name= Main Build (h) |
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|Build3_Memory1= Turing |
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|Build3_Memory2= Turing |
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|Build3_Memory3= Turing |
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|Build3_Memory4= Cottie |
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|Build3_Memory5= Turing |
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|Build3_Memory6= Cottie |
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|Build3_Memory_Details= [[Turing]] x4 / [[Cottie]] x2 / [[Darwin]] {{o|x2}} |
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|- <!-- Resonance --> |
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|Build 3 Top Resonance Name= Ex — Tactical Adjustment |
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|Build 3 Top Resonance Effect= HP +75, ATK +15 |
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|Build 3 Bottom Resonance Name= Hyper Burst |
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|Build 3 Bottom Resonance Effect= Signature Move Level +1 |
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|Build 3 Key Notes= * * Lee Hyperreal's main build after {{o|harmonization}}. |
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* {{Awakening Set}} |
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|Build 3 Usage= * [[Phantom Pain Cage]] |
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* [[War Zone]] |
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* [[Norman Revival Plan]] |
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* High difficulty content |
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|Build 3 Details= * General DPS set at SS0-Rank and lower |
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* Recommended at SS0-Rank and lower |
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|- <!-- Build 4 --> |
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|Build 4 Name= High Rank (h) |
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|Build4_Memory1= Shakespeare |
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|Build4_Memory2= Turing |
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|Build4_Memory3= Shakespeare |
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|Build4_Memory4= Turing |
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|Build4_Memory5= Turing |
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|Build4_Memory6= Turing |
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|Build4_Memory_Details= [[Turing]] x4 / [[Shakespeare]] x2 / [[Shakespeare]] {{o|x2}} |
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|- <!-- Resonance --> |
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|Build 4 Top Resonance Name= Ex — Tactical Adjustment |
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|Build 4 Top Resonance Effect= HP +75, ATK +15 |
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|Build 4 Bottom Resonance Name= Hyper Burst |
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|Build 4 Bottom Resonance Effect= Signature Move Level +1 |
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|Build 4 Key Notes= * {{Awakening Set}} |
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* High usage build after {{o|harmonization}} |
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|Build 4 Usage= * [[Phantom Pain Cage]] |
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* [[War Zone]] |
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* [[Norman Revival Plan]] |
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* High difficulty content |
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|Build 4 Details= *SS0: Useable as main DPS build |
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** Mainly recommended for specific [[Phantom Pain Cage]] strategies as it's not as smooth in full rotations |
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* SS3-Rank and higher: General DPS set |
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}} |
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<!-------------------------------------------------------------------------- |
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- Weapon Resonance |
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---------------------------------------------------------------------------> |
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{{Header Full|Weapon Resonance ◇ Lee: Hyperreal}} |
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<center>Recommended 6★ weapon resonances for [[Lee: Hyperreal]] can be found here listed in order of priority.</center><br> |
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{{Column |
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|Left Content= |
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{{Content Box |
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|Title= 1. Glorious Afterglow |
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|Text= Final ATK of the weapon increases by 30% for 8s upon a 3-Ping. Duration resets upon a repeated trigger. |
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}} |
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{{Content Box |
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|Title= 2. Matrix Lightning |
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|Text= After EX Dodge (triggering Matrix), Movement Speed is greatly increased and all enemies' Extra DMG Reduction is decreased by 10% in Matrix. |
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}} |
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{{Content Box |
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|Title= 3. Incandescence |
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|Text= Weapon's final ATK is increased by 15% at the start of battle. No duration limit. |
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}} |
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|Right Content= |
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{{Content Box |
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|Title=Priority |
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|Text={{g|HIGH:}} |
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* Glorious Afterglow |
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{{m|MEDIUM:}} |
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* Matrix Lightning |
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* Incandescence |
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}} |
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{{Content Box |
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|Title=Notes |
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|Text= Minimum recommended amount: 1 |
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}} |
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}} |