Bathlon: Difference between revisions
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{{Header Full|Constructs Who Use This Memory in a Recommended Build}}<div style="height:13px;"></div>
<center>{{Character Icon|Tenebrion}} {{Character Icon|Astral}} {{Character Icon|Rozen}} {{Character Icon|XXI}}</center>
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{| class="wikitable" style="width:100%; text-align:center;"
! <big>1 / 4</big>
! <big>2 / 5</big>
! <big>3 / 6</big>
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|[[File:Memory-Bathlon-Icon-1.png|170px]]
|[[File:Memory-Bathlon-Icon-2.png|170px]]
|[[File:Memory-Bathlon-Icon-3.png|170px]]
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|[[File:Memory-Bathlon-Portrait-1.png|170px]]
|[[File:Memory-Bathlon-Portrait-2.png|170px]]
|[[File:Memory-Bathlon-Portrait-3.png|170px]]
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- Memory Bottom Nav
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{{Memory Bottom Nav}}
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Revision as of 14:05, 8 November 2021
← Patton | Chen Jiyuan → |
HP | Crit | ATK | DEF |
---|---|---|---|
1453 | 64 | 134 | 223 |
◇ Memory set designed for empowering Dark DMG.
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HP and CRIT stats are exclusively on Slot 1 / 2 / 3. ATK and DEF stats are exclusively on Slot 4 / 5 / 6. Strategically placed memories will significantly increase Construct BP in the long run. |
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HP and CRIT stats are exclusively on Slot 1 / 2 / 3. ATK and DEF stats are exclusively on Slot 4 / 5 / 6. Strategically placed memories will significantly increase Construct BP in the long run. |
2-Piece Set
All ATK increases by 3% and Dark DMG increases by 7%.
4-Piece Set
Dealing DMG has a 20% chance to summon a Dark Zone that lasts 5s. 5s cooldown. The Dark Zone will inflict Corruption on the targets within it for 3s. Attacking a Corrupted target has a 20% chance to gain 1 random Signal Orb. 12s cooldown. Corruption: Deals 80% Dark DMG for every 2s and reduces Dark Resistance by 8%.
Constructs Who Use This Memory in a Recommended Build
1 / 4 | 2 / 5 | 3 / 6 |
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← Patton | Chen Jiyuan → |