Build:Capriccio: Difference between revisions

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{{Memory Build
{{Memory Build
|Frame= Capriccio
|Frame= Capriccio
|Builds= 4
|Builds= 6
|-
|-
<!--////////////////////////////////////////////////////////
<!--////////////////////////////////////////////////////////
Line 120: Line 120:
|Build 4 Details= * QTE support set for Physical teams in competitive content
|Build 4 Details= * QTE support set for Physical teams in competitive content
** In Physical teams the Amplifier Class Skill works better than [[Liv: Eclipse]]'s SSS-Rank Passive
** In Physical teams the Amplifier Class Skill works better than [[Liv: Eclipse]]'s SSS-Rank Passive
|-
<!--////////////////////////////////////////////////////////
- BUILD 5
--/////////////////////////////////////////////////////////-->
|Build 2 Name= Buff Set
|Build2_Memory1= Darwin
|Build2_Memory2= Seraphine
|Build2_Memory3= Darwin
|Build2_Memory4= Seraphine
|Build2_Memory5= Seraphine
|Build2_Memory6= Seraphine
|Build2_Memory_Details= [[Seraphine]] x4 / [[Darwin]] x2
<!---- Resonances ---->
|Build 2 Top Resonance Name= Ex — Tactical Adjustment
|Build 2 Top Resonance Effect= HP +75, ATK +15
|Build 2 Bottom Resonance Name= Core Passive
|Build 2 Bottom Resonance Effect= Core Passive +1
<!---- Key Notes ---->
|Build 2 Key Notes= * Secondary build
<!------ Usage ------>
|Build 2 Usage= * High difficulty content
<!----- Details ----->
|Build 2 Details= * Main DPS set before the [[Her Last Bow|time stop buff is implemented]]
* Rarely used afterwards
|-
<!--////////////////////////////////////////////////////////
- BUILD 6
--/////////////////////////////////////////////////////////-->
|Build 2 Name= Buff Set
|Build2_Memory1= Einsteina
|Build2_Memory2= Seraphine
|Build2_Memory3= Einsteina
|Build2_Memory4= Seraphine
|Build2_Memory5= Seraphine
|Build2_Memory6= Seraphine
|Build2_Memory_Details= [[Seraphine]] x4 / [[Einsteina]] x2
<!---- Resonances ---->
|Build 2 Top Resonance Name= Ex — Tactical Adjustment
|Build 2 Top Resonance Effect= HP +75, ATK +15
|Build 2 Bottom Resonance Name= Core Passive
|Build 2 Bottom Resonance Effect= Core Passive +1
<!---- Key Notes ---->
|Build 2 Key Notes= * Secondary build
* {{Awakening Set}}
<!------ Usage ------>
|Build 2 Usage= * [[War Zone]]
* Norman Revival Plan
* High difficulty content
<!----- Details ----->
|Build 2 Details= * Set for after [[Karenina: Radiant Daybreak]]'s release
** allows Karenina to carry [[Condelina]]
* Recommended at SSS+ Rank
* General set, offers both sub-DPS and support
|-
}}
}}



Revision as of 18:50, 16 September 2022

Memory Builds ◇ Selena: Capriccio

A list of recommended builds for Selena: Capriccio can be found here. Each tab represents one build — click the tabs below to view each one.
See here for more information about Ultima Awakening and resonance slots.

Disclaimer: Memories displayed here are arranged so that their stats are optimized based on their varying values in different positions.
However, it's more cost-effective to arrange all 2-piece sets in top slots for easy swapping between builds, even if stats aren't optimized.

Memory Placement
01
02
03
04
05
06
Seraphine x4 / Cottie x2
Memory Resonance
Top Resonance Slot (1):
Ex — Tactical Adjustment: HP +75, ATK +15 x6

Bottom Resonance Slot (2):
Amplifier: Class Skill Level +1 x6
Key Notes

This build is intended for a future version of the game, and as such will not be optimal in the Global version for some time.

  • Selena: Capriccio's main build
Usage
Details
  • Usage is niche before her buff
    • Capriccio's DPS is unimpressive before her buff
  • Class Passive is more versatile
    • If you want her to deal more damage or be the main DPS on the team resonate 6x Signature Move instead
  • SSS-Rank and lower: General set for both main and sub-DPS
  • SSS+ Rank: Main DPS set
    • Capriccio needs to cast her Signature Move before the Amplifier Class Skill expires (10s after switch-in)
Memory Placement
01
02
03
04
05
06
Seraphine x4 / Einsteina x2
Memory Resonance
Top Resonance Slot (1):
Ex — Tactical Adjustment: HP +75, ATK +15 x6

Bottom Resonance Slot (2):
Core Passive: Core Passive +1 x6
Key Notes
  • Secondary build
  • Ultima Awakening Set
Usage
  • War Zone
  • Norman Revival Plan
  • High difficulty content
Details
  • Set for after Karenina: Scire's release
  • Recommended at SSS+ Rank
  • General set, offers both sub-DPS and support
Memory Placement
01
02
03
04
05
06
Da Vinci x4 / Guinevere x2
Memory Resonance
Top Resonance Slot (1):
Ex — Tactical Adjustment: HP +75, ATK +15 x6

Bottom Resonance Slot (2):
Amplifier: Class Skill Level +1 x6
Key Notes
  • Secondary build
Usage
Details
  • QTE support set for Elemental teams
  • Usage is high before the time stop buff
    • Optimal in all competitive content regardless of Rank
  • After the buff it's primarily used for Phantom Pain Cage only
Memory Placement
01
02
03
04
05
06
Da Vinci x4 / Philip II x2
Memory Resonance
Top Resonance Slot (1):
Ex — Tactical Adjustment: HP +75, ATK +15 x6

Bottom Resonance Slot (2):
Amplifier: Class Skill Level +1 x6
Key Notes
  • Niche build
Details
  • QTE support set for Physical teams in competitive content
    • In Physical teams the Amplifier Class Skill works better than Liv: Eclipse's SSS-Rank Passive
Memory Placement
01
[[File:Memory-{{{Build5_Memory1}}}-Icon-1.png|115px|link={{{Build5_Memory1}}} ]]
02
[[File:Memory-{{{Build5_Memory2}}}-Icon-2.png|115px|link={{{Build5_Memory2}}} ]]
03
[[File:Memory-{{{Build5_Memory3}}}-Icon-3.png|115px|link={{{Build5_Memory3}}} ]]
04
[[File:Memory-{{{Build5_Memory4}}}-Icon-1.png|115px|link={{{Build5_Memory4}}} ]]
05
[[File:Memory-{{{Build5_Memory5}}}-Icon-2.png|115px|link={{{Build5_Memory5}}} ]]
06
[[File:Memory-{{{Build5_Memory6}}}-Icon-3.png|115px|link={{{Build5_Memory6}}} ]]
{{{Build5_Memory_Details}}}
Memory Resonance
Top Resonance Slot (1):
{{{Build 5 Top Resonance Name}}}: {{{Build 5 Top Resonance Effect}}} x6

Bottom Resonance Slot (2):
{{{Build 5 Bottom Resonance Name}}}: {{{Build 5 Bottom Resonance Effect}}} x6
Key Notes
{{{Build 5 Key Notes}}}
Usage
{{{Build 5 Usage}}}
Details
{{{Build 5 Details}}}
Memory Placement
01
[[File:Memory-{{{Build6_Memory1}}}-Icon-1.png|115px|link={{{Build6_Memory1}}} ]]
02
[[File:Memory-{{{Build6_Memory2}}}-Icon-2.png|115px|link={{{Build6_Memory2}}} ]]
03
[[File:Memory-{{{Build6_Memory3}}}-Icon-3.png|115px|link={{{Build6_Memory3}}} ]]
04
[[File:Memory-{{{Build6_Memory4}}}-Icon-1.png|115px|link={{{Build6_Memory4}}} ]]
05
[[File:Memory-{{{Build6_Memory5}}}-Icon-2.png|115px|link={{{Build6_Memory5}}} ]]
06
[[File:Memory-{{{Build6_Memory6}}}-Icon-3.png|115px|link={{{Build6_Memory6}}} ]]
{{{Build6_Memory_Details}}}
Memory Resonance
Top Resonance Slot (1):
{{{Build 6 Top Resonance Name}}}: {{{Build 6 Top Resonance Effect}}} x6

Bottom Resonance Slot (2):
{{{Build 6 Bottom Resonance Name}}}: {{{Build 6 Bottom Resonance Effect}}} x6
Key Notes
{{{Build 6 Key Notes}}}
Usage
{{{Build 6 Usage}}}
Details
{{{Build 6 Details}}}

Weapon Resonance ◇ Selena: Capriccio

Recommended 6★ weapon resonances for Selena: Capriccio can be found here listed in order of priority.


1. Glorious Spear
When using the healing skill or effect, increases the full ATK of the healed target by 10% for 8s, CD for 10s.
2. Superconducting Axial Ray
Increases full ATK of all characters of the team by 8%, which will be the only effect.
3. Dead Line Timing
Gain 2 extra random signal orbs when come out, and 3 same signal orbs every 45s (also can gain signal orbs during background operation).
Priority
HIGH:
  • Glorious Spear
  • Superconducting Axial Ray

LOW:

  • Dead Line Timing
Notes
Minimum recommended amount: 2