Build:Pulse: Difference between revisions

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<!------ Usage ------>
<!------ Usage ------>
|Build 1 Usage= * [[War Zone]]
|Build 1 Usage= * [[War Zone]]
* Norman Revival Plan
* [[Norman Revival Plan]]
* High difficulty content
* High difficulty content
<!----- Details ----->
<!----- Details ----->
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|Build 2 Usage= * [[Phantom Pain Cage]]
|Build 2 Usage= * [[Phantom Pain Cage]]
<!----- Details ----->
<!----- Details ----->
|Build 2 Details= * Primarily used in [[Phantom Pain Cage]] as a QTE debuffer for [[Karenina: Ember]] using [[Hanna]] for now
|Build 2 Details= * Primarily used in [[Phantom Pain Cage]] as a QTE debuffer for [[Karenina: Ember]] using [[Hanna]].
* Starting with [[The Survival Lucem]] used for solo [[Liv: Empyreus]] [[Phantom Pain Cage]] strategies as well
* Starting with [[The Survival Lucem]] used for solo [[Liv: Empyrea]] [[Phantom Pain Cage]] strategies as well.
}}
}}


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{{Content Box
{{Content Box
|Title= 1. Diode Torch
|Title= 1. Diode Torch
|Text= When fire damage is dealt, it will produce <span style="color:#FF6347;">Embers</span> effect. <span style="color:#FF6347;">Embers</span>: reduces the target's fire type resistance by 8% for 8s. Repeat trigger to refresh duration.
|Text= Inflicts {{o|Embers}} effect upon dealing Fire damage. {{o|Embers}}: reduces the target's Fire resistance by 8% for 8s. Repeated triggering refreshes the duration.
}}
}}
{{Content Box
{{Content Box
|Title= 2. Resonant Echo
|Title= 2. Resonant Echo
|Text= The effect duration caused by Tank class skill increases to 8s.
|Text= The duration of effect inflicted by Tank class skill increases to 8s.
}}
}}
{{Content Box
{{Content Box
|Title= 3. Boudary's Annihilation
|Title= 3. Boundary's Annihilation
|Text=
|Text= On QTE, shields targets in play for 10% of the unleasher's max HP for 5s.
On QTE, shields the Construct in control for 10% of the skill user's max HP for 5s.
}}
{{Content Box
|Title= 4. Dead Line Timing
|Text= Gain 2 extra random signal orbs when come out, and 3 same signal orbs every 45s (also can gain signal orbs during background operation).
}}
}}
|Right Content=
|Right Content=
{{Content Box
{{Content Box
|Title=Priority
|Title=Priority
|Text=<span style="color:#6db135;">HIGH:</span>
|Text={{g|HIGH:}}
* Diode Torch
* Diode Torch


{{m|MEDIUM:}}
<span style="color:#F08C3D;">MEDIUM:</span>
* Resonant Echo
* Resonant Echo


{{w|LOW:}}
<span style="color:#DCDCDC;">LOW:</span>
* Boudary's Annihilation
* Boundary's Annihilation
* Dead Line Timing
}}
}}
{{Content Box
{{Content Box
|Title=Notes
|Title=Notes
|Text= Minimum recommended amount: 1
|Text= Minimum recommended amount: 1
* Boudary's Annihilation is mainly equipped in [[Phantom Pain Cage]] to keep 100% HP for the highest possible score
* Boundary's Annihilation is mainly equipped in [[Phantom Pain Cage]] to keep 100% HP for the highest possible score.
}}
}}
}}
}}

Latest revision as of 11:47, 3 November 2023

Memory Builds ◇ Nanami: Pulse

A list of recommended builds for Nanami: Pulse can be found here. Each tab represents one build — click the tabs below to view each one.
See here for more information about Ultima Awakening and resonance slots.

Disclaimer: Memories displayed here are arranged so that their stats are optimized based on their varying values in different positions.
However, it's more cost-effective to arrange all 2-piece sets in top slots for easy swapping between builds, even if stats aren't optimized.

Memory Placement
01
02
03
04
05
06
Da Vinci x4 / Einsteina x2
Memory Resonance
Top Resonance Slot (1):
Ex — Tactical Adjustment: HP +75, ATK +15 x6

Bottom Resonance Slot (2):
Tank: Class Skill Level +1 x6
Key Notes
  • Nanami: Pulse's main build
  • Ultima Awakening Set
Usage
Details
  • General-purpose QTE support set

Weapon Resonance ◇ Nanami: Pulse

Recommended 6★ weapon resonances for Nanami: Pulse can be found here listed in order of priority.


1. Diode Torch
Inflicts Embers effect upon dealing Fire damage. Embers: reduces the target's Fire resistance by 8% for 8s. Repeated triggering refreshes the duration.
2. Resonant Echo
The duration of effect inflicted by Tank class skill increases to 8s.
3. Boundary's Annihilation
On QTE, shields the Construct in control for 10% of the skill user's max HP for 5s.
Priority
HIGH:
  • Diode Torch

MEDIUM:

  • Resonant Echo

LOW:

  • Boundary's Annihilation
Notes
Minimum recommended amount: 1
  • Boundary's Annihilation is mainly equipped in Phantom Pain Cage to keep 100% HP for the highest possible score.