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{{Header Full|Debut Characters}}
{{Header Full|Debut Characters}}
<div style="height: 13px;"></div>
<center>{{Character Icon|Rozen}} {{Character Icon|Crocotta}}</center>
<center>{{Character Icon|Rozen}} {{Character Icon|Crocotta}}</center>
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- CN Patch Notes
- CN Patch Notes
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|This patch has not released in the Global version yet. Please note that these are translations of CN Patch Notes. These are extremely subject to change in the Global version, so use these only as a guideline of what may come in the future.}}
|This patch has not released in the Global version yet. Please note that these are translations of CN Patch Notes. These are extremely subject to change in the Global version, so use these only as a guideline of what may come in the future.}}


Patch Notes
{{Header Notch|I. NEW EVENTS}}
==== 1. Side Story Chapter 1 ====
Event update

1. Side Story Chapter 1
Unlock Requirement: Commandant Lv. 40
Level 40+ required. Open during event. After event, will require meeting prerequisites.

2. Event stages(?) - Summer Wars, Summer Flip (name TBD)
* New Chapter is available to all Commandants during the event.
Summer Wars stages have different battle conditions listed. Meet those conditions to earn [Alloy Surfboard].

Summer Flip has card flip (?) and 3-ping phases. Completing 3-ping phase will yield rewards.
* It will remain as a Main Chapter after the duration of the event and Commandants will have to complete the prerequisites to access the content.
Level 40+ required.
3. Short story - Morningstar Edits (name TBD)
==== 2. Event Stages - Summer Wars, Summer Flip (name TBD) ====
Level 40+ required.
Unlock Requirement: Commandant Lv. 40
Commandants can experience a 4-part mini-story. The story style is very different from the main story's.

4. Boss
* Summer Wars stages have different battle conditions listed. Meet those conditions to earn [Alloy Surfboard].
5 difficulties, earn BC on clear. Newly added collectibles will also be available as rewards.

Level 40+ required.
* Summer Flip has card flip (?) and 3-ping phases. Completing 3-ping phase will yield rewards.
5. Interlude for Vera - Rosen, Camu - Crocotta

Level 40+ required. Open during event. After event, will require owning character.
==== 3. Short story - Morningstar Edits (name TBD) ====
6. 7 day login event
Level 20+ required. Log in for 7 days to redeem rewards including Rosen coating, Serum Beta, overclocking resonance materials.
Unlock Requirement: Commandant Lv. 40
* Commandants can experience a 4-part mini-story. The story style is very different from the main story's.

==== 4. Boss Challenge - ________ ====

Unlock Requirement: Commandant Lv. 40

* 5 difficulties, earn BC on clear. Newly added collectibles will also be available as rewards.

==== 5. New Interlude ====

===== 1) [[Vera: Rosen]] =====

Unlock Requirement: Commandant Lv. 40

* After the event, the Interlude stages will be locked and Commandants will have to complete the prerequisites to access the content (obtain corresponding Constructs).

===== 2) [[Camu: Crocotta]] =====

Unlock Requirement: Commandant Lv. 40

* After the event, the Interlude stages will be locked and Commandants will have to complete the prerequisites to access the content (obtain corresponding Constructs).

==== 6. 7 day login event ====

Unlock Requirement: Commandant Lv. 20

* Log in for 7 days to redeem rewards including Rosen coating, Serum Beta, overclocking resonance materials.
New permanent game mode - Heteromer Labyrinth (name TBD) 异聚迷宫
==== 7. New permanent game mode - Heteromer Labyrinth (name TBD) 异聚迷宫 ====
Form squads of Constructs/Compositers to explore the Heteromer Labyrinth. Send data from the Labyrinth to Asimov to analyze.
Unlock Requirement: Commandant Lv. 52+
Level 52+ required

Daily resets. Monday-Friday is investigation phase, Saturday-Sunday is analysis phase.
There are Catastrophe areas in the Heteromer Labyrinth, where Compositers can be deployed
* Form squads of Constructs/Compositers to explore the Heteromer Labyrinth. Send data from the Labyrinth to Asimov to analyze.
* Daily resets. Monday-Friday is investigation phase, Saturday-Sunday is analysis phase.

* There are Catastrophe areas in the Heteromer Labyrinth, where Compositers can be deployed
New system feature - Guild Battle
==== 8. New system feature - Guild Battle ====
Requires clearing 4-5
Unlock Requirement: Clear 4-5
Clarification: Guild Battles have Catastrophe areas, where Compositers can be deployed
* Clarification: Guild Battles have Catastrophe areas, where Compositers can be deployed
Babel Tower
==== 9. Babel Tower ====
Level 60+ required.
Unlock Requirement: Commandant Lv. 60+
Babel Tower will now allow selecting risk tags by default.
Special note: this event's Babel Tower has Catastrophe areas, where Compositers can be deployed.
* Babel Tower will now allow selecting risk tags by default.
Legend of the Executioner - GR (?)
* Special note: this event's Babel Tower has Catastrophe areas, where Compositers can be deployed.
I think this might be an updated APUS Tracks??
Squad is locked for the day, certain units will give additional stage buffs.
Level 55+ required.
Special note: This event has been optimized, weekly resets will no longer happen.
==== 10. Legend of the Executioner - GR (?) ====
New AE-5 Resource Stage

Clear AE-5 will yield [Special Support Tokens], which can be used to redeem 6* memories in the shop
Unlock Requirement: Commandant Lv. 55+
Level 40+ required.
* I think this might be an updated APUS Tracks??
Co-op - Gabriel

In addition to normal co-op rewards, completing Berserk difficulty will give a collectible reward
* Squad is locked for the day, certain units will give additional stage buffs.
Level 50+ required
* Special note: This event has been optimized, weekly resets will no longer happen.
==== 11. New AE-5 Resource Stage ====
Grand Blue - new additions

Constructs
Unlock Requirement: Commandant Lv. 40+
A rank Vera - Rosen will be available in Base Member Recruit, targeted rate up of 100%
S rank Camu - Crocotta will be available in Compositer banner, targeted rate up of 100%
1. S Rank is guaranteed every 10 pulls in Compositer banner
2. Duplicate S Compositers will give 18 shards
3. Commandants can get the following rewards from event missions: 1x Camu - Crocotta, 6* memory Koya set, 5* weapon Glimpse
* Clear AE-5 will yield [Special Support Tokens], which can be used to redeem 6* memories in the shop
Weapons
Thanatos and Sariel will be available in Weapon Research and Target Weapon Research pools
(Thanatos is Crocotta's 6* weapon, Sariel is Rosen's 6* weapon)
==== 12. Co-op - Gabriel ====
Coatings
Plume coating available.
Unlock Requirement: Commandant Lv. 50+
Event Packs (CN prices)

Crocotta coating
* In addition to normal co-op rewards, completing Berserk difficulty will give a collectible reward
On sale for 68RC, will be in Coating Shop after event ends
{{Header Notch|II. NEW CONSTRUCTS | 6★ WEAPONS | COATINGS}}
Grand Blue Event Construct Ticket Pack
==== 1. New Constructs ====

===== 1) [[Vera: Rozen]] =====

Info: A-Rank, Support

* 100% targeted rate up in [Base Member Banner]

===== 2) [[Camu: Crocotta]] =====

Info: S-Rank, Pioneer

* 100% targeted rate up in [Compositor Banner]
1. S Rank is guaranteed every 10 pulls in Compositer banner
2. Duplicate S Compositers will give 18 shards

3. Commandants can get the following rewards from event missions: 1x [[Camu: Crocotta]], 6* memory [[Koya]] set, 5* weapon [[Glimpse]]
==== 2. New 6★ Weapons ====

===== 1) [[Thanatos]] ([[Camu: Crocotta]] Exclusive) =====

* Available in [Basic Weapon Research] after ____.

* Available in [Target Weapon Research] on ____.

===== 2) [[Sariel]] ([[Vera: Rozen]] Exclusive) =====

* Available in [Basic Weapon Research] after ____.

* Available in [Target Weapon Research] on ____.
==== 3. New Coatings ====

===== 1) [[Lucia: Plume]] =====

Discount Period: __________________

Discounted Price: _______________

Normal Price after discount period: _____________

===== 2) [[Camu: Crocotta]] =====

Discount Period: __________________

Discounted Price: 68 Rainbow Cards

Normal Price after discount period: _____________
* Will be in Coating Shop after event ends

{{Header Notch|III. Event Limited Packs}}
==== Event Packs (CN prices) ====

===== Grand Blue Event Construct Ticket Pack =====
===== 128RC (Limit 1) =====

Event Construct R&D Ticket x2500, BC x500, Construct EXP Pod (XL) x2, Skill Points x30
Event Construct R&D Ticket x2500, BC x500, Construct EXP Pod (XL) x2, Skill Points x30
128RC (Limit 1)
Grand Blue Base Construct Ticket Pack
===== Grand Blue Base Construct Ticket Pack =====
===== 58RC (Limit 2) =====

Base Construct R&D Ticket x1250, BC x250, Construct EXP Pod (XL) x2, Cogs x50000
Base Construct R&D Ticket x1250, BC x250, Construct EXP Pod (XL) x2, Cogs x50000
58RC (Limit 2)
Island Resort Furniture Blueprint Pack
===== Island Resort Furniture Blueprint Pack =====
===== 20RC =====
Set of all Island Resort furniture blueprints
Set of all Island Resort furniture blueprints
20RC
Island Resort Furniture Blueprint Big Pack
===== Island Resort Furniture Blueprint Big Pack =====
===== 68RC (Limit 1) =====
Set of all Island Resort blueprints x3, set of Island Resort furniture, Island Resort blueprints of your choosing x20
Set of all Island Resort blueprints x3, set of Island Resort furniture, Island Resort blueprints of your choosing x20
68RC (Limit 1)
Island Resort Template Pack
===== Island Resort Template Pack =====
===== 68RC (Limit 1) =====
Island Resort template setup (includes 28 furniture)
68RC (Limit 1)
After next content update, Island Resort furniture set will be added to dorm shop
Island Resort template setup (includes 28 furniture)
* After next content update, Island Resort furniture set will be added to dorm shop
Midsummer Days Base Construct Pack

===== Midsummer Days Base Construct Pack =====
===== 98RC (Limit 1) =====
Base Construct R&D Ticket x2500, 6* memory shard x150, Construct EXP Pod (L) x5, Skill Points x50
Base Construct R&D Ticket x2500, 6* memory shard x150, Construct EXP Pod (L) x5, Skill Points x50
98RC (Limit 1)
Midsummer Days Weapon Pack
6* weapon resonance material, Target Weapon R&D Ticket x2500
198RC (Limit 1)
===== Midsummer Days Weapon Pack =====
Improvements/buffs
===== 198RC (Limit 1) =====
Features
Darkness, Sariel added to weapon appearance change system
6* weapon resonance material, Target Weapon R&D Ticket x2500
System gallery now has new album feature and in-game news
{{Header Notch|IV. UPDATED CONTENTS}}
System gallery now has new fast-switch feature (I think this means a menu to go to different gallery functions)
==== General ====
Resource stage, main story auto-battle feature. Will automatically obtain rewards after auto-battle

New commandant avatar frame feature
Added [Compositer] category to dorm units
* Darkness, [[Sariel]] added to weapon appearance change system
* System gallery now has new album feature and in-game news
Added fast revive function to Group Battle
* System gallery now has new fast-switch feature (I think this means a menu to go to different gallery functions)
Added new stage information to Group Battle

Border Convention can now set Leader position
* Resource stage, main story auto-battle feature. Will automatically obtain rewards after auto-battle
"10)自定义键位设置中新增联机键位设置

Something about keybinds and... co-op?"
* New commandant avatar frame feature
Added Kowloong Metropolis main theme to jukebox

* Added [Compositer] category to dorm units

* Added fast revive function to Group Battle

* Added new stage information to Group Battle

* Border Convention can now set Leader position

* "自定义键位设置中新增联机键位设置 >> Something about keybinds and... co-op?"

* Added Kowloong Metropolis main theme to jukebox
System
==== System ====
Optimized squad formation behavior in Group Battle
Optimized memory configuration display
Optimized memory resonance display
4)优化了共鸣筛选的显示表现,现在会根据当前选中角色,显示该角色已共鸣的意识
Optimized construct and enemy display when taking damage, including retreat and airborne effects, etc.
6)优化了角色交流界面,修复露西亚·鸦羽部分语言解锁等级异常的问题
Optimized Coating Shop display effects, construct coatings changed to (models instead of the still picture?)
Optimized Bounty Mission selection screen display
Optimized War Zone enemy refresh (spawn) behavior
Decreased War Zone Ice area third zone's map area (should be smaller now)
* Optimized squad formation behavior in Group Battle
Others
* Optimized memory configuration display
Pain Cage and Warzone - Removed Musashi's spin to win skill

Optimized parts of [Marionette] enemy's skill behavior (this is a new enemy unit)
* Optimized memory resonance display
Nerfed difficulty of main story stages 9-2 ad 9-13

Fixed an issue with Backgammon Tabletop set wallpaper display (after fix, commandants will need to set wallpaper again)
* 优化了共鸣筛选的显示表现,现在会根据当前选中角色,显示该角色已共鸣的意识
Some wallpapers that cannot be used (?) can be recycled for 15 furniture parts

* Optimized construct and enemy display when taking damage, including retreat and airborne effects, etc.

* 优化了角色交流界面,修复露西亚·鸦羽部分语言解锁等级异常的问题
* Optimized Coating Shop display effects, construct coatings changed to (models instead of the still picture?)

* Optimized Bounty Mission selection screen display

* Optimized War Zone enemy refresh (spawn) behavior

* Decreased War Zone Ice area third zone's map area (should be smaller now)
==== Others ====

* [[Pain Cage]] and [[Warzone]] - Removed Musashi's spin to win skill
* Optimized parts of [Marionette] enemy's skill behavior (this is a new enemy unit)
* Nerfed difficulty of main story stages 9-2 ad 9-13
* Fixed an issue with Backgammon Tabletop set wallpaper display (after fix, commandants will need to set wallpaper again)

* Some wallpapers that cannot be used (?) can be recycled for 15 furniture parts

__NOTOC__

Revision as of 20:15, 13 November 2021

← Kowloong Metropolis Firn Night →

100%

Debut Characters

CN Patch Notes

This patch has not released in the Global version yet. Please note that these are translations of CN Patch Notes. These are extremely subject to change in the Global version, so use these only as a guideline of what may come in the future.
This patch has not released in the Global version yet. Please note that these are translations of CN Patch Notes. These are extremely subject to change in the Global version, so use these only as a guideline of what may come in the future.

I. NEW EVENTS

1. Side Story Chapter 1

Unlock Requirement: Commandant Lv. 40

  • New Chapter is available to all Commandants during the event.
  • It will remain as a Main Chapter after the duration of the event and Commandants will have to complete the prerequisites to access the content.

2. Event Stages - Summer Wars, Summer Flip (name TBD)

Unlock Requirement: Commandant Lv. 40

  • Summer Wars stages have different battle conditions listed. Meet those conditions to earn [Alloy Surfboard].
  • Summer Flip has card flip (?) and 3-ping phases. Completing 3-ping phase will yield rewards.

3. Short story - Morningstar Edits (name TBD)

Unlock Requirement: Commandant Lv. 40

  • Commandants can experience a 4-part mini-story. The story style is very different from the main story's.

4. Boss Challenge - ________

Unlock Requirement: Commandant Lv. 40

  • 5 difficulties, earn BC on clear. Newly added collectibles will also be available as rewards.

5. New Interlude

1) Vera: Rosen

Unlock Requirement: Commandant Lv. 40

  • After the event, the Interlude stages will be locked and Commandants will have to complete the prerequisites to access the content (obtain corresponding Constructs).
2) Camu: Crocotta

Unlock Requirement: Commandant Lv. 40

  • After the event, the Interlude stages will be locked and Commandants will have to complete the prerequisites to access the content (obtain corresponding Constructs).

6. 7 day login event

Unlock Requirement: Commandant Lv. 20

  • Log in for 7 days to redeem rewards including Rosen coating, Serum Beta, overclocking resonance materials.

7. New permanent game mode - Heteromer Labyrinth (name TBD) 异聚迷宫

Unlock Requirement: Commandant Lv. 52+

  • Form squads of Constructs/Compositers to explore the Heteromer Labyrinth. Send data from the Labyrinth to Asimov to analyze.
  • Daily resets. Monday-Friday is investigation phase, Saturday-Sunday is analysis phase.
  • There are Catastrophe areas in the Heteromer Labyrinth, where Compositers can be deployed

8. New system feature - Guild Battle

Unlock Requirement: Clear 4-5

  • Clarification: Guild Battles have Catastrophe areas, where Compositers can be deployed

9. Babel Tower

Unlock Requirement: Commandant Lv. 60+

  • Babel Tower will now allow selecting risk tags by default.
  • Special note: this event's Babel Tower has Catastrophe areas, where Compositers can be deployed.

10. Legend of the Executioner - GR (?)

Unlock Requirement: Commandant Lv. 55+

  • I think this might be an updated APUS Tracks??
  • Squad is locked for the day, certain units will give additional stage buffs.
  • Special note: This event has been optimized, weekly resets will no longer happen.

11. New AE-5 Resource Stage

Unlock Requirement: Commandant Lv. 40+

  • Clear AE-5 will yield [Special Support Tokens], which can be used to redeem 6* memories in the shop

12. Co-op - Gabriel

Unlock Requirement: Commandant Lv. 50+

  • In addition to normal co-op rewards, completing Berserk difficulty will give a collectible reward

II. NEW CONSTRUCTS

1. New Constructs

1) Vera: Rozen

Info: A-Rank, Support

  • 100% targeted rate up in [Base Member Banner]
2) Camu: Crocotta

Info: S-Rank, Pioneer

  • 100% targeted rate up in [Compositor Banner]

1. S Rank is guaranteed every 10 pulls in Compositer banner 2. Duplicate S Compositers will give 18 shards

3. Commandants can get the following rewards from event missions: 1x Camu: Crocotta, 6* memory Koya set, 5* weapon Glimpse

2. New 6★ Weapons

1) Thanatos (Camu: Crocotta Exclusive)
  • Available in [Basic Weapon Research] after ____.
  • Available in [Target Weapon Research] on ____.
2) Sariel (Vera: Rozen Exclusive)
  • Available in [Basic Weapon Research] after ____.
  • Available in [Target Weapon Research] on ____.

3. New Coatings

1) Lucia: Plume

Discount Period: __________________

Discounted Price: _______________

Normal Price after discount period: _____________

2) Camu: Crocotta

Discount Period: __________________

Discounted Price: 68 Rainbow Cards

Normal Price after discount period: _____________

  • Will be in Coating Shop after event ends

III. Event Limited Packs

Event Packs (CN prices)

Grand Blue Event Construct Ticket Pack
128RC (Limit 1)

Event Construct R&D Ticket x2500, BC x500, Construct EXP Pod (XL) x2, Skill Points x30

Grand Blue Base Construct Ticket Pack
58RC (Limit 2)

Base Construct R&D Ticket x1250, BC x250, Construct EXP Pod (XL) x2, Cogs x50000

Island Resort Furniture Blueprint Pack
20RC

Set of all Island Resort furniture blueprints

Island Resort Furniture Blueprint Big Pack
68RC (Limit 1)

Set of all Island Resort blueprints x3, set of Island Resort furniture, Island Resort blueprints of your choosing x20

Island Resort Template Pack
68RC (Limit 1)

Island Resort template setup (includes 28 furniture)

  • After next content update, Island Resort furniture set will be added to dorm shop
Midsummer Days Base Construct Pack
98RC (Limit 1)

Base Construct R&D Ticket x2500, 6* memory shard x150, Construct EXP Pod (L) x5, Skill Points x50

Midsummer Days Weapon Pack
198RC (Limit 1)

6* weapon resonance material, Target Weapon R&D Ticket x2500

IV. UPDATED CONTENTS

General

  • Darkness, Sariel added to weapon appearance change system
  • System gallery now has new album feature and in-game news
  • System gallery now has new fast-switch feature (I think this means a menu to go to different gallery functions)
  • Resource stage, main story auto-battle feature. Will automatically obtain rewards after auto-battle
  • New commandant avatar frame feature
  • Added [Compositer] category to dorm units
  • Added fast revive function to Group Battle
  • Added new stage information to Group Battle
  • Border Convention can now set Leader position
  • "自定义键位设置中新增联机键位设置 >> Something about keybinds and... co-op?"
  • Added Kowloong Metropolis main theme to jukebox

System

  • Optimized squad formation behavior in Group Battle
  • Optimized memory configuration display
  • Optimized memory resonance display
  • 优化了共鸣筛选的显示表现,现在会根据当前选中角色,显示该角色已共鸣的意识
  • Optimized construct and enemy display when taking damage, including retreat and airborne effects, etc.
  • 优化了角色交流界面,修复露西亚·鸦羽部分语言解锁等级异常的问题
  • Optimized Coating Shop display effects, construct coatings changed to (models instead of the still picture?)
  • Optimized Bounty Mission selection screen display
  • Optimized War Zone enemy refresh (spawn) behavior
  • Decreased War Zone Ice area third zone's map area (should be smaller now)

Others

  • Pain Cage and Warzone - Removed Musashi's spin to win skill
  • Optimized parts of [Marionette] enemy's skill behavior (this is a new enemy unit)
  • Nerfed difficulty of main story stages 9-2 ad 9-13
  • Fixed an issue with Backgammon Tabletop set wallpaper display (after fix, commandants will need to set wallpaper again)
  • Some wallpapers that cannot be used (?) can be recycled for 15 furniture parts