Test:8

From GRAY RAVENS

Cradle Parade

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Cradle Parade Overview

Stagnant Water

Guide for Stagnant Water
Duration: August 21st 2024 to September 27st 2024.

General

The Event Shop currency used in this event is M.I.N.D Replica .

  • For context, one run in Sinking Shadows: 30 Serum gives 75~83 M.I.N.D Replica .
  • Sinking Shadows can be Multi-Challenged up to 8 times maximum.
  • Reaching Authority Level 25 will unlock the "Auto Clear" button that immediately clears the stage with the specified number of Multi-attempts.
Farming Tips

Use Lamia: Lost Lullaby when completing stages to obtain Authority Lv.19 permission effects in advance:

  • All characters have Super Armor permanently.
  • Gains 3 Orbs of the same color every 6s.
  • All members have infinite Energy.
  • Extra DMG Bonus increases by 3% * 16 = 48%.

This event requires a cumulative 7,175 EXP to unlock Auto-Clear unlocked at Rank 25 Authority. At 50 EXP gained per 30 Serum spent, it costs 4,320 Serum - or 72 Serum Bundle β (M) to obtain 7,175 EXP.
Players may wish to keep this in mind for future Patches, and consider reserving their temporary Serum Bundles if they wish to unlock Auto-Clear and purchase any new Memories on the first day of future Patches.

Event Shop Tips

It is generally not recommended to redeem: Coffee Cup in the "Version Limited" section as it can be farmed at any time through the Dorm and will not be worth the Serum spent otherwise.
ALL 6 star Memories can be farmed so do take the chance to stock up.

Version Limited
01

Derketo
506
02

Derketo
506
03

Derketo
506
04

Derketo
506
05

Derketo
506
06

Derketo
506

Coffee Cup
x1
Available: 20
46
Material Shop

6★ Memory Shard
x15
64

Overclock Material Box (β)
x10
141

Weapon Enhancer IV
x5
123

Overclock Material Box (α)
x10
35

Memory Enhancer IV
x15
123

Aura Chip
x10
115

EXP Pod (L)
x5
97

Cog Pack (XL)
x1
77

Aura Basic Unit
x10
115

Skill Point
x10
43

Cogs
x1250
1

Support Skill Component
x8
161

Support Overclock Bundle (L)
x5
189

Support Overclock Bundle (S)
x5
63

Integrated CUB EXP (L)
x5
219
Memory Shop
01

Condelina
575
02

Condelina
575
03

Condelina
575
04

Condelina
575
05

Condelina
575
06

Condelina
575
01

Shakespeare
575
02

Shakespeare
575
03

Shakespeare
575
04

Shakespeare
575
05

Shakespeare
575
06

Shakespeare
575
01

Heisen
575
02

Heisen
575
03

Heisen
575
04

Heisen
575
05

Heisen
575
06

Heisen
575
01

Darwin
575
02

Darwin
575
03

Darwin
575
04

Darwin
575
05

Darwin
575
06

Darwin
575
01

Hanna
575
02

Hanna
575
03

Hanna
575
04

Hanna
575
05

Hanna
575
06

Hanna
575
01

Cottie
575
02

Cottie
575
03

Cottie
575
04

Cottie
575
05

Cottie
575
06

Cottie
575
01

Da Vinci
575
02

Da Vinci
575
03

Da Vinci
575
04

Da Vinci
575
05

Da Vinci
575
06

Da Vinci
575
01

Catherine
575
02

Catherine
575
03

Catherine
575
04

Catherine
575
05

Catherine
575
06

Catherine
575
01

Einsteina
575
02

Einsteina
575
03

Einsteina
575
04

Einsteina
575
05

Einsteina
575
06

Einsteina
575
01

Philip II
575
02

Philip II
575
03

Philip II
575
04

Philip II
575
05

Philip II
575
06

Philip II
575
01

Guinevere
575
02

Guinevere
575
03

Guinevere
575
04

Guinevere
575
05

Guinevere
575
06

Guinevere
575
01

Frederick
575
02

Frederick
575
03

Frederick
575
04

Frederick
575
05

Frederick
575
06

Frederick
575
01

Patton
575
02

Patton
575
03

Patton
575
04

Patton
575
05

Patton
575
06

Patton
575
01

Bathlon
575
02

Bathlon
575
03

Bathlon
575
04

Bathlon
575
05

Bathlon
575
06

Bathlon
575
01

Chen Jiyuan
575
02

Chen Jiyuan
575
03

Chen Jiyuan
575
04

Chen Jiyuan
575
05

Chen Jiyuan
575
06

Chen Jiyuan
575
01

Koya
575
02

Koya
575
03

Koya
575
04

Koya
575
05

Koya
575
06

Koya
575
01

Leeuwenhoek
575
02

Leeuwenhoek
575
03

Leeuwenhoek
575
04

Leeuwenhoek
575
05

Leeuwenhoek
575
06

Leeuwenhoek
575
01

Wu'an
575
02

Wu'an
575
03

Wu'an
575
04

Wu'an
575
05

Wu'an
575
06

Wu'an
575
01

Flamel
575
02

Flamel
575
03

Flamel
575
04

Flamel
575
05

Flamel
575
06

Flamel
575
01

Lucrezia
575
02

Lucrezia
575
03

Lucrezia
575
04

Lucrezia
575
05

Lucrezia
575
06

Lucrezia
575
01

Tifa
575
02

Tifa
575
03

Tifa
575
04

Tifa
575
05

Tifa
575
06

Tifa
575
01

Jack
575
02

Jack
575
03

Jack
575
04

Jack
575
05

Jack
575
06

Jack
575
01

Elizabeth
575
02

Elizabeth
575
03

Elizabeth
575
04

Elizabeth
575
05

Elizabeth
575
06

Elizabeth
575
01

Seraphine
575
02

Seraphine
575
03

Seraphine
575
04

Seraphine
575
05

Seraphine
575
06

Seraphine
575
01

Marco
575
02

Marco
575
03

Marco
575
04

Marco
575
05

Marco
575
06

Marco
575
01

Unimate
575
02

Unimate
575
03

Unimate
575
04

Unimate
575
05

Unimate
575
06

Unimate
575
01

Isabel
575
02

Isabel
575
03

Isabel
575
04

Isabel
575
05

Isabel
575
06

Isabel
575
01

Boone
575
02

Boone
575
03

Boone
575
04

Boone
575
05

Boone
575
06

Boone
575
01

Shelley
575
02

Shelley
575
03

Shelley
575
04

Shelley
575
05

Shelley
575
06

Shelley
575
01

Charlotte
575
02

Charlotte
575
03

Charlotte
575
04

Charlotte
575
05

Charlotte
575
06

Charlotte
575
01

Turing
575
02

Turing
575
03

Turing
575
04

Turing
575
05

Turing
575
06

Turing
575
01

Aline
575
02

Aline
575
03

Aline
575
04

Aline
575
05

Aline
575
06

Aline
575
01

Diesel
575
02

Diesel
575
03

Diesel
575
04

Diesel
575
05

Diesel
575
06

Diesel
575
01

Fran
575
02

Fran
575
03

Fran
575
04

Fran
575
05

Fran
575
06

Fran
575
01

Signa
575
02

Signa
575
03

Signa
575
04

Signa
575
05

Signa
575
06

Signa
575

Ice Queen Lulu

Guide for the Ice Queen Lulu Event
Duration: August 21st 2024 to September 22nd 2024.

Image Guide

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3
4
5
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7
8
9
10
11
12
13
14

General

Station staff, micromanage resources and upgrade the Restaurant to get all rewards!
  • Ice Queen Lulu is divided into 3 main sections, with each section having its own designated area:
    • Prep Station: Prepare Ingredients which will be used to cook Dishes.
    • Cooking Station: Cook Dishes with prepared Ingredients to be sold.
      • Certain Dishes are locked behind Missions, requiring the production of a certain number of another Dish before becoming available to cook.
    • Service Area: Sell Dishes for Ice Cream Coin .
      • Every day a selection of Dishes will be listed as Daily Hot Dishes, which sell for additional Ice Cream Coin .
  • The time taken to prepare different Ingredients and to cook and sell various Dishes will vary, as well as the corresponding Ice Cream Coin earned from selling Dishes.
  • Ice Cream Coin can be used to upgrade the Restaurant, hire new staff, upgrade existing staff, or purchase certain rewards in the Exchange Shop. Ice Cream Coin must be collected from the Counter before they can be spent.
    • The Restaurant starts at Level 1 and can be upgraded for Ice Cream Coin up to Level 7. Each level can provide a variety of benefits: unlocking Dishes, increasing the amount of staff that can be hired, increasing the amount of staff that can work in a given section of the Restaurant, unlocking additional section Buffs, and increasing the boosts given to Daily Hot Dishes.
      • Buffs unlock at Restaurant Level 4 and provide boosts to specific staff members working on specific tasks in a given section. Only one Buff may be active for each section at a given time.
    • Players start with Lucia, Liv, and Lee as their initial staff. Additional staff can be recruited for 250 Ice Cream Coin . Different staff have different bonuses to their proficiency at performing specific tasks.
    • All staff start at the Junior rank, and can be leveled up to further boost their proficiency. Upon reaching Senior rank, staff unlock a second skill with corresponding proficiency boosts.
      • Upgrading from Junior to Intermediate costs 750 Ice Cream Coin .
      • Upgrading from Intermediate to Senior costs 1500 Ice Cream Coin .
      • Lucia and Pulao do NOT gain a second skill upon being upgraded to Senior, and are exceptions. They instead start with a detriment in their second slot which does NOT improve or change upon leveling up. As such, they can only ever perform one role proficiently.
  • Lulu Voucher is obtained when completing certain Missions and are used to purchase items in the Exchange Shop.
  • Mysterious Timer can be gained from completing Daily Missions and can be used to speed up any task by 600 seconds (10 minutes).
    • Up to 10 Mysterious Timer can be used per day, providing a 100 minute boost to tasks in total.
  • Players can view the net loss or gain for both Ingredients and Dishes by opening the Statistics menu.
  • Every day a Construct will visit the Restaurant with a specific order, rewarding 88888 Cogs when that order is completed.

Tips and Tricks

Always be aware of net losses and gains of both Ingredients and Dishes!
  • Ensure that there are enough Ingredients being produced to keep up with the consumption from cooking and that there are enough Dishes being cooked to keep up with the rate of sales. These rates can be viewed in the Statistics menu.
    • Minimize cooking excess Dishes beyond the sale rate if possible. They consume extra Ingredients and provide no benefit.
  • Only sell the Dish with the highest profit per hour. Sometimes this will be a Dish that is NOT one of the Daily Hot Dishes.
  • Ensure that all staff actively selling Dishes are proficient at selling that dish if possible. Remember that some staff may unlock the proficiency once upgraded to Senior.
  • Hiring and leveling up staff only as necessary will drastically speed up the completion of the event. If the restaurant is visited at least once per day, it is recommended to avoid leveling up any staff until Restaurant Level 3.
    • Avoid leveling up cooks except to unlock their additional proficiencies at Senior.
    • Upon reaching Restaurant Level 3 it is worth leveling up any staff selling the current Dish being prepared, and to continue to upgrade them for the rest of the event.
    • Upon reaching Restaurant Level 4 it is worth purchasing Buffs to the service area as long as they boost BOTH the staff AND the Dish currently being sold.
    • Upon reaching Restaurant Level 5 the detriments of upgrading staff are less impactful on the rate of restaurant growth and the player may choose to hire or upgrade staff and unlock buffs as desired. Note that it is still recommended to minimize purchases unless necessary, or once Restaurant Level 7 is unlocked.
  • Always do Dailies and check back into the Restaurant often to manage resources.
  • Use 10 Mysterious Timer every day. If the Restaurant is going to level up, use them to unlock new Dishes locked behind Missions or to jump-start production of the new Dish that staff will be selling. Otherwise they are best used on staff working in the Service Area to gain additional Ice Cream Coin .

Restaurant Details

Level Effect After Unlocked Unlock Dish Unlock Requirements Upgrade Cost
Lv.1 Prep Station Limit: 1
Service Area Limit: 1
Counter Storage Limit: 12500
Cooking Station Limit: 1
Hire Limit: 5
Lemon Soda
Watermelon Juice
NA Unlocked by Default
Lv.2 Prep Station Limit: 2
Service Area Limit: 1
Counter Storage Limit: 25000
Cooking Station Limit: 1
Hire Limit: 12
Hot Sale Price Extra Increase: 5%
Ice Milk
Milk Tea
Hire 3 staff member(s). 100 Ice Cream Coins
Lv.3 Prep Station Limit: 3
Service Area Limit: 1
Counter Storage Limit: 35000
Cooking Station Limit: 2
Hire Limit: 16
Hot Sale Price Extra Increase: 10%
Mung Bean Paste
Fruit Tofu Pudding
Hire 4 staff member(s). 5000 Ice Cream Coins
Lv.4 Prep Station Limit: 3
Service Area Limit: 2
Counter Storage Limit: 70000
Cooking Station Limit: 3
Hire Limit: 21
Hot Sale Price Extra Increase: 15%
Americano
Pretzel Bread
Flatty White
Hire 6 staff member(s).
2 staff member(s) reached Intermediate.
35000 Ice Cream Coins
Lv.5 Prep Station Limit: 4
Service Area Limit: 3
Counter Storage Limit: 120000
Cooking Station Limit: 4
Hire Limit: 21
Hot Sale Price Extra Increase: 15%
Mango Sorbet
Cream Puff
Matcha Red Bean Fleecy
Hire 8 staff member(s).
4 staff member(s) reached Intermediate.
100000 Ice Cream Coins
Lv.6 Prep Station Limit: 5
Service Area Limit: 3
Counter Storage Limit: 200000
Cooking Station Limit: 5
Hire Limit: 21
Hot Sale Price Extra Increase: 20%
Maple Pancake
Sweet Punch Puff
Hire 11 staff member(s).
2 staff member(s) reached Senior.
300000 Ice Cream Coins
Lv.7 Prep Station Limit: 6
Service Area Limit: 4
Counter Storage Limit: 300000
Cooking Station Limit: 6
Hire Limit: 21
Hot Sale Price Extra Increase: 20%
Shark-sprite
Strawberry Parfait
Deluxe Parfait Cup
Hire 13 staff member(s).
4 staff member(s) reached Senior.
450000 Ice Cream Coins

Task & Staff Details

Ingredient Preparation Time Proficiency Bonus
(Junior/Intermediate/Senior)
Applicable Staff
Fruit 4:00 +10% / +15% / +20%
(1)
(1)
(1)
(1)
(1)
Dairy & Eggs 3:20 +10% / +15% / +20%
(1)
(1)
(1)
(1)
(1)
Beverages 3:00 +10% / +15% / +20%
(1)
(1)
(1)
(1)
Grain 3:20 +10% / +15% / +20%
(1)
(1)
(1)
(1)
(1)
Spices 3:00 +10% / +15% / +20%
(1)
(1)
(1)
(1)
(1)

Dish Cooking Time Proficiency Bonus
(Junior/Intermediate/Senior)
Applicable Staff
Lemon Soda 4:00 +10% / +15% / +20%
Watermelon Juice 3:20 +11% / +16% / +22%
Ice Milk 3:30 +10% / +15% / +20%
Milk Tea 3:30 +10% / +15% / +20%
Mung Bean Paste 7:20 +10% / +15% / +20%
Fruit Tofu Pudding 8:00 +10% / +15% / +20%
(1)
Americano 9:00 +10% / +15% / +20%
Pretzel Bread 10:40 +10% / +15% / +20%
Flatty White 8:00 +10% / +15% / +20%
Mango Sorbet 16:00 +10% / +15% / +20%
(1)
(1)
(1)
(1)
Cream Puff 12:00 +9% / +15% / +20%
(1)
(1)
(1)
Matcha Red Bean Fleecy 13:20 +10% / +15% / +20%
(1)
(1)
(1)
(1)
Maple Pancake 16:00 +10% / +15% / +20%
(1)
(1)
(1)
Sweet Punch Puff 12:00 +10% / +15% / +20%
(1)
(1)
(1)
Summerberry Pancake 13:20 +10% / +15% / +20%
(1)
(1)
(1)
Shark-sprite 15:00 +10% / 15% / +20%
(1)
(1)
(1)
Strawberry Parfait 12:30 +10% / +15% / +20%
(1)
(1)
(1)
Deluxe Parfait Cup 12:30 +10% / +15% / +20%
(1)
(1)
(1)

Dish Selling Time Base Sell Value Proficiency Bonus
(Junior/Intermediate/Senior)
Applicable Staff
Lemon Soda 4:00 24 +10% / +15% / +20%
(1)
Watermelon Juice 3:20 23 +11% / +16% / +21%
(1)
Ice Milk 3:20 30 +10% / +15% / +20%
(1)
Milk Tea 3:20 33 +10% / +15% / +20%
(1)
Mung Bean Paste 3:20 47 +10% / +14% / +19%
Fruit Tofu Pudding 4:00 55 +10% / +14% / +20%
Americano 6:00 61 +9% / +14% / +19%
Pretzel Bread 6:40 73 +9% / +15% / +20%
Flatty White 6:40 75 +10% / +14% / +20%
Mango Sorbet 10:00 144 +9% / +15% / +20%
(1)
(1)
(1)
Cream Puff 11:00 132 +9% / +15% / +19%
(1)
(1)
(1)
(1)
Matcha Red Bean Fleecy 10:00 132 +9% / +15% / +19%
(1)
(1)
(1)
Maple Pancake 10:00 150 +10% / +15% / +20%
(1)
(1)
(1)
(1)
Sweet Punch Puff 10:00 188 +10% / +14% +20%
(1)
(1)
(1)
(1)
Summerberry Pancake 11:00 200 +10% / +15% +20%
(1)
(1)
(1)
(1)
Shark-sprite 10:00 195 +10% / +14% / +20%
(1)
(1)
(1)
Strawberry Parfait 10:00 225 +10% / +15% / +20%
(1)
(1)
Deluxe Parfait Cup 10:00 280 +10% / +15% / +20%
(1)
(1)
(1)
(1)

(1) Staff learns this skill when upgraded to Senior.


Exchange Shop

Event Construct R&D Ticket
x50
Available: 3
100

Event Construct R&D Ticket
x200
Available: 2
400

Event Construct R&D Ticket
x100
Available: 2
200

EXP Pod (L)
x4
Available: 5
40

Overclock Material Box (β)
x4
Available: 5
20

Memory Enhancer IV
x10
Available: 5
50

Support Skill Component
x6
Available: 2
100

6★ Memory Shard
x30
Available: 8
80000

Cold Beverage Cabinet
x1
Available: 2
75000

Cashier Machine
x1
Available: 2
75000

Trade Voucher
x100
Available: 4
100

Trade Voucher
x200
Available: 3
200

Stamp - Drink Tea
x1
Available: 1
300

Overclock Material Box (α)
x10
Available: 12
25

Weapon Enhancer IV
x4
Available: 5
40

Cog Pack (XL)
x1
Available: 5
30

Lulu Voucher
x300
Available: 1
200

Support Skill Component
x6
Available: 2
100000

Mixed Fruit
x1
Available: 2
75000

Cold Beverage Cart
x1
Available: 2
75000

Missions

Daily Missions and their rewards may change according to event progress. Information logged here were recorded at Restaurant Level 7.

Daily mission Description Rewards
Daily Mission I Enter the restaurant once
x5
Daily Mission II Ice Cream Coins received though Counter: (500/500)
x10
Daily Mission III Make 5 Fruit
x500
Daily Mission IV Use Mysterious Timer 2 times
x500
Menu Mission Description Rewards
Rich Classic Drink Make 3 Ice Milk in total
x1
Smooth Classic Refreshment Make 4 Mung Bean Paste in total
x1
Try Adding a Little Milk Make 5 Americano in total
x1
Sweet and Bitter Collision Make 5 Mango Sorbet in total
x1
Take the Sweet Punch! Make 7 Cream Puff in total
x1
Some More Summer Fruit Please Make 7 Maple Pancake in total
x1
Want a Bigger Container Make 15 Strawberry Parfait in total
x1
Achievement Reward Description Rewards
Ice Queen Lulu The restaurant reaches Lv.3
x200
x1
Ice Queen Lulu The restaurant reaches Lv.4
x200
x1
Ice Queen Lulu The restaurant reaches Lv.5
x300
x1
Ice Queen Lulu The restaurant reaches Lv.6
x500
x1
Ice Queen Lulu The restaurant reaches Lv.7
x600
Ice Queen Lulu Total Ice Cream Coins received (100/100)
x150
Ice Queen Lulu Total Ice Cream Coins received (2000/2000)
x100
Ice Queen Lulu Total Ice Cream Coins received (15000/15000)
x150
Ice Queen Lulu Total Ice Cream Coins received (50000/50000)
x300
Ice Queen Lulu Total Ice Cream Coins received (120000/120000)
x400
Ice Queen Lulu Total Ice Cream Coins received (200000/200000)
x500
Ice Queen Lulu Total Ice Cream Coins received (500000/500000)
x500
Ice Queen Lulu Make 3 Lemon Soda in total
x100
Ice Queen Lulu Make 250 Deluxe Parfait Cup in total
x600
Ice Queen Lulu Complete 1 order mission
x100
x50
Ice Queen Lulu Complete 3 order mission
x100
x150
Ice Queen Lulu Complete 5 order mission
x200
Ice Queen Lulu Unlock 5 Restaurant Buffs
x50
Ice Queen Lulu Unlock all Restaurant Buffs
x50
x50

Guild Expedition IV

Guide for the Guild Expedition IV Event

Duration: August 21st 2024 to October 2nd 2024.

Image Guide

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2
3
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General

Progress through the Terrain with guild members by challenging nodes and defeat the boss to receive all rewards!
  • Guild Expedition is divided into 3 rounds, each lasting approximately 10 days.
  • In each round, guild members will work together to clear nodes and progress through the Terrain.
    • Upon successfully challenging a node, players will receive Expedition Points and contribute progress towards node completion based on the time taken to clear it.
      • Every node but the boss node has a capped score and progress contribution.
    • After successfully challenging a node, players may then choose to Auto Clear the node, granting rewards equal to 85% of the player's fastest challenge attempt.
  • Certain frames are designated as Special Operation Characters for this event. Special Operation Characters have a boost to their effectiveness in this event and additionally contribute towards a Team Bond effect, which grants 1 random set of Signal Orbs upon switching characters when the team has 3 or more points in total.
    • Lamia: Lost Lullaby gains 30% increased dark damage and contributes 2 points towards the Team Bond.
    • Karenina: Scire gains 15% increased dark damage and contributes 1 point towards the Team Bond.
    • Luna: Laurel gains 15% increased dark damage and contributes 1 point towards the Team Bond.
    • Selena: Capriccio gains 15% increased dark damage and contributes 1 point towards the Team Bond.
  • Players can assign a Support Character that other guild members can use to help clear nodes.
    • Players may use each guild member's Support Character once before incurring a 1 hour cooldown timer. This cooldown time is unique to the player, and Support Characters can be used again once the cooldown timer expires.
  • Expedition Supplies are gained daily at 20:00 (UTC) at a rate of 70 per day, capping at 210.
    • Moving costs 1 Expedition Supplies per node traversed and challenging a node costs 20 Expedition Supplies when finalizing the results.
  • There are 3 difficulties: Flat, Dangerous, and Rugged.
    • The difficulty is selected by the guild leadership during a set period before each round starts.
    • In order to access higher difficulties, the previous difficulties must have already been cleared. This time, Dangerous is the highest difficulty that can be selected for the first round.
    • The total number of nodes and paths on the Terrain increases with each difficulty. The number of paths are 1, 2, and 3 for Flat, Dangerous, and Rugged respectively.
  • There are 5 node types that appear on each Terrain.
    • Resource Security Area: Your guild's base, and the starting point for each round.
    • Juncture: A regular node and the most common type. Clear these to progress to the next node.
    • Cliff Fortress: A node which all paths converge on that must be cleared to access the nodes on the second half of the Terrain.
    • Pass: These nodes are at the end of each path and must all be cleared to access the boss node. Each of these reduces one type of resistance for the enemies within their own stages.
    • Dangerous Cliff: The boss node. Clear the boss to complete the expedition.
      • The boss in this expedition has 2 forms, each granting a different bonus upon breaking the boss's Super Armor.
      • Upon defeat, the boss will be revived and can be challenged again at a higher level, gaining increased ATK and HP with each revival until level 6.
  • Progress from the previous round is reset when the next round starts.
  • Having a Support Character assigned and completing missions grants Expedition Loot IV , which can be used in the Voyage Shop IV section of the Bureau Shop to purchase a variety of rewards.
    • Support Characters generate Expedition Loot IV passively over time, granting an additional bonus of 30 Expedition Loot IV when another guild member uses the player's Support Character to challenge a node.
  • After all three rounds have been completed, the total activity of each guild is tallied and compared against all guilds on the server. A higher guild ranking at the end of the event grants those guild members more rewards.
    • Current guild ranking and individual member contribution can be viewed at any point in the event menu.

Advice

Only 3 days worth of Expedition Supplies can be saved up. Make sure to spend them to prevent waste.
  • Make sure to provide a Support Character, preferably one of the Special Operation Characters to passively generate Expedition Loot IV as well as assist other guild members in clearing nodes.
  • Make sure to check in regularly on Support Duration Supply, which holds the number of Expedition Loot IV collected passively through the stationing of Support Characters, as there is a limit to the number of Expedition Loot IV that can be held at a time.
  • Using a highly invested Lamia: Lost Lullaby or another highly invested Support Character on the boss stage can drastically speed up the stage clear speed, resulting in more Expedition Points per challenge.
  • Because of the increased node count, guilds with lower activity will struggle to complete higher difficulty Terrains. Guild leadership should take care to choose a difficulty their guild can fully complete for each round.


Voyage Shop IV

6★ Weapon Resonance Shard
x1
Available: 50
500

Trade Voucher
x10
Available: 100
100

Basic Construct R&D Ticket
x50
Available: 5
650

Leap Wafer Chip
x1
Available: 500
20

Aura Basic Unit
x1
Available: 150
65

Support Skill Component
x1
Available: 50
115

Overclock Material Box (β)
x1
Available: 10
80

Overclock Material Box (α)
x1
Available: 30
20

Skill Point
x1
Available: 50
25


Defeat Rewards

Level 1 Level 2 Level 3 Level 4 Level 5
x2500
x60
x2500
x60
x100
x100
x100

Missions

Event Mission

Event Mission Description Rewards
Guild Expedition I Clear an expedition of Flat difficulty or above
x2000
x1
Guild Expedition II Clear an expedition of Dangerous difficulty or above
x4000
x1
Guild Expedition III Clear an expedition of Rugged difficulty or above
x6000
x1
Expedition Ranking I Enters the top 30% in the Command Bureau at the end of the event
x1000
Expedition Ranking II Enters the top 20% in the Command Bureau at the end of the event
x1500
Expedition Ranking III Enters the top 10% in the Command Bureau at the end of the event
x2300
Expedition Ranking IV Enters the top 5% in the Command Bureau at the end of the event
x3500

First Round Mission

First Round Mission Description Rewards
1st Round Challenge I - Flat Challenge Guild Expedition 3 times in total
x250
1st Round Challenge II - Flat Challenge Guild Expedition 6 times in total
x250
1st Round Challenge III - Flat Challenge Guild Expedition 9 times in total
x250
1st Round Challenge IV - Flat Challenge Guild Expedition 12 times in total
x250
1st Round Challenge V - Flat Challenge Guild Expedition 15 times in total
x250
1st Round Challenge VI - Flat Challenge Guild Expedition 18 times in total
x250
1st Round Challenge VII - Flat Challenge Guild Expedition 21 times in total
x250
1st Round Challenge VIII - Flat Challenge Guild Expedition 24 times in total
x250
1st Round Points I - Flat Obtain a total of 2,000 Expedition Points
x250
1st Round Points II - Flat Obtain a total of 4,000 Expedition Points
x250
1st Round Points III - Flat Obtain a total of 6,000 Expedition Points
x250
1st Round Points IV - Flat Obtain a total of 8,000 Expedition Points
x250
1st Round Points V - Flat Obtain a total of 10,000 Expedition Points
x250
1st Round Points VI - Flat Obtain a total of 12,000 Expedition Points
x250
Juncture Breakthrough I - Flat Clear a total of 1 junctures
x100
Juncture Breakthrough II - Flat Clear a total of 3 junctures
x100
Blockade Breakthrough I - Flat Clear a total of 1 Cliff Fortress
x350

First Round Mission Description Rewards
1st Round Challenge I - Dangerous Challenge Guild Expedition 3 times in total
x500
1st Round Challenge II - Dangerous Challenge Guild Expedition 6 times in total
x500
1st Round Challenge III - Dangerous Challenge Guild Expedition 9 times in total
x500
1st Round Challenge IV - Dangerous Challenge Guild Expedition 12 times in total
x500
1st Round Challenge V - Dangerous Challenge Guild Expedition 15 times in total
x500
1st Round Challenge VI - Dangerous Challenge Guild Expedition 18 times in total
x500
1st Round Challenge VII - Dangerous Challenge Guild Expedition 21 times in total
x500
1st Round Challenge VIII - Dangerous Challenge Guild Expedition 24 times in total
x500
1st Round Challenge IX - Dangerous Challenge Guild Expedition 27 times in total
x500
1st Round Points I - Dangerous Obtain a total of 4,000 Expedition Points
x500
1st Round Points II - Dangerous Obtain a total of 8,000 Expedition Points
x500
1st Round Points III - Dangerous Obtain a total of 12,000 Expedition Points
x500
1st Round Points IV - Dangerous Obtain a total of 16,000 Expedition Points
x500
1st Round Points V - Dangerous Obtain a total of 20,000 Expedition Points
x500
1st Round Points VI - Dangerous Obtain a total of 22,000 Expedition Points
x500
1st Round Points VII - Dangerous Obtain a total of 24,000 Expedition Points
x500
Juncture Breakthrough I - Dangerous Clear a total of 1 junctures
x100
Juncture Breakthrough II - Dangerous Clear a total of 2 junctures
x100
Juncture Breakthrough III - Dangerous Clear a total of 3 junctures
x100
Juncture Breakthrough IV - Dangerous Clear a total of 4 junctures
x100
Juncture Breakthrough V - Dangerous Clear a total of 6 junctures
x100
Blockade Breakthrough I - Dangerous Clear a total of 1 Cliff Fortress
x800

Second Round Mission

First Round Mission Description Rewards
2nd Round Challenge I - Flat Challenge Guild Expedition 3 times in total
x250
2nd Round Challenge II - Flat Challenge Guild Expedition 6 times in total
x250
2nd Round Challenge III - Flat Challenge Guild Expedition 9 times in total
x250
2nd Round Challenge IV - Flat Challenge Guild Expedition 12 times in total
x250
2nd Round Challenge V - Flat Challenge Guild Expedition 15 times in total
x250
2nd Round Challenge VI - Flat Challenge Guild Expedition 18 times in total
x250
2nd Round Challenge VII - Flat Challenge Guild Expedition 21 times in total
x250
2nd Round Challenge VIII - Flat Challenge Guild Expedition 24 times in total
x250
2nd Round Points I - Flat Obtain a total of 2,000 Expedition Points
x250
2nd Round Points II - Flat Obtain a total of 4,000 Expedition Points
x250
2nd Round Points III - Flat Obtain a total of 6,000 Expedition Points
x250
2nd Round Points IV - Flat Obtain a total of 8,000 Expedition Points
x250
2nd Round Points V - Flat Obtain a total of 10,000 Expedition Points
x250
2nd Round Points VI - Flat Obtain a total of 12,000 Expedition Points
x250
Juncture Breakthrough I - Flat Clear a total of 1 junctures
x100
Juncture Breakthrough II - Flat Clear a total of 3 junctures
x100
Blockade Breakthrough I - Flat Clear a total of 1 Cliff Fortress
x350

First Round Mission Description Rewards
2nd Round Challenge I - Dangerous Challenge Guild Expedition 3 times in total
x500
2nd Round Challenge II - Dangerous Challenge Guild Expedition 6 times in total
x500
2nd Round Challenge III - Dangerous Challenge Guild Expedition 9 times in total
x500
2nd Round Challenge IV - Dangerous Challenge Guild Expedition 12 times in total
x500
2nd Round Challenge V - Dangerous Challenge Guild Expedition 15 times in total
x500
2nd Round Challenge VI - Dangerous Challenge Guild Expedition 18 times in total
x500
2nd Round Challenge VII - Dangerous Challenge Guild Expedition 21 times in total
x500
2nd Round Challenge VIII - Dangerous Challenge Guild Expedition 24 times in total
x500
2nd Round Challenge IX - Dangerous Challenge Guild Expedition 27 times in total
x500
2nd Round Points I - Dangerous Obtain a total of 4,000 Expedition Points
x500
2nd Round Points II - Dangerous Obtain a total of 8,000 Expedition Points
x500
2nd Round Points III - Dangerous Obtain a total of 12,000 Expedition Points
x500
2nd Round Points IV - Dangerous Obtain a total of 16,000 Expedition Points
x500
2nd Round Points V - Dangerous Obtain a total of 20,000 Expedition Points
x500
2nd Round Points VI - Dangerous Obtain a total of 22,000 Expedition Points
x500
2nd Round Points VII - Dangerous Obtain a total of 24,000 Expedition Points
x500
Juncture Breakthrough I - Dangerous Clear a total of 1 junctures
x100
Juncture Breakthrough II - Dangerous Clear a total of 2 junctures
x100
Juncture Breakthrough III - Dangerous Clear a total of 3 junctures
x100
Juncture Breakthrough IV - Dangerous Clear a total of 4 junctures
x100
Juncture Breakthrough V - Dangerous Clear a total of 6 junctures
x100
Blockade Breakthrough I - Dangerous Clear a total of 1 Cliff Fortress
x800

Discontinuity in roman numerals starting from "2nd Round Points IV - Rugged" has been logged accurately in accordance to the game.

Third Round Mission Description Rewards
2nd Round Challenge I - Rugged Challenge Guild Expedition 3 times in total
x650
2nd Round Challenge II - Rugged Challenge Guild Expedition 6 times in total
x650
2nd Round Challenge III - Rugged Challenge Guild Expedition 9 times in total
x650
2nd Round Challenge IV - Rugged Challenge Guild Expedition 12 times in total
x650
2nd Round Challenge V - Rugged Challenge Guild Expedition 15 times in total
x650
2nd Round Challenge VI - Rugged Challenge Guild Expedition 18 times in total
x650
2nd Round Challenge VII - Rugged Challenge Guild Expedition 21 times in total
x650
2nd Round Challenge VIII - Rugged Challenge Guild Expedition 24 times in total
x650
2nd Round Challenge IX - Rugged Challenge Guild Expedition 27 times in total
x650
2nd Round Points I - Rugged Obtain a total of 6,000 Expedition Points
x650
2nd Round Points II - Rugged Obtain a total of 12,000 Expedition Points
x650
2nd Round Points III - Rugged Obtain a total of 18,000 Expedition Points
x650
2nd Round Points IV - Rugged Obtain a total of 24,000 Expedition Points
x650
2nd Round Points VI - Rugged Obtain a total of 30,000 Expedition Points
x650
2nd Round Points VII - Rugged Obtain a total of 33,000 Expedition Points
x650
2nd Round Points V - Rugged Obtain a total of 36,000 Expedition Points
x650
Juncture Breakthrough I - Rugged Clear a total of 2 junctures
x150
Juncture Breakthrough II - Rugged Clear a total of 3 junctures
x150
Juncture Breakthrough III - Rugged Clear a total of 4 junctures
x150
Juncture Breakthrough IV - Rugged Clear a total of 5 junctures
x150
Juncture Breakthrough V - Rugged Clear a total of 7 junctures
x150
Juncture Breakthrough VI - Rugged Clear a total of 9 junctures
x150
Blockade Breakthrough I - Rugged Clear a total of 1 Cliff Fortress
x950

Third Round Mission

First Round Mission Description Rewards
3rd Round Challenge I - Flat Challenge Guild Expedition 3 times in total
x250
3rd Round Challenge II - Flat Challenge Guild Expedition 6 times in total
x250
3rd Round Challenge III - Flat Challenge Guild Expedition 9 times in total
x250
3rd Round Challenge IV - Flat Challenge Guild Expedition 12 times in total
x250
3rd Round Challenge V - Flat Challenge Guild Expedition 15 times in total
x250
3rd Round Challenge VI - Flat Challenge Guild Expedition 18 times in total
x250
3rd Round Challenge VII - Flat Challenge Guild Expedition 21 times in total
x250
3rd Round Challenge VIII - Flat Challenge Guild Expedition 24 times in total
x250
3rd Round Points I - Flat Obtain a total of 2,000 Expedition Points
x250
3rd Round Points II - Flat Obtain a total of 4,000 Expedition Points
x250
3rd Round Points III - Flat Obtain a total of 6,000 Expedition Points
x250
3rd Round Points IV - Flat Obtain a total of 8,000 Expedition Points
x250
3rd Round Points V - Flat Obtain a total of 10,000 Expedition Points
x250
3rd Round Points VI - Flat Obtain a total of 12,000 Expedition Points
x250
Juncture Breakthrough I - Flat Clear a total of 1 junctures
x100
Juncture Breakthrough II - Flat Clear a total of 3 junctures
x100
Blockade Breakthrough I - Flat Clear a total of 1 Cliff Fortress
x350

First Round Mission Description Rewards
3rd Round Challenge I - Dangerous Challenge Guild Expedition 3 times in total
x500
3rd Round Challenge II - Dangerous Challenge Guild Expedition 6 times in total
x500
3rd Round Challenge III - Dangerous Challenge Guild Expedition 9 times in total
x500
3rd Round Challenge IV - Dangerous Challenge Guild Expedition 12 times in total
x500
3rd Round Challenge V - Dangerous Challenge Guild Expedition 15 times in total
x500
3rd Round Challenge VI - Dangerous Challenge Guild Expedition 18 times in total
x500
3rd Round Challenge VII - Dangerous Challenge Guild Expedition 21 times in total
x500
3rd Round Challenge VIII - Dangerous Challenge Guild Expedition 24 times in total
x500
3rd Round Challenge IX - Dangerous Challenge Guild Expedition 27 times in total
x500
3rd Round Points I - Dangerous Obtain a total of 4,000 Expedition Points
x500
3rd Round Points II - Dangerous Obtain a total of 8,000 Expedition Points
x500
3rd Round Points III - Dangerous Obtain a total of 12,000 Expedition Points
x500
3rd Round Points IV - Dangerous Obtain a total of 16,000 Expedition Points
x500
3rd Round Points V - Dangerous Obtain a total of 20,000 Expedition Points
x500
3rd Round Points VI - Dangerous Obtain a total of 22,000 Expedition Points
x500
3rd Round Points VII - Dangerous Obtain a total of 24,000 Expedition Points
x500
Juncture Breakthrough I - Dangerous Clear a total of 1 junctures
x100
Juncture Breakthrough II - Dangerous Clear a total of 2 junctures
x100
Juncture Breakthrough III - Dangerous Clear a total of 3 junctures
x100
Juncture Breakthrough IV - Dangerous Clear a total of 4 junctures
x100
Juncture Breakthrough V - Dangerous Clear a total of 6 junctures
x100
Blockade Breakthrough I - Dangerous Clear a total of 1 Cliff Fortress
x800

Third Round Mission Description Rewards
3rd Round Challenge I - Rugged Challenge Guild Expedition 3 times in total
x650
3rd Round Challenge II - Rugged Challenge Guild Expedition 6 times in total
x650
3rd Round Challenge III - Rugged Challenge Guild Expedition 9 times in total
x650
3rd Round Challenge IV - Rugged Challenge Guild Expedition 12 times in total
x650
3rd Round Challenge V - Rugged Challenge Guild Expedition 15 times in total
x650
3rd Round Challenge VI - Rugged Challenge Guild Expedition 18 times in total
x650
3rd Round Challenge VII - Rugged Challenge Guild Expedition 21 times in total
x650
3rd Round Challenge VIII - Rugged Challenge Guild Expedition 24 times in total
x650
3rd Round Challenge IX - Rugged Challenge Guild Expedition 27 times in total
x650
3rd Round Points I - Rugged Obtain a total of 6,000 Expedition Points
x650
3rd Round Points II - Rugged Obtain a total of 12,000 Expedition Points
x650
3rd Round Points III - Rugged Obtain a total of 18,000 Expedition Points
x650
3rd Round Points IV - Rugged Obtain a total of 24,000 Expedition Points
x650
3rd Round Points VI - Rugged Obtain a total of 30,000 Expedition Points
x650
3rd Round Points VII - Rugged Obtain a total of 33,000 Expedition Points
x650
3rd Round Points V - Rugged Obtain a total of 36,000 Expedition Points
x650
Juncture Breakthrough I - Rugged Clear a total of 2 junctures
x150
Juncture Breakthrough II - Rugged Clear a total of 3 junctures
x150
Juncture Breakthrough III - Rugged Clear a total of 4 junctures
x150
Juncture Breakthrough IV - Rugged Clear a total of 5 junctures
x150
Juncture Breakthrough V - Rugged Clear a total of 7 junctures
x150
Juncture Breakthrough VI - Rugged Clear a total of 9 junctures
x150
Blockade Breakthrough I - Rugged Clear a total of 1 Cliff Fortress
x950