__NOTOC__
<!--------------------------------------------------------------------------
- Memory BuildsBuild
--------------------------------------------------------------------------->
{{Memory Build
|Frame= FeralHyperreal
|Builds= 64
|- <!-- Build 1 -->
|- <!--////////////////////////////////////////////////////////
- BUILD 1
--/////////////////////////////////////////////////////////-->
|Build 1 Name= Main Build
|Build1_Memory1= GuinevereTuring
|Build1_Memory2= FranTuring
|Build1_Memory3= GuinevereTuring
|Build1_Memory4= FranCottie
|Build1_Memory5= FranTuring
|Build1_Memory6= FranCottie
|Build1_Memory_Details= [[FranTuring]] x4 / [[Guinevere]] or [[Cottie]] x2
|- <!---- ResonancesResonance ---->
|Build 1 Top Resonance Name= ATKEx — Tactical Adjustment
|Build 1 Top Resonance Effect= HP +75, ATK +15
|Build 1 Bottom Resonance Name= CoreHyper PassiveBurst
|Build 1 Bottom Resonance Effect= CoreSignature PassiveMove Level +1
<!----|Build 1 Key Notes= * Lee: Hyperreal's main ---->build
|Build 1 Key Notes= * No.21: Feral Sub-DPS set for War Zone.
* {{Awakening Set}}
|Build 1 Usage= * [[Phantom Pain Cage]]
* Standard Sub-DPS build for No.21: Feral.
<!------ Usage ------>
|Build 1 Usage=
* [[War Zone]]
* [[Norman Revival Plan]]
* High difficulty content
|Build 1 Details= * General DPS set at SS0-Rank and lower
<!----- Details ----->
* Recommended at SS0-Rank and lower
|Build 1 Details= * Build designed for use in War Zone
|- <!-- Build 2 -->
* Having a proper rotation is key for the build to work.
|Build 2 Name= High Rank
* Cottie can be a substitute for Guinevere if you have No.21 Feral at SS3 rank. This change provides a higher damage potential but is more difficult to execute effectively.
|Build2_Memory1= Darwin
* Any resonance in {{g|Top Resonance Slot (1)}} that offers ATK + 15 suffices.
|Build2_Memory2= Turing
|Build2_Memory3= Darwin
|-
|Build2_Memory4= Turing
<!--////////////////////////////////////////////////////////
|Build2_Memory5= Turing
- BUILD 2
|Build2_Memory6= Turing
--/////////////////////////////////////////////////////////-->
|Build2_Memory_Details= [[Turing]] x4 / [[Darwin]] x2
|Build 2 Name= PPC Support
|- <!-- Resonance -->
|Build2_Memory1= Guinevere
|Build 2 Top Resonance Name= Ex — Tactical Adjustment
|Build2_Memory2= Guinevere
|Build 2 Top Resonance Effect= HP +75, ATK +15
|Build2_Memory3= Guinevere
|Build 2 Bottom Resonance Name= Hyper Burst
|Build2_Memory4= DaVinci
|Build 2 Bottom Resonance Effect= Signature Move Level +1
|Build2_Memory5= Guinevere
|Build 2 Key Notes= * {{Awakening Set}}
|Build2_Memory6= DaVinci
* High usage build
|Build2_Memory_Details= [[Guinevere]] x4 / [[Da Vinci]] x2 or [[Gloria]] x2
<!---- Resonances ---->
|Build 2 Top Resonance Name= ATK
|Build 2 Top Resonance Effect= ATK +15
|Build 2 Bottom Resonance Name= Class Passive
|Build 2 Bottom Resonance Effect= Class Passive +1
<!---- Key Notes ---->
|Build 2 Key Notes= * PPC Support build
<!------ Usage ------>
|Build 2 Usage= * [[Phantom Pain Cage]]
* [[War Zone]]
<!----- Details ----->
|Build 2 Details= * General PPC Support set.
** Replace [[Da Vinci]] with [[Gloria]] if the other QTE Support is using [[Da Vinci]].
* Any resonance in {{g|Top Resonance Slot (1)}} that offers ATK + 15 suffices.
|-
<!--////////////////////////////////////////////////////////
- BUILD 3
--/////////////////////////////////////////////////////////-->
|Build 3 Name= WZ Solo DPS Support
|Build3_Memory1= Guinevere
|Build3_Memory2= DaVinci
|Build3_Memory3= Guinevere
|Build3_Memory4= DaVinci
|Build3_Memory5= DaVinci
|Build3_Memory6= DaVinci
|Build3_Memory_Details= [[Da Vinci]] x4 / [[Guinevere]] x2
<!---- Resonances ---->
|Build 3 Top Resonance Name= NA
|Build 3 Top Resonance Effect= NA
|Build 3 Bottom Resonance Name= NA
|Build 3 Bottom Resonance Effect= NA
<!---- Key Notes ---->
|Build 3 Key Notes= * To be used with [[Lucia: Crimson Weave]] as a solo DPS in War Zone.
<!------ Usage ------>
|Build 3 Usage= * [[War Zone]]
<!----- Details ----->
|Build 3 Details= * Support set when paired with [[Lucia: Crimson Weave]].
* Resonances are not needed since this build is a typical support set.
* Memories can be borrowed from other characters.
** With this build, No. 21: Feral won't see field time.
|-
<!--////////////////////////////////////////////////////////
- BUILD 5
--/////////////////////////////////////////////////////////-->
|Build 5 Name= Harmonized Team Build (h)
|Build5_Memory1= Einsteina
|Build5_Memory2= Fran
|Build5_Memory3= Einsteina
|Build5_Memory4= Fran
|Build5_Memory5= Fran
|Build5_Memory6= Fran
|Build5_Memory_Details= [[Fran]] x4 / [[Einsteina]] x2 / [[Guinevere]] {{o|x2}}
<!---- Resonances ---->
|Build 5 Top Resonance Name= ATK
|Build 5 Top Resonance Effect= ATK +15
|Build 5 Bottom Resonance Name= Core Passive
|Build 5 Bottom Resonance Effect= Core Passive Level +1
<!---- Key Notes ---->
|Build 5 Key Notes= * For use with fully harmonized teams
* Only viable after [[Polaris Bond]] patch due to Heisen memory set changes.
<!------ Usage ------>
|Build 5 Usage= * [[War Zone]]
* [[Norman Revival Plan]]
* High difficulty content
|Build 2 Details= *SS0: Useable as main DPS build
<!----- Details ----->
** Mainly recommended for specific [[Phantom Pain Cage]] strategies as it's not as smooth in full rotations
|Build 5 Details= * Vera: Garnet should be using [[Heisen]] for this build to work.
* SS3-Rank and higher: General DPS set
* Any resonance in {{g|Top Resonance Slot (1)}} that offers ATK + 15 suffices.
|-
* Cottie harmonization can be used instead of Guinevere if No.21: Feral is SS3 rank or higher.
|- <!-- Build 3 -->
|-
|Build 3 Name= Main Build (h)
|Build3_Memory1= Turing
|Build3_Memory2= Turing
|Build3_Memory3= Turing
|Build3_Memory4= Cottie
|Build3_Memory5= Turing
|Build3_Memory6= Cottie
|Build3_Memory_Details= [[Turing]] x4 / [[Cottie]] x2 / [[Darwin]] {{o|x2}}
|- <!-- Resonance -->
|Build 3 Top Resonance Name= Ex — Tactical Adjustment
|Build 3 Top Resonance Effect= HP +75, ATK +15
|Build 3 Bottom Resonance Name= Hyper Burst
|Build 3 Bottom Resonance Effect= Signature Move Level +1
|Build 3 Key Notes= * * Lee Hyperreal's main build after {{o|harmonization}}.
* {{Awakening Set}}
|Build 3 Usage= * [[Phantom Pain Cage]]
* [[War Zone]]
* [[Norman Revival Plan]]
* High difficulty content
|Build 3 Details= * General DPS set at SS0-Rank and lower
* Recommended at SS0-Rank and lower
|- <!-- Build 4 -->
|Build 4 Name= High Rank (h)
|Build4_Memory1= Shakespeare
|Build4_Memory2= Turing
|Build4_Memory3= Shakespeare
|Build4_Memory4= Turing
|Build4_Memory5= Turing
|Build4_Memory6= Turing
|Build4_Memory_Details= [[Turing]] x4 / [[Shakespeare]] x2 / [[Shakespeare]] {{o|x2}}
|- <!-- Resonance -->
|Build 4 Top Resonance Name= Ex — Tactical Adjustment
|Build 4 Top Resonance Effect= HP +75, ATK +15
|Build 4 Bottom Resonance Name= Hyper Burst
|Build 4 Bottom Resonance Effect= Signature Move Level +1
|Build 4 Key Notes= * {{Awakening Set}}
* High usage build after {{o|harmonization}}
|Build 4 Usage= * [[Phantom Pain Cage]]
* [[War Zone]]
* [[Norman Revival Plan]]
* High difficulty content
|Build 4 Details= *SS0: Useable as main DPS build
** Mainly recommended for specific [[Phantom Pain Cage]] strategies as it's not as smooth in full rotations
* SS3-Rank and higher: General DPS set
}}
<!--------------------------------------------------------------------------
- Weapon Resonance
--------------------------------------------------------------------------->
{{Header Full|Weapon Resonance ◇ No.21Lee: FeralHyperreal}}
<center>Recommended 6★ weapon resonances for [[No.21Lee: FeralHyperreal]] can be found here listed in order of priority.</center><br>
{{Column
|Left Content=
{{Content Box
|Title= 1. Glorious SpearAfterglow
|Text= When using a healing skill or effect, increases FullFinal ATK of the healedweapon targetincreases by 1030% for 8s, CDupon fora 3-Ping. Duration resets upon a repeated 10strigger.
}}
{{Content Box
|Title= 2. SuperconductingMatrix Axial RayLightning
|Text= After EX Dodge (triggering Matrix), Movement Speed is greatly increased and all enemies' Extra DMG Reduction is decreased by 10% in Matrix.
|Text= Increases full ATK of all characters of the team by 8%. This effect does not stack.
}}
{{Content Box
|Title= 3. Dead Line TimingIncandescence
|Text= Weapon's final ATK is increased by 15% at the start of battle. No duration limit.
|Text= Gain 2 extra random signal orbs upon deployment, and 3 signal orbs of the same color every 45s (also gain signal orbs on standby).
}}
|Right Content=
|Title=Priority
|Text={{g|HIGH:}}
* Glorious Afterglow
* Superconducting Axial Ray
* Glorious Spear
{{m|MEDIUM:}}
* Matrix Lightning
* Dead Line Timing
* Incandescence
}}
{{Content Box
|Title=Notes
|Text= Minimum recommended amount: 21
}}
}}
|