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Line 28: |
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|Build 1 Usage= * [[Phantom Pain Cage]] |
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|Build 1 Usage= * [[Phantom Pain Cage]] |
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* [[War Zone]] |
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* [[War Zone]] |
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* Norman Revival Plan |
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* [[Norman Revival Plan]] |
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* High difficulty content |
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* High difficulty content |
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<!----- Details -----> |
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<!----- Details -----> |
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|Build 1 Details= * DPS set with more frequent Signature Moves |
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|Build 1 Details= * DPS set with more frequent Signature Moves |
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* Recommended if you're planning to get [[Luna: Laurel]], as Astral won't have much use in competitive content in that case |
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* Recommended if you're planning to get [[Luna: Laurel]], as Astral won't have much use in competitive content in that case. |
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* Any mix of Signature Move/Core Passive Memory Resonance works |
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* Any mix of Signature Move/Core Passive Memory Resonance works. |
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* [[Surviving Glimmer|Ascension]] set |
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* [[Surviving Glimmer|Ascension]] set |
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Line 57: |
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|Build 2 Usage= * [[Phantom Pain Cage]] |
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|Build 2 Usage= * [[Phantom Pain Cage]] |
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* [[War Zone]] |
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* [[War Zone]] |
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* Norman Revival Plan |
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* [[Norman Revival Plan]] |
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<!----- Details -----> |
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<!----- Details -----> |
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|Build 2 Details= * DPS set |
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|Build 2 Details= * DPS set |
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* [[Darwin]] offers slightly higher damage compared to [[Cottie]] |
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* [[Darwin]] offers slightly higher damage compared to [[Cottie]]. |
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* [[Surviving Glimmer|Ascension]] set |
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* [[Surviving Glimmer|Ascension]] set |
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}} |
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<!-------------------------------------------------------------------------- |
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- Weapon Resonance |
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---------------------------------------------------------------------------> |
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{{Header Full|Weapon Resonance ◇ Watanabe: Astral}} |
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<center>Recommended 6★ weapon resonances for [[LWatanabe: Astral]] can be found here listed in order of priority.</center><br> |
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{{Column |
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|Left Content= |
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{{Content Box |
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|Title= 1. Dead Line Timing |
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|Text= Gain 2 extra random signal orbs upon deployment, and 3 signal orbs of the same color every 45s (also gain signal orbs on standby). |
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}} |
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{{Content Box |
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|Title= 2. Matrix Lightning |
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|Text= After EX Dodge (triggering Matrix), Movement Speed is greatly increased and all enemies' Extra DMG Reduction is decreased by 10% in Matrix. |
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}} |
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{{Content Box |
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|Title= 3. Glorious Afterglow |
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|Text= Final ATK of the weapon increases by 30% for 8s upon a 3-ping. Duration resets upon a repeated trigger. |
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}} |
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|Right Content= |
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{{Content Box |
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|Title=Priority |
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|Text={{g|HIGH:}} |
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* Dead Line Timing |
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* Matrix Lightning |
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{{m|MEDIUM:}} |
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* Glorious Afterglow |
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}} |
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{{Content Box |
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|Title=Notes |
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|Text= Minimum recommended amount: 2 |
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* Glorious Afterglow sometimes replaces Deadline Timing in [[Phantom Pain Cage]]. |
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* Leave Glorious Afterglow for last. |
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* Focus on Tank and Support/Amplifier resonances first before unlocking the third Attacker resonance. |
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}} |
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}} |
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}} |