Build:Blast

From GRAY RAVENS

Memory Builds ◇ Karenina: Blast

A list of recommended builds for Karenina: Blast can be found here. Each tab represents one build — click the tabs below to view each one.
See here for more information about Ultima Awakening and resonance slots.
Memory Placement
01
02
03
04
05
06
Hanna x4 / Darwin x2
Memory Resonance
Top Resonance Slot (1):
Ex — Precision Attack: ATK +15, CRIT +15 x6

Bottom Resonance Slot (2):
Artillery Tactics: Core Passive +1 x6
Key Notes
  • Karenina: Blast's main build
  • Ultima Awakening Set
Usage
Details
  • General DPS set
  • Allows frequent Core Passive activation and boosts her solid 3-Ping damage.
Memory Placement
01
02
03
04
05
06
Da Vinci x4 / Voltaire x2
Memory Resonance
Top Resonance Slot (1):
Ex — Precision Attack: ATK +15, CRIT +15 x6

Bottom Resonance Slot (2):
Ex — Precision Attack: ATK +15, CRIT +15 x6
Key Notes
  • Niche build
Usage
Details
  • Can just be borrowed from other characters.
  • QTE support for the Lee: Entropy / Rosetta: Rigor team in War Zone.
  • QTE support for the Lucia: Crimson Abyss / Rosetta: Rigor team in War Zone.
  • Lantern Festival: Reunion is a viable alternative to Voltaire as well.
  • If you are clearing waves fast, replace Voltaire with Catherine to have better debuff coverage.
    • Catherine does not stack, but Catherine on Rosetta has a cooldown.
    • Using a Double QTE Trigger on Rosetta's Catherine will not apply the effect on the next wave; having another set on Karenina bypasses this problem.
    • Double QTE Trigger: activate the QTE of the character who is not holding Da Vinci, wait until they finish their QTE animation and disappear from the field, activate the Da Vinci user's QTE and trigger the first character's QTE again (via Da Vinci's effect).

Weapon Resonance ◇ Karenina: Blast

Recommended 6★ weapon resonances for Karenina: Blast can be found here listed in order of priority.


1. Dead Line Timing
Gain 2 extra random signal orbs upon deployment, and 3 signal orbs of the same color every 45s (also gain signal orbs on standby).
2. Matrix Lightning
After EX Dodge (triggering Matrix), Movement Speed is greatly increased and all enemies' Extra DMG Reduction is decreased by 10% in Matrix.
3. Glorious Afterglow
Final ATK of the weapon increases by 30% for 8s upon a 3-ping. Duration resets upon a repeated trigger.
Priority
HIGH:
  • Dead Line Timing
  • Matrix Lightning

MEDIUM:

  • Glorious Afterglow
Notes
Minimum recommended amount: 2
  • Glorious Afterglow sometimes replaces Deadline Timing in Phantom Pain Cage.
  • Leave Glorious Afterglow for last.
  • Focus on Tank and Support/Amplifier resonances first before unlocking the third Attacker resonance.