Build:Ember: Difference between revisions

From GRAY RAVENS
Content added Content deleted
(consistency with other builds)
(official localization update)
Line 97: Line 97:
{{Header Full|Weapon Resonance ◇ Karenina: Ember}}
{{Header Full|Weapon Resonance ◇ Karenina: Ember}}
<center>Recommended 6★ weapon resonances for [[Karenina: Ember]] can be found here listed in order of priority.</center><br>
<center>Recommended 6★ weapon resonances for [[Karenina: Ember]] can be found here listed in order of priority.</center><br>
{{Column
|Left Content=
{{Column
{{Column
|Left Content=
|Left Content=
{{Content Box
{{Content Box
|Title= 1. Dead Point Countdown
|Title= 1. Dead Line Timing
|Text= An Entrance Skill grants 2 additional Signal Orbs, and 3 identical Signal Orbs every 45s (even when off-field).
|Text= Gain 2 extra random signal orbs when come out, and 3 same signal orbs every 45s (also can gain signal orbs during background operation).
}}
}}
{{Content Box
{{Content Box
Line 108: Line 110:
}}
}}
{{Content Box
{{Content Box
|Title= 3. Radiant Afterglow
|Title= 3. Glorious Afterglow
|Text= 3-Pings increase Weapon's final ATK by 30% for 8s. Duration resets every time it is triggered.
|Text= Final ATK of the weapon increases by 30% for 8s when 3-Ping. Duration resets every time it is triggered.
}}
}}
|Right Content=
|Right Content=
Line 115: Line 117:
|Title=Priority
|Title=Priority
|Text=<span style="color:#6db135;">HIGH:</span>
|Text=<span style="color:#6db135;">HIGH:</span>
* Dead Point Countdown
* Dead Line Timing
* Matrix Lightning
* Matrix Lightning


<span style="color:#F08C3D;">MEDIUM:</span>
<span style="color:#F08C3D;">MEDIUM:</span>
* Radiant Afterglow
* Glorious Afterglow
}}
}}
{{Content Box
{{Content Box
|Title=Notes
|Title=Notes
|Text= Minimum recommended amount: 1
|Text= Minimum recommended amount: 1
* Leave Radiant Afterglow for last
* Leave Glorious Afterglow for last
* Make sure you have the Tank and Support resonances done before doing this one, as it's weaker than the other resonances
* Make sure you have the Tank and Support resonances done before doing this one, as it's weaker than the other resonances
}}
}}

Revision as of 15:15, 17 May 2022

Memory Builds ◇ Karenina: Ember

A list of recommended builds for Karenina: Ember can be found here. Each tab represents one build — click the tabs below to view each one.
See here for more information about Ultima Awakening and resonance slots.

Disclaimer: Memories displayed here are arranged so that their stats are optimized based on their varying values in different positions.
However, it's more cost-effective to arrange all 2-piece sets in top slots for easy swapping between builds, even if stats aren't optimized.

Memory Placement
01
02
03
04
05
06
Shakespeare x4 / Darwin x2
Memory Resonance
Top Resonance Slot (1):
Red/Yellow Orb: Red/Yellow Orb Level +1 (3x Yellow Orb/3x Red Orb) x6

Bottom Resonance Slot (2):
Ex — Tactical Adjustment: HP +75, ATK +15 x6
Key Notes
  • Karenina: Ember's main build
Usage
Details
  • Set suited for Embers with a large amount of field time, as it provides consistent damage
  • Current Global set for most situations, since swapping to Nanami: Pulse or Sophia: Silverfang means a loss in damage output
  • CN set for low investment Embers
Memory Placement
01
02
03
04
05
06
Hanna x4 / Darwin x2
Memory Resonance
Top Resonance Slot (1):
Yellow Orb: Yellow Orb Level +1 x6

Bottom Resonance Slot (2):
Ex — Tactical Adjustment: HP +75, ATK +15 x6
Key Notes
  • Alternative DPS set
  • Ultima Awakening Set
Usage
Details
  • Primarily a Phantom Pain Cage burst set for now on Global
  • Sees a lot more use in CN, provided your Ember is well invested, since a large amount of field time is taken up by Liv: Empyrea
  • You can keep any Red Orb Resonaces if Phantom Pain Cage is not a priority for you
Memory Placement
01
02
03
04
05
06
Da Vinci x4 / Einsteina x2
Memory Resonance
Top Resonance Slot (1):
Yellow Orb: Yellow Orb Level +1 x6

Bottom Resonance Slot (2):
Ex — Tactical Adjustment: HP +75, ATK +15 x6
Key Notes

This build is intended for a future version of the game, and as such will not be optimal in the Global version for some time.

  • Niche build
Usage
  • War Zone
  • Norman War
  • High difficulty content
Details

Weapon Resonance ◇ Karenina: Ember

Recommended 6★ weapon resonances for Karenina: Ember can be found here listed in order of priority.


{{Column |Left Content=

1. Dead Line Timing
Gain 2 extra random signal orbs when come out, and 3 same signal orbs every 45s (also can gain signal orbs during background operation).
2. Matrix Lightning
After EX Dodge (triggering Matrix), Movement Speed is greatly increased and all enemies' Extra DMG Reduction is decreased by 10% in Matrix.
3. Glorious Afterglow
Final ATK of the weapon increases by 30% for 8s when 3-Ping. Duration resets every time it is triggered.
Priority
HIGH:
  • Dead Line Timing
  • Matrix Lightning

MEDIUM:

  • Glorious Afterglow
Notes
Minimum recommended amount: 1
  • Leave Glorious Afterglow for last
  • Make sure you have the Tank and Support resonances done before doing this one, as it's weaker than the other resonances