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{{Memory Build |
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{{Memory Build |
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|Frame= Lux |
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|Frame= Lux |
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|Builds= 3 |
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|Builds= 2 |
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<!--//////////////////////////////////////////////////////// |
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<!--//////////////////////////////////////////////////////// |
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|Build 1 Bottom Resonance Effect= HP +75, ATK +15 |
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|Build 1 Bottom Resonance Effect= HP +75, ATK +15 |
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<!---- Key Notes ----> |
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<!---- Key Notes ----> |
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|Build 1 Key Notes= * Liv: Lux's main build |
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|Build 1 Key Notes= * {{Awakening Set}} |
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* Liv: Lux's main build |
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<!------ Usage ------> |
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<!------ Usage ------> |
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|Build 1 Usage= * [[Phantom Pain Cage]] |
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|Build 1 Usage= * [[Phantom Pain Cage]] |
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* [[War Zone]] |
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* [[War Zone]] |
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* Norman Revival Plan |
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* [[Norman Revival Plan]] |
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* High difficulty content |
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* High difficulty content |
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<!----- Details -----> |
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<!----- Details -----> |
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|Build 1 Details= * QTE support set |
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|Build 1 Details= * QTE support set |
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* Used whenever there is a main DPS and sub-DPS |
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* Used whenever there is a main DPS and sub-DPS |
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** In Global this would be [[Chrome: Arclight]] / [[Bianca: Veritas]] / [[Liv: Lux]] |
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<!-- ** In Global this would be [[Chrome: Arclight]] / [[Bianca: Veritas]] / [[Liv: Lux]] --> |
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** For CN and in the future, it will usually be [[Bianca: Veritas]] / [[Vera: Garnet]] / [[Liv: Lux]] |
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** A typical team composition would be [[Bianca: Veritas]] / [[Vera: Garnet]] / [[Liv: Lux]] |
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<!--//////////////////////////////////////////////////////// |
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<!--//////////////////////////////////////////////////////// |
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- BUILD 2 |
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- BUILD 2 |
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--/////////////////////////////////////////////////////////--> |
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--/////////////////////////////////////////////////////////--> |
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|Build 2 Name= High Difficulty |
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|Build 2 Name= QTE Support |
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|Build2_Memory1= Guinevere |
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|Build2_Memory1= LanternFestivalReunion |
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|Build2_Memory2= Guinevere |
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|Build2_Memory2= Guinevere |
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|Build2_Memory3= Guinevere |
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|Build2_Memory3= LanternFestivalReunion |
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|Build2_Memory4= Cottie |
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|Build2_Memory4= Guinevere |
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|Build2_Memory5= Guinevere |
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|Build2_Memory5= Guinevere |
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|Build2_Memory6= Cottie |
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|Build2_Memory6= Guinevere |
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|Build2_Memory_Details= [[Guinevere]] x4 / [[Cottie]] x2 |
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|Build2_Memory_Details= [[Guinevere]] x4 / [[Lantern Festival: Reunion]] x2 |
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<!---- Resonances ----> |
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<!---- Resonances ----> |
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|Build 2 Top Resonance Name= Ex — Tactical Adjustment |
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|Build 2 Top Resonance Name= Ex — Tactical Adjustment |
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|Build 2 Bottom Resonance Effect= HP +75, ATK +15 |
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|Build 2 Bottom Resonance Effect= HP +75, ATK +15 |
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<!---- Key Notes ----> |
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<!---- Key Notes ----> |
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|Build 2 Key Notes= * Niche build |
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|Build 2 Key Notes= * Secondary build |
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* {{Awakening Set}} |
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<!------ Usage ------> |
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<!------ Usage ------> |
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|Build 2 Usage= * High difficulty content |
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|Build 2 Usage= * [[Phantom Pain Cage]] |
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* [[Norman Revival Plan]] |
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* High difficulty content |
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<!----- Details -----> |
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<!----- Details -----> |
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|Build 2 Details= * Used in high difficulty content where survival is more important than clearing speed |
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|Build 2 Details= * QTE Support |
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** Used for supporting a solo DPS |
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* High survivability with more frequent Signature Moves |
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* Better heals and stronger buffs |
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* Significantly better healing |
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** Paired with [[Chrome: Arclight]] using [[Da Vinci]] + [[Einsteina]] |
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* Lux can activate [[Guinevere]]'s Drone in a single QTE. |
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<!--//////////////////////////////////////////////////////// |
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* Use [[Samantha]] if you don't own [[Lantern Festival: Reunion]]. |
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- BUILD 3 |
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--/////////////////////////////////////////////////////////--> |
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|Build 3 Name= Pain Cage |
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|Build3_Memory1= Gloria |
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|Build3_Memory2= LanternFestivalReunion |
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|Build3_Memory3= Gloria |
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|Build3_Memory4= Guinevere |
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|Build3_Memory5= LanternFestivalReunion |
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|Build3_Memory6= Guinevere |
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|Build3_Memory_Details= [[Gloria]] x2 / [[Lantern Festival: Reunion]] x2 / [[Guinevere]] x2 |
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<!---- Resonances ----> |
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|Build 3 Top Resonance Name= Ex — Tactical Adjustment |
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|Build 3 Top Resonance Effect= HP +75, ATK +15 |
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|Build 3 Bottom Resonance Name= Ex — Tactical Adjustment |
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|Build 3 Bottom Resonance Effect= HP +75, ATK +15 |
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<!---- Key Notes ----> |
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|Build 3 Key Notes= * Niche build |
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<!------ Usage ------> |
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|Build 3 Usage= * [[Phantom Pain Cage]] |
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<!----- Details -----> |
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|Build 3 Details= * QTE support set |
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* Buffs/debuffs paired with [[Da Vinci]] allow significantly higher burst damage in [[Phantom Pain Cage]] |
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* Used for Lightning teams when there is just a single DPS |
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⚫ |
** The 2nd QTE support character would use [[Da Vinci]] + [[Einsteina]] |
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}} |
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}} |
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{{Content Box |
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{{Content Box |
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|Title= 2. Superconducting Axial Ray |
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|Title= 2. Superconducting Axial Ray |
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|Text= Increases full ATK of all characters of the team by 8%, which will be the only effect. |
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|Text= Increases Full ATK of all characters of the team by 8%. This effect does not stack. |
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}} |
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}} |
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{{Content Box |
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{{Content Box |
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|Title= 3. Dead Line Timing |
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|Title= 3. Dead Line Timing |
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|Text= Gain 2 extra random signal orbs when come out, and 3 same signal orbs every 45s (also can gain signal orbs during background operation). |
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|Text= Gain 2 extra random signal orbs upon deployment, and 3 signal orbs of the same color every 45s (also gain signal orbs on standby). |
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}} |
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}} |
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|Right Content= |
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|Right Content= |
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{{Content Box |
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{{Content Box |
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|Title=Priority |
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|Title=Priority |
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|Text=<span style="color:#6db135;">HIGH:</span> |
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|Text={{g|HIGH:}} |
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* Glorious Spear |
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* Glorious Spear |
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* Superconducting Axial Ray |
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* Superconducting Axial Ray |
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{{w|LOW:}} |
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<span style="color:#F08C3D;">LOW:</span> |
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* Dead Line Timing |
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* Dead Line Timing |
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}} |
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}} |