Build:Pulse: Difference between revisions

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|Left Content=
{{Content Box
|Title= 1. BurningDiode DipoleTorch
|Text= When fire damage is dealt, it will produce <span style="color:#FF6347;">embers</span> effect. <span style="color:#FF6347;">Embers</span>: reduces the target's fire type resistance by 8% for 8s. Repeat trigger to refresh duration.
|Text= When dealing Fire Damage, reduce Fire Resistance by 8% for 8s. Duration resets every time it is triggered.
}}
{{Content Box
|Title= 2. ResonanceResonant Echo
|Text= IncreasesThe effect duration caused by Tank Classclass Skillskill durationincreases to 8 seconds8s.
}}
{{Content Box
|Title= 3. Dead PointLine CountdownTiming
|Text= AnGain Entrance2 Skillextra grantsrandom 2signal additionalorbs Signalwhen come Orbsout, and 3 identicalsame Signalsignal Orbsorbs every 45s (evenalso whencan gain signal orbs during background off-fieldoperation).
}}
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|Title=Priority
|Text=<span style="color:#6db135;">HIGH:</span>
* Diode Torch
* Burning Dipole
 
<span style="color:#F08C3D;">MEDIUM:</span>
* ResonanceResonant Echo
 
<span style="color:#DCDCDC;">LOW:</span>
* Dead PointLine CountdownTiming
}}
{{Content Box

Revision as of 16:01, 17 May 2022

Memory Builds ◇ Nanami: Pulse

A list of recommended builds for Nanami: Pulse can be found here. Each tab represents one build — click the tabs below to view each one.
See here for more information about Ultima Awakening and resonance slots.

Disclaimer: Memories displayed here are arranged so that their stats are optimized based on their varying values in different positions.
However, it's more cost-effective to arrange all 2-piece sets in top slots for easy swapping between builds, even if stats aren't optimized.

Memory Placement
01
02
03
04
05
06
Da Vinci x4 / Einsteina x2


Memory Resonance
Note: Top and Bottom Resonance Slots can be assumed to be resonated to x6 of the below effects unless specified in orange.
Top Resonance Slot (1):
Ex — Tactical Adjustment: HP +75, ATK +15

Bottom Resonance Slot (2):
Tank: Class Skill Level +1
Key Notes
  • Nanami: Pulse's main build
  • Ultima Awakening Set
Usage
  • War Zone
  • Norman War
  • High difficulty content
Details
  • General-purpose QTE support set
Memory Placement
01
02
03
04
05
06
Shakespeare x4 / Einsteina x2


Memory Resonance
Note: Top and Bottom Resonance Slots can be assumed to be resonated to x6 of the below effects unless specified in orange.
Top Resonance Slot (1):
Ex — Tactical Adjustment: HP +75, ATK +15

Bottom Resonance Slot (2):
Tank: Class Skill Level +1
Key Notes
  • Niche build
Details

Weapon Resonance ◇ Nanami: Pulse

Recommended 6★ weapon resonances for Nanami: Pulse can be found here listed in order of priority.


1. Diode Torch
When fire damage is dealt, it will produce embers effect. Embers: reduces the target's fire type resistance by 8% for 8s. Repeat trigger to refresh duration.
2. Resonant Echo
The effect duration caused by Tank class skill increases to 8s.
3. Dead Line Timing
Gain 2 extra random signal orbs when come out, and 3 same signal orbs every 45s (also can gain signal orbs during background operation).
Priority
HIGH:
  • Diode Torch

MEDIUM:

  • Resonant Echo

LOW:

  • Dead Line Timing
Notes
Minimum recommended amount: 1