Build:Pulse

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Revision as of 16:01, 17 May 2022 by Ro-kurorai (talk | contribs) (official localization update)

Memory Builds ◇ Nanami: Pulse

A list of recommended builds for Nanami: Pulse can be found here. Each tab represents one build — click the tabs below to view each one.
See here for more information about Ultima Awakening and resonance slots.

Disclaimer: Memories displayed here are arranged so that their stats are optimized based on their varying values in different positions.
However, it's more cost-effective to arrange all 2-piece sets in top slots for easy swapping between builds, even if stats aren't optimized.

Memory Placement
01
02
03
04
05
06
Da Vinci x4 / Einsteina x2
Memory Resonance
Top Resonance Slot (1):
Ex — Tactical Adjustment: HP +75, ATK +15 x6

Bottom Resonance Slot (2):
Tank: Class Skill Level +1 x6
Key Notes
  • Nanami: Pulse's main build
  • Ultima Awakening Set
Usage
  • War Zone
  • Norman War
  • High difficulty content
Details
  • General-purpose QTE support set

Weapon Resonance ◇ Nanami: Pulse

Recommended 6★ weapon resonances for Nanami: Pulse can be found here listed in order of priority.


1. Diode Torch
When fire damage is dealt, it will produce embers effect. Embers: reduces the target's fire type resistance by 8% for 8s. Repeat trigger to refresh duration.
2. Resonant Echo
The effect duration caused by Tank class skill increases to 8s.
3. Dead Line Timing
Gain 2 extra random signal orbs when come out, and 3 same signal orbs every 45s (also can gain signal orbs during background operation).
Priority
HIGH:
  • Diode Torch

MEDIUM:

  • Resonant Echo

LOW:

  • Dead Line Timing
Notes
Minimum recommended amount: 1