Ayla: Brilliance: Difference between revisions
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|- <!--Passives-->
<!-------Core Passive------->
|Core=
|Core Detail=Core Passive: Pinging a Blue Orb after any 3-Ping will cause Ayla to charge and drag in nearby enemies. Ayla gains a shield equal to 8% of her maximum HP for 7 seconds, then unleashes a heavy strike that deals <span style="color:#FF6549;">700%</span> Physical DMG to the targets ahead. Reduces DMG taken by 70% when charging.
|Core Activation=[[File:Skill-FrameName-Core.png|center|400px]]
<!-------Leader Skill------->
|Leader=
|Leader Detail=Ritual When party members are of 3 different classes, DEF increases by <span style="color:#FF6549;">10%</span> and ATK increases by <span style="color:#FF6549;">5%</span>.
<!-------SS Passive--------->
|SS Rank=
|SS Rank Detail=Passive: Hitting a target from a Yellow Orb skill increases your DEF and Physical DMG by <span style="color:#FF6549;">10%</span> for 5 seconds.
<!-------SSS Passive-------->
|SSS Rank=
|SSS Rank Detail=Passive: Hitting targets with Ayla's Core Passive will lower their DEF by <span style="color:#FF6549;">15%</span> for 5 seconds.
<!-------SSS+ Passive------->
|SSS+ Rank=
|SSS+ Rank Detail=Passive: After using a Signature Move, Extra DMG Bonus increases by <span style="color:#FF6549;">20%</span> for 8 seconds.
}}
|
Revision as of 12:17, 30 October 2021
← Watanabe: Astral | Bianca: Veritas → |
Information
An Archaeological Team member from the World Government Association of Art in Babylonia. The “new blood” of Babylonia. Loves art with a passion.
Specialty
Element
Physical (100%)
【Punishing Pub】Recommended Memory Sets Ver.20210608
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Ayla: Brilliance can be substituted in as the Ice Tank before obtaining Changyu: Kirin or Chrome: Glory. Her multi-hit QTE makes her a good fit. |
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Ayla: Brilliance can be substituted in as the Ice Tank before obtaining Changyu: Kirin or Chrome: Glory. Her multi-hit QTE makes her a good fit. |
Skills & Passives
Red Orb
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Vibrant Stroke |
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Swings scythe at target, dealing 150% / 300% / 900% Physical DMG based on the number of orbs pinged. |
Yellow Orb
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Glittering Shade |
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Charges at target. Based on the number of orbs pinged, deals 90% / 180% / 270% Physical DMG, then swings the scythe upward, dealing 120% / 240% / 360% Physical DMG. |
Blue Orb
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Colored Rebirth |
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Throws scythe and then returns it, dealing 20% / 40% / 60% Physical DMG based on the number of orbs pinged. |
Basic Attack
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Painted World |
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Basic Attack: Swings scythe at target in a flurry, dealing 610% Physical DMG based on the number of orbs pinged. |
Core
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Vector Cube |
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Core Passive: Pinging a Blue Orb after any 3-Ping will cause Ayla to charge and drag in nearby enemies. Ayla gains a shield equal to 8% of her maximum HP for 7 seconds, then unleashes a heavy strike that deals 700% Physical DMG to the targets ahead. Reduces DMG taken by 70% when charging. | |
Signature
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Signature - The Bloom |
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Signature Move: Costs 80 Energy. Swings scythe at nearby targets, dealing 120% Physical DMG for each hit. Launches a charged slash at the targets for the last hit, dealing 600% Physical DMG. The attack direction can be controlled. |
QTE
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Spiral Reaper |
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QTE: Ayla deals 500% Physical DMG continuously to the target, reducing their DEF by 10% for 6 seconds. The last hit will knock the target airborne. |
Leader
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Leader - Muse |
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Ritual When party members are of 3 different classes, DEF increases by 10% and ATK increases by 5%. |
Class
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Tank |
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Attacks reduce the target's Extra DMG Reduction by 20% for 5s. |
Awakening
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Ultima Awaken |
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Gains 3 Signal Orbs when entering battle. |
SS-Rank
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Finishing Touch |
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Passive: Hitting a target from a Yellow Orb skill increases your DEF and Physical DMG by 10% for 5 seconds. |
SSS-Rank
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Majestic Inspiration |
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Passive: Hitting targets with Ayla's Core Passive will lower their DEF by 15% for 5 seconds. |
SSS+ Rank
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Eureka Time |
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Passive: After using a Signature Move, Extra DMG Bonus increases by 20% for 8 seconds. |