Ayla: Brilliance: Difference between revisions

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|Red Orb Detail=Swings scythe at target, dealing <span style="color:#FF6549;">150% / 300% / 900%</span> Physical DMG based on the number of orbs pinged.
|Red Orb Detail=Swings scythe at target, dealing <span style="color:#FF6549;">150% / 300% / 900%</span> Physical DMG based on the number of orbs pinged.
|Yellow Orb=Glittering Shade
|Yellow Orb=Glittering Shade
|Yellow Orb Detail=Charges at target. Based on the number of orbs pinged, deals <span style="color:#FF6549;">90% / 180% / 270%</span> Physical DMG, then swings the scythe upward, dealing <span style="color:#FF6549;">120% / 240% / 360%</span> Physical DMG.
|Yellow Orb Detail=Charges at target. Based on the number of orbs pinged, deals
<span style="color:#FF6549;">90% / 180% / 270%</span> Physical DMG, then swings the scythe upward, dealing <span style="color:#FF6549;">120% / 240% / 360%</span> Physical DMG.
|Blue Orb=Colored Rebirth
|Blue Orb=Colored Rebirth
|Blue Orb Detail=Throws scythe and then returns it, dealing <span style="color:#FF6549;">20% / 40% / 60%</span> Physical DMG based on the number of orbs pinged.
|Blue Orb Detail=Throws scythe and then returns it, dealing <span style="color:#FF6549;">20% / 40% / 60%</span> Physical DMG based on the number of orbs pinged.

Revision as of 11:31, 30 October 2021

← Watanabe: Astral Bianca: Veritas →
100%
An Archaeological Team member from the World Government Association of Art in Babylonia. The “new blood” of Babylonia. Loves art with a passion.
Physical (100%)
Ayla
Brilliance
15 Dec
167cm
64kg
O
18
Review
1636
250
272
139
A-Rank
Tank
Scythe
Purple Peony
WGAA
Paint Kit

【Punishing Pub】Recommended Memory Sets Ver.20210608

Ayla: Brilliance can be substituted in as the Ice Tank before obtaining Changyu: Kirin or Chrome: Glory. Her multi-hit QTE makes her a good fit.
Ayla: Brilliance can be substituted in as the Ice Tank before obtaining Changyu: Kirin or Chrome: Glory. Her multi-hit QTE makes her a good fit.

Skills & Passives

Red Orb

Vibrant Stroke

Swings scythe at target, dealing 150% / 300% / 900% Physical DMG based on the number of orbs pinged.
Yellow Orb

Glittering Shade

Charges at target. Based on the number of orbs pinged, deals
90% / 180% / 270% Physical DMG, then swings the scythe upward, dealing 120% / 240% / 360% Physical DMG.
Blue Orb

Colored Rebirth

Throws scythe and then returns it, dealing 20% / 40% / 60% Physical DMG based on the number of orbs pinged.
Basic Attack

BasicAttackName

BasicAttackDescription
Core

CorePassiveName

CorePassiveDescription
Signature

SignatureMoveName

SignatureMoveDescription
QTE

QTEName

QTEDescription
Leader

LeaderSkillName

LeaderSkillDescription
Class

ClassName

Error: Please set a category for the character.
Awakening

Ultima Awaken

Gains 3 Signal Orbs when entering battle.
SS-Rank

SSPassiveName

SSPassiveDescription
SSS-Rank

SSSPassiveName

SSSPassiveDescription
SSS+ Rank

SSSPlusPassiveName

SSSPlusPassiveDescription