Build:Garnet

From GRAY RAVENS

Memory Builds ◇ Vera: Garnet

A list of recommended builds for Vera: Garnet can be found here. Each tab represents one build — click the tabs below to view each one.
See here for more information about Ultima Awakening and resonance slots.

Disclaimer: Build switching is easier when placing 2-set Memories in top slots.
Builds below show placements for ease of switching sets. Placements that optimize stats may differ.
Weapon Harmony builds are now the meta. Builds that do not utilize Harmony remain viable if Players lack 6★ Weapons or materials.

Memory Placement
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Tifa x4 / Einsteina x2


Memory Resonance
Note: Top and Bottom Resonance Slots can be assumed to be resonated to x6 of the below effects unless specified in orange.
Top Resonance Slot (1):
Ex — Tactical Adjustment: HP +75, ATK +15

Bottom Resonance Slot (2):
Lightning Fall: Core Passive +1
Key Notes
  • Vera: Garnet's main build
  • Ultima Awakening Set
Usage
Details
  • All-purpose set
  • Lets Vera deal high damage while still providing debuff support.
  • Used when there is a sub-DPS on the team, like Selena: Tempest / Lucia: Dawn / Bianca: Veritas.
  • As Lucia: Crimson Weave is the Lightning team's main damage dealer, optimal Bottom Resonances become Class Passive instead of Core Passive if the player can afford to change them.

Memory Placement
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Tifa x4 / Heisen x2


Memory Resonance
Note: Top and Bottom Resonance Slots can be assumed to be resonated to x6 of the below effects unless specified in orange.
Top Resonance Slot (1):
Ex — Tactical Adjustment: HP +75, ATK +15

Bottom Resonance Slot (2):
Lightning Fall: Core Passive +1
Key Notes
  • Secondary build
Usage
Details
  • Ideal when Vera is the only DPS on the team.
    • The other two characters are just providing QTE support.
    • Equip one character with Einsteina in this case.
  • Phantom Pain Cage strategies where Vera is the only DPS utilize this set.
    • It can be used in general content if you don't have an invested Lightning sub-DPS.
  • As Lucia: Crimson Weave is the Lightning team's main damage, dealer optimal Bottom Resonances become Class Passive instead of Core Passive if the player can afford to change them.

Memory Placement
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05
06
Tifa x4 / Cottie x2


Memory Resonance
Note: Top and Bottom Resonance Slots can be assumed to be resonated to x6 of the below effects unless specified in orange.
Top Resonance Slot (1):
Ex — Tactical Adjustment: HP +75, ATK +15

Bottom Resonance Slot (2):
Lightning Fall: Core Passive +1
Key Notes
  • Niche build
Usage
Details
  • Used in high difficulty content where survival is more important than clearing speed.
  • Can be used for more Signature Moves on stages with high survival pressure.
  • Used in a select few Phantom Pain Cage strategies if Vera is at SSS-Rank or above.
  • As Lucia: Crimson Weave is the Lightning team's main damage dealer, optimal Bottom Resonances become Class Passive instead of Core Passive if the player can afford to change them.

Memory Placement
01
02
03
04
05
06
Da Vinci x4 / Einsteina x2


Memory Resonance
Note: Top and Bottom Resonance Slots can be assumed to be resonated to x6 of the below effects unless specified in orange.
Top Resonance Slot (1):
Ex — Tactical Adjustment: HP +75, ATK +15

Bottom Resonance Slot (2):
Tank: Class Passive +1
Key Notes
  • Niche build
Usage
Details
  • Used in some single-rotation strategies with Lucia: Crimson Weave.
    • Vera needs to use Lightning Fall to apply her Lightning resistance debuff.

Weapon Resonance ◇ Vera: Garnet

Recommended 6★ weapon resonances for Vera: Garnet can be found here listed in order of priority.


1. Thunder Shake
Inflicts Thunder effect upon dealing Lightning DMG. Thunder: reduces the target's Lightning Resistance by 8% for 8s. Repeated triggering refreshes the duration.
2. Dead Line Timing
Gain 2 extra random signal orbs upon deployment, and 3 signal orbs of the same color every 45s (also gain signal orbs on standby).
3. Resonant Echo
The duration of effect inflicted by Tank class skill increases to 8s.
4. Incandescence
Weapon's final ATK is increased by 15% at the start of battle. No duration limit.
Priority
HIGH:
  • Thunder Shake
  • Dead Line Timing

LOW:

  • Resonant Echo
  • Incandescence
Notes
Minimum recommended amount: 2
  • 1st priority: Thunder Shake
  • 2nd priority: Dead Line Timing
  • Pick between Resonant Echo and Incandescence depending on the situation.