Camu: Crocotta: Difference between revisions
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|Army=StrikeHawk
|Weapon=CompositerGreatsword
|Signature Weapon=
|Gift=--
|-
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|Class Text=Pioneer
|Weapon Text=C. Grtswd.
|Signature Text=
|Army Text=Str. Hawk
|Gift Text=--
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|Basic=BasicAttackName
|Basic Attack Detail=Basic Attack: Continuously attack, dealing a total of 800% Physical damage. Berserk Mode: Continuously perform swift attacks, dealing a total of 1240% Dark damage.
|Signature=
|Signature Detail=Signature move: Expend 80 energy to enter Berserk Mode and gain a Berserk gauge. Gain invincibility during the transition and mode. Dark damage is increased by 20%. Utilise special Red, Yellow and Blue signal orbs, all are considered as 3-orbs. Only 1 of each may be present at any time. Orbs will be generated again after 2s from expending them, up to 3 times. The gauge will drain over time as well as when damage is taken. The gauge freezes when Matrix is triggered. Exit Berserk Mode when the gauge is empty.
|QTE=
|QTE Detail=QTE: Rush towards the enemy, clawing them for a total of 640% Dark damage.
|- <!--Passives-->
|Core=
|Core Detail=Attack +80% while in Catastrophe Zones. Gain 1 stack of Rage during 3-orbs, up to a maximum of 3 stacks. 3-orbs grant 8 energy during 3 stacks of Rage. All stacks are consumed when entering Berserk Mode, granting 6%/12%/20% damage increase for the duration.
|Core Activation=[[File:Skill-FrameName-Core.png|center|400px]]
|Leader=
|Leader Detail=Leader - All team members' Dark damage +10%, Pioneer Compositers' Attack +5%.
|SS Rank=
|SS Rank Detail=Passive: Damage +10% for 8s when expending Yellow Orbs.
|SSS Rank=
|SSS Rank Detail=Passive: Damage +15% during Berserk Mode. Gain 80 energy and 3 stacks of Frenzy at the start of the battle.
|SSS+ Rank=
|SSS+ Rank Detail=Passive: 3-orb damage +20%
}}
|
Revision as of 15:18, 1 November 2021
← Vera: Rozen | Rosetta: Rigor → |
Information
--
--Compositer, once lived in Kamui's sea of consciousness
--Compositer, once lived in Kamui's sea of consciousness
Specialty
Element
![](http://static.miraheze.org/pgrwiki/thumb/7/70/Element-Physical-Icon-White.png/25px-Element-Physical-Icon-White.png)
![](http://static.miraheze.org/pgrwiki/thumb/b/b7/Element-Dark-Icon-White.png/25px-Element-Dark-Icon-White.png)
Camu
Crocotta
Activation Date
23 Oct
Height
180cm
Weight
72kg
Vital Fluid Type
B
Mental Age
19
Stat
Review
HP
1954
DEF
274
ATK
433
CRIT
192
Gift
![](http://static.miraheze.org/pgrwiki/thumb/c/ca/ComingSoon.png/60px-ComingSoon.png)
--
【Punishing Pub】Recommended Memory Sets Ver.20210608
Skills & Passives
Red Orb
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RedOrbName |
---|---|
Perform a spinning attack and launch the enemy, dealing 2 instances of 300%/600%/900% Physical damage. Berserk Mode: Swiftly deal 2 instances of 520% Dark damage, followed by a heavy attack dealing 520% damage. |
Yellow Orb
![]() |
YellowOrbName |
---|---|
Rush and slash twice, dealing a total of 280%/560%/840% Physical damage. Damage is converted to Dark element when it is a 3-orb. Berserk Mode: Crush the enemy in a flash, dealing 360% Dark damage, followed by rising spikes from the ground, dealing 600% Dark damage. |
Blue Orb
![]() |
BlueOrbName |
---|---|
Immediately break out of incoming attacks, dealing 270% 540%/810% Physical damage to the surroundings. Gain 5%/10%/15% HP worth of shield for 5s. Damage is converted to Dark element when it is a 3-orb. Berserk Mode: Pull the enemy towards self, striking twice and dealing a total of 920% Dark damage. |
Basic Attack
![]() |
BasicAttackName |
---|---|
Basic Attack: Continuously attack, dealing a total of 800% Physical damage. Berserk Mode: Continuously perform swift attacks, dealing a total of 1240% Dark damage. |
Core
![]() |
CorePassiveName |
---|---|
Attack +80% while in Catastrophe Zones. Gain 1 stack of Rage during 3-orbs, up to a maximum of 3 stacks. 3-orbs grant 8 energy during 3 stacks of Rage. All stacks are consumed when entering Berserk Mode, granting 6%/12%/20% damage increase for the duration. | |
Signature
![]() |
SignatureMoveName |
---|---|
Signature move: Expend 80 energy to enter Berserk Mode and gain a Berserk gauge. Gain invincibility during the transition and mode. Dark damage is increased by 20%. Utilise special Red, Yellow and Blue signal orbs, all are considered as 3-orbs. Only 1 of each may be present at any time. Orbs will be generated again after 2s from expending them, up to 3 times. The gauge will drain over time as well as when damage is taken. The gauge freezes when Matrix is triggered. Exit Berserk Mode when the gauge is empty. |
QTE
![]() |
QTEName |
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QTE: Rush towards the enemy, clawing them for a total of 640% Dark damage. |
Leader
![]() |
LeaderName |
---|---|
Leader - All team members' Dark damage +10%, Pioneer Compositers' Attack +5%. |
Class
![]() |
Pioneer |
---|---|
Error: Please set a category for the character. |
Awakening
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Ultima Awaken |
---|---|
Gains 3 Signal Orbs when entering battle. |
SS-Rank
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SSRankName |
---|---|
Passive: Damage +10% for 8s when expending Yellow Orbs. |
SSS-Rank
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SSSRankName |
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Passive: Damage +15% during Berserk Mode. Gain 80 energy and 3 stacks of Frenzy at the start of the battle. |
SSS+ Rank
![]() |
SSS+RankName |
---|---|
Passive: 3-orb damage +20% |