Camu: Crocotta: Difference between revisions

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|Class=Pioneer
|Class=Pioneer
|-
|-
|Information=-- <br> --
|Information=-- <br> --Compositor, once lived in Kamui's sea of consciousness
|Speciality=-- <br> --
|Speciality=-- <br> --Burst
|Element=[[File:Element-Physical-Icon-White.png|25x25px|link=]]Physical (20%) [[File:Element-Dark-Icon-White.png|25x25px|link=]]Dark (80%)
|Element=[[File:Element-Physical-Icon-White.png|25x25px|link=]]Physical (20%) [[File:Element-Dark-Icon-White.png|25x25px|link=]]Dark (80%)
|+
|+
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|Army=StrikeHawk
|Army=StrikeHawk
|Weapon=CompositerGreatsword
|Weapon=CompositerGreatsword
|Signature Weapon=--
|Signature Weapon=--Thanatos
|Gift=--
|Gift=--
|-
|-
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|Class Text=Pioneer
|Class Text=Pioneer
|Weapon Text=C. Grtswd.
|Weapon Text=C. Grtswd.
|Signature Text=--
|Signature Text=--Thanatos
|Army Text=Str. Hawk
|Army Text=Str. Hawk
|Gift Text=--
|Gift Text=--
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{{Header Full|Skills & Passives}}
{{Header Full|Skills & Passives}}
{{Character Skills
{{Character Skills
|Frame=FrameName
|Frame=Crocotta
|Class=ClassName
|Class=Pioneer
|Profession=ClassName
|Profession=Pioneer
|- <!--Orbs-->
|- <!--Orbs-->
|Red Orb=RedOrbName
|Red Orb=RedOrbName
|Red Orb Detail=Perform a spinning attack and launch the enemy, dealing 2 instances of 300%/600%/900% Physical damage. Berserk Mode: Swiftly deal 2 instances of 520% Dark damage, followed by a heavy attack dealing 520% damage.
|Red Orb Detail=RedOrbDescription
|Yellow Orb=YellowOrbName
|Yellow Orb=YellowOrbName
|Yellow Orb Detail=Rush and slash twice, dealing a total of 280%/560%/840% Physical damage. Damage is converted to Dark element when it is a 3-orb. Berserk Mode: Crush the enemy in a flash, dealing 360% Dark damage, followed by rising spikes from the ground, dealing 600% Dark damage.
|Yellow Orb Detail=YellowOrbDescription
|Blue Orb=BlueOrbName
|Blue Orb=BlueOrbName
|Blue Orb Detail=Immediately break out of incoming attacks, dealing 270% 540%/810% Physical damage to the surroundings. Gain 5%/10%/15% HP worth of shield for 5s. Damage is converted to Dark element when it is a 3-orb. Berserk Mode: Pull the enemy towards self, striking twice and dealing a total of 920% Dark damage.
|Blue Orb Detail=BlueOrbDescription
|- <!--Abilities-->
|- <!--Abilities-->
|Basic=BasicAttackName
|Basic=BasicAttackName
|Basic Attack Detail=Continuously attack, dealing a total of 800% Physical damage. Berserk Mode: Continuously perform swift attacks, dealing a total of 1240% Dark damage.
|Basic Attack Detail=BasicAttackDescription
|Signature=SignatureMoveName
|Signature=SignatureMoveName
|Signature Detail=Expend 80 energy to enter Berserk Mode and gain a Berserk gauge. Gain invincibility during the transition and mode. Dark damage is increased by 20%. Utilise special Red, Yellow and Blue signal orbs, all are considered as 3-orbs. Only 1 of each may be present at any time. Orbs will be generated again after 2s from expending them, up to 3 times. The gauge will drain over time as well as when damage is taken. The gauge freezes when Matrix is triggered. Exit Berserk Mode when the gauge is empty.
|Signature Detail=SignatureMoveDescription
|QTE=QTEName
|QTE=QTEName
|QTE Detail=Rush towards the enemy, clawing them for a total of 640% Dark damage.
|QTE Detail=QTEDescription
|- <!--Passives-->
|- <!--Passives-->
|Core=CorePassiveName
|Core=CorePassiveName
|Core Detail=Attack +80% while in Catastrophe Zones. Gain 1 stack of Rage during 3-orbs, up to a maximum of 3 stacks. 3-orbs grant 8 energy during 3 stacks of Rage. All stacks are consumed when entering Berserk Mode, granting 6%/12%/20% damage increase fir the duration.
|Core Detail=CorePassiveDescription
|Core Activation=[[File:Skill-FrameName-Core.png|center|400px]]
|Core Activation=[[File:Skill-FrameName-Core.png|center|400px]]
|Leader=LeaderSkillName
|Leader=LeaderSkillName
|Leader Detail=All team members' Dark damage +10%, Pioneer Compositers' Attack +5%.
|Leader Detail=LeaderSkillDescription
|SS Rank=SSPassiveName
|SS Rank=SSPassiveName
|SS Rank Detail=SSPassiveDescription
|SS Rank Detail=SSPassiveDescription

Revision as of 14:28, 1 November 2021

← Vera: Rozen Rosetta: Rigor →
100%

Debuts in the Grand Blue patch. · Rank: S-Rank · Class: Pioneer · Element: Physical (20%) Dark (80%) 50%

                                                                                                                                                                                                                                                                                                                                                                                                       

--
--Compositor, once lived in Kamui's sea of consciousness
Physical (20%) Dark (80%)
Camu
Crocotta
23 Oct
180cm
72kg
B
19
Review
1954
274
433
192
S-Rank
--Thanatos
Str. Hawk
--

【Punishing Pub】Recommended Memory Sets Ver.20210608

Skills & Passives

Red Orb

RedOrbName

Perform a spinning attack and launch the enemy, dealing 2 instances of 300%/600%/900% Physical damage. Berserk Mode: Swiftly deal 2 instances of 520% Dark damage, followed by a heavy attack dealing 520% damage.
Yellow Orb

YellowOrbName

Rush and slash twice, dealing a total of 280%/560%/840% Physical damage. Damage is converted to Dark element when it is a 3-orb. Berserk Mode: Crush the enemy in a flash, dealing 360% Dark damage, followed by rising spikes from the ground, dealing 600% Dark damage.
Blue Orb

BlueOrbName

Immediately break out of incoming attacks, dealing 270% 540%/810% Physical damage to the surroundings. Gain 5%/10%/15% HP worth of shield for 5s. Damage is converted to Dark element when it is a 3-orb. Berserk Mode: Pull the enemy towards self, striking twice and dealing a total of 920% Dark damage.
Basic Attack

BasicAttackName

Continuously attack, dealing a total of 800% Physical damage. Berserk Mode: Continuously perform swift attacks, dealing a total of 1240% Dark damage.
Core

CorePassiveName

Attack +80% while in Catastrophe Zones. Gain 1 stack of Rage during 3-orbs, up to a maximum of 3 stacks. 3-orbs grant 8 energy during 3 stacks of Rage. All stacks are consumed when entering Berserk Mode, granting 6%/12%/20% damage increase fir the duration.
Signature

SignatureMoveName

Expend 80 energy to enter Berserk Mode and gain a Berserk gauge. Gain invincibility during the transition and mode. Dark damage is increased by 20%. Utilise special Red, Yellow and Blue signal orbs, all are considered as 3-orbs. Only 1 of each may be present at any time. Orbs will be generated again after 2s from expending them, up to 3 times. The gauge will drain over time as well as when damage is taken. The gauge freezes when Matrix is triggered. Exit Berserk Mode when the gauge is empty.
QTE

QTEName

Rush towards the enemy, clawing them for a total of 640% Dark damage.
Leader

LeaderSkillName

All team members' Dark damage +10%, Pioneer Compositers' Attack +5%.
Class

Pioneer

Error: Please set a category for the character.
Awakening

Ultima Awaken

Gains 3 Signal Orbs when entering battle.
SS-Rank

SSPassiveName

SSPassiveDescription
SSS-Rank

SSSPassiveName

SSSPassiveDescription
SSS+ Rank

SSSPlusPassiveName

SSSPlusPassiveDescription