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* Try to rush to level 35 and clear Stage 5-7 (Normal) to unlock your essential dailies and weeklies
* Try to rush to level 35 and clear Stage 5-7 (Normal) to unlock your essential dailies and weeklies
** This includes content such as Bounty Missions, [[War Zone]], and [[Phantom Pain Cage]]
** This includes content such as Bounty Missions, [[War Zone]], and [[Phantom Pain Cage]]
===== Team Building =====
* Put all of your eggs in one basket and focus on leveling one team only -- your Support [[Characters/Constructs|Construct]] can be 10-15 levels below your Attacker and Tank
* Put all of your eggs in one basket and focus on leveling one team only -- your Support [[Characters/Constructs|Construct]] can be 10-15 levels below your Attacker and Tank
** This team will carry you through [[War_Zone|War Zone (WZ)]] and the higher levels of [[Phantom_Pain_Cage|Phantom Pain Cage (PPC)]] until level 80
** This team will carry you through [[War_Zone|War Zone (WZ)]] and the higher levels of [[Phantom_Pain_Cage|Phantom Pain Cage (PPC)]] until level 80
* Always bring a Tank, as debuffs are much more potent and important than buffs in PGR; in addition, the <!-- PUT A LINK TO BEGINNER TIPS IN FAQ FROM HERE -->Tank Class Skill (available on every Tank and unlockable at S-Rank) lowers enemies' extra damage reduction <!-- TO HERE...... MAYBE? NOT SURE WHY IT'S LINKING -->
* Always bring a Tank, as debuffs are much more potent and important than buffs in PGR; in addition, the <!-- PUT A LINK TO BEGINNER TIPS IN FAQ FROM HERE -->Tank Class Skill (available on every Tank and unlockable at S-Rank) lowers enemies' extra damage reduction <!-- TO HERE...... MAYBE? NOT SURE WHY IT'S LINKING -->
* In your mail, you'll find an [[File:Item-SRankConstructPick.png|22x22px|link=]][[S-Rank Construct Pick]] -- you can accept it from your mail, but don't use it (from your Items menu) for now as you'll want to choose a [[Characters/Constructs|Construct]] based on which S-Rank you got from your first pity <!-- (Read More: Who is the best to choose from the S-Rank Selector?) and make it link to that part -->
* In your mail, you'll find an [[File:Item-SRankConstructPick.png|22x22px|link=]][[S-Rank Construct Pick]] -- you can accept it from your mail, but don't use it (from your Items menu) for now as you'll want to choose a [[Characters/Constructs|Construct]] based on which S-Rank you got from your first pity <!-- (Read More: Who is the best to choose from the S-Rank Selector?) and make it link to that part -->
===== Get into a Guild =====
* Join a Guild and do your three bi-weekly Boss fights; use the currency to buy Hypertune materials and [[Characters/Transcendants|Transcendant]] Shards from the Guild shop
* Join a Guild and do your three bi-weekly Boss fights; use the currency to buy Hypertune materials and [[Characters/Transcendants|Transcendant]] Shards from the Guild shop


{{Header Notch|Level 40 - 80}}
{{Header Notch|Level 40 - 80}}
===== Prioritizing Events =====
* If an [[Events|Event]] is active and you're Level 40+, try to spend the majority of your [[File:Item-Serum.png|22x22px|link=]] [[Serum]] on the Event's farming stage
* If an [[Events|Event]] is active and you're Level 40+, try to spend the majority of your [[File:Item-Serum.png|22x22px|link=]] [[Serum]] on the Event's farming stage
** The Global version is now at the point where more and more [[Memories/Construct Memories|Memories]] are in each Event shop, making the Memory farming stage less and less relevant
** The Global version is now at the point where more and more [[Memories/Construct Memories|Memories]] are in each Event shop, making the Memory farming stage less and less relevant
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** If it is missing a Memory that you need, however, such as [[Frederick]], you may choose to farm the Memory stage until you get it
** If it is missing a Memory that you need, however, such as [[Frederick]], you may choose to farm the Memory stage until you get it
* There are one-to-two days of down-time between events -- use this time to progress the story and other game modes that cost [[File:Item-Serum.png|22x22px|link=]] [[Serum]], like [[Stronghold]] and [[Golden_Vortex|Golden Vortex]]
* There are one-to-two days of down-time between events -- use this time to progress the story and other game modes that cost [[File:Item-Serum.png|22x22px|link=]] [[Serum]], like [[Stronghold]] and [[Golden_Vortex|Golden Vortex]]
===== The Right Memories Make a Huge Difference =====
* Try to slowly gather your recommended [[Characters|end-game 6* Memory sets]]
* Try to slowly gather your characters' recommended [[Characters|end-game 6* Memory sets]]
** You can use lower-rarity placeholders but do not invest in 4* and lower Memories and don't raise your 5* Memories higher than level 35
** You can use lower-rarity placeholders but do not invest in 4* and lower Memories and don't raise your 5* Memories higher than level 35
* During the transition phase Memory placement does not matter but try to prioritize the optimal slots as shown in each Character's ''【Punishing Pub】 Recommended Memory Sets'' section
* During the transition phase Memory placement does not matter but try to prioritize the optimal slots as shown in each Character's ''【Punishing Pub】 Recommended Memory Sets'' section
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* 5★ Memories to keep are event-exclusive Memories as they're limited and a 2-piece set of [[Richelieu]], [[Samantha]], [[Gloria]], [[Voltaire]], and [[Lantern_Festival:_Reunion|Lantern Festival: Reunion]] each -- they stack with their 6★ counterparts and Lantern Festival is a very powerful buff-set used even at end-game
* 5★ Memories to keep are event-exclusive Memories as they're limited and a 2-piece set of [[Richelieu]], [[Samantha]], [[Gloria]], [[Voltaire]], and [[Lantern_Festival:_Reunion|Lantern Festival: Reunion]] each -- they stack with their 6★ counterparts and Lantern Festival is a very powerful buff-set used even at end-game
** Prioritize Grid 1-3, as 6★ Memories have a significantly higher ATK value ceiling and are usually placed in slots 4-6
** Prioritize Grid 1-3, as 6★ Memories have a significantly higher ATK value ceiling and are usually placed in slots 4-6
===== Maxing Out Your Levels =====
* Raise your main team to Level 80; this is important as it is the biggest initial hurdle to Awakening your characters
* Raise your main team to Level 80; this is important as it is the biggest initial hurdle to Awakening your characters


{{Header Notch|Level 80+}}
{{Header Notch|Level 80+}}
===== Awakening Characters =====
* [[Test:1#Characters/Gacha|Awaken - LINK NEEDS TO BE UPDATED ONCE THE FAQ IS PUBLISHED]] your main Attackers with their [[Characters|recommended Awakening sets]]
<!-- * Read More: What is Awakening? Which characters should I Awaken first? -->
* Awaken your main Attackers with their recommended Awakening sets <!-- Link to Characters page but explain they need to click on it and go to the Memory section in some sort of concise way -->
* Support Characters are lower priority Awakening targets as they tend to enjoy less on-field time
* Support Characters are lower priority Awakening targets as they tend to enjoy less on-field time
* Try not to overwrite Resonances to awaken as many [[Characters/Constructs|Constructs]] as soon as possible -- this is a huge waste of resources and not worth it in the long term
* Try not to overwrite Resonances to Awaken as many [[Characters/Constructs|Constructs]] as soon as possible -- this is a huge waste of resources and not worth it in the long term
* Optimally, each awakened [[Characters/Constructs|Construct]] should have their own personal set
* Optimally, each Awakened [[Characters/Constructs|Construct]] should have their own personal Memory set
* Supports, especially [[Da_Vinci|DV-holders]], can use a shared set
* Support characters, especially those who use [[Da Vinci]], can generally use a shared set
* 4p [[Hanna]] + 2p [[Cottie]] (slots 4-6) is another great shared set for [[Babel_Tower|Babel]] and the lower levels of [[Phantom_Pain_Cage|PPC]]
* 4-piece [[Hanna]] (Prioritize Grid 1-3) + 2-piece [[Cottie]] (Prioritize Grid 4-6) is another great shared set for [[Babel_Tower|Babel]] and the lower floors of [[Phantom_Pain_Cage]] (such as Test and Elite)


{{Header Notch|General daily/weekly tips}}
{{Header Notch|General Daily/Weekly Tips}}
===== Optimizing Weekly Bounties =====
* Finish your three Weekly Bounties -- refresh until 50 or 60 [[File:Item-BasicConstructRnDTicket.png|22x22px|link=]] [[Basic_Construct_R%26D_Ticket|Basic Construct R&D Tickets]] are available, up to 160 each week
* Finish your three Weekly Bounties
** Only choose Bounties that have [[File:Item-BasicConstructRnDTicket.png|22x22px|link=]] [[Basic_Construct_R%26D_Ticket|Basic Construct R&D Tickets]] as a reward
** If none list them as a reward, hit the Refresh button until 50 or 60 [[File:Item-BasicConstructRnDTicket.png|22x22px|link=]] [[Basic_Construct_R%26D_Ticket|Basic Construct R&D Tickets]] are available
** You'll be able to earn 50 from two Bounties and 60 from another for a total of [[File:Item-BasicConstructRnDTicket.png|22x22px|link=]]160 each week
:- You have seven refreshes each day and the other rewards are not worth it, always refresh until all three Bounties reward [[File:Item-BasicConstructRnDTicket.png|22x22px|link=]] [[Basic_Construct_R%26D_Ticket|Basic Construct R&D Tickets]]
:- You have seven refreshes each day and the other rewards are not worth it, always refresh until all three Bounties reward [[File:Item-BasicConstructRnDTicket.png|22x22px|link=]] [[Basic_Construct_R%26D_Ticket|Basic Construct R&D Tickets]]
* After your initial 30 pulls awarded from Beginner's Missions the only way to gather the remaining 10 pulls to hit the S-Rank pity on the Beginner's banner is through Weekly Bounties mentioned above, Daily/Event Log-In rewards, and the 1 USD pack in the Top-Up Shop
* After your initial 30 pulls awarded from Beginner's Missions the only way to gather the remaining 10 pulls to hit the S-Rank pity on the Beginner's banner is through Weekly Bounties mentioned above, Daily/Event Log-In rewards, and the 1 USD pack in the Top-Up Shop

Revision as of 21:51, 27 February 2022

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Getting Started

Level 1 - 40

Blasting Through the Story Mode
  • Focus on getting through the story to begin with; at various level milestones, you'll unlock more and more types of content
    • Side note: the story is pretty enjoyable to read!
    • That said, if you want to skip it to play as much as possible, cutscenes can be rewatched in the Codex
  • Try to rush to level 35 and clear Stage 5-7 (Normal) to unlock your essential dailies and weeklies
Team Building
  • Put all of your eggs in one basket and focus on leveling one team only -- your Support Construct can be 10-15 levels below your Attacker and Tank
  • Always bring a Tank, as debuffs are much more potent and important than buffs in PGR; in addition, the Tank Class Skill (available on every Tank and unlockable at S-Rank) lowers enemies' extra damage reduction
  • In your mail, you'll find an S-Rank Construct Pick -- you can accept it from your mail, but don't use it (from your Items menu) for now as you'll want to choose a Construct based on which S-Rank you got from your first pity
Get into a Guild
  • Join a Guild and do your three bi-weekly Boss fights; use the currency to buy Hypertune materials and Transcendant Shards from the Guild shop

Level 40 - 80

Prioritizing Events
  • If an Event is active and you're Level 40+, try to spend the majority of your Serum on the Event's farming stage
    • The Global version is now at the point where more and more Memories are in each Event shop, making the Memory farming stage less and less relevant
    • In general, you will want to grind the Event's currency farming stage
    • If it is missing a Memory that you need, however, such as Frederick, you may choose to farm the Memory stage until you get it
  • There are one-to-two days of down-time between events -- use this time to progress the story and other game modes that cost Serum, like Stronghold and Golden Vortex
The Right Memories Make a Huge Difference
  • Try to slowly gather your characters' recommended end-game 6* Memory sets
    • You can use lower-rarity placeholders but do not invest in 4* and lower Memories and don't raise your 5* Memories higher than level 35
  • During the transition phase Memory placement does not matter but try to prioritize the optimal slots as shown in each Character's 【Punishing Pub】 Recommended Memory Sets section
    • Optimal placement becomes relevant once you'll start Hypertuning your Characters/Omniframes' Memories
    • Rule of thumb for Hypertuning is to only Hypertune the bottom row Memories of your very best characters as those Memories raise the ATK stat
  • 5★ Memories to keep are event-exclusive Memories as they're limited and a 2-piece set of Richelieu, Samantha, Gloria, Voltaire, and Lantern Festival: Reunion each -- they stack with their 6★ counterparts and Lantern Festival is a very powerful buff-set used even at end-game
    • Prioritize Grid 1-3, as 6★ Memories have a significantly higher ATK value ceiling and are usually placed in slots 4-6
Maxing Out Your Levels
  • Raise your main team to Level 80; this is important as it is the biggest initial hurdle to Awakening your characters

Level 80+

Awakening Characters
  • Awaken your main Attackers with their recommended Awakening sets
  • Support Characters are lower priority Awakening targets as they tend to enjoy less on-field time
  • Try not to overwrite Resonances to Awaken as many Characters/Omniframes as soon as possible -- this is a huge waste of resources and not worth it in the long term
  • Optimally, each Awakened Construct should have their own personal Memory set
  • Support characters, especially those who use Da Vinci, can generally use a shared set
  • 4-piece Hanna (Prioritize Grid 1-3) + 2-piece Cottie (Prioritize Grid 4-6) is another great shared set for Babel and the lower floors of Phantom_Pain_Cage (such as Test and Elite)

General Daily/Weekly Tips

Optimizing Weekly Bounties
  • Finish your three Weekly Bounties
    • Only choose Bounties that have Basic Construct R&D Tickets as a reward
    • If none list them as a reward, hit the Refresh button until 50 or 60 Basic Construct R&D Tickets are available
    • You'll be able to earn 50 from two Bounties and 60 from another for a total of 160 each week
- You have seven refreshes each day and the other rewards are not worth it, always refresh until all three Bounties reward Basic Construct R&D Tickets
  • After your initial 30 pulls awarded from Beginner's Missions the only way to gather the remaining 10 pulls to hit the S-Rank pity on the Beginner's banner is through Weekly Bounties mentioned above, Daily/Event Log-In rewards, and the 1 USD pack in the Top-Up Shop
  • Do your weekly Joint Warfare runs -- you can do all six runs during stage two when all six maps are open
  • Do your weekly WZ runs
  • Do your weekly PPC runs -- you can do all 15 runs on weekends, as Saturdays and Sundays allow 8 attempts each
- WZ and PPC are your weekly main source of Black Cards, 500 each
- Scoring highly in WZ and PPC is not as important as finishing your weekly missions, as the additional rewards from higher brackets are negligible
- Don't forget to raise your new A-Ranks to S-Rank to unlock their Class Passive - LINK NEEDS TO BE UPDATED ONCE THE FAQ IS FINISHED